I've been very busy IRL recently. I took a very long road trip last week to adopt my new buddy whom I've named Jojo (photo below). Now we're getting ready to be hit by a blizzard! I'll probably be snowed in for quite a while which will give me plenty of time to work on new stuff for the Sims. Thank you all for sticking with me this year! I promise much new stuff in 2023 and beyond. :)
So, from Aayla, Jojo, and me, Happy Christmas and have a Merry New Year! :D

2022-12-21 21:19:05 +0000 UTC
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The past few months have been quite rough for me. I’m still not doing too well (there was a mix-up between my doctors and the pharmacy, so my medications were messed up for a while and that took quite the toll on me. Medications are correct once again, but it will take a couple weeks for me to readjust.) That said, I finally updated my game today and started to play again. That means I’ll be getting back to modding soon.
Most of my mods appear to work fine with the latest patches. The only one I’ve noticed that doesn’t seem to work anymore is the Visitor Notifications mod. Once I get the new tuning extracted (doing that right now) I’ll get to work on fixing that mod. If you have noticed any of my other mods not functioning correctly, please let me know so I can fix those too.
I’ve finally signed back into Discord as well so it you have any problems or need help or anything, I’ll be responding to messages there again.
Not sure what else to say. Like I mentioned earlier, I’m still not up to 100% but I am trying to get back to modding and such. Thank you for your patience.
2022-11-25 09:25:48 +0000 UTC
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I'm trying to get the site updated again but it's very slow going as I am currently very sick with the flu. I have a ton of messages I need to respond to but haven't yet because I'm just feeling too horrible. Hopefully this will clear up soon and I can get back to work. Thank you for understanding.
2022-10-23 22:50:22 +0000 UTC
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It's been one bad thing after another but long story short, I've been and still am feeling horrible (physically, emotionally I'm still good) and both of my parents have needed more help lately than usual. I haven't had time or motivation for Sims lately but I'm hopeful that will change and I'll update the site sometime next week.
In the meantime, I've been working on my art projects to try to keep my mind off the bad stuff. If by chance you wanted to see my artworks, that website is here: Dream 9 Art.
Take care everyone and, if you still have your parents, talk to them today. It won't be as long as you think before you can't.
2022-09-24 19:15:33 +0000 UTC
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Just a quick note to let you know that according to my testing, all of my mods are compatible with the lastest patch. If you have any problems, please let me know so I can fix them. Thank you!
2022-08-31 12:33:20 +0000 UTC
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Sorry for messaging you all again so soon, but I have some exciting news for you! I finally finished my latest career mod and it's a doozy!
Allow me to introduce, the Rock Star Career! It has two branches (Solo Artist & Band Member) plus seven chance cards with four outcomes each! Check it out and if you have any suggestions on how to improve it or find any issues, please let me know. Oh, it requires City Living EP and Get Famous EP.
As for my other mods:
I updated all three of my event mods (Movie Night Event, Out to the Movies Event, and Pool Party Event) to now allow teens to host the events. (This was a requested feature.) I also added a new file to each zip (it’s the same file in each zip so feel free to overwrite or whatever). This new file is a fix so that these events and others will count towards the party goal of the Popularity Aspiration!
The Psychotherapy Mod has been updated so that now there is a chance it will absolve your Sim's fears! This was a suggested/requested feature.
I created new features for the Wordsmith Trait including new custom wants and fear compatibility! I also lowered the skill gain multipliers to be more reasonable and less cheat-y.
I once again updated the Bipolar Trait this time to remove two wants that were calling for extra packs (and thus causing LEs to those without those packs) and to add a new Italian translation by Rahl81.
The Happy Go Lucky Dog Trait apparently broke with a recent patch and was no longer preventing doggies from running away. Now it is fixed again so your puppers will stay home with your Sims and NEVER run away again! I hope.
2022-08-26 22:11:56 +0000 UTC
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I thought I had posted this here two days ago, but I apparently forgot to click the "Publish" button! Here is a quick roundup of what's been updated on my website. You can also view my full news post here: Simularity Update 098
Stop Notification Noises for High School Events Mod - Stops the popup notification noises for the two High School Years Sport Day Events.
Sugar-Free Carob Cake Fix - Changes the ingredients of the Sugar-Free Carob Cake from Spa Day to be actually sugar-free. Includes two mod flavors!
