ELDEN RING - Disable Camera Wobbling
https://www.nexusmods.com/eldenring/mods/5981/
2024-07-28 09:04:38 +0000 UTC View Post
https://www.nexusmods.com/eldenring/mods/5981/
2024-07-28 09:04:38 +0000 UTC View Post
I got another unfinished mod no one asked for, other than myself.
This one lets you rotate the camera (smoothly) using horizontal scrolling inputs that some mice support (the MX Master series, Mad Catz R.A.T.7, etc.).
On a different note, I'm going to give frame interpolation in Elden Ring another try now that FSR 3.1 is out.
2024-07-19 15:34:00 +0000 UTC View Post
There are still some features I want to add and some hiccups to fix but imma just put this here before I'm knees deep into ERSS again. I will come back to this, soon.
Change camera max distance, local offsets
Extract the downloaded file into the game directory (containing GhostOfTsushima.exe).
Optionally you can swap out the included version.dll for a different DLL injector.
The config file is located at mods\GOTCamera\config.ini
2024-07-05 10:15:47 +0000 UTC View Post
It may not work and if it does performance will not be optimal...
but any feedback is appreciated!
urning on 'Mitigate GI flickering', which can incur a performance penalty up to 10%
sing DXVK
version 9:
10:
12:
14 and 15:
19:
21:
23:
Change log:
v2.8.0:
Add dynamic max camera distance offset based on Y-axis distance
v2.8.1:
Fixed option "auto-toggle-menu" not being functional in ELDEN RING version 1.12
Removed ICU.dll dependency
just a little bit...
2024-06-05 16:00:00 +0000 UTC View Postv2.0.1:
Made a small optimization on executing the Lua script for calculating distance
v2.1.0:
Added a Lua variable for riding state
Allow using mouse buttons for distance controls. eg. "key_distance_increase = back button"
I'm considering merging my Patrons' discord server with my public server which has a bit more activity at the moment. My Supporters will have your extra channel(s) to which I will give my highest priority, in the server.
Still, feel free to contact me on Patreon or Discord either on my posts or in my DM if you need help with any of my mods.
Have a great day!
2024-04-17 14:49:24 +0000 UTC View PostChanges:
Updated DLSS to v3.7.0, added render preset option E.
Changes:
Fixed the option 'use-collision-trace' being ignored.
Changes:
Fixed a crash on creating texture resources added in v1.2.0.
Fixed not being able to load FSR libraries.
(the file "ffx_backend_dx12_x64d.dll" included in previous versions can be removed)
Changes in v1.3.5:
Fixed the mod failing to initialize on some systems with the error message "DLSS is not supported" despite that DLSS is in fact available.
Changes for 'Lock Player Rotation':
Changes for 'Camera Offset':
Extract the ZIP file to the root directory of the game.
The config file is located in "Lies of P\LiesofP\Binaries\Win64\mods\PCam"
it's the same mod but I keep renaming it
Changes in v1.3.0:
Changes in v1.3.1:
Changes in v1.3.2:
Changes in v1.3.3:
Changes:
Changes since 1.0.5:
Fixed crashes in character model view screens
2024-02-19 04:55:31 +0000 UTC View PostChanges:
Known issues:
Changes:
Changes:
Instructions: https://www.patreon.com/posts/elden-ring-dlss-97535222
https://www.nexusmods.com/eldenring/mods/4513/
2024-02-07 11:38:32 +0000 UTC View PostChanges:
Changes:
Fixed graphics memory leak
2024-02-02 09:01:45 +0000 UTC View PostChanges:
I'm only looking to fix the first 3 for now.
Changes: