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MirceaKitsune

MirceaKitsune

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MirceaKitsune posts

The Race - Road test render

An animation project based on a little story I had in mind a while ago. It's supposed to include furries, humans, illegal street racing... and of course vore. This is my first experience with the new Blender 2.8 and its Eevee render engine. Currently in very early stages, it mainly serves to demo the procedurally generated landscape and road.

This shot is one of the test renders showing a view of the street. Very happy with how much detail I could achieve here, especially considering th...

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The Race - Landscape preview

An animation project based on a little story I had in mind a while ago. It's supposed to include furries, humans, illegal street racing... and of course vore. This is my first experience with the new Blender 2.8 and its Eevee render engine. Currently in very early stages, it mainly serves to demo the procedurally generated landscape and road.

This is a screenshot of the viewport showing the street and terrain. I used a mixture of modifiers to achieve this setup in realtime, so the vario...

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Motherboard upgrade

Thanks to a lucky financial break, I managed to finally upgrade my computer with a modern motherboard. In just a few months from now, it would have been a full 10 years since I got my previous one. Shocking as it may sound, it was such a durable and high-end board that it lasted me a whole decade... and I'm sure it will still be regarded as pretty modern years from now! Never had issues playing games, doing animation in Blender, even running my cheap VR headset on it. It was ancient technolog...

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Cathedral 3D

Anaglyph / stereoscopic version of the render showing the cathedral, for people with red-cyan glasses.

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Cathedral raptor 3 3D

Anaglyph / stereoscopic version of the render showing the raptors, for people with red-cyan glasses.

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Cathedral raptor 2 3D

Anaglyph / stereoscopic version of the render showing the raptors, for people with red-cyan glasses.

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Cathedral raptor 1 3D

Anaglyph / stereoscopic version of the render showing the raptors, for people with red-cyan glasses.

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Cathedral

This month I chose to unveil a few renders from a very old animation project of mine. It was supposed to be a POV vore animation involving raptors and dragons. This is one of the main renders, showing a view of the whole cathedral as well as the dragon waiting at the end of the corridor.

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Cathedral raptor 3

This month I chose to unveil a few renders from a very old animation project of mine. It was supposed to be a POV vore animation involving raptors and dragons. Those are some of the full resolution renders I had made, showing the raptors guarding the cathedral corridor from up close.

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Cathedral raptor 2

This month I chose to unveil a few renders from a very old animation project of mine. It was supposed to be a POV vore animation involving raptors and dragons. Those are some of the full resolution renders I had made, showing the raptors guarding the cathedral corridor from up close.

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Cathedral raptor 1

This month I chose to unveil a few renders from a very old animation project of mine. It was supposed to be a POV vore animation involving raptors and dragons. Those are some of the full resolution renders I had made, showing the raptors guarding the cathedral corridor from up close.

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KDE widget: Video Wallpaper

Wallpaper plugin that lets you set a video or playlist as your background. It uses the builtin Qt MediaPlayer object. It was inspired by a script created by Genjix but the code was rewritten by me.

https://pling.com/p/1316120

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KDE widget: RSS

My version of the Simple RSS Reader widget, allowing users to embed feeds directly onto their desktop. It includes support for media thumbnails, which have a customizable size and you can choose between square and round shape. Background and text colors are also managed by the Plasma theme and system color scheme, while the header color remains customizable. The RSS feed can be refreshed on demand by clicking a button in the upper-right corner of the plasmoid.

2019-09-24 02:00:01 +0000 UTC View Post

KDE theme: Freeze

Plasma and KWin decoration for Aurorae, based on Breeze and Dynamo. Transparent for blur compositing (50% opaque) and supports color schemes (window background for content, view hover for button colors). Moderate border and title bar size (just slightly larger than Oxygen).

This represents what I wish a modern desktop theme for KDE would look like, in terms of both appearance and features. Meant to be used with the Breeze or Oxygen Transparent widget styles, and compatible with both KDE...

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KDE theme: Colorbit

This was my first experience with making Plasma and KWin themes. I created this in lack of finding a theme to my liking, which I wanted to include: An elegant and thin widget design, flat panels without gradients, transparent backgrounds, and most of all support for custom colors. Since Androbit is a beautiful theme and freely licensed, I decided to modify it into something that would fit those characteristicsColorbit is a theme based on Androbit with several modifications. Gradients have bee...

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Mastodon posting script

For this month I plan on posting a few miscellaneous software projects. This includes a few scripts and some things I made for the KDE desktop. Focus will shift back to 3D art and game previews starting next month.

This is a script for the Mastodon social network written in Node.js which lets a bot fetch content from the JSON API of other websites and post it in the timeline. The script must be customized to recognize the data delivered by the site in cause, and contains parameters to e...

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Mastodon migration script

For this month I plan on posting a few miscellaneous software projects. This includes a few scripts and some things I made for the KDE desktop. Focus will shift back to 3D art and game previews starting next month.

This is a script for the Mastodon social network written in Node.js which allows migrating content from an ActivityPub archive to another account. To avoid excessive spam and content duplication, this script only migrates favourites and reblogs, posts and media will not be po...

