-Enabled monsters for arena but combat and AI is very wonky
-Added Observation Pod which can house 1 doll and 1 monster max
-Tentapod mode for main character
-Changed Lair layout
-Ground collision damage by part
-Added tentacles for the tentapod
-Fixed monster "positions" and smooth transition
-Active ragdolls now on 100% of the time
-Pathfinding improvement
2023-02-26 02:48:18 +0000 UTC
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Big update:
-Revamped voices and breathing
-More positions
-Finger/hand movements
-Added physics to hairstyles (+ new hair)
-Improved color palette
-Arena testing (still without monsters)
-Fixed see through goo
-Improved certain... facial expressions
2023-01-24 22:23:24 +0000 UTC
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Shader upgrades
Lair upgrade
Useable arena (for testing)
Improved reactions
Added clothing options
2022-12-12 02:57:24 +0000 UTC
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Genetically engineered and manufactured, they are mostly lab grown and are excellent fighters. They are well known for their endurance and stamina.
2022-11-01 09:17:33 +0000 UTC
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Like gooman, brogre is a result of experimentation. Unlike its predecessor though, brogre is not entirely the tentacler's creation but is instead a parasite infeted ogre from the surface. It is naturally violent and extremely strong, tossing and throwing its victims like physics ragdolls in a 3d videogame :o .
2022-11-01 08:36:29 +0000 UTC
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Like the name suggests, Gooman is mostly made of some put together goo. A product of failed experimentations, its role is defending the lair from invaders.
2022-11-01 06:35:57 +0000 UTC
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The main character of the game. The Tentacler is the brain and hands of the lair. It manages all the other organisms and has the ability to move around. It could defend itself by using its forward facing whiptacle and could grab things by controlling viscous slime coming from its huge mouth.
2022-11-01 06:29:03 +0000 UTC
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2022-10-30 07:38:14 +0000 UTC
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-More graphical improvements
-Male body options / clothing
2022-07-03 08:34:10 +0000 UTC
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New:
-New Visual FX
-Improved Controls
-Better Attacks
-Ovipositor Test
-Male body Test
What's next:
-Upgrade system implementation
-More VFX
-Possibly another Tentapod variant
-Furry body variant
2022-06-02 06:22:46 +0000 UTC
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experimental creature Brogre and furry head
2022-03-29 08:21:50 +0000 UTC
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Added experimental brogre and furry head
2022-03-29 08:14:07 +0000 UTC
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2022-01-06 02:20:56 +0000 UTC
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Summon the Gooman
2022-01-03 03:14:08 +0000 UTC
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2021-12-17 04:54:15 +0000 UTC
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More cartoony feels
2021-12-01 04:53:29 +0000 UTC
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Graphical changes. Physics changes and a bunch of added features.
2021-11-29 13:24:21 +0000 UTC
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From now on I’ll be posting most of my character designs. Lore to come in the future.
2021-11-03 16:53:22 +0000 UTC
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Changed characters to active ragdolls
Better character control
Added customization options
2021-10-31 10:06:30 +0000 UTC
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2021-09-02 04:36:56 +0000 UTC
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More penetrators, mouse options.
2021-07-14 01:43:16 +0000 UTC
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Lots of graphical and Lair improvements.
2021-06-27 08:42:55 +0000 UTC
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New build!
New stuff:
-Added humanoid minion
-Framework for rooms and combat
-Basic AI
-Aesthetic improvements
-Improved transition and IK easing
-Weapons for enemies
2021-06-09 01:40:17 +0000 UTC
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We've added stuff to the lair, because our little friend needs a cozy backdrop
2021-05-25 14:10:01 +0000 UTC
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Because even slimy good for nothing tentacle monsters need a nice place to call home
2021-05-25 13:59:16 +0000 UTC
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The groundwork for the game.
Player will be able to move around, customize and autosave characters, use the tentapod, and pretty much do evil tentacley things.
2021-05-11 09:10:48 +0000 UTC
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A look into the early customizer thing machine.
2021-05-11 08:51:10 +0000 UTC
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