Improved Visitor Notifications - Updated so that it works once again. HSY broke it but now I've fixed it. :)
Bipolar Trait - Updated to fix an annoying little tuning error and added an updated French translation by Kimikosoma.
Dementia Trait - Completely recreated this trait from scratch so it's all new including a new icon! Also now includes a reward trait version that can be applied to Elders without going into CAS!
Paranormal Trait - Added some new features that were suggested by one of you. :)
That's all for now. I'm already working on more for the next site update. I almost have my new career ready for release. I just need to finish testing the whole thing and that takes time.
2022-08-23 22:36:04 +0000 UTC
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I probably should have waited until tomorrow to do this update, it’s a big one, but I finally decided to just go ahead and do this now. I finally, after a LOT of studying the tuning files and cross-referencing countless files, have figured out how to add custom wants and fears. I have updated a handful of my traits with the new wants and fears, but I plan to update more of the traits very soon. So, here’s what’s new and updated! (You can also check my Mod Updates page for a briefer list.)
The biggest update is to my Bipolar Trait which I added custom wants for each stage/episode so there is a set of wants for when your Sim is manic and a different set for depressed and so on. I also created a brand-new custom fear called “Fear of Abandonment” for the Bipolar Trait. It seemed the most appropriate type of fear to create for this trait and I may use it for future mental health traits. It happens randomly during some episodes and when the Sim is being left alone.
Next up, I created a set of custom wants and a new custom fear called “Fear of Losing Technology” for my Techie Trait. The fear may popup when your Sim with this trait sees broken tech objects.
I created a new set of wants for my Agoraphobia Trait and added support for it to trigger the base game’s Fear of Crowded Places and Fear of Being Judged since those seemed perfect for this trait and therefore no sense of making new fears. I did the same for the Artist Trait with a new set of custom wants plus I added the “Fear of Being Judged” to it like I did the Agoraphobia Trait.
Thanks to the translator MushyLatte (who has a Patreon page of other translations), I have added Spanish translations to the following mods: Paranormal Trait, Archaeology Custom Preference, Fabrication Custom Preference, and Reading Custom Preference. In regard to the Reading Custom Preference, I also updated it to fix some broken icons.
Finally, I created a new mod that fixes one of the littler problems with the High School Years EP. The Fix Broken “Clean Whiteboard” Want does what it says and fixes the want from appearing when you play the Teen aspirations since the want cannot be satisfied. It goes well with my earlier posted fix mod of Stop Messing with Phones.
That’s all for now. See you next time which will probably be late next week.
2022-08-13 01:51:53 +0000 UTC
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First off, here is the hot topic of the Sims community right now: EA's clarified and stricter EULA about mods and custom content. You can see the official notice here. Might want to have a looksie for yourself not just to understand what I'm doing but what every creator is doing right now which is either complying or getting into legal jeopardy.
If you read my previous post that I wrote before the ball dropped, which you can find here, you will know that things aren't going to change much here for my patrons because I've always tried my best to follow the EULA. I never was very good at Early Access to be honest, so doing away with it is actually a relief. Patrons will still get access to patron-only polls, see my behind-the-scenes posts, get special Discord roles, make priority requests, and more. (If you have ideas on how I can do better at Patreon, please leave a comment. I value your opinions and I want everyone to be as satisfied with their donations as possible.)
As I stated before:
"No mods or CC will ever be behind a permanent paywall; everything will eventually be made public on the Simularity website. This is done in accordance with the EA EULA and just because it's the right thing to do."
Also,
"Ever wonder what I spend your patron money on? 100% goes to Sims-related purchases whether that be purchasing a new pack so I can mod it for you or keeping the Simularity website going so you can download everything I create for you. I'm not in this to make money; I created this Patreon to just offset my operating costs. Every little bit helps!"
I'm very, very grateful to all present, past, and future patrons/donators and those who don't block my ads (I understand if you do block them since I often do it too, but that ad revenue adds up and is a huge help to me. I hope you'll keep that in mind.) One of the bills for my website is due next month and, thanks to all of you, I'll be able to pay it in full and continue providing my mods and cc on an easy to navigate website! I can now even offer DIRECT DOWNLOADS on my website, so you don't have to mess with a third-party download site. This is thanks to patrons, donations, and the ads shown.
