Changes
Added new config. Accessible with /axiomconfig
Added new 'Phantom' capability
Added the ability to manipulate structure void blocks
Added 'Copy Properties' to Ctrl+R quick replace menu
Added 'Random' option to properties inside noise painter
Added 'Spike' shape to path tool
Replaced 'Copy With...' with 'Copy Air' and 'Copy Entities' checkboxes
Various protocol improve...
2025-08-04 12:57:30 +0000 UTC
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In-development build for Axiom 1.21.5 support
2025-03-24 02:29:39 +0000 UTC
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Changes
*Custom Creative Tabs*
- Added buttons to gradient tab to export gradient into Editor
- Selected tab now remains open when closing and reopening the creative inventory screen
*Tool Raycasting*
- Improved raycast accuracy and quality for many tools
- Added 'Tool Smoothing' option to Editor UI (found next to flight speed for tools that support it)
*New Window: Inventory*
- Part of the Editor UI, should automati...
2025-03-09 08:46:06 +0000 UTC
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Added Colour Picker tab to creative menu
Added Gradient Helper tab to creative menu
Added Direction option to Stamp Tool
Added View > Block Version dropdown to highlight blocks incompatible with old versions
Added opacity slider to reference image feature
Added support for 1.21.4 custom_model_data resource pack format
Fixed a number of bugs & crashes
2025-02-02 18:15:42 +0000 UTC
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Updated to 1.21.4
Added "Add Clipboard" button to stamp tool to use clipboard contents instead of needing to make a blueprint
Added middle-click "Stack To" option to Stack Builder Tool
Added Flip button to Placement popup. Flip keybind (Ctrl+F) works as normal
Adjusted gizmo colour of marker entities to make them distinct from display entities
Moving a marker entity gizmo now also offsets the min/max boun...
2024-12-02 10:54:03 +0000 UTC
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Reworked Ruler tool
Added Circle measurement option to Ruler tool
Added File > Export Minecraft Structure NBT
Added Type Replace option to painter tools when using blocks with variants
Added configurable keybind for Builder Tool Delete
Added configurable keybind for moving a Gizmo up and down
Added configurable keybind for confirming action (default Enter)
Added configurable key...
2024-11-13 10:28:48 +0000 UTC
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- EXPERIMENTAL (Please report any issues): Entities can now be copy/pasted in the Editor by choosing `Copy With > Copy With Entities`. Entities can now also be saved to and loaded from blueprints
- Added config option to `axiom.hocon` to override blueprint browser path
- Added window to view all text annotations in the world and teleport to them
2024-09-26 12:07:18 +0000 UTC
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Added Annotation Tool
Added Select > Convex Hull
Added Custom Clipboard option to path tool
Fixed not being able to drag into Tool Masks/Palette from the world
Fixed compatibility with other mods that use ImGui
Fixed Biome Overlay & Collision Mesh Overlay not working on 1.21
(Hopefully) fixed display entity grouping with yaw-rotated displays
Increased text limit in Tool Mask...
2024-08-18 09:09:58 +0000 UTC
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2024-06-21 09:13:41 +0000 UTC
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2024-05-08 14:29:05 +0000 UTC
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Changelog
Added Revolve tool (subtool of the Modify Tool)
Added Array Translate tool (subtool of the Modify Tool)
Added Array Rotate tool (Visuals WIP) (subtool of the Modify Tool)
2024-03-31 06:19:09 +0000 UTC
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Changelog
- Added Edit Block Attributes menu (can be accessed through the alt menu)
- Added Show Collision Mesh option
- Added Show Light Blocks option
- Added Show Structure Void option
- Added Expand Hitboxes to Full Cube option
- Added Make Fluid Hitboxes Solid option
- Added Prevent Interactions option
- Added File > Load Bedrock Packs to see custom bedrock blocks
- Copying half a block with Ctrl+C will now only place th...
2024-03-17 21:18:45 +0000 UTC
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Changelog
- Added Shared Blueprints to multiplayer
- Added keybinds for tools in Editor UI
- Added quick-add keybind to Creative Mode search
- Added Ctrl+C to Copy Exact Block when looking at a block
- Added Move To options to Builder Tools
- Added File > Open Reference Image to create window with reference image
- Added helpful info to action bar when using Builder Tools
- Ruler tool measurements are permanently visible
- A...
