Hello friends.
Sorry for long silence. Lately I had a tonsillitis (with a temperature of up to 39.3°C), but I hope that now everything will go well. This is the main reason why we didn't release 'IQ Dungeons' this month:(
In any case, in the nearest days, when I (hopefully) will recover a little, we will announce the release dates both - 'IQ Dungeons' (I'd venture to say in advance that it will be 100% April... this year, of course)), and 'Library Story' 0.9 (here we have to discus...
2017-03-27 11:37:00 +0000 UTC
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Hello friends!
Well, that's a right time to sum up the results of the last poll about the Library Story. So, we have an absolute winner - storyline, the continuation of which you'd want to see first! And this is - 'Magic bra and bimbofication of Belle'! Of course, you will see in ver 0.9 the continuation of this story. We suppose that you'll be really surprised by a some twists and unexpected turns in this story! :D
But also many of you voted for the 'Tentacles t...
2017-03-14 08:30:58 +0000 UTC
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Hello guys!
While we are working over the IQ Dungeons, don't miss the contest, which takes place on DAHR's page. You have a chance to perpetuate yourself in our game, and that's not a joke! :P
Link to the competition:
https://www.patreon.com/posts/think-like-8308535
Link to updated rules:
https:/...
2017-03-08 09:16:34 +0000 UTC
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Hello, friends!
So, we’ve tried the combat.
We’ve discussed the combat.
We understood, that we won’t figure out how to polish the combat in separation from the rest of the game.
And we’ve postponed the combat (as it is for now) and started to put together the main part of the game.
What is coming now is the routine. Compilation, testing, minor fixes here and there.
So, the next press release will be next week. And it will consist of a dull list of the things done....
2017-03-03 07:32:32 +0000 UTC
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Hello, guys.
Firstly.
Today we gonna make an intermediate version (only for us) for testing of the combat system.
It will be damnably important testing!
So that, no later than Wednesday or Thursday, we will report you about the results.
Second.
Many of patrons often ask: if there would be different versions for patrons and others?
Yes, a little.
For patrons we'll add:
1) Painted endings. Actually there will be several endings. (all of them ...
2017-02-28 09:12:06 +0000 UTC
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Hello guys!
So, finally it's time to announce the winners of our Festive Lottery! As you remember, this event was held on two pages - Latissa's and mine. Twice more winners - twice more prizes! ^_^
But let's get down to business. The number on my page was: 417
And we have a winner, who exactly wrote it!
This is:
R Hodgson!
He has an unique opportunity - add to the Library Story any character of his own choice (of course, it would ...
2017-02-21 18:39:06 +0000 UTC
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Hello, friends!
First of all I want to apologize for the fact that lately I write quite rare on Patreon. I know that it hardly consoles you , but my schedule now looks mostly as follows: the work - the work over IQ - and "hey, it's already damned 4 a.m., I have to get some sleep..." Next day this cycle repeats. And yes, if I did not respond to your e-mail or comment - so that's because of that. I'll try to mend. Thank you for understanding!
Now, regarding "IQ Dungeons". We did a big job....
2017-02-21 08:18:30 +0000 UTC
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Dear friends, our lottery is officially declared closed! (But ts-s-s, if you suddenly didn't have time to write your digits for February, you can write it during the 14-th! ;)) Then - after a few days we will announce the results and winners ^_^
2017-02-13 15:00:49 +0000 UTC
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No matter how hard we tried (and we tried hard!) to finish IQ Dungeon this month (or, to be precise, last year), but no!
Here it is, the painstaking piece of the game, it's playable, and we surely want to parade it around! But no! Still more polishing, bug catching, testing, make everything pretty and solid. And only then we'll parade it.
And right now, the only good thing is comparing the amount of work done, to what's left to do!
The sooner the better!
P.S....
2017-01-31 15:25:46 +0000 UTC
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Hello guys!
Today we want to show you as a kind of spoiler - small part of amusing quest for 0.9!
We recorded two versions of teaser - for everyone and another one - only for patrons! So our patrons will see some different development of this story ;)
Actually this quest will be much longer in the game, with another options of story development.
ru version:
https://youtu.be/VqXfOJ782-Q
P.S....
2017-01-30 21:33:57 +0000 UTC
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Hello friends! ^_^
The holidays are over and we are back to work over IQ and LS. We hope that you had great holiday and rest :D In new year we have a lot of new ideas and thoughts, so we plan many interesting things related with our projects! Stay tuned and wait for the news!