I think that's all I wanted to say. I've been working on a special mod since 4am this morning and it has taken its toll on me. I can actually feel the brain fog. lol
If you have any questions, comments, concerns, etc. Feel free to leave a comment on this post or DM me here on Patreon or via the contact form on my website.
2022-07-31 21:37:43 +0000 UTC
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As you may, or may not, have noticed, I updated all of the graphics for my Patreon to match my new site and logo. Pretty, huh? I'll be making other changes too starting next month. Here's a rundown:
I finally figured out how to release things "by tier" so from now on, only Tiers 2 - 4 will get early access and behind the scenes looks starting August 2022. This is done in fairness to those who donate more and deserve more exclusivity.
I haven't decided about polls, those will probably remain open for all patron tiers. I will still take priority requests from all patrons too!
I added a new "Super Supporter" tier for those who really, really love me. :D You asked, I delivered.
No mods or CC will ever be behind a permanent paywall; everything will eventually be made public on the Simularity website. This is done in accordance with the EA EULA and just because it's the right thing to do.
I'll do my best to increase the amount of new early access content available. I have a bad habit of not being able to wait before posting things to my website. I'm going to work on that bad habit so you all can have more perks.
Ever wonder what I spend your patron money on? 100% goes to Sims-related purchases whether that be purchasing a new pack so I can mod it for you or keeping the Simularity website going so you can download everything I create for you. I'm not in this to make money; I created this Patreon to just offset my operating costs. Every little bit helps!
I will also do my best to be more active on Patreon without being overactive and spamming you. I've always had a severe fear of "bothering people" which is why I usually keep posts that are emailed to you to a minimum.
I think that's all for now. I just wanted to give everyone a heads-up about what I was doing and thinking of doing. If you have any questions or concerns, feel free to leave a comment on this post or DM me and I will get back to you ASAP.
2022-07-27 19:16:53 +0000 UTC
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>>>Updates At the Bottom<<<
My website started acting up last night, so I tried upgrading it and now it's messed up (on the backend) even worse. You can still visit the new and improved site, but I am so far unable to add new posts to it. I'm still working with my host to figure that one out.
In regard to today's patch, my internet has also been out since early this morning. It only just now came back on, let's hope it stays on! I am right now trying to download the new patch. It's slow going.
Once the patch does download and I am able to check my mods, I will update this post. Please have patience. I don't like waiting any more than you do. Thank you.
=======================
>>July 26 > 7:50PM
I have finally managed to update my game to the latest patch and have begun testing. Oh boy. It seems a lot needs to be updated! Here's a preliminary list of what needs to be updated:
- ALL Traits
- ALL Aspirations
- ALL Lot Traits
- Semi-Long Lifespan Mod
- Tele-health Psychotherapy Mod
- Psychotherapy Mod
- Improved Visitor Notifications Mod
If you notice any other mods, not listed above, that are broken, showing errors, causing LEs, etc., please let me know so I can fix those too!
I will now get to work fixing all of these and will keep you posted.
=============================
>>July 27 > 11AM
I've got almost everything including my website working again! Please see this post for all updates with links to each update and more: Updates for Patch v1.90
2022-07-26 21:59:16 +0000 UTC
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I'm going to take a bit of time out of each day to do some website work as there are some important changes and improvements that I want to make to the Simularity website. I'll still be working on mods, cc, etc. while I'm doing this so don't worry. :) In fact, I plan on posting a site update either today or tomorrow with some brand-new mods including some that were recently requested. (I'd do it now but I'm not on the right computer.)
The reason I bring this up here is, do you have any suggestions on improvements or changes that I should make to the Simularity website? Now is the time to get those suggestions to me so I can implement them! Due to the fact that I'm working on upgrading the site in my "spare" time, it will take a couple of weeks or so to get it all done. I just want to give the Sims 4 community and my patrons and fans a chance to have their voices heard as I build this new site. :)
Thanks for your time and I hope you've had time to check out the new trailer for the upcoming expansion pack! I'm looking forward to it even though high school was an absolute hellish time for me personally. Here's hoping my Sims will have a better time. LOL
2022-06-30 20:29:34 +0000 UTC
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As the title says, all of my mods appear to be compatible with the latest patch. If you run into any problems or errors, please let me know so I can fix them.
