XaiJu
Cicada

Cicada

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Cicada posts

4K Character Render: Bobbie!

Hello! Bobbie won the poll this week!

Thank you all for voting!

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Weekly Character Render Poll!

Hello! Back to basics with this poll, the 8 main LIs once again.

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.12: Stardust

Hello!

Not a whole lot to report on this week, truth be told. I've just been steadily working through the next scene. It's one that's quick and easy to pose, but takes a very long time to render, so I can get at the very most about 15 images done in a day, if my computer is on and just rendering for the full 24 hours, which isn't always the case (although has been the past two days). So progress is relatively slow, but consistent at least. And as there's a long queue to work through it ...

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4K Character Render: Chloe & Rachael!

God damn it, y'all managed to tie a vote again. Once again on a side girl poll, oddly enough. And we were one point away from a three way tie! Unprecedented stuff almost achieved, but I suppose you'll have to settle for just Chloe and Rachael this week.

Thank you for voting!

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Weekly Character Render Poll!

Hello! This week's poll exclusively features girls who have yet to win! Someone new guaranteed!

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.11: Threatz

Hello!

Very productive week this week. Very happy with my progress. This has been the kind of week I wish I could put in on a regular basis both in terms of my productivity as well as the speed of renders themselves.

We're now at 8/17 scenes done for the prelude, with a render total of 572. I'm currently working through a scene that is significantly longer in render times than the past week was, but is way quicker to set up for, so I can leave my computer rendering pretty much as ...

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4K Character Render: Mia!

Hello! I made two versions of this week's character render, one with and one without glasses. Just because right now I'm not sure whether or not to include the glasses as a part of Mia's Halloween costume or not, and it wasn't too time consuming to render out both versions.

Thanks for voting!

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Weekly Character Render Poll!

Hello!

This week's poll as a mix between main and side LIs. As it's Halloween week, I'll be rendering the winner in the costume they'll be wearing for the Halloween party, so bear that in mind if it may influence your vote!

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.10: Circle Backwards

Hello!

I've decided that I'm going to put every 4th dev log out as a free post, so that people who are here as free members still get a dev log once a month to replicate what I'd do back when the game was only on itch. Hope that's cool with y'all!

You might be noticing a lack of something on this dev log, though, so let's address that right away: no previews this week. Simply put, I've not got anything to preview. The current scene I'm working through is a NSFW/lewd scene, whateve...

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4K Character Render: Molly & Mariah!

Well, y'all finally managed to tie a vote. Molly and Mariah had an equal amount of points, so they're both featured this week!

Thanks for voting!

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Weekly Character Render Poll!

Hello! I'm doing a side girl only poll again this week. Thanks for voting!

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.9: Palaces

Hello!

That's another scene down! 6/17 now for the next update complete. The next scene will take somewhat longer to work through, however, as each render generally requires a little more time posing and setting up. They will render fairly quickly, though, so it's just a matter of getting the posing work done, so I'm hoping that I'll be able to efficiently get through it.

The render total at the moment is 447. I'm guessing the next scene I'm about to start work on will be around 1...

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4K Character Render: Bobbie!

Bobbie won this week's poll! It's her first time winning! Next week I think we'll do another side girl poll again.

Thank you for voting!

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Weekly Character Render Poll!

Hello! Here's this week's render poll! Thanks for voting!

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.8: Ignition

Hello!

I'm about halfway through the next scene in the update. I've focused a lot more on writing this week, because I was approaching scenes that I hadn't yet completely finished, and I prefer working through finished scenes so I know that I won't have to go back an re-render or add anything at a later date. I've also had a few odd computer problems with software crashes and earlier today a complete computer freeze (which happened during a render queue but I only noticed after an hour)...

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4K Character Render: Alice!

Alice won this week's poll! I went with a kind of late night walk aesthetic, hope you like it!

Thank you for voting!

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Weekly Character Render Poll!

