Hey again!
Deadly plague had broken loose! Flesh eating monsters had ransacked the basement. Either you've been hired to clear the basement for scavengers, or you've been the one who caused the disaster, you may want to use this basement variant.
2022-12-28 22:15:05 +0000 UTC
View Post
Hey guys!
Sharing with you the second map pack. This is a Scavenger base located on Taris, ruined by orbital bombardment.
The scavengers have gathered many valuable artifacts of the past, and you may even buy some if you're not afraid of dealing with this scum.
Attacking them without a proper plan may end in a disaster - they have thick walls and even some laser turrets that look rusty but may still be operational. Luckily, there is a sneaky way into the basement where ...
2022-12-28 22:14:58 +0000 UTC
View Post
Hey again!
This is the Ruined variant.
Maybe a starship had a rough landing and you will swap only a hangar or two for their ruined counterparts. Or some hooligans had utterly trashed the bar.
Alternatively, you can make the whole place ruined under a terrorist attack, or abandoned, running on emergency power. Anyway, these variants will make your story choice richer.
Have a great game :)
2022-12-21 21:43:05 +0000 UTC
View Post
Hey guys!
Lots of you had voted for the modular spaceport, so I made one.
It is designed to work both standalone, or together with Ecumenopolis or Outer Rim modular systems. In that pack, you can find hangars of three sizes, big enough to fit all my starships. Also I had made other modules, everything required to build a huge spaceport terminal.
As this terminal may get big enough to start causing performance issues, I had also included 140ppi jpe...
2022-12-21 21:42:51 +0000 UTC
View Post
Hey guys! A fresh version of Foundry integration is ready :) To the content already shown you a week ago, I had added a few trees and bushes - not much, but something to make grassy terrains not too barren.
I'll keep working on that system in the future.
Version 0.1.4 changelog:
New content:
- New Outer Rim buildings, terrains, market tents, together with some trees and bushes are integrated.
- Modular prison is integrated.
Bugfixes:
-Outer rim visual bugs ...
2022-12-12 23:23:43 +0000 UTC
View Post
Hey guys! Thank all of you for voting and commenting :)
Modular Starport and Taris Ruined City both had won the competition and will be done in December. I will put extra effort into making more abandoned machinery, junk and scrap :)
I had also noticed people requested Ferrix and Alderaan.
Ferrix may already be built and used by you with Outer Rim modular system - I will soon integrate that into Foundry.
Alderaan requires snow and ice asset...
2022-12-02 17:22:27 +0000 UTC
View Post
This update contains a couple of new objects, paths and terrains
DC_Cyberpunk_World_A: Updated 2022-11-30
(Objects added - Wheel_A02_5x5, Wheel_Suspension_A02_4x4, Wheel_Top_A02_5x5)
DC_Nature_World_A: Updated 2022-11-30
(Objects added - Hatch_Metal_Lowtech_B02_2x2
Paths added - Brick_Line_Brown_A
Terrains added - Bricks_Brown_A, Sandstone_Red_A, Sandstone_Red_B, Stones_Red_A)
DC_Space_Scenery_A Updated ...
2022-12-01 00:51:47 +0000 UTC
View Post
Hey again:) This week I added 2 new buildings to the system - Scrap Shop, and Shipbreaker building, all known visual bugs for older buildin
Hey:)
This week I added 2 new buildings to the system - Scrap Shop, and Shipbreaker building, all known visual bugs for older buildings had been fixed, you will find them included in the archives.
Also I added 13 new decoration pieces and 20 new terrain types - mainly bricks roads inspired by Ferrix, also Grass and Swamp terrains, and ...
2022-11-30 23:58:25 +0000 UTC
View Post
Hey guys!
As a third release this month I've been working on expanding the Outer Rim modular system.
I had also done this scrappy location, inspired by Ferrix from Andor :)
Versions and access:
Survey Droids get access to Non-modular Scrappers Square map
Recon Droids additionally get access to Outer Rim Modular System Pt 3
Chameleon Droids get all DD files and access to Foundry integration.
All images are rendered in 256 ppi webp + 200ppi ...
2022-11-30 23:58:15 +0000 UTC
View Post
This small update contains a couple of new objects and tilesets.