I also posted a new news update on the Simularity website. You can find that update here.
TL/DR:
I have two new mods that will be released soon. I had to make several behind the scenes changes to the website including how comments are handled. Also, I appear to be back.
That's all for now as I unfortunately need another nap. Take care and happy Simming!
2022-06-15 06:57:53 +0000 UTC
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I'm sorry that I haven't been around for a while. My dad's health declined again and then so did mine. Luckily, he's starting to get stronger again so here's hoping he stays well for longer this time. (I was so worried he'd be back in the hospital for weeks again.) As for myself, I've been having trouble with chronic fatigue to the point that if I don't force myself to stay awake, I'll sleep all-day and all-night both. My doctors are trying to figure out what is going on so they can help me but so far everything that's been tried hasn't helped at all. Like right now, all I can think about is going to sleep yet I just took a two-hour nap an hour ago so I should be at least a little rested. I'm not.
On the bright side, I finally opened up The Sims 4 today for the first time since, I think, January. It's going to take me a bit to get accustomed to how the game has changed since then. I noticed a totally new splash screen that had me wondering if I had the right program! I think I'll spend the rest of today (if I can) testing out all of my previous mods to see if they still work with today's patch. I'll post another update once I have my results from those tests. That will probably be much later tonight or tomorrow sometime.
I hope to be able to create some new mods soon but until then, I'll work to keep all of my current mods up to date. Thank you for understanding and I'll see you back here soon with the patch compatibility update. :)
2022-06-15 00:42:43 +0000 UTC
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None of my mods have any nasty tracking things or anything else of that sort. I read about that story at Sims Community and I just can't believe people would do such a thing; at least not people in our community. I just wanted to let you know that all of my mods are safe from such things and have never nor will ever be behind illegal paywalls. Crazy...
I'll also be updating the Simularity website with new stuff sometime this week. The reason for the lateness of my update is severe migraines. I finally went to a neurologist yesterday and she shot my head full of nerve blockers. So far, I feel woozy and weird but pain-free. So, once the woozy and weird wares off, Simularity updates!!
Thanks for sticking with me and be careful out there! Take care and happy Simming!
2022-04-20 15:35:49 +0000 UTC
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(I meant to post this two days ago, but it didn't post for some reason. Sorry!!)
First off, the new mods! By request, I created my first lot challenge! The UFO Hot Spot Lot Challenge will greatly increase the nightly chance of any Sim on your lot with this challenge activated to be abducted by aliens. It's completely random so it may happen on the first night or it may take a couple weeks. Also new is the Crafter Trait which is a trait created especially for arts and crafts loving Sims. I plan on adding more features to this trait soon. If you have suggestions on what I could add, please let me know.
As for updates, I noticed that my Tiny Living Rumbasim Fix was broken so I re-fixed it. Now your Sims can once again, if they have learned how, dance the rumbasim to either of the entertainment centers from the Tiny Living SP. Also, the entertainment centers will now show all radio stations for all of the packs that you own. No more missing stations!
I also completely updated my Increased Energy from Drinks mod and consolidated it into one package file. Please make sure you delete the old mod files!! Nearly 70 or so drinks now included and don't worry, you don't need all expansion packs to use this. Only the drinks for the packs you have will show up in your game.
I also made a few adjustments to the Agoraphobia Trait and the Techie Trait. I adjusted the conflicting traits of both by removing Active from Techie's conflicting traits and adding Self-Absorbed to Agoraphobia's conflicting traits. I also finally fixed, again, the outdoor sunlight buff of the Techie Trait for when your Techie goes inside and outside multiple times in short succession. I hope.
***There is a new Sims 4 patch coming out tomorrow, so I won't be releasing any new mods until after that is released and I have a chance to check all of my mods against it. That said, I do have some that are ready for release including a couple Tuning Mods and a new mental health Trait. I will probably release them later today for patrons though. :) I just need to wait for this bad storm to pass so I can get off this old laptop and back on one of my desktops where I keep my files.
That's all for now. Take care and happy Simming!
