* Support for ZIP compressed content & OGG audio. DVVR is now able to load content directly from zip packages. You can now compress your models & motions into zip packages and DVVR will be able to load them just fine without needing to unpackage first. This should greatly reduce content size and make managing content a lot easier too.
* DVVR is coming natively to Oculus Quest. The new release will include a demo build for Oculus Quest (should work on bot...
2021-03-01 02:25:08 +0000 UTC
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This is a preview of the upcoming "quick access menus". Through these menus you'll be able to access commonly used features without going into the full UI. This should make it a lot easier and quicker to perform common tasks. It will be available in the 0.8.3 release next month.
2021-02-17 12:57:36 +0000 UTC
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Thank you for your support!
To find out what's new please read the release notes: https://www.patreon.com/posts/46994612
2021-02-17 09:31:08 +0000 UTC
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While testing a build for Oculus Quest, we realized that the same apk actually runs on an ordinary Android phone with totally playable fps and all features working almost flawlessly.
Here's a recording: https://youtu.be/mK5bvRgzlNs
So do you guys think we should make mobile versions in the future?
2021-02-02 00:51:56 +0000 UTC
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2021-02-02 00:33:11 +0000 UTC
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What's new
* Bone mapper for XPS models https://youtu.be/WeIYqGNJKdg
* UI performance fix in VR. Previously experiencing huge FPS drop when UI is present. Now fixed.
* Graphics improvements in LW version. Render quality is now closer to HD version.
* Improved lighting & shadow quality in HD & RT versions.
* Shader updates, introduced color shifting for easily tweaking model colors....
2021-02-02 00:28:30 +0000 UTC
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The bone mapper will allow you to use XPS models that have unknown bone structures. This should open doors for a lot more models to use in DVVR.
Here is a quick demo of the usage.
The bones that are marked (!) are required while the rest are optional. In this demo I'm only mapping the required ones so that the video doesn't get too long but in reality you should try to map every bone for the best result.
You can see that once all the required ...
2021-01-18 04:34:23 +0000 UTC
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We've renamed the versions, the private version is now Pro and the public is now called Lite.
For full release notes & demo videos, please find the earlier post.
Enjoy!
2021-01-14 04:51:11 +0000 UTC
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Release notes & demo video can be found here: https://www.patreon.com/posts/release-0-8-1-45779275
We are renaming the builds from now on, private builds will be called pro version and the public called lite.
Hope you all enjoy the fresh start of 2021 with this new version!
Uploaded new builds that fixed a few issues around loading saved scenes.
2021-01-04 02:37:47 +0000 UTC
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What's new
* New Outfit control with stocking effect & ability to load external texture map for masking
* UI improvements. Unified control interfaces and adjustments are not grouped for easier use.
* Reworked scene save & load and fixed "Load previous on start". Please note that data format is changed so old save files will not work.
* Improved performance on HD builds.
* Actor materials are now grouped by the texture used.
*...
2021-01-04 01:52:41 +0000 UTC
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Created a new shader that simulates the visual effect of stockings.
Also, we created a channel on LBRY, NSFW videos will be published over there. If you are new to LBRY, it's a decentralized content publishing platform that does everything Youtube doesn't. Totally free & ad-free. You'll need to register to view mature content. Follow this invite link to signup: https://lbry.tv/$/invite/@Alloystorm:...
2020-12-19 07:00:03 +0000 UTC
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* New sky map
* Reflection improvements
* Auto detect content library change and refresh when needed
* Other bug fixes & physics improvements
Demo: https://youtu.be/dINTsKjcw0c
Tutorial: https://youtu.be/vUY7DY4cCV0
2020-12-17 14:24:49 +0000 UTC
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* New sky map feature
* Improved reflection in LW version
* Auto detect content library change and refresh when needed
* Additional auto camera motion
* Customizable default stage
Demo: https://youtu.be/dINTsKjcw0c
Tutorial: https://youtu.be/vUY7DY4cCV0
Enjoy!
2020-12-08 12:48:15 +0000 UTC
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The video demonstrates how to use the new sky map feature.
What's new in 0.8
* New sky map feature
* Improved reflection in LW version
* Auto detect content library change and refresh when needed
* Additional auto camera motion
* Customizable default stage
Differences of the 3 builds included in this post:
LW: Lightweight and fast
HD: Great image quality but slower
RT: Raytracing enabled, requires RTX hardware, ...
2020-12-01 11:32:33 +0000 UTC
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WARNING: There is a bug in this build that may erase the metadata created within your content library when it refreshes the content library cache. Meaning you might lose your favourites & recent list and the tags you assigned. Please use the updated one in the 0.8 release post instead.