Hello! Here's this week's render poll! Thanks for voting!

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.7: Expansion

Hello!

Now that I'm devoting even more time to this project (as detailed in my last dev log if you somehow missed it!) I've been able to do a few more admin-esque tasks that I otherwise wouldn't have.

Firstly, I've changed slightly the scene count for the prelude. In previous dev logs, I've said that there will be 12 scenes in the next update, but I've sectioned some of these off and there is now 17. Note that I've not added or removed anything, just changed how I counted (some sc...

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4K Character Render: Imogen!

Imogen is the first two-time winner of a render poll! It was very close, though, one point ahead of two others!

Thanks for voting!

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Weekly Character Render Poll!

Hello! Going back to basics this week. The 8 main girls are your options. Who will win?

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.6: Wholeheartedly (or, Tally)

Hello!

Attached to this post are some new previews for the chapter 4 prelude. Currently I've rendered 3 out of the 12 scenes for the next update. So I'm on paper a quarter of the way through, although as scenes 1 and 2 are probably the shortest two this isn't exactly an accurate measurement. But still useful as a rough guide.

I've put this out as a public post because the rest of this dev log feels like something important for everyone interested in the project to have a chance to...

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4K Character Render: Alice!

Alice won this week's poll!

As a small update, I'll be doing a normal Patreon dev log this week, but also I'll be doing my first public dev log of the cycle over on the itch store page. They'll be different, but if you're here reading this I don't imagine anything on the itch dev log will be anything new that I haven't mentioned here already or will in this week's dev log. It's just an update for the public people who are over on that site, I'll be back to posting towards-the-end-of-the...

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Weekly Character Render Poll!

Hello! Hybridizing this week's poll, half main girls (who haven't already won a poll), half side girls (who got the most votes in the side girl poll)! Will be interesting to see who wins this one.

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.5: Cycle

Hello!

It's been nice getting back into the flow of work this week. I'm not quite back to what I'd consider my most efficient when it comes to setting up scenes for rendering, but progress has been smooth. This has certainly been my most productive week in the dev cycle so far, as a result of having to focus less on writing after getting a lot of scenes done in my week away.

I'm still working on writing here and there, though, so that I don't run out of scenes to work through at a...

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4K Character Render: Ellie!

Ellie won this week's poll!

It has been nice to be back and in the routine of working again.

Thank you all for your support as always. It's much appreciated.

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Weekly Character Render Poll!

Hello! This is the poll for this week's 4K character render. Thank you all for your support once again.

(remember that different tiers get different voting power! so i'll be calculating the total numbers once the polls closed, but it might be a different result to what's shown)

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Dev Log 3.4: Navigating

Hello!

When this post goes live, I'll be somewhere on my way back home. I feel very ready to get back to work on this project. I managed to get a solid amount of writing done.

Each scene has something written for it, and ~6 of the scenes are basically fully written (barring any changes while rendering and any extra before or after transitional bits I may need to add). So, when I get back I'll be able to get started working through these scenes. It should be a pretty quick process,...

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Special 4K Render! Main Girls!

Hello!

Similarly to Monday, as I'm away from my computer this week, instead of the usual 4K character render here's a render containing of the main girls in Not Going Back.

Normal character polls and renders will resume next week!

Thank you all for your support as always!

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Special 4K Render! Side Girls!

Hello!

As I'm away from my computer this week, in lieu of our usual render poll here's a render containing some of the side girls in Not Going Back.

Thank you all for your support as always!

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Dev Log 3.3: Plain Sight

Hello!

Work on the ch4 prelude is going smoothly. I'm working through rendering the opening two scenes at the moment. They're taking a little longer to pose and setup than typical scenes, because there are more camera angles, and in one more general movement of characters per render. So, while smooth, progress isn't exactly as quick as it could be right now. Though it is nice to get more intricate scenes out of the way early this time, as a lot of the later scenes are theoretically more...

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