2022-03-30 23:43:29 +0000 UTC
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I'm seriously considering setting up direct download links on Simularity so that you no longer have to visit another site for the final download link. My host says I have unlimited bandwidth so we can test it and find out if that's true. I'll still keep the download links buttons active for GoogleDrive and Dropbox as those are easy to maintain and people who have them like being able to move things to their own Dropboxes. SimFileShare is a different matter. It is a pain to keep updated and often goes down so I'm considering taking those links down completely. Not sure yet. I'm interested in seeing what you all have to say.
2022-03-14 15:28:07 +0000 UTC
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For reasons unknown, my auto-poster from my website stopped working so it's no longer automatically posting to Twitter, Facebook, and Tumblr when I make a new post on the Simularity website. I'm trying to fix it but so far, no luck. I'll try to keep everyone updated and post here more regularly too now that I'm starting to feel a little better. :)
Before I get to the mod update news, I'm going to be posting a poll here shortly about download link options on the Simularity website. I'd appreciate your input on that if you have time. Thank you.
You can find a full rundown on what all has been updated in my Simularity Update 087 or here's a quick list:
The following mods have new Polish translations thanks to the generous fan Venedie: Mad Scientist Aspiration, Scientist Extraordinaire Aspiration, Alien Zone Lot Trait, Graveyard Lot Trait, Merfolk Cove Lot Trait, Possessed Grounds Lot Trait, Wedding Venue Lot Trait, Clinical Depression Trait, Green Thumb Trait, and Paranormal Trait.
I'm working on several brand-new mods and some more mod updates right now. If you have any mod requests, feel free to send them my way and I'll add them to my to-do list. Patron requests always take priority. ;)
Thank you for sticking with me. Happy Simming and take care out there!
2022-03-14 15:21:26 +0000 UTC
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Things have been horribly rough for me in real life. My dad, whom I've always been close to, has developed dementia which is worsening by the day and his body is deteriorating as fast as his short-term memory. My beloved little dog has become wracked with arthritis but thankfully that has so far been able to be helped with medication, although she will be 13 years old this July. As for little bipolar me, I've been in a depressive episode for a while. I'm now fighting like hell to get out of it. I need something to focus on, work on to get me out of this hole so I figured Sims 4 would be a good start. I've been playing the game again since last week and it seems to be helping more than anything else I've tried. I've got some modding ideas that I've written down, but I haven't started actually working on any yet. I plan to do so soon though. I just got my modding computer updated and ready to go so it's just a matter of DOING. I'm trying.
So, long story short, times have been really rough for me but I'm fighting all that to get back into a decent enough place so I can return to modding for you all. I loved it once and I look forward to doing so again. Thank you for sticking with me. :)
2022-03-11 19:16:14 +0000 UTC
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I'm so sorry that I haven't done a better job of keep you all up to date. I've been very sick all month and my dad's health is starting to decline again. It's been crazy around here and I'm doing my best to keep my head above water... but not doing a very good job of it.
I am looking forward to the next game pack and hope that I'll be able to play it and get back to modding once it comes out. Is it next week that it comes out? I haven't been able to keep up with the news. I plan to get to work updating my mods for the latest patch as soon as I am able. I'm currently working on a freelance art project but once that's done, I'll be able to download the latest Sims 4 updates and check my mods against it. I'm just moving slow because of illness and all else that's going on.
Again, I'm so sorry for all the delays but I'm doing the best I can under some really terrible circumstances.
2022-02-18 03:31:55 +0000 UTC
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I hope everyone enjoys their New Year's Eve tonight regardless of how you choose to celebrate it. :) I'll be back very soon in January 2022. I had to take a break to help with my Dad and do a LOT of work for my Mom which has me sore and completely exhausted (I've been having to clean out my parents' previous place of business completely by January 01 and I've still got more to do today as the clock counts down). Once my arms stop hurting, I'll get back to mod making and updating!
I want to thank you all for your support over this past year! I hope 2022 is even better for mods and The Sims 4 than 2021 was. :)
Take care, happy Simming, and Happy New Year! See you in 2022!
2021-12-31 16:17:24 +0000 UTC
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No new mods today but I hope to have an update with new mods for you on December 06, 2021.
Why no new mods today? I installed Windows 11 on my workstation back on December 02 (which took ALLLL DAY) and gave myself quite the migraine. I still have said stubborn migraine and can't focus until it goes away. Hopefully I can get to work later today or tomorrow at the latest.
