Hey,
As usual nothing is final. Although I did start rendering right now, but I might change some things before the renders reach certain parts. I'm not entirely happy with the lights once the action switches to the chair for example. It's serviceable enough, but could use improvement.
The main issue is, that it's hard to get light to shine properly between the characters, while keeping the rest of the scene looking decent, not to mention relatively limited space to place the ligh...
2023-08-04 12:35:50 +0000 UTC
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(Currently estimated around the End of August/Early September)
I'm slightly behind schedule, but not too much, I think. No pictures of Lila yet, as I still need to redo her hair, as was the case with the other characters as well.
I'm relatively happy with how the cock looks like, but will likely end up tuning it here and there, as I see how it looks in other shots!
That's all for now!
I'll try to post renders of some shots with Lila, roughly wi...
2023-07-26 01:54:23 +0000 UTC
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Hey,
2 of the endings are now released, leaving only the final one! Which is the part where the cock enters the picture.
I was visiting family for most of the previous week. Work on the final ending will resume next week, and I'm estimating roughly an end of August release, as mentioned at the end of Ending 2.
Of course, I'll keep you posted, and clarify the release date more, as I get closer to release.
I'll likely post some test renders of the final ending arou...
2023-07-16 10:57:42 +0000 UTC
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It's done!
This one is the Insertion/Vagina ending.
As before, you can find both, a version with music (recommended!), or one without, if you prefer your lewd content without music! I've also added versions with subtitles this time, also added them for the previous ending.
You can find the animation on Discord, in the #essentials-tier channel, as usual for finished releases.
I hope everyone enjoys!
2023-07-09 19:49:19 +0000 UTC
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Hey!
I'm almost done with the second ending, and it should be out some time next week, barring any major set backs, but those should be rather unlikely at this point!
I'll refrain from posting a trailer for this one, as it "only" adds around 2 minutes of new material, so I'd rather most of it remain "fresh" at release.
That's all for now!
2023-06-30 10:22:39 +0000 UTC
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Hey,
A short clip from Ending 2 was just posted on discord. Things are going smoothly enough, with some annoying bumps on the road every now and then, but I should be on schedule for a release around the end of the month/during the first week of July.
**Next progress update will be on the 30th**, assuming I'm not ready for release at that point, that is. I won't be posting an update next weekend due to some personal matters.
That's all for now!
2023-06-18 17:43:41 +0000 UTC
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I hope everyone enjoyed the release of Ending I!
The frames for Ending II should now be all prepped, and are currently rendering. Assuming I didn't miss something. But I'm on schedule for the release window mentioned at the end of the video (Late June/Early July). Of course I expect some re-renders, as always, but it's unlikely the amounts would be high enough to affect the schedule.
I'll likely post a very short clip from the ending later next week!
That'...
2023-06-11 15:36:53 +0000 UTC
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As the title says, the first ending is now out!
You can find both, a version with music (recommended!), or one without, if you prefer your lewd content without music!
You can find the animation on Discord, if you're a 10$ tier patron, as usual, or alternatively a free version on my blog, phub, twitter, and also on my discord.
2023-06-04 18:19:39 +0000 UTC
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Full release coming soon!
31.5.-4.6.
Trailer can be found on Discord (and twitter, but lower quality due to twitter compression)
Almost done with the first ending. Just some re-renders (and post processing) left, and I'll likely do one more pass at the audio, trying to balance volume better across the video
There's always a minor chance something goes wrong, but I'd say it's quite unlikely at this point!
Trailer Music from FreePD (Managing Misch...
2023-05-28 19:46:27 +0000 UTC
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Hey!
A short clip from the intro added on discord(Audio included in 5$ tier this time). I went with a green color tone for the intro casting, going for red as the error in casting happens, and blue for the rest of the animation, for the "idle" mode, as has been seen in my prior shots.
Most of the oral ending is rendered now. Only the fireball sequence remains, which I'm still prepping. Release is estimated for before the end of May, likely some time during the final 3 days (29.-31...
2023-05-21 18:37:30 +0000 UTC
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Hey!
Another WIP clip from the finished renders can be found on discord (5$ tier)! (audio version in the 10$ tier folder). This time it features some butt teasing and stomach shots with master casting some magic!