I had also made all the cargo crates multicolored (all the old crates now how gray uncolorable sections, making them less flat. No new crates were added, only old ones were modified)
I will continue on making more assets multicolored in the future, as they look far better with this feature.
DC_Cyberpunk_World_A: Updated 2022-11-26
(Objects updated - All the cargo crat...
2022-11-26 19:57:40 +0000 UTC
View Post
OK, your player characters finally had ENOUGH of this crap.
Once the atmosphere among prisoners had reached the climax - use these map variants and beat the hell out of the prison guards.
Remember - ONE WAY OUT!
Have a great prison escape :)
2022-11-26 19:57:23 +0000 UTC
View Post
Hey guys!
Second map pack for this month is heavily inspired by Narkina 5 Prison from Andor.
Escaping this cruel masterpiece of a prison design is crazy difficult. Use this map pack if you want to ramp up the drama level in your campaign to a maximum.
If you watched Andor you know how to properly utilize the "WHITE" and "RED" map variants. If you didn't - go watch the show, you will not regret it :)
Map pack contains: 11 types of corridors and brid...
2022-11-26 19:57:11 +0000 UTC
View Post
Hey guys! What would you like me to map in December?
You can also suggest other ideas and vote among them with your likes, I will remember the most popular ones and will return to that in the future. The most liked ideas will be made first :)
Poll closes and results will be announced on December 1st.
2022-11-25 19:57:55 +0000 UTC
View Post
This update contains a bunch of marble paths and floors for natural planets, as well as a couple of assets for ships.
DC_Cyberpunk_World_A: Updated 2022-11-20
(Small bugfixes,
Objects added - Bulkhead_Luxury_A01_2x2)
DC_Nature_World_A: Updated 2022-11-20
(Objects added- Hatch_Sewer_Ornate_A01_2x2, Flower_Pot_Empty_A02_2x2, Pillar_Marble_Square_A01_1x1
Paths added - Handrail_Marble_Gray_A, Handrail_Marble_Pink_A, Marble_Cyan_Lin...
2022-11-20 21:59:51 +0000 UTC
View Post
Hey! :)
Either your players utterly trashed their brand-new Spectre, or found this millenia-old rustbucket on a scrapyard planet - you may need this Derelict vessel for your story.
Unlike others, it has no depressurized areas.
2022-11-20 21:48:38 +0000 UTC
View Post
Hey again!
Spectral Lancer is a stolen variant of the base vessel, equipped with a giant prototype railgun, extra reactors and power capacitors. Conference room had been sacrificed for a better weapon controls system. All of that makes a perfect hit and run weapon, powerful enough to cripple capital ships.
You can either use this vessel as an OP plot device to the fullest, or somewhat balance it and give to your players - all up to you :)
2022-11-20 21:48:24 +0000 UTC
View Post
Hey guys!
Spectre is a comfortable Imperial prototype starship, perfect for covert operations.
It is fast, stealthy, and will serve you well as a great mobile base.
Versions and access:
Survey Droids get access to the base variant of the vessel.
Recon Droids additionally get access to the Spectral Lancer, equipped with a powerful prototype railgun.
Chameleon Droids also get the rustbucket Derelict variant.
All images are rendered in 256 p...
2022-11-20 21:48:12 +0000 UTC
View Post
Hey guys! A fresh version of Foundry integration is ready :)
Version 0.1.3 changelog:
New content:
- All new Modular Temple and Modular Ecumenopolis content had been integrated.
- Imperial Cruiser Rooms now have previews too for easier navigation.
Bugfixes:
- Fixed Imperial Cruiser Corridor tiles that had wrong walls.
- "Path is not slugified" type of warnings are fixed for all modules
!!! IMPORTANT INFORMATION !!!
One of the b...
2022-11-10 20:46:07 +0000 UTC
View Post
2022-11-01 00:15:16 +0000 UTC
View Post
This small update contains a bunch of holographic planets and a few paths.
DC_Cyberpunk_World_A: Updated 2022-10-31
(Objects added - Hologram_Planet_Ecumenopolis_A01_1x1, Hologram_Planet_Ecumenopolis_A02_2x2, Hologram_Planet_Ecumenopolis_A03_4x4, Hologram_Planet_Rocky_A01_1x1, Hologram_Planet_Rocky_A02_2x2, Hologram_Planet_Rocky_A03_4x4, Hologram_Planet_Technological_A01_1x1, Hologram_Planet_Technological_A02_2x2, Hologram_Planet_Technological_A03_4x4, Hologram_Plane...