Also, I'm going to try to keep this Patreon updated better. I have a social anxiety thing about "bothering people too much" and I keep thinking my Patreon updates (which get sent through email too) bother people. I looked through my exit polls and they said I need to be more active. So... I've got things backwards. Whoops!
If you've got ideas for more features you'd like to see on this Patreon, let me know. I'm always open to new ideas. :) Still open to mod requests too.
Take care and happy Simming!
2021-12-04 18:12:07 +0000 UTC
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Just wanting to make sure everyone knows that I've updated several of my traits and other mods. (There will be another patron-only post here in a few minutes once I finish typing it with some special patron-only preview mods!) Anyway, here's what all is new:
I have finally released my brand-new University Life Aspiration! It's a lot of fun and requires only the Discover University EP. I have also released an updated/recreation of an old abandoned mod; Immortality and Ageless Reward Traits. These traits can grant your Sim either eternal life or eternal youth depending on which you buy or buy both if you have enough reward points. My version of this mod requires less points than the original.
I completely recreated my Bipolar Trait from scratch. Now it works better and more as intended than ever before! I also added a new buff to it. Unfortunately, this made all of the previous translations for it break. I'm trying to fix them and will be contacting the translators for help.
I also added several new and improved features to my Graveyard Lot Trait and fixed some old buffs while adding some brand-new buffs. Now the lot trait properly responds to ghosts who visit the graveyard and the Grim Reaper will no longer be afraid of himself. LOL Also, Sims with the Brave Reward Trait will no longer be afraid if in the graveyard after midnight. I made several other tweaks too.
I also updated the Artist Trait while I was at it to add a cooldown to the Artistic Rage buff so Sims aren’t in a rage nearly as often. My two pet traits, Happy Go Lucky for Dogs and
Zen Cat, have both been updated so that the “no death” flavor of those traits now includes “eternal youth”. Now pets with that flavor of the trait will age up from puppy to adult but stay adults forever and never age to elder or die.
If you have been using my Midtown Movie Theater Community Lot with my Movie Theater Lot Trait or my new Out to the Movies Event, please note that I just updated the Midtown Movie Theater! Now there are no more "poorly decorated" buffs and I've made several other improvements to the lot. Please take note of the updated requirements lists.
That's all for now. Thank you all for viewing and Happy Simming!
2021-11-23 00:24:10 +0000 UTC
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I just updated the Simularity website with some new mods including the final/initial release version of the Farmer Trait which I shared the early release of here last week as a patron-only bonus. :) You can download the new release version with some new buffs and tweaks either at the website or from this post for your convenience. :) As always, if you have any suggestions on improvements, I'm always open to them.
I also created a little tuning mod fix for those who were annoyed by the fact that the Sugar-free Carob Coconut Cake that your can cook from the Spa Day GP requires SUGAR when you cook it with Cottage Living EP. So, I made a Fix Mod and now you can use one of two new recipes for it. One uses coconut and flour while the other uses mighty plant milk and flour. That also means both recipes are now friendly for lactose-intolerant Sims!
I also updated the Wedding Venue Lot Trait with some fixes, updated the Knitting Custom Preference with a Spanish translation, and the Bipolar Trait with an updated French translation.
I'm right now working on/testing another new trait, a new event, two new preferences, and a new lot trait or two. I'm also going to update/revamp my Midtown Theater Community Lot to fix the fact that it gives Sims a negative "poorly decorated buff". Whoops! I never noticed that until just recently while testing another mod! Sorry about that! You can still make suggestions for more to add to my to-do list! :D Multi-tasking is what I live for. LOL
2021-11-08 02:19:55 +0000 UTC
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My Dad is finally back home and on the mend. He's doing really well now and I can finally concentrate on The Sims 4 again. :D I've been working like crazy on updating all of my mods the past week. I've got about 20 updated so far. You can see for yourself on the Mods Update page where I listed everything that's updated and with links. I apologize for not keeping you better posted. Things have been crazy around here but I'll do better now that I'm back and getting back up to full speed again.