Besides in January, we plan to publish a kind of entertaining surprise with spoilers about LS 0.9, so you'll see something interesting soon ;)
P.S. Don'...
2017-01-11 16:03:00 +0000 UTC
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Hello friends! Merry Christmas and Happy New Year!
And here is long-expected surprise for our patrons! :D It's a time of gifts, so we've prepared for you a special festive lottery! The rules are very simple. Latissa and I posted in our pages (see attachment to this post) encrypted archive. In this archive is a hidden number between 1 and 1000 (Latissa and I attached files with different numbers!). Your task - to guess this numbers. Besides each...
2016-12-27 15:11:30 +0000 UTC
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Hello guys!
Well, now's the time to take stock of the poll... until the start of Christmas and holidays :)
And... dramatic pause... Huh, well, there is no need of any pauses at all because there is no intrigues haha... So... the most of votes are for option number 2! Therefore we will prepare for release of ver 0.9, skipping intermediate version 0.85. Of course, all innovations, which were planned for version 0.85, you will see in 0.9. Don't forget also about bonus scenes with Betsy and ...
2016-12-22 14:29:17 +0000 UTC
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Hello guys!
Finally! You see LS version 0.82! ^_^
Warning! Guys, until version 1.0, each new version will have compatibility issue with saves from previous versions. To avoid problems with your previous saves you should start a new game!
Link:
https://mega.nz/#!wJolEDyK!M65kX8sSNVZCv3PSJhKF3iSFaIkBqX26U9-kMhfPDns
Alt.links:
2016-11-30 21:34:20 +0000 UTC
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Hello guys!
So, it's time to take stock of the poll!
In this dramatic and long struggle won... Betsy! :D Frankly we have been a little surprised, because Betsy was added as not basic character in our game. But she scored 139 votes! On the second place - Belle. She has 137 votes - not such a big gap... But the main char definitely need to gather her strength and show herself in the best light :D Well, poor Emma
2016-11-26 16:04:45 +0000 UTC
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Hi friends!
Today is good time for a new poll about LS! You can directly impact on the content of the game - more exactly, on additional episode in ver. 0.9. And so - with what character you would like to see additional scene (of course, apart from the scenes, we've already thought out)?
Options:
1. Belle
2. Emma
3. Betsy
Surely, for each character we already have a kind of draft , but let it woul...
2016-11-13 15:39:28 +0000 UTC
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So. It’s time to report on the work progress for our "small" addition to "Iris quest." On the damned “Dungeons”! For simplicity’s sake, we decided to compare what has been done with what needs to be done, and to put it is some form of approximate percentage.
1) Gameplay. 80%. Everything is moving (sometimes even where it needs to move), blinking, and doesn’t crash every minute. All that remains is to finish the AI, add one other game mechanic as well as, of course, to cle...
2016-10-31 12:36:23 +0000 UTC
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Hello friends!
It's a right time to talk briefly about our further plans for LS!
1. Version 0.82 is now almost ready. It remains to correct, and catch up a few bugs. And yes, we continue to take your reports (including logs and saves) about crashs of the game and other errors on xaljiox@gmail.com. The more we fix now, the fewer bugs will go into the next version. Possibly, in this version there will be a special option in the settings for those who have issue with displaying dialog...
2016-10-23 17:51:39 +0000 UTC
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Hello friends!
A few days after release LS 0.8 have passed and we have to say that we're very grateful to you all for your feedback, comments and suggestions! We've gathered decent amount of useful ideas, some of which obviously will be implemented into the next versions. Also we are very grateful to you for your appreciation of the new version! It is really inspiring us so much, so we'll try to do our best and even more . ^_^
Soon we will tell you about our further plans. But first, so...
2016-10-08 16:19:08 +0000 UTC
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Hello friends!
Yes! Finally! Here 'The Library Story' version 0.8!
Links for download:
https://mega.nz/#!xYJiFB5I!NBBteVva5zo6qMmUlEtl33PmqCztcre0rJcWaNn0SsQ
https://yadi.sk/d/ZF947N8UvsCEZ
We've invested a lot of energy and effort into this game and hope you will enjoy it!
Most likely we haven't caught up all the bugs, some conten...
2016-09-29 02:11:06 +0000 UTC
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Hello friends!
