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ArdentArms

ArdentArms

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ArdentArms posts

Tavor Pre-Release

Been a while! I've since released a Beretta M9A3 on nexus here  https://www.nexusmods.com/fallout4/mods/68033

I've also made considerable progress on the KelTec KSG-12 & P-50 (RFB in a future update)

The Tavor has gone through a texture and attachments revamp because, frankly, I wasn't enjoying the weapon in comparison to my other projects (hence the delay on my part). With the update ...

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FN 502 Released

If you hadn't already tried the beta, the release for the FN 502 has now been released. Thank you for all the support. I know I've been slow but work has steadily been done on my other mods. The Tavor (long time coming) and the KSG12 are my next 2 mods and will be finalized soon.

https://www.nexusmods.com/fallout4/mods/64056

Best and thanks for your support thus far. Cool things ahead that I hop...

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Discord

If you weren't aware I've had a new discord. Join and try the FN 502 pistol I've been working on to get me back into the swing of things. Also, been working on a port of an armour mod that'll be released once I finish weighting on some area of the outfit.  

https://discord.gg/3DV9g7tFpX

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KSG-12

Got a long bank holiday weekend coming up so hoping to finish some things and ideally release the beta at the end of this weekend or next. Hope you guys like it so far ^^

K

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Institute Enforcers (V3 Concept)

G'day, Some of you might be aware I've wanted to do an Institute Revamp for a while and started them haphazardly in the past. In the past Black Friday sales I picked up some models I'd been eyeing up and think I've concepted a cool revamp. 

I will be joined on this project by another modder named Zarge, who's much better at armour weighting than I am, for this side project. Hope you guys like the concept!

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2021 Update

Hey guys, serious stuffs to inform you.

I've had to get a new IRL job due to life stuff (I'm getting old man) and me and my partner's life-goals can't really happen if I'm barely living off of the Patreon and working on mods.

I'm not leaving the Fallout 4 modding community, it's just after a week of working at my new job I know it's going to take a lot out of the time I would've used to finish up my mods. Especially with December/January being extremely busy upcoming months. That ...

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Ohio Ordinance HCAR Alpha 2

Fixes most things missing in Alpha 1, adds new attachments. 

  • 10rnd and 20rnd magazines added
  • Revamped Ammunitions/Magazines/Calibers (now has .30-06 and .308)
  • Added Receivers
  • Fixed and centred most optics (IR Hunter still WIP)
  • Implemented Flashlight/Lasersight customization per rail (Actual flashlight nodes not implemented yet)
  • Separated Grey, ODG and Arctic camos into a separate ESL-marked-ESP plugin /ba2
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HCAR Alpha 2

Going to release another updated Alpha for the HCAR in a couple days with most things missing in the Alpha 1 sorted besides the foregrip animations. Watch this space ^^
Also been tweaking and changing some of the animations.

Also probably going to release the next "final" Tavor Beta without the new barrels as my friend's trial of his modelling software has ran out so there'll be a lag on those, x'D

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Updates

Holiday's officially over so going to update you guys.

So towards the end of the holiday I got twitchy and decided to work on this. The Ohio Ordinance HCAR ala a modern-age M1918 BAR (See attached picture). It's a weird gun and tbh, it spoke to me and I dig its look and specifications.
Already finished most of the standard grip 1st and 3rd person animation sets, textures and attachments. Only have the mine throw and unequip to finish up, then adapt to vertical grip stance. All the t...

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Halp, What do you think I should do next (after Tavor)

https://doodle.com/poll/kh9kfczkbwsph6ec?utm_source=poll&utm_medium=link

Vote and help me plox <3

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Holiday Excuses

Hey guys, sorry for being quiet recently. GF's been on work holiday (teacher) so we've been spending a lot of time hanging out. Tavor final is very close to being done though so once holiday's done that'll be bashed out and the Maxim9 & and a Deagle that I've had for a while. Both the pistols use edits from a core heavy pistol set i've been animating. I can't wait to get this Tavor finally finished and out of the way. It's gotten on my nerves at this point.

Feel bad so I've uploade...

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Remington Model 700 Hunting Rifle Replacer

Made a hunting rifle replacer for my friend Utherien's Remington Model 700 mod on nexus.

Original mod: https://www.nexusmods.com/fallout4/mods/52950

My Hunting Rifle replacer:https://www.nexusmods.com/fallout4/mods/52954


Also made an addon that adds in...

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IWI Tavor Beta 2

The final beta update for the IWI Tavor, features new features, however optics and flashlight/lasersight full functionality is still to be finished. Once those are finally done the game-ready pre-release will be put up. Also going to add more 30 rnd mag choices and that'll be a quick add.

Features fixed 3rd person drum+foregrip npc animations, 10mm/38acp animations and magazine converter on the receiver, new 60 rnd 10mm/38acp drum mag plus animations, ...

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Dual Pistols Alpha

Just the test bed for the animations that are still wip. The guns do not feature the planned customization yet and some of the animations are missing and are still on Juger Pistol animations (primarily mine/grenade throw and 3rd person atm). Big thanks to Neeher for supporting me making this mod.

Proper mod will feature a selection of pistols from the standard M9A1 + G17, to dual deagles, to 1 more combination I haven't decided on yet.

Also the reload is currently incomplete as it...

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Not Dead!

