At long last, the full release of Rachnera's Reprise π·οΈπΈοΈ
This one was really giving me a headache, from start to finish.
Multiple huge problems with the production that massively delayed the video. Thank god it's finally over and I can move on.
Next up, Octo ππ
Release the Kraken has already been planned out. It might turn out to be the biggest animation I've done so far.
There's no doubt that it will take a couple of months to make...
2024-05-24 16:00:19 +0000 UTC
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Hey guys. just a little update on the current state of "Rachnera's Reprise".
Hopefully the last one too.
BASICALLY...
I just found out this morning, that Blender is amazing.
For some reason or another, my current Blender project file has been set to render at 24fps this entire time π
I'm absolutely raging π
I now have to re-map and re-render half the video. It's not as easy as just stretching the keyframes out. I have to go throug...
2024-05-17 08:22:18 +0000 UTC
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Pertaining to my previous post, I haven't got Rachnera's Reprise finished just yet, as I've taken some time off.
There are a handful of reasons as to why it's been taking so long...
The main reason is because my girlfriend is transitioning jobs. This transition period has taken a little longer than expected, resulting in her having two weeks off work!
She's been spending all of her time around the house. I don't like throwing blame on people, but trust me guys, I can't focus ...
2024-05-12 18:41:14 +0000 UTC
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In my previous post, I mentioned that animation isn't going as scheduled.
This post details my current workload, how I'm feeling, and what the plan is...
My Workload
With the overwhelming success of this Patreon, and the insane support I've been getting from all of you, I really wanted to produce content at a level that conveys my genuine appreciation.
It's coming to a point where that is no longer possible.
Since November, I've been spending day in...
2024-04-26 21:27:30 +0000 UTC
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Rachnera's Reprise is chugging along slowly... too slowly...
While I'm very happy with the animation itself, I remember why I hated animating the original "Rachnera's Rough Wrangling" so much.
It's because of the webs, and the absolutely massive performance impact they have on Blender.
Because of this, it's taking far too long to produce this next animation in time.
I've been working on it non-stop since the 14th, and it's barely only halfway done.
There's been quite a lot ...
2024-04-26 20:13:55 +0000 UTC
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I'm hosting this poll in order to get a better understanding of what my supporters are specifically into. It may help me decide what to feature characters doing in animations.
Not every kink imaginable will be featured. It's mainly a mix of kinks that; have been suggested to me, featured prominently in other monster-girl media, or are common.
You may vote for multiple candidates, and there is no end date to this poll.
And obviously, if you don't want to vote on this poll, you...
2024-04-19 20:08:43 +0000 UTC
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Work on Rachnera's Reprise began once I released Rachnera's updated rig.
I've only animated about a minute so far, but it's looking pretty good.
I wanted to use this animation as a chance to remake one of my original works, Rachnera's Rough Wrangling, back in 2022.
If you haven't seen it, you should certainly go and watch it now.
Expect the same sort of bondage shenanigans and dom play.
On another note, I'm looking to host ano...
2024-04-18 19:27:27 +0000 UTC
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One of my first ever Patreon posts back in 2022 was regarding Rachnera's rig, leading up to Rachnera's Rough Wrangling (https://www.patreon.com/posts/rachnera-rig-68222900).
The time has come again. As I've given Rachnera the same treatment as Miia, for this next animation "Rachnera's Reprise"...
New eye model and textures, new mouth, new tongue, new hair model and shaders, and a...
2024-04-11 12:13:53 +0000 UTC
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There's nothing much like some wholesome motherly/daughterly family bonding time.
Watch, as Miia learns how to eat a man- I mean absolutely VORE him. Practically unhinging their jaws, like real snakes.
--
This animation I feel was fairly safe. There are a lot of fun and interesting ideas. And you bet I had an absolute blast animating those tails at the end. That shit is what I live for.
I will say that this animation has actually been the closest to the deadline yet.
Usu...
2024-04-05 16:00:15 +0000 UTC
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Congratulations spider enjoyers and scylla fans!
The winners of the May/June animation polls are in...
Winning May - Rachnera's Reprise with 45% of the vote.
Time to recreate one of my old animations! Miia x Rachnera commencing in bondage, stimulation, and other sexual activity π
Winning June - Release the Kraken with 38% of the vote.
OH YES! I'm certainly looking forward to this one π
T...
2024-04-01 13:05:23 +0000 UTC
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Cast your vote on the animation to be released in June!
