XaiJu
lulabsgames

lulabsgames

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lulabsgames posts

Project update

The new version will be released in a few days.

Between the current publicly available version and the version on Discord, the differences will be ENORMOUS. There have been many long months of work behind this, and even work that has been carried out for several years.

I want to remind you that I create custom models, a tremendous amount of assets, rigging, skinning, texturing, and animations. This is not simply porting and retargeting; everything is custom-made t...

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Without support this project will die (and me with it)

First thank you for those who seriously support the project.
This has allowed despite everything to create a lot of things.

However month after month the support decreases more and more. And it's getting harder and harder to do something and see a positive future.
I fought for a long time to do this job, those who have known me for a while know that I sold everything I owned to work alone full time on this project.

I started a company and moved to another country to be...

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What's Lula? A adventure game project or something else?

An adventure game? A RPG? A sims like? A sex simulator? Or what?

Well, for explaining to several supporters privately on discord what I'm planning for Lula.
Most understand how ambitious this project is and that Lula did not fit in a specific category.
The goal is also to do something immersive.

Adventures, yes, there is a great adventure that I wrote for Lula, but I continue to adapt it as development progresses.
Others characters will be playable fo...

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About Housing

In Lula, not only Lula can rent a 'house'.
All characters will have a house.
As they have all their styles, preferences, work, activities, they have all their home.
Usually on top or close to their 'work place'.
Not as separated maps, so it make the places really filled and more realist.
They not only have their work places, their houses, but can also have undergrounds, so also 'verticality' in the maps.
In Lula I do not make HUGE maps, I make more blocks as neighborhoods. View Post

Rigging Characters and more

In Lula, there is various characters.
Even is some share common things, there is difference between the body-shapes, skeletons and physx.
In  most common games, characters share same skeletons, can have  differences between female and male, but usually it do not go deeper  than that.

In Lula there is various shapes, characters sizes, features.
So it need individuals work on each of them, skinning/rigging as well animations need to be made for their specificity.<...

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Discord / Forum Access / Contact

For discord access, remember to have your discord in your patreon profil.
The bot attribute you the roles to access to supporters channels.
If your discord is not linked into your patreon, the bot can't recognize you and attribute your role.

The forum access is linked to discord, so register on the site, then click on 'Connect Discord Profile', it will attribute the role you have on  discord and automatically give access to the forum.
Theses instructions are given in the ...

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Aurora Map & AMD FSR2.1

Continue improvements on maps, here as example the Owawa Camp in Aurora map.
Added AMD FSR2.1.2 in addition of AMD FSR1.
Keep adjusting and optimize overall as to avoid some 'graphics glitches' with AMD FSR2, more tricky than...

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This Project is Alive!

This project is alive, but needs support to survive.

Some people tell me that the appearance of my pages on patreons and other support pages gives the impression that this project is not alive.
Which is of course a false appearance, I never stopped working on this project. I also post videos on different 'social networks'.
I also post a lot on the Lula's discord server, all progress of the development can be see on the server for the supporters.

I would l...

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Soon the project will run

Hello,

I'm working on a 18+ game since few years.
I recently created a small company for it. LulabsGames
Remain lot of work to make this project great and support will be necessary to keep going, make investements for more assets, voices, music licenses, etc.

A public release is planned between January and February 2021.
I'm putting all in place and finishing lot of work to make something good.

You will be informed when I release the game in community forums and ...

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