No, no, it doesn't mean release... But this is preliminary post to it!
These days we have tons of work and a little sleep... not to mention about rest. Final touches and all like that. If at the last moment there will not be found some kind of horrible bugs, we'll release LS 0.8 before the end of the 28th. But, as usual, we reserve the right to make a release on the time zone ... for example... Honolulu. :D
See you soon (really soon), friends!
P.S. We a...
2016-09-26 18:49:53 +0000 UTC
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Friends, we apologize for so long silence... But it means only one thing - we work really hard over the ver. 0.8! And it will come very soon! ^_^
Many thanks for your great support, guys! We hope that you'll enjoy by new adventures of Gaston, Belle, Lizzie and other characters! Stay tuned!
2016-09-20 13:07:19 +0000 UTC
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So, my friends... In previous post we mentioned an interesting event for you, our best-best-in-world patrons! Now it's time to talk about it in details.
We thought that ordinary list of all our supporters in the credits will not be enough and not so interesting of course! So we decided it would be much more cool to give you a chance to write your name (or nickname: D) by yourself in the 'Library Story'! Accordingly, this offer consists of three parts:
1. 'Thanks' in the credits...
2016-08-30 14:36:27 +0000 UTC
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Hello friends!
So... we finally decided about the date of LS ver.0.8! The release is scheduled for September 27, exactly one month later! We have already mentioned what you'll see in new version, so we will not repeat that. Although pictures on this poster will hint you about some events in ver. 0.8. Also, there is a hint of what is planned for the next versions of the game;) We hope that you will enjoy LS 0.8! We tried very hard to make our game as best as possible.
As...
2016-08-27 13:10:26 +0000 UTC
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Hello friends!
A small report about LS. Now we are engaged in work over the interface - primarily on the journal of quests and events. We hope this element in our game will greatly improve game process. We had several options of how to do quest log, in the end we chose the one that we like the most (this time, without a poll, sorry, guys, should we decide something themselves, in the end;)). But after receiving feedback on v.0.8, we will probably add some changes. Also, we are working now...
2016-08-14 19:42:43 +0000 UTC
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Hi guys!
It's time to tell you how things are with the LS.
1) Thanks to all who took part in the poll! Most of you voted for the second option (to change outfits just in the status window and dialogs sprites), and many patrons wished the gradual transition from the second variant to the third (to add the whole change of outfits in all big scenes later. For example, in 'LS GE')... Well, friends, it's not surprisingly and we'll surely take it into account!
2) Now we write some...
2016-08-01 16:50:51 +0000 UTC
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Hey guys!
I bet you're all tired of waiting for "Iris Quest" news. And here they are, these news, before you! So, all of this time we weren't sitting idly (imagine that!). We wrote some new story events and rewrote the story twice, updated "55", changed the combat system a bit... So work's brewing! But today we're gonna tell you about what we're working on right now.
It's the third important game module (after "55" and the combat system). We call it "Dungeons". Besides visiting loc...
2016-07-27 07:38:56 +0000 UTC
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Hi friends!
Work over the 'Library Story' is in full swing! Now we are engaged in the system of changes of Belle's appearance depending on her parameters. Different breasts size, clothing, hairstyle, etc. This is a very interesting part of the game, but we are faced with quite predictable problem.
The fact is that if we change Belle's appearance in each scene, then it will take a long time for repainting of all this scenes. More exactly - veeery looong time. :D. And the more episo...
2016-07-23 11:04:44 +0000 UTC
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Hi friends!
Now it's a time to sum up poll results about interactive scenes for the "Library Story"! We can say that you have voted quite clearly. So... the results are: 83% of the votes is for the first (more simple) option and 17%, respectively, for the second option (with more difficult action points).
Well, so be it hah. Developments with the AP system will be used in some other project (or not used at all). And the system with simple restrictions, we are going to improv...
2016-07-06 10:58:46 +0000 UTC
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Hello friends!
I'm currently working actively on LS and IQ. Some things are turned out more slowly than I expected. But the progress with our games on the whole is rather good.
And now we would like to ask your opinion about the mechanics of interactive scenes for LS! (night scene in the bedroom Belle, books selection in the library and other like) Now mechanics are working this way: there are different chances of success of some Gaston's actions to Belle and it depends dir...
2016-06-22 15:01:46 +0000 UTC
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