You may only vote on one candidate.
- Option 1 - Tamamo (Adult Form) - "Touch Fluffy Tail"
As the name may suggest, this animation will be loose recreation of Tamamo's H scene, commonly known as "Touch Fluffy Tail", with maybe a few extra segments... Such as, full-body tail bondage.
-
- Option 2 - Octo - "Release the Kraken"
Octo unleashes her te...
2024-03-29 21:00:04 +0000 UTC
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Cast your vote on the next animation, to be released in May!
You may only vote on one candidate.
Option 1 - "Sierra's Subsequence"
In the events of Sierra's Ceremony, Sierra delivers swift justice and puts a stop to the burglar's crime. Putting him in his place, before ultimately throwing him free, back onto the streets. Following the burglar's first unsuccessful hit, you would think he'd learned his lesson... But revenge drives his nefarious mind. Squ...
2024-03-29 20:00:07 +0000 UTC
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My next animation "Like Mother, Like Daughter" is on-schedule and looking mighty fine π
I've already finished three and a half minutes of animation. Hopefully I'll be able to hit five minutes total. Non-stop slithery action.
As I've said before, it is just the one position. There's no intercourse or anything of the sort. Just two snakes shaking a stick in various ways.
POLL INCOMING
I'm going away for a few days tomo...
2024-03-28 18:22:31 +0000 UTC
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Work on Like Mother, Like Daughter began last week.
I'm part-through animating the public segment of the video. With Miia and her mother spending some precious family time together.
Double hands, double tongues, and soon double tails.
There is a small animation preview attached to this post too - I hope it sparks your interest and excitement.
General update -
I would like to stress that this animation, as well as most future animations,...
2024-03-20 10:34:57 +0000 UTC
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I've been working very hard this past week to bring Miia's Mother into Blender.
It only took a couple of days to make Miia's Mother herself, but most of my time was taken up by giving Miia herself a much needed overhaul.
Considering Miia's Mother is derivative of Miia, and I knew she wouldn't take long to make, I decided to give Miia herself a huge upgrade. Allowing me to create Miia's Mother off of the upgraded original Miia.
New model and textures for her eyes.
New model...
2024-03-14 00:06:09 +0000 UTC
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Never-before-seen lamia on lamia action!
It's snake vs snake. Coils vs coils. Alice vs Miia... who wins?...
Only one way to find out!... FIGHT!
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Animation number seven, and what a DOOZY!
Very happy with how this one turned out. It certainly won't be the last time we'll see a lamia go head-to-head with another.
It could be longer, as each position doesn't linger or loop for as long as it should... but better that than for each loop to over-st...
2024-03-05 17:00:07 +0000 UTC
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Mark your calendars for the 5th of March, because Lamia V Lamia is almost ready!
As promised in my last post, here's a short update with a handful of screenshots.
Right now, I'm just working on the audio for the animation - something I'm never really happy with, but hopefully the animation makes up for it π
The final animation will be 4:40 - ten seconds shorter than Alice's Intermission. Though the "into" sequence is a full minute shorter, making more room for the spicy st...
2024-03-03 18:35:57 +0000 UTC
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I'm happy to say that progress on Lamia V Lamia is going well. Though the schedule is going to be very tight.
Due to render times, yet again, I'm cutting it close to the release date of the 5th.
It takes 45 seconds to render each frame. Given that each animation is around 4 minutes, at 60fps... That's about 14,000 frames... Placing the time it takes to render each video at around 7.5 days non-stop. And that's without rendering the final edit, and any possible re-renders if something...
2024-02-24 13:48:17 +0000 UTC
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Since the 7th, I've been working on my next animation, formerly known as "Lamia on Lamia", now renamed to "Lamia V Lamia". It's going quite well so far.
This name change is because of a new series of animations I plan on creating, where I pit monster-girls against each other. For example; Mermaid V Scylla, Centaur V Lamia, etc...
These projects will, of course, appear in future polls.
So far, the intro sequence is rendering, as I begin work on the real meat of the video. I've...
2024-02-13 13:39:23 +0000 UTC
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Congratulations lamia lovers!
The winners of the March/April animation polls are in...
Winning March - Lamia on Lamia with a 75%-25% split.
Time for some never-before-seen animated lamia on lamia action π
Coiling? Fighting? Sixty-nining? YES π
Winning April - Like Mother, Like Daughter with 42% of the vote.
Two double lamia animations back-to-back, eh?
...
