Unreal 5 - Material Texture SWAPPING (60 SECONDS!!)
Here's the fastest way to swap old textures on a material with new ones in 60 seconds-!!
2023-05-21 23:11:04 +0000 UTC View Post
Here's the fastest way to swap old textures on a material with new ones in 60 seconds-!!
2023-05-21 23:11:04 +0000 UTC View Post
Here's how you use Tri-Planar, Auto Painting Materials in Unreal-5!!
2023-05-21 04:21:21 +0000 UTC View Post
For anyone wondering how to use ORDp maps, here's how they're used in 30 seconds-!!
2023-05-20 01:33:00 +0000 UTC View Post
Here's another way to quickly apply textures to your landscapes in Unreal-5!!
2023-05-19 01:12:28 +0000 UTC View Post
(EDITED) - So they finally got back to me with a big list of all the things I need to change in order to get our Unreal-5 Feminine Doll character onto the market, and one of the first problems they I need to "Fix" is remove the word "Beautiful" from the title -
It is what it is I guess. I'll keep you guys posted, but the Unreal version of the doll will probably be WAY nerfed compared to the ArtStation version -
Here's how you paint Landscapes in Unreal-5 FAST-!!
2023-05-18 01:05:28 +0000 UTC View Post
Here's the easiest way to generate Landscapes FAST in Unreal-5!!
2023-05-17 00:36:06 +0000 UTC View Post
Here are all different types of Landscape Brushes in Unreal 5's Environment Mode explained-!!
2023-05-16 04:12:24 +0000 UTC View Post
So, in Preparation for the Unreal-Market place accepting the newly submitted Model, I've gone ahead and made a video explaining to the entire community how I'm going to go about releasing characters from now on - All characters will have a Blue, and Red version. The Red version will included jiggle physics and be available on ArtStation - But, the Blue version will have no jiggle physics and be available on the Unreal Market -
Wont be publishing it for a few days, but the video is up ...
Alright, well... I submitted the modified version of the character to the Unreal Marketplace without any jiggle physics, without any mention of the UE5 Mannequin, and to the best of my ability followed the instructions that they gave me in the last email - We'll have to wait a few days now in order to see if it will be approved, but for now I've already got the demonstration video on YouTube for the nerfed version of the character -
Hopefully they'll be cool with her this time, if not...
Alright, well - As expected, the ArtStation version of the asset went smoothly - She's available and ready to go for anyone who just really likes her design and want her walking around in your Unreal project with jiggle physics -
I'm still working on uploading the Unreal-Marketplace version, and I'm going to keep all the related videos as unlisted until everything has been approved by Unreal, but I just wanted you guys to know that at least the ArtStation version is online now :)
<...
Here's an easy way to get a beautiful night Sky in Unreal-5 in 60 seconds-!!
2023-05-12 00:28:54 +0000 UTC View Post
Well Unreal Market Place finally got back to me - And, it appears that they really don't like our Mannequin. They said I had to remove the jiggle physics before they could put it on the store, which is not surprising but a bit disappointing, because there are a lot of people who are in need of a quick jiggle physics solution on the market. Regardless, the things that really surprised me was the other 2 points - Which essentially were, apparently we are not allowed to replace the mannequin, or...
2023-05-11 05:59:17 +0000 UTC View Post
Here are all 5 main types of Lighting in Unreal-5 Explained in 4 minutes-!!
2023-05-11 01:20:03 +0000 UTC View Post
Here's how to quickly drag video motion captured animations to your characters in Unreal 5! Rokoko Website Link: http...
2023-05-09 02:29:27 +0000 UTC View Post
Alright, so I went ahead and submitted the new custom female mannequin to the Unreal Marketplace - Like I said before, I'm not expecting them to approve it immediately, and will probably have to make many adjustments to make sure it conforms to their needs/standards, but I know ahead of time that they will want a demonstration/explanation video for them to include in the description, so I went ahead and created that a bit early.
I wont be releasing this video until she's up and active...
Here's how to add Thigh "Jiggle Physics" to your Unreal 5 Character's in 30 seconds-!!
2023-05-07 07:02:05 +0000 UTC View Post
Here's how you add "Butt Physics" to your Unreal 5 Character's in 30 seconds-!!
2023-05-05 05:07:26 +0000 UTC View Post
Here's how to add "Jiggle Physics" to your Unreal 5 Character's in 60 seconds-!!
2023-05-03 09:24:39 +0000 UTC View Post
Here's the secret to lightning-fast high-quality weight painting in 30 seconds!!
2023-05-02 22:35:36 +0000 UTC View Post
OK, we got a lot accomplished, but there's still A LOT left to figure out - We're gonna finish the character import/export stuff with some fun jiggle animation information, and then immediately afterwards start to try and research how the landscape and foliage controls work in Unreal 5 - I know that Unreal can do amazing stuff when it comes to environments, so I'm really looking forward to see what we sort of cool stuff we could make with our new engine :)
Anyway, that's the goal for ...
Alright, so April was a quite a busy month to say the least lol - But, we made pretty good progress all things considered. I can honestly say that within the first month of going deep into Unreal 5, I am probably about 20 times more comfortable with it now than I was at the beginning of the month. The menu's feel a lot less foreign, and the controls are starting to really grow on me :) And, the crazy thing is, we've really just started to scratch the surface here. There's a lot more to learn,...
2023-05-02 08:52:28 +0000 UTC View Post
Here's what the standard weight-paint workflow looks like -
2023-05-02 08:19:45 +0000 UTC View Post
Here's how you fix Unreal's "Missing" error in 30 seconds-!!
2023-05-02 01:00:10 +0000 UTC View Post
Here's how you fix Unreal's "Smoothing Group" error in 30 seconds-!!
2023-05-01 23:48:28 +0000 UTC View Post
Here are the main things you need to keep in mind when modifying the Unreal 5 Skeleton in order to avoid errors and breaking it!
2023-05-01 09:01:23 +0000 UTC View Post
OK, big thanks to everyone who voted in the last poll - This was one of the few times where the Patreon and YouTube Squad converged on the Same Option separately lol - So, I present to you our new Standard Unreal 5 Female Mannequin "Unrea" - Just finished texturing her, and bringing her to the engine in Unreal, and so far, everything works! I'll be uploading the next tutorial soon - see ya in the next vid :)
2023-04-30 06:55:54 +0000 UTC View Post
Here's a fun little project where I "Yassify" the default Female Unreal 5 Mannequin "Quinn" -
2023-04-28 02:49:20 +0000 UTC View PostSo, I've been having a lot of fun with Unreal, but one thing I REALLY wanted to do was upgrade the default Female Mannequin in Unreal 5 to look a bit more feminine. Figured, since it's gonna the default character we see most often as we try out new projects lol - Basically just took the original character, and made some minor adjustments.
New Female Mannequin Preview:
https://ibb.co/mv14KBf
But, we need to come up w...
Here's how you fix weird rig stretching in Unreal 5 Fast!!
2023-04-25 08:34:01 +0000 UTC View Post