dvvr posts
What's new in the December Relase (1.3.8)
VR related features and enhancements
* First person camera now has options for you to control the actor with your own movements. https://youtu.be/1Wkde7_pDBQ It's upper body movements only for now because we are currently only using headset and hand controllers input. We will explore tracker input in the future.
* UI is now always visible and accessible even when it is behind other objects ...
2022-12-01 09:10:41 +0000 UTC View PostNovember Release (1.3.7) - Pro
Download links:
https://github.com/alloystorm/dvvr/releases/download/1.3.7/dancexr_hdpro_1.3.7.739.7z
https://github.com/alloystorm/dvvr/releases/download/1.3.7/dancexr_lwpro_1.3.7.739.7z
November Release (1.3.7) - Creator Edition
https://github.com/alloystorm/dvvr/releases/download/1.3.7/dancexr_hdcreator_1.3.7.739.7z
https://github.com/alloystorm/dvvr/releases/download/1.3.7/dancexr_lwcreator_1.3.7.739.7z
What's new in the November Release (1.3.7)
Thank you guys for your support and here are the updates for the November release!
PMX Model Compatibility
* Transparency and alpha sorting. We have made some progress with determining transparency and sorting order of model materials after analysing source code from other MMD projects. The transparency should work much more accurate now. Thanks everyone for sending us sample models and links for analysis.
* More ph...
2022-11-01 06:27:15 +0000 UTC View Post中国大陆购买渠道开通 Purchase options for mainland China
您现在可以通过支付宝购买付费版。
唯一不便的是由于我们需要人工处理您的订单并发送cdkey到您指定的邮箱,这个过程可能需要一定时间,无法做到像其他平台那样即时下载使用,请谅解。视订单数量和时差因素,我们争取在2个工作日之内完成发送cdkey的工作。
支付链接和定价请访问: 2022-10-05 00:14:10 +0000 UTC View Post
What's new in 1.3.6
New features
* Transition with particle effects when changing optional items (material morphs)
* Optional item sequence with animation capability. https://youtu.be/MN-JIDmAR3Q https://youtu.be/TQqR8ZPbqWI
* New fan shaped formation. When "Fan" formation is selected, distance X slider controls the radius and distance Y slid...
2022-10-01 13:34:36 +0000 UTC View PostRelease 1.3.5 Creator
Uploaded build 674, made changes to non-collision groups and fixed blue dot appearing in recording mode.
2022-09-01 14:58:31 +0000 UTC View PostRelease 1.3.5 Pro
Uploaded build 674, made changes to non-collision groups.
2022-09-01 14:52:20 +0000 UTC View PostWhat's new in 1.3.5
New features
* Added support for T pose motions. A new option in the motion settings will enable T pose support for motions. https://youtu.be/BAx8zQsdG3w
* New first person camera. Select an actor in the scene and you can see from their eyes. Image stablizing and damping options are available. https://youtu.be/Y5T3JkedkQs
...
2022-09-01 01:36:35 +0000 UTC View PostAccessing Quest version from itch.io
For people who pledge over $20, we offer you a copy of the Quest version for free.
For people who pledge over $20, we offer you a copy of the Quest version for free. You can claim it from the following link.
https://stormlab.itch.io/dancexr-quest/patreon-access
We don't have a $20 tier but the pledge amount is flexible. If you wish to get the Quest version, the best way is to pled...
2022-08-04 11:24:57 +0000 UTC View PostWhat's new in 1.3.4
Model compatibility & enhancements
* Support for complex PMX models with recursive IK & inheritance setup.
* Improved material control. demo: https://youtu.be/xazXOlls5mM
Please note that the categorization is based on naming only. It is likely that some model won't have proper categories out of the box but it is easy to select materials manually.
* Fixed material ...
2022-08-01 04:21:27 +0000 UTC View PostRelease 1.3.3 Creator
Updated to build 608
Fixed arm IK issues.
2022-07-01 07:24:24 +0000 UTC View PostRelease 1.3.3 Pro
Updated to build 607 to fix Japanese version.