Over 23000 frames have been rendered so far! Not much left! I think around 5000-6000 frames for the oral version? And nearing the halfway point in regard to the whole animation.
Not much else to say! I'm still on schedule to have the oral version ou...
2023-05-13 17:40:02 +0000 UTC
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Hey,
A bit over 18000 frames have been rendered so far. It's starting to seem pretty clear that the oral version would come out some time around the end half of May! But I'll refrain from giving out exact estimates.
A short clip & two still can be found on Discord #previe-tier & #eskoz-images. It's serviceable enough, there's some minor stuff that's bothering me, but I'll try to refrain from getting stuck on any of that, so the animation g...
2023-05-06 10:09:14 +0000 UTC
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Hey,
Latest WIP clip has been added into the current project folder inside the WIP gallery (Discord #preview tier). Audio and HDR version can be found in the 10$ gallery (Discord #essentials-tier).
Roughly 14000 frames rendered so far. I'm mostly happy with the results here, although there's some strange movement on one of master's hair clumps on her forehead during the "from mouth" shot. But I don't think it bothers me enough to do a re-render, considering those ...
2023-04-29 16:17:49 +0000 UTC
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Hey,
Latest clip can be found in the WIP Gallery folder (Discord #preview-tier)
There's a version with audio in the 10$ tier folder (Discord #essentials-tier), although I'll be posting this particular clip publicly in a few days. (under the WIP (Near Final & Audio) - 10$) folder.
Roughly 10000 frames have been rendered! Not much else to add. I was going to post a oral related clip, but there were some bits which needed re-rendering in th...
2023-04-21 17:04:57 +0000 UTC
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Hey,
This week's rendered clip is available in the 5$ #preview-tier channel on Discord!
I'm mostly happy with the content in it, although I'll probably re-render those few frames where the first saliva strands disappear (after the kiss), it's too abrupt right now.
I realized I probably should have been posting these in the 10$ tier, per the description in my tier levels on patreon & substar, but I'm sure most people don't mind, hopefully! I'll keep posting these in the...
2023-04-14 18:01:27 +0000 UTC
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Hey,
So the scene has been rendering a bit under a week now, Finally! Roughly 3000 frames have come out (out of a total of roughly 60000!)
The softbody stuff I talked about in my last post ended up being a bust, for now at least. I did get good results in isolation, but getting the results I'd have wanted for the animation itself, would have likely added at least a week or two more to the time I'd be able to start rendering, so I'm putting those aside for now at l...
2023-04-06 15:40:07 +0000 UTC
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Hey!
Still not rendering! There were still some unexpected bumps on the road with the hair sims, and of course, I found some things I wanted to improve further, namely I wasn't happy with how static Mio's soles were, and I'd also like to try adding some soft body physics in some choice places within the animation still. Nothing major though, as it does work well enough without them as well.
That said, I've now cached enough hair physics for both characters...
2023-03-29 03:04:05 +0000 UTC
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Hey!
I'm back in good health, and have been working more on the hair simulations.
I ended up needing to redo Mio's hair basically from scratch as well (which means I'll need to redo Lila as well, but she won't be in the first batch of renders at least, so not a priority yet!). Both Mio's and Master's hair are now in a state that I've been able to start caching final simulations from some shots now, in preparation for rendering.
In case the word caching is unfamiliar, it basi...
2023-03-24 00:11:25 +0000 UTC
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Hey,
I'm still here working on the hair sims. I seem to have caught something on my visit to my parents last weekend (Again!), so I'll be taking a few days off until I feel a bit better again. This obviously will be delaying the time I can start rendering further, but it's what it is.
On a positive note, I seem to have gotten the hair sims to work in an acceptable way now, after switching to simulating with Maya's own dynamic hair system, instead of the one I used in my prior work...
2023-03-16 14:13:47 +0000 UTC
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Hey,
a couple renders on discord again.
I'm having quite a bit trouble with getting the hair sims like I want, so still not ready to render. I'll give it a week, and I'll start making heavier compromises if I don't have a clear solution by then. I did get some promising results with some tests I was doing before going to bed, so I'm slightly optimistic regarding a solution there.
For those interested in details, basically, I'm having a ton of issues with hair colliding and j...
2023-03-10 09:33:58 +0000 UTC
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As always, while some of the pictures, are close to final, some still require tuning.