Sorry for the lack of updates the last weeks. Been ill, partner had a miscarriage, and just generally wtf-ness. The Tavor, Maxim9 and a super secret project I've been working on the last few days especially, will all be up for beta soon and due for nexus release a few weeks after. Particularly happy with the how the secret project is turning out. Definitely going to be my battle rifle of choice for a while once finished. Lots of attachments and working a canted switcher for this one.

I ...

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Update

Okay Tavor is still being worked on. Been distracted with helping a few people out with stuff, plus doing pistol animations for a future pistol mod (unconfirmed) that I want to do since I haven't properly animated a pistol mod yet, plus been playing a bit of the game for once... xd

MDR has had its custom sounds mostly finished so big thanks to Acalypha for handling that.

I've also started a M110/SR25 DMR for later that I think i...

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Tavor

Last touches on the Tavor, should be out in 2-3 days for patreon users.

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Update

So good news. The Tavor animations are complete and I will be finishing up for a beta release in about a week or so. Eager to get this mod off the cutting room floor.

Also been working on an MP-153 russian shotgun that I think you guys will like. Still working on the animations but all textures and attachments are already sorted.

I'll release the beta's on here for you guys to try out for a few weeks before nexus release.

MDR is proving to be a quite a big mod animation w...

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MDR Update (Discord Repost)

Been dealing with painkillers for wisdom teeth issues the last few weeks and had them pulled out [yesterday], then can get back into the swing of things soon. I've set up the poses for most of the different animation sets (each handguard requires unique animations for all the 3 grips due to the dimensions of the handguards, plus there's 3 reloads) so gonna start working my way through them once my face stops aching.

The last handguard model is done and all assets have been acquired and ...

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DTech Micro Dynamic Rifle

Been working my ass off on my 100% own bullpup. The Tavor X95 is still a thing, just hanging at the moment as Utherian has to work on a different project atm for reasons. Ala his Plasma Caster that you may have seen pictures/video of on the nexus. Please support him if you enjoy his work. He's a good friend. https://www.patreon.com/thebiglidowski and his nexus mods: 2021-01-12 00:14:56 +0000 UTC View Post

Crimbo

A few christmas presents this year ;) #nospoiler


EDIT: alrite delay due to irl stuff, but 870 mcs and Tavor will be done ASAP. Mini-14 final is now on nexus with slightly updated (less shiny) textures. Also finishing up the FNX-45 reload anim

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Mossberg Maverick Beta

Some peeps have been asking me about this recently so I'll share the old wip of it. It's not a proper release and the original animations have an issue when you get injured/break a limb.

Model by Gmoske

Requires Caravan Shotgun by Deadpool with Hitman's animations
https://www.nexusmods.com/fallout4/mods/28399

Mossberg Maverick shotgun: 2020-12-01 23:57:33 +0000 UTC View Post

Ruger Mini-14 pre-release final

Here's the most up-to-date version of the Ruger Mini-14, sorted out the last known issues with it and it should be ready to be on nexus soon. Also check the discord for the release.

Ruger Mini-14 - https://drive.google.com/file/d/1_w_HTRg4VD5-XRbMgCpnCg0eulbU4u7L/view?usp=sharing


Optional 300 blackout ammunition patch if you use the MK18 by Hyper
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G19X

Pushed final update to the Glock 19x that adds in 50 rnd drum mag, important texture fixes and miscellaneous esp updates and fixes. Also replaced the sprint with the FNX45's.

Hope ya'll enjoy it :)

G19X - https://www.nexusmods.com/fallout4/mods/43939

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SAI R870

Also working on a unique pump shotgun. See the discord Arms channel for the animations I've already done for this one. Hoping you guys will like them, especially the reload :3

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FNX45 1st person so far

Mostly completed 1st person anims with annotations for sounds.

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The Lost Karambit

Just a heads up of another mod on the horizon. 

An unfinished mod that was passed to me to work on. Won't be going on the patreon because most of the existing work isn't mine and that wouldn't be cool to put exclusively on the patreon in respect of those guys. I've replaced the Karambit model and did a bunch of textures and added to the implementation. I'm gonna finish the animations that aren't done and release it on the nexus. Think this will be my first 3rd person animations as ...

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FNX-45 Release Version

https://www.nexusmods.com/fallout4/mods/47413

Update to the latest hotfix as I've fixed moar bugs. Next Up will be more work on the Tavor, and Utherian finishing up the pistol caliber mag anims.

Thanks for the support so far :3

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LWRC anims WIP

Realized this is a pretty bad showcase as I didnt show about half of the other anims and didnt show the completed semi-auto linked anims. I'm still working on some of the other ones (e.g. grenade throw, unequip, non-folding stock equip & unequip, and saving the reloads to do for last (of the main set) cos i have the most fun/frustration working on those. Then will adapt the set (angled) to vertical and standard. Sounds are just placeholder at the moment.

Been a fun task, animating...

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Update: Roadmap

Hi guys. Just wanted to update you all on the current progress of things.

Consider this the roadmap for my mods, as of 06/09/2020. I like to plan what mods I'm working on just so I understand the theme and scope of my Arms Armoury.

New Main Project

LWRC SMG45 Finally found a SMG model I wanted to add to the armoury (see pics 1 & 2). Using this as a framework to improve my animation skills and I'm having a lot of fun working on it. Currently got sever...

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