Build 608 fixed arm IK issues.
2022-07-01 07:21:57 +0000 UTC View PostWhat's new in 1.3.3
New accessory feature
* Supports both PMX and XPS models
* Mark a model as accessory by either placing them in the "accessory" folder or assigning "[Accessory]" tag.
* You can choose to anchor an accessory on the ground, left or right hands, chest or head.
* When you anchor on hands, the hand pose will be automatically adjusted to "grab" the accessory. You can adjust the radius of the object to change the hand pose.
* When anchoring o...
2022-07-01 00:37:15 +0000 UTC View PostDanceXR is now on Steam!
Yes we are now launching DanceXR on Steam, you can find it following this link:
https://store.steampowered.com/app/1905510/DanceXR
The build you are getting from Steam is the latest 1.3.2 HD. In the future it's going to get the same monthly updates like the other platforms at end of each month.
You will need to activate the build to unlock the pro features after you do...
Release 1.3.2 Creator Edition
Updated to build 570 to address the stage loading issue.
Build 573 fixes issue when loading certain PMX models
2022-06-01 10:10:03 +0000 UTC View PostRelease 1.3.2 Pro Builds
Updated to build 570 to address the stage loading issue.
Build 573 fixes issue when loading certain PMX models
2022-06-01 10:06:39 +0000 UTC View PostRelease 1.3.2 What's New
UI & UX
* Save and manage presets from new UI
* Confirmation dialog before removing preset or resetting config
* Tag suggestions, provide a list of suggested tags based on file and folder names
* Tag edit UI (Enter through the list icon on the bottom right of the "Tags" menu)
* A default content library is created automatically for first time users.
* Updated translations.
Environment & Lighting
* ...
2022-06-01 03:50:37 +0000 UTC View PostRelease 1.3.1 Creator build
Updated to build 537 to remove the spinner text during recording. Fixed eye contact control plus updates to bone mapper.
Updated to build 536 with fixes to content scan and a few other bugs. The new version also duplicates cache.json file in your settings folder before it scans the library to avoid possible data loss.
2022-05-02 11:51:58 +0000 UTC View PostRelease 1.3.1 Pro builds
Updated to build 537 to fix eye contact controls, plus updates to bone mapper.
Updated to build 536 with fixes to content scan and a few other bugs. The new version also duplicates cache.json file in your settings folder before it scans the library to avoid possible data loss in the future.
Please note that the RT build has always been setup for Pro tier and above since the begining.
Previously it was also published to Supporter and Patron tiers becau...
2022-05-02 11:47:10 +0000 UTC View PostRelease 1.3.1 What's New
UI/UX Changes
* All settings accessible from menu, including sliders and dropdown selections. The new value slider in menu actually works better than the old Unity standard slider.
* Auto value operable from menu as well.
* Reworked most menu items to bring most commonly used features up-front.
Lighting features
* New lens flare
* New floating dust effect
* New light masking. This applies a masking m...
2022-05-02 04:40:08 +0000 UTC View PostVersion 1.3.0 Creator builds
Updated to build 504, addressed following issues
* Freeze after backgrounded
* Screen camera rotation fix
* Actor selection ring visibility
2022-04-02 11:40:17 +0000 UTC View PostVersion 1.3.0 Pro builds
Enjoy!
Updated to build 504, addressed following issues
* Freeze after backgrounded
* Screen camera rotation fix
* Actor selection ring visibility
2022-04-02 11:37:31 +0000 UTC View PostRelease 1.3.0
BVH Supprot
BVH format motion files are now supported. The content preparation of BVH motion is similar to VMD files, they need to be placed within the "motion" folder and you can group several together by keeping them in the same subfolder and also include an audio file with them.
ZIP and VAR (used by virt-a-mate) packages are supported natively. If you have VAR packages that contains BVH motion, you can simply copy your VAR file to your motion folder witho...
2022-04-01 09:29:27 +0000 UTC View Post