2022-10-31 23:23:42 +0000 UTC
View Post
Hey again :)
This post contains Ruined variants of all the exterior pieces, Hangar, and Briefing Room.
Thanks again and have a great game!
2022-10-31 23:23:28 +0000 UTC
View Post
Hey guys! This pack expands a bit my Modular Temple. Now you can add a bit of open space to your Temple!
The Part 2 includes 4 32x32 Exterior pieces, a new bigger 32x32 Hangar, and a few variants of holographic briefing room.
Survey Droids and Recon Droids get all of the stuff listed above
Chameleon Droids additionally get all the rooms and exterior pieces in Ruined variants
All content is rendered in 256ppi webp...
2022-10-31 23:23:12 +0000 UTC
View Post
Hey again! This small update contains a few paths, holographic trees, and a couple of planets.
DC_Cyberpunk_World_A: Updated 2022-10-28
(Objects added - Hologram_Tree_Medium_B01_4x4. Hologram_Tree_Medium_B02_4x4,
Paths added - Bookshelf_Digital_Green_Line_A01, Bookshelf_Digital_Green_Line_B01, Bookshelf_Digital_Yellow_Line_A01, Bookshelf_Digital_Yellow_Line_B01)
DC_Nature_World_A: Updated 2022-10-22
(No change)
DC_Sp...
2022-10-27 23:01:27 +0000 UTC
View Post
As always, here you can get the Dungeondraft map files, containing all the modules I released in the part 3. Have fun :)
2022-10-27 23:01:02 +0000 UTC
View Post
Hey again :)
This is an expansion to the Modular Ecumenopolis system, containing a lot of new street types without canyons, now you can place buildings on both sides. Additionally, I had tweaked the recent Casino building, you can now seamlessly integrate it into your modular map.
Don't forget to check out Par...
2022-10-27 23:00:42 +0000 UTC
View Post
Hey guys! This month I focus on a new Space Scenery asset pack, and draw more flora for my Nature World asset pack. Please note that Space Scenery contain a lot of assets that will be further refined in the future, and their appearance will change.
In about 5-6 days I will add more planets and nebulas that are currently in work :)
DC_Cyberpunk_World_A: Updated 2022-10-15
(Objects added - Blaster_Fusion_Carbine_A01_1x1, Blaster_Fusion_Rifle_A01_1x1)
...
2022-10-21 23:34:18 +0000 UTC
View Post
Hey again :)
This is the derelict variant of this base, with heavy radiation leakage due to reactor meltdown.
Ship can still technically fly, but most of subsystems are dead or dying, including life support systems. Either loot whatever you like and get the hell outta here, or be brave or stupid enough to approach the engine/reactor area to do the crucial repairs.
And yet there may be those desperate enough who can call even such an unhospitable place home.
Have a wonderful g...
2022-10-21 23:34:05 +0000 UTC
View Post
Hey guys:)
This secret asteroid base is nearly undistinguishable from a regular asteroid, which allows a crew of pirates and smugglers to use it as a center of operations. Using three nuclear-powered thrusters this piece of space rock can arrange a flyby with any planet, bypassing all orbital checks, and then a small shuttle laden with spice can leave the hangar and drop the haul of illicit goods planetside for a good profit.
Using this clever tactic, this base can operate igno...
2022-10-21 23:33:53 +0000 UTC
View Post
Starships integrated:
-Fury
-Fury_Lab
-CY-7100-LT
-CY-7100-M
-Valkyrie_Courier
-Valkyrie_Lazarus
-Valkyrie_Warder
-Bulwark
-Phalanx
-Phalanx_BlackOps
-Case sensitive bugs fixed
-Other minor improvements
V9 Installation:
As...
2022-10-10 21:10:59 +0000 UTC
View Post
I had fixed errors that prevented my modules from running with Foundry Core V10.
Please note that these are not compatible with older Foundry VTT V9. You can download the latest stable V9 compatible DC modules manually from here:
V9 DC modules
https://www.dropbox.com/sh/v7uwjmxs3raz933/AABMW3Xx21rcgmgIEt3isANPa?dl=0
Although I had tested th...
2022-10-02 13:14:42 +0000 UTC
View Post