Maw shot is still a WIP, needed to scrap the old slimier mouth object and revert to singular strands due to various limitations involving it, but I'll at least add more of those strands. There's 3 right now, but the two in shadows aren't really visible, making it effectively just the one. But you can see the new tongue materials there and what not. Also fixed Master's bright eyes. Posted the old pictur...
2023-03-04 22:20:20 +0000 UTC
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Hey!
I've now set up the stuff required to do Post Processing (among other improvements!), and here's some results of doing said post processing. I was supposed to post a few more images, but I forgot to take some things into account, making them come out a bit glitchy in post, and since I'm in a bit of rush right now, I don't have time to do re-renders, so those were left out. As always, nothing is necessarily final, although most of these are likely quite close to the...
2023-03-01 15:38:07 +0000 UTC
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Hey!
Some additional test renders. Still no post processing, so as always, not a final look! These for example, would likely get some additional light added. Should have that whole thing set up for the next batch, I hope.
I'm quite happy with how the butt and vagina turned out! As for the licky stuff, I'll need to see how those strings look in motion, hopefully they'll be okay as is. I'm likely going to go more towards this kind of light that I have in these new renders, compared ...
2023-02-21 16:33:51 +0000 UTC
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Hey,
I've uploaded some new test renders on Discord. Gave Mio some much needed sweat/wetness, among other things. As always nothing is final. Especially the Maw shot is still pretty heavily work in progress. Still no post processing, similar to previous ones. Plenty left to do before I can start rendering. Getting the first batch rendering before the end of next week might not be realistic, considering I'd like to redo the shaders and textures for the mouth interiors, a...
2023-02-13 08:46:19 +0000 UTC
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Hey!
Here's some weekly progress (a couple additional images on Discord), which I'll try to keep on posting, until I have everything rendering. Mostly stuff from the early parts with the feet, since I'm not done with the mouth and vaginal details and what not. Not that the ones here are finished either. Post processing is missing, so no dof, fog or color correctin and what not, and I'm going to add some wetness to the soles, so the Master sticking to th...
2023-02-06 05:54:16 +0000 UTC
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Hey!
So, I still haven't gotten into rendering the actual scene, since after looking at Mio more, I really wasn't happy with the quality of my close up materials for her, so I redid all of her textures and materials!
She's mostly ready for rendering in the actual scene now. Some minor fixes here and there, like the scar on her butt is unintentional, just a glitch, and some bump might be a tad too heavy handed, but I'll have to modify those depending on the lighting anyway later. A...
2023-01-28 08:11:50 +0000 UTC
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Here's a couple renders from the room. As usual, nothing is final, the lights for example are just something I slapped together to help work with the materials. And I'm sure some materials will need some tuning as well, while doing the shot per shot renders.
I was aiming to get some renders out of the actual animation for today, but those will have to wait till later next week, hopefully before Friday at least. So, I'm slightly behind schedule. Mainly due to the time prepping the interi...
2023-01-23 03:55:37 +0000 UTC
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Hey,
Here's some test renders of the establishing shots for the scene. These are at least pretty close to final, if not final, but I might change my mind on some things when doing the final post work, but this part of the animation is pretty much ready for the final rendering stage. As always, there's obviously stuff that could be improved, but I like the look well enough at this point, so I'll likely be leaving it as is!
Similar to the interior backgrounds, Models/Textures were ...
2023-01-13 15:42:57 +0000 UTC
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Hey,
I've posted some additional liquids on Discord (and some previous ones slightly improved). Most of it is done, and what remains is mostly just doing the same strings I've already been doing.
That said the remaining bits will still be quite a lot of work, so instead of getting stuck on those, I'll move on to render prep now, and do the remaining liquids and simulations while working on the renders. As mentioned before, this is to spread the render time to a larger...
2022-12-31 17:21:26 +0000 UTC
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I posted some examples of manual liquid work on Discord in #preview-tier. And Mio's slimy mouth! (Still not rendered!)
Character's are bald here, will have hair in the final obviously, but especially Master's placeholder spline hair looks silly with the saliva layer on top. And there were a couple people who expressed interest in seeing more bald Mio, so here you go!
I've opted to go with manual liquid animations for at least most of the stu...
2022-12-19 06:11:14 +0000 UTC
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