2024-02-07 21:00:07 +0000 UTC
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Cast your vote on the animation to be released in April!
You may only vote on one candidate.
- Option 1 - Tamamo - "Touch Fluffy Tail"
As the name may suggest, this animation will be loose recreation of Tamamo's H scene, commonly known as "Touch Fluffy Tail", with maybe a few extra segments... Such as, full-body tail bondage π
- - Option 2 - Miia's Mother - "Like Mother, Like Daughter"
Miia and her mother engage in some edu...
2024-02-05 21:00:07 +0000 UTC
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Cast your vote on the next animation, to be released in March!
You may only vote on one candidate.
- Option 1 - "Suuper Sized"
Miia and Suu are back at it again.
While Miia enjoys some devious alone time, her routines are abruptly ended when a giant Suu the size of a Kaiju bursts into the house. Suu grabs Miia and pulls her out by her tail.
The giantess Suu man-handles Miia. Both are proportionally similar to a regularly sized human holding ...
2024-02-05 20:00:05 +0000 UTC
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Hora hora.
Searching a seemingly abandoned tavern for precious loot, this knight lets his guard down and makes no match against the great monster lord Alipheese Fateburn XVI.
He dead.
--
The sixth Patreon animation, and second with sound.
With what was meant to be a short animation, ended up almost being another five minutes long.
I'm not the biggest fan of this animation. Even though it's almost five minutes long, it feels shorter than Sierra's Ceremony. Mostly due to t...
2024-02-05 17:00:14 +0000 UTC
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As Alice's Intermission is scheduled to release tomorrow, I'm ready to start running polls for what's to come next.
Although I've been doing exclusively lamias for some time, I'm interested to hear if there are any other specific monster girls or character types you'd like to see me push towards.
Vote on which range of characters you'd like to see me animate in the future!
You may cast your vote on multiple candidates.
2024-02-04 21:34:19 +0000 UTC
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My next animation, Alice's Intermission, slated to release for the 5th of February, is going steadily.
While the animation itself, at least for me, isn't as good as Sierra's Ceremony, it's still at the level of Surrender to Suu and above animations previous. It could be better, but as an introductory animation to Alice, I'm fairly happy with it so far.
I've said before that this animation won't be as long in runtime as Sierra's Ceremony... However, after finishing work on the planne...
2024-01-30 10:37:22 +0000 UTC
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After uploading and further polishing Alice's rig last week, I began production on Alice's Intermission.
So far, I've animated and rendered the first 60 seconds. And I'm now just getting into animating the juicy parts.
Attached to this post is a small animation preview. I just exported it from the render that finished this morning.
As stated in the past voting poll, I'm going to recreate some of the original sequences with Alice from the game.
Don't expect this animation to b...
2024-01-19 13:23:04 +0000 UTC
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The Blender rig for Alice is done.
Derived from the original Alice model by IconBanchouForte.
Original character created by Toro Toro Resistance.
The download includes a model and rig for Alice, her usual outfit, functioning genitalia, posable tentacle flowers, and an all-new tail-mouth rig.
This rig is already available to download. It will be released publicly on DeviantArt and Smutbase after Alice's Intermiss...
2024-01-12 11:26:31 +0000 UTC
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Fool picked the wrong house and walks straight into the snake-pit.
Sierra uses every scale on her body to bring this man to justice.
--
The fifth Patreon animation. I'm trying to set the bar higher and higher with each new animation.
This one absolutely took the most work, out of all my animations so far. Partly because I already had the assets available, I started work on this animations right after uploading Surrender to Suu. Even though I should've probably taken a break.
2024-01-05 17:00:07 +0000 UTC
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Here are some raw preview renders of what I've been cooking for my next animation, Sierra's Ceremony, which is going incredibly well.
The animation is slated to release early January.
I've been working on this absolutely non-stop, since I published my last animation on the 5th of December.
It's by far the best animation I've done. The quality itself is fantastic with a variety of positions.
It's my longest animation, projected to reach over 5 minutes. And it h...
2023-12-23 10:47:48 +0000 UTC
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Development on my next animation, "Sierra's Ceremony", is officially underway.
These few early screenshots set the scene for what's in store.
A burglar robbing the wrong house at the wrong time... walking straight into her chambers.
Sierra uses every scale on her body to bring this man to justice π
This animation should have a good balance of everything. I really want to make a good first impression for Sierra, and I'm always looking to create the definitive
2023-12-09 17:00:08 +0000 UTC
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