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OHRRPGCE demo: Tale

Possibly the first OHRRPGCE game I started working on. A lengthy fantasy adventure game, focused on the struggles between a highly conservative human world and a strongly progressive anthro society. Only part of the story was ever finished; It's unclear if and when I will come back to this, especially after the project became associated with a depressing point in my life. It was initially meant to be a vore game, but as development went on I wanted to turn it into something bigger similar to ...

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OHRRPGCE demo: Wolf Village

I began this project last fall in yet another failed attempt to create a short game I could actually finish in time. It's intended to be a "make your own adventure" story, where you can take several key choices which affect the details of your path. This is a more vore oriented game and also contains very NSFW content!

You are the oldest child of the village chief, a man well respected throughout the land. Your father and grandfather are about to head out on a trip, leaving the captain ...

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OHRRPGCE demo: Dragon Town

Another fantasy game, once again started with the hope of keeping it simple and having a relatively short game. This one's inspired by the "venture to the mountain and rescue the princess from the dragon" cliche with a twist: The dragon is bound to win, and vore as well as transformation will be involved.

You play as the illegitimate child of the king's brother. The country is ruled by a cruel tyrant to which you are somewhat close yet still distant. The king's palace has recently been ...

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OHRRPGCE demo: Cretinary Adventure

The silliest OHR game I ever attempted creating, intended as an entry for the Ridiculous Game Contest. The story is fully finished, only battles and items are still incomplete. This game contains lots or religious references and Christian puns: You might wanna avoid it if you're sensitive to religious themes. It was inspired by a similar game called Moron Mission, the whole concept popped in my head after playing it:

2019-08-24 09:00:01 +0000 UTC View Post

OHRRPGCE asset pack: Wolves

The modified graphics for the wolf characters used in my OHRRPGCE demos. This currently includes Wolf Village.

The assets were remixed by me from the art offered by Fenrir Lunaris. They are licensed under the PD / CC0 license: You are free to use them as part of your own game. The original assets were taken from the game Lustyrinth, based only on characters for which Fenrir had offered permission. Note that they contain NSFW content.

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OHRRPGCE asset pack: Vixen

The modified graphics for the vixen characters used in my OHRRPGCE demos. This currently includes Haven City, Club Nova, The Apartment.

The assets were remixed by me from the art offered by Fenrir Lunaris, combined with 3D renders I created in Blender. They are licensed under the PD / CC0 license: You are free to use them as part of your own game. The original assets were taken from the game Lustyrinth, based only on characters for which Fenrir had offered permission. Note that they con...

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OHRRPGCE demo: Islands (map)

One of the very first OHRRPGCE games I attempted making. There is no story or dialogue, only the map. It's unknown whether I'll ever resume work on this one, but since the mapping is finished and turned out pretty solid I decided to share it as a basis for other projects.

This demo was last updated on March 2016. It uses assets remixed by me from the art offered by Fenrir Lunaris, and is fully licensed under the PD / CC0 license: You are free to redistribute this project, as well as to ...

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OHRRPGCE demo: Haven City

My overly ambitious attempt to create a miniature game similar to GTA I / II only with furries and of course vore. Focus shifted to the story after the main city maps were done, with the free roam mechanics currently on hold for later. The end goal includes mechanics for buying and driving vehicles, renting your own apartments, befriending the residents of the city, and more.

You play as the son of a famous detective working with the government. You've been tasked with investigating the...

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OHRRPGCE demo: Club Nova

A project I started more recently. It was meant to be more story oriented and simplistic in terms of mapping and gameplay. Partly intended as a self representation... it was inspired by how I see my own past versus some of my dreams today.

You're on your way to moving to another town with your family, consisting of a hateful alcoholic father and a blissfully ignorant stepmother. An old friend from school lives in a city on the way, where you decide to stay for a week before continuing y...

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OHRRPGCE demo: The Apartment

This is one of the RPG projects I put the most effort into. I remember it was inspired by an old thread on Eka's Portal, where I was toying with the idea of the protagonist gradually turning their furry friend into a hungry predator who eventually eats up everyone they know including theirself. The game's primarily meant to be a simulator for such a scenario.

You play as a young adult living with their parents in an apartment block located inside a city inhabited by humans. Your next do...

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Upcoming OHRRPGCE game demos

Last month I mentioned an additional surprise planned for August, coming after the release of the new Vore Tournament game. I've taken the decision to post the latest versions of all important games I have in progress for OHRRPGCE, from the most ancient to the newest projects I've been working on over the course of nearly a decade. This includes playable demos available for all platforms (Windows, Mac, Linux). Please keep in mind they're very early demos, with just one game being nearly finis...

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Freedom of Form

A render I made last year in an attempt to produce an improved banner for the Vulpine Designs website. I never felt that this scene got anywhere, so for now it's kind of an abandoned project. I was going to replace the glass tube with a bed but of course got busy with other projects as usual. The scene was modeled entirely by me using images from the freely licensed PhilipK texture package:

https://blendswap.com/blend...

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Vore Tournament 2.0.1 announcement now live!

As of today Vore Tournament 2.0.1 is officially out! The announcement is available on Patreon, containing more information as well as instructions for running the new release. You can get access for only 1$ or more at:

https://patreon.com/posts/28478306

For those who can't or don't wish to pledge, don't worry: The post will be available here as well, but in roughly 1 - 2 weeks from now. Only...

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