Version 1.2.2 Lite builds (Free)
For the change list please find the release post. The ragdoll feature is not available in the free version. So the main improvements are bug fixes and UI & input changes.
2022-03-24 04:57:45 +0000 UTC View Post
For the change list please find the release post. The ragdoll feature is not available in the free version. So the main improvements are bug fixes and UI & input changes.
2022-03-24 04:57:45 +0000 UTC View PostWe've made some adjustments to the tiers in order to reduce confusion and lower entry barriers for new comers.
* Added a new "Patron" tier that has access to HD & LW pro builds
* Unpublished the tiers that are "sold out". This is just to reduce confusion for new members. Existing members on those tiers will not be affected in any way. You still have access to the content you own and will continue to get new updates.
If there is any questions or concerns feel free t...
2022-03-11 02:41:28 +0000 UTC View PostWhat's new:
* New ragdoll feature https://www.youtube.com/watch?v=h7flTJ_YQ-o
* The freefly camera setting has new option to choose between first person or orbit style camera move.
* New options in input settings for controlling camera tilt and UI navigation.
* Change is underway to make UI operable with only axis input (left, right, up, down, select and bac...
2022-03-01 12:16:13 +0000 UTC View Post
Interaction in VR: https://youtu.be/h7flTJ_YQ-o
New ragdoll feature will be available in the next release.
* Ragdoll movements are physics based.
* You can choose to lock certain parts of the body
* You can interact with the ragdoll by dragging and pushing.
* The animation pose are still applied to the model when ragdoll is enabled
2022-02-22 03:53:49 +0000 UTC View PostDetailed introduction: https://vrstormlab.com/pages/creator.html
2022-02-02 04:58:46 +0000 UTC View PostGraphics
* New Screen Space Shadow & Contact Shadow options. These are off by default due to extra rendering cost but will generate more accurate shadow rendering once turned on.
* New TAA anti-aliasing option. Not great for VR but works better in desktop mode.
* New global flat shading switches for actors and ground individually. This differs from the material flat shading slider that this is a pure unlit shader that will also provide performance ...
2022-02-01 23:58:23 +0000 UTC View PostEnjoy!
Itch.io releases for both PC and Quest have also been published.
2022-01-26 04:09:23 +0000 UTC View Post
The upcoming Creator edition of DanceXR will feature an offline rendering capability.
What this means is that the output will be independent to your realtime FPS and screensizes. You can render images that are bigger or smaller than your window size and at a stable framerate of your choice regardless of your hardware specs.
In addition to 2D format, it also supports directly generating 3D side-by-side and VR 180 formats without any stitching or co...
2022-01-21 04:20:30 +0000 UTC View PostEnhancements & bug fixes:
* Support for XPS models that uses more than 4 bones per vertex.
* XPS physics added settings to control inter-link joints.
* Updated PMX physics, added more settings to further refine physics representation.
* Fixed issues with auto update, enabled more setting values to use auto update.
* Added rotation setting for stage model
* Added more settings to refined screen space reflection 2022-01-01 14:34:37 +0000 UTC View Post
Wish you all a wonderful Holiday and a very Happy New Year!
2021-12-23 12:40:17 +0000 UTC View Post
What's new:
* Full DLSS & FSR support (HD only)
* Procedural sky with dynamic sun & clouds (HD only)
* The default sky reflection is alway present without extra performance cost even when real-time reflection options are turned off.
* New glass shader
* New procedural dildo model with motion options
* Tessellation option in Material settings. This will subdivide polygons of the model and smooth out straight edges. Works great ...
2021-12-01 23:08:33 +0000 UTC View Post
NSFW:
https://ecchi.iwara.tv/videos/q8nblswwlxtl5bj4a
https://ecchi.iwara.tv/videos/52bywu22nguwej7re
https://ecchi.iwara.tv/videos/kr9qrfyy1btz6qyqq
2021-11-27 03:31:24 +0000 UTC View PostThank you for your support
2021-11-15 23:11:59 +0000 UTC View PostEnjoy!
Build 1.1.2.373
Auto motion cross legs fix
Fixed body "sliding" motion with some VMD dances
Fixed some settings changes not saved issue
Fixed actor config issues when settings folder not exist
Build 1.1.2.375
Fixed issues with double sided materials
Updated model physics default settings (turn on "reset on change", increased "auto reset threshold")
Build 1.1.2.376
Fixed hair material settings & defau...
2021-11-01 10:27:16 +0000 UTC View Post
What's new
Grphaics & shaders
* Graphics optimizations for better performance especially for Android and Quest builds
* New DLSS support (currently in preview). It is only available in HD variant, also due to a few issues with Unity, there are a currently a few limitations: 1) Doesn't work in RT build yet, 2) requires screen space reflection.
* Ground & sky mapping improved
* Optimized shaders and added option to use simple shaders for performance g...
2021-10-31 23:59:41 +0000 UTC View PostProviding some benefit for the $1 tier memebers. From now on you can access the Lite versions (both HD and LW) ahead of the public release each month.
Thank you for your support!
So you know we support both HD & LW render pipelines and for each release we maintain builds for both. The main reason for that was LW had much better performance comparing to HD so was more suited for VR.
However with the recent improvements in HD, its performance is getting really good now. Most of the time it is able to run at full FPS of the headset if you are not pushing it too hard. On the other hand many of the recent graphic enhancements are simply not supported in LW ...
2021-10-03 06:08:41 +0000 UTC View PostEnjoy!
Please note that the default button actions and key bindings have been changed to make room for additional actions and avoid conflicts with system shortcuts. e.g. previously left and right buttons are mapped to keyboard ctrl and alt keys, now they are moved to number key 1, 2, 3, 4 by default. You can check the input settings for the detailed bindings and change them back if you prefer.
Updated to build 339
Fixed morph issue that get parts disappearing. 2021-10-02 15:06:18 +0000 UTC View Post
What's new
* Refactored graphics settings. Multiple graphics settings are merged into one single setting with presets and menu for quick assess.
* Added screen space global illumination, depth of field and toon effect. (GI and toon effect are currently HD only). Screen space reflection is fixed.
* Ground control enhancements. Added textured ground mode that allow loading custom texture as ground. You can also adjust ground offset to raise or lower the ground and ...
2021-09-30 15:34:21 +0000 UTC View Post