2024-02-26 09:32:35 +0000 UTC
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Changelog
- Added Anisotropic option to Noise Painter
- Added Clipboard mode to Painter tool
- Added Gradient mode to Painter tool
- Added fly speed slider to bottom right of Editor UI
- Added Teleport... menu to bottom right of Editor UI to teleport to other players in multiplayer
- Fixed some lag spikes when using Noise Painter
2024-02-14 14:06:32 +0000 UTC
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Changelog
- Added "Rotate/Scale..." menu to clipboard window when placing
- Added "Unlock Rotation" checkbox to clipboard window when placing, allowing for non-90 degree rotations of the placement
- Added Nearest Neighbor rotation/scaling
- Added "RotSprite" rotation
- Added "Scale2x" scaling
- Added "Scale3x" scaling
2024-02-10 07:30:08 +0000 UTC
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Changelog
- Revamped Tool Masks window
- Added Offset mask
- Added Adjacent mask
- Added Can See Sky mask
- Added Surface mask
- Added radius support to Near mask
- Added Lua script masks
- Added back button to Blueprint Browser
- Fixed not being able to paste/duplicate grouped display entities
- Fixed getting kicked with large edits on 1.20.1
- Fixed not being able to remove fields from Marker entity
2024-02-02 06:17:51 +0000 UTC
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Changelog
- Backported to 1.20.1
- Added Display Entity manipulation tools
- Added Create Display Entity button to alt menu
- Added //pos1 and //pos2 to various Builder Tools
- Added Delete/Backspace keybind to delete blocks to various Builder Tools
- Added Keep Existing option to Stamp Tool
- Added Extend Foundation to Ground option to Stamp Tool
- Added ability to drag palettes into Tool Masks
- Added right-click to modify bl...
2024-01-11 14:40:35 +0000 UTC
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Changelog
- Added Operations > Generate > Colour Field
- Added Operations > Autoshade
- Added basic first-time setup/tutorial
- Various bug fixes and improvements
2024-01-01 17:50:23 +0000 UTC
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- WIP: Shape Tool (Icon is the same as path tool for now)
- Improved hit detection of Gizmo
- Fixed update notification in Editor UI going off-screen with large changelog
- Fix crash when exporting schematic
- Box Select Tool / Placements no longer move when scrolling if Ctrl/Cmd is held down
2.0.3
- Fixed Gizmo rotation not working in Shape Tool
- Blueprint Browser is now a window instead of a modal, allowing it to be docked
2023-12-08 17:54:56 +0000 UTC
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Axiom 1.5.6 early release
- Symmetry builder tool (note: UI/UX could probably use some improvement, feedback appreciated)
- More brush shapes for tools (Cylinder, Ellipsoid, Cuboid, Capsule, Bicone)
- Live radius adjustment keybind (note: currently hardcoded to Ctrl+MMB, will be configurable)
- Many tools now support "Presets", allowing you to save/load tool settings very quickly
2023-11-04 08:05:04 +0000 UTC
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Axiom 1.5.2 early release
- Subframe mouse sampling for more accurate brush strokes
- Major performance improvements with large block changes
- Major performance improvements with rendering large changes
- Added Input option to Box Select Tool
- Added Block Count display mode to Ruler tool
- Added Select Center button to Ruler Tool
- Fixed Paste Air placement option
2023-10-17 09:13:37 +0000 UTC
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Axiom 1.3.5 early release
- New Tool: Path Tool
- Minor bug fixes
2023-09-17 21:05:14 +0000 UTC
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Axiom 1.2.6 early release
- New Tool: Gradient Painter
- New noise type for Noise Painter: Splatter
- Blocks in the noise painter can now be rearranged by dragging
- Improved 'Type Replace' feature to work with more variant types
- Improved Selection+Smooth Tool interaction
2023-09-10 07:21:23 +0000 UTC
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Axiom 1.2.0 early release
- Added NBT support to Move, Clone, Stack and Extrude builder tools
- Added 'Fast Place' capability
- Added Toasts for when a capability is toggled with a keybind
- Added automatic history backups (for commercial license users)
- Added history footprint indicator, as well as a 'Clear' history button
- Added /axiomenablecheats to permanently enable cheats on a world
- Fixed keybinds with non-English layouts (eg. Germ...
2023-09-03 10:39:10 +0000 UTC
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Axiom b1.0.6 early release
- New Tool: Floodfill
- Added mask support for Smooth, Distort, Roughen, Shatter and Extrude
- Custom palettes now save/load when restarting the game
- Views now save/load when swapping worlds/servers
- Added modded tool API support
- Made 'No Updates' suppress scaffolding updates
- Various smaller bug fixes and tweaks
2023-08-27 19:07:53 +0000 UTC
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Early access to version b1.0.3 of Axiom.
This version contains a theme editor which can be accessed via Window > Windows > Theme Editor.
Themes currently do not automatically save when restarting the game, but there is a import/export to clipboard feature which you can use to 'manually' save themes.
2023-08-17 17:18:43 +0000 UTC
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