Apart from the raytracing capability, the other major changes are:
* Auto detect content change, it automatically refreshes the library if the content folder is changed since th...
2020-11-24 13:19:17 +0000 UTC
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Raytracing demo: https://youtu.be/IeMV8qGfXiU
Sky map feature: https://youtu.be/dINTsKjcw0c
2020-11-22 14:00:15 +0000 UTC
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What's new:
* Save & load custom presets
* Fixed issue with feet adjustment for XPS models
* Fixed head rotation issue with eye contact. Improved eyelid control.
* Auto camera improvements
* Other bug fixes.
2020-11-17 02:59:37 +0000 UTC
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Most of the issues have been addressed. We should be able to release our first DXR build this month. This will be available for the Supporters tier.
Mind you that you'll need to have hardware that supports DXR(DirectX Raytracing) to be able to run it. Plus VR and Raytracing don't agree with each other so you won't be able to run this in VR for the foreseeable future.
2020-11-08 03:59:52 +0000 UTC
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Fixed a few minor issues around VMD loading & feet adjustment.
2020-11-06 09:15:03 +0000 UTC
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Fixed a few minor issues around VMD loading & feet adjustment.
2020-11-06 09:13:49 +0000 UTC
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Thank you all for your support! Here are the latest builds.
What's new
What's new:
* Auto dance 2
* Save & load custom presets
* Fixed issue with feet adjustment for XPS models
* Fixed head rotation issue with eye contact. Improved eyelid control.
* "Dancing" laser beams
* Auto camera improvements
* Other bug fixes.
Please note that due to config file format change, there might be issues loading your old settings. It i...
2020-11-03 04:13:47 +0000 UTC
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Demo videos: (NSFW)
Auto Cam: https://ecchi.iwara.tv/videos/9eym8fwwwxizn8kn3
Fixed Cam: https://ecchi.iwara.tv/videos/eglayu007wikzgyna
What's new:
* Auto dance 2
* Save & load custom presets
* Fixed issue with feet adjustment for XPS models
* Fixed head rotation issu...
2020-10-28 02:20:33 +0000 UTC
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Forget the auto dance in 0.7.2, here comes iteration 2!
It now listens to music, slows down when the music quiets down, and intensifies when the music gets louder.
It also comes with much better hand control with an auto hand motion.
Another video with UI & controls: https://youtu.be/HS8qy3ncPe8
2020-10-20 13:18:18 +0000 UTC
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This is the free version of 0.7.2 release. If you are a patron, please find download links from earlier patron only posts.
What's new:
* Updated bone structure for more accurate motion representation.
* Improved hand motion
* Unified model scale to improve motion consistency across different models
* Auto camera motion
* Other bug fixes
The procedural motion feature is only available in private version.
2020-10-17 13:09:21 +0000 UTC
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NSFW video can be found here: https://ecchi.iwara.tv/videos/rw3eefkk9rsob7mre
Let us know what you think.
2020-10-16 16:32:41 +0000 UTC
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* Fixed rotation control in VR
* Fixed camera toggle control
* Fixed center main camera on actor
* Updated transparent material shader for better sorting (HD only)
* Add alpha clipping setting for transparent materials (works in both HD & LW)
2020-10-07 14:12:39 +0000 UTC
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* Fixed rotation control in VR
* Fixed camera toggle control
* Fixed center main camera on actor
* Updated transparent material shader for better sorting (HD only)
* Add alpha clipping setting for transparent materials (works in both HD & LW)
2020-10-07 14:11:11 +0000 UTC
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What's new:
* Updated bone structure for more accurate motion representation.
* Improved hand motion
* Unified model scale to improve motion consistency across different models
* Procedural animation shown in the previous demo video
* Auto camera motion
* Other bug fixes
2020-09-28 15:00:51 +0000 UTC
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What's new:
* Updated bone structure for more accurate motion representation.
* Improved hand motion
* Unified model scale to improve motion consistency across different models
* Procedural animation shown in the previous demo video
* Auto camera motion
* Other bug fixes
2020-09-27 13:55:20 +0000 UTC
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The animation in those videos are dynamically generated using only music beats timing & random numbers as input, no VMD motion is used. So this will work with any music you can find and it is perfectly smooth.
This should be available in the next release.
Enjoy the videos and let us know what you think.
https://ecchi.iwara.tv/videos/blkdqurrydtl7vl69
2020-09-16 17:23:39 +0000 UTC
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