I'm currently brainstorming ideas for new mods and new updates to my current mods. If you have any ideas, please let me know! I'd love to hear from you and I'm always open to new ideas. :)
2021-10-24 22:10:18 +0000 UTC
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I would have paused it for August but I needed to pay the Simularity website bills that come due in August. Taking care of my dad and restarting being a professional digital artist is turning out to be a full-time job. I haven't had time for Sims and I feel really, really horrible about that. Maybe once things settle down by next month I'll be able to resume modding but I don't know for certain which is why I paused the Patreon for September. I'm sorry. :'(
2021-08-01 20:30:28 +0000 UTC
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I just want to keep you all posted on what's what in regards to Simularity and my ability to create and post content. I'm still working on mods and content and will continue to do so. I just won't be able to be dedicated to it 24/7 like I had been. I'm still going to try to keep the site updated at least once a week if I can. That's my goal.
My Dad is finally home from the hospital but he has meningitis. He has to be taken back to the hospital daily for IV antibiotics treatments and needs care while at home. Although the doctors say the outlook is good, I'm still worried sick (literally sick because of the intense stress) about my dad. I'm trying to take better care of myself if only for his sake but it hasn't been going to well so far. Still, I keep trying.
I am also trying to be an artist again. I recently overhauled my artist website while I was waiting on Dad to come home. (It was something I could control, I needed that at the time.) Now I'm working on my artworks again and just finished two new ones. If you would like to see my artwork, it's on my artist site @ Dream 9 Studios. I also have a Tumblr for it.
So here's the TL;DR. I'm still going to make Sims 4 stuff but my time is now divided between taking care of my dad, making Sims stuff, and being an artist again. No more singular manic focus on any one thing.
Oh, and I just now updated Simularity with some new mods so feel free to check that out as well. :)
Take care and happy Simming.
2021-07-13 08:02:34 +0000 UTC
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All of my hard work is now (I hope) complete and the brand new Simularity website is now LIVE! I hope you like the new design and layout! Here's the news update detailing everything about today's unveiling: Simularity Update 064.
I also released some new mods today! They are the Clinical Depression Trait, the Restaurant Dining Fix, Reduced Failed Holiday Sadness, and No More Thermostat Reactions. I've got a lot more in the pipeline so stay tuned for more new mods soon!
Okay, I need a nap now... I'll post another update soon with some new mods for you all. Take care and happy Simming!
2021-06-12 04:19:14 +0000 UTC
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I updated some of my mods on Simularity yesterday which you can find out more by checking out the Mod Updates page. Mostly fixes for the Psychology Career and added language translations for other mods.
The main reason for this post is that a big Sims 4 patch is coming out tomorrow and it is expected to BREAK A LOT OF MODS! I’ll be downloading it as soon as I am able and testing my mods accordingly. I’ll do my best to keep you posted as I test and see what’s what. I just now found out about it too. I have a new post on the Simularity website where I will keep everyone up-to-the-minute posted on my progress as I check all of my mods with the new patch. Here is a link to that post: Updates for Patch 1.75.
Wish me luck and please be patient as every modder out there is about to go through the same modding-hell I am starting tomorrow as we race to get our mods up to date for all of you. :) Take care and happy Simming!
2021-05-26 23:56:08 +0000 UTC
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Today's patch was a tiny one and it doesn't look like any of my mods were affected. Still, if you run into any issues, please let me know by sending me a message here or on Discord so I can help you. :)
I managed to wrangle a second desktop that I am dedicating 100% to the Sims 4. I just now got it up and running and... it loads the game way too slow for sake of modding. (I need to be able to load and exit, load and exit, load and exit, several times to test out mods without it taking hours to do so.) I think I can fix that though by installing an SSD drive for everything to boot off of. I already have one, it just means reinstalling Windows and EVERYTHING ELSE from the HDD drive to the SSD drive. So yet another setback. I'm going to test out my mods (i.e. play) for a few more hours then I'll upgrade this workstation again and get it up to speed so I can FINALLY get some real work done. It shouldn't take more than a day, I think, to get it all going. Now I just have to hope I don't get too sucked into Mass Effect Legendary Edition when it comes out tomorrow... LOL Don't worry, mods work first!
Thank you all for sticking with me! You all mean the world to me and keep me going. :D I hope to have several new mods and content ready for you well before the end of this month. I also have some updates to current mods planned like new social interactions for my traits which should add to their uniqueness. Stay tuned!
2021-05-14 01:02:59 +0000 UTC
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