Sorry for the delay with this update. Rendering a single image can take hours sometimes, and this image was well into that when I noticed she had weird black marks on her lips. I could guess what was causing it, but I had to stop the render, fix it and restart. This is the orgasm shot. You can see what can be done with this hair. This is the new hair I mentioned I wanted to use for Nina. The original hair takes less time per image for sure, but can do little other than some slight adjustments...
2022-02-26 15:36:01 +0000 UTC
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I'm going to have to post my update tomorrow morning instead of tonight. The image I want to include is still rendering. Guy's gotta sleep sometime! So apologies, but only a few hours delay.
2022-02-26 06:30:43 +0000 UTC
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This was all basically easy until it came to rendering the image on the last page. Not sure why but it just would not render! Finally tracked it down to the nipple grafts I was using on her grafts. So I switched to grafts by a different vendor that I didn't like as much. That failed too. So, no nipple grafts. they look okay but could be better. Must be the new software version.
2022-02-25 18:15:56 +0000 UTC
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I've been collecting these for a little while and figured my patrons might like to see them. If you've been into this scene for any length of time you may already have seen most of these, but hopefully there are a few that are new to you:
http://zoltanveghvideos.com
http://awefilms.com
2022-02-24 20:09:56 +0000 UTC
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As promised. Kerren's is on the way...
2022-02-24 01:45:01 +0000 UTC
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The sex animation is completely done now and I'll say it looks amazing. It was challenging but coming into it I honestly had no idea how certain movements could be animated convincingly. Fortunately everything fell into place. Generally my preference is to do all the animations at the same time once I've finished all the still renders for a release, but in this case there were several problems that needed to be solved that were the same for the stills and the animation so it made sen...
2022-02-23 06:17:18 +0000 UTC
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Is anyone up for a Discord chat? I haven't done anything with it yet and tbh I'm a Discord newb, but if anyone is interested I'd be happy to set up a time to talk, either by chat, by audio, or full video. The challenge is that I'm sure there are several different time zones among us and it would be good to know what times work for each of you so I can set it up for max participation. I'll answer questions about TAG or any other work I've done, we can talk about FBBs πͺor anything else that ...
2022-02-21 05:51:36 +0000 UTC
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Oh my god, I've just spent the day working on this animation and I have to say: it's freakin' awesome! Looks way better than I expected, and makes me excited for future animations in TAG. It still needs a little work, but not much. The mechanics are all worked out - the rest is adding "fluids" and a few niceties like proper expressions and minor hand movement of the MC. I now have two separate versions of it, using two different methods of "boob bounce". Not sure which one I ...
2022-02-20 04:33:18 +0000 UTC
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Sorry render progress is so slow, but I'm still putting as much time into this as before. Sex scenes are just more complex and time consuming, in several ways. If you're paying attention to the render numbers below you'll also notice that the "still renders" total for the current scene (now at 39) has been creeping up a bit - it started at 35. That's because as I render through the scene I sometimes come up with better ideas and want to add in an element or two to improve it, which often requ...
2022-02-19 05:05:42 +0000 UTC
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Bangin away on scene 5. As I suspected, this scene is taking more work. When you show figures moving around on a bed, with a mattress, sheet, pillows and a blanket or comforter, each of those items has to have a "physics simulation" performed on it so the normally flat or even surface gets deformed by the bodies of your characters. That takes a lot of setup and computer time to do.
I'm enjoying setting up these sex scene images more than I expected to though! I really wish I could share...
2022-02-16 08:30:41 +0000 UTC
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I thought it might be interesting to post here about who I support on Patreon. Currently I'm only supporting Grym Gudinna Games, for her amazing Karlsson's Gambit VN and mr. moonmi for How to Fix the Future which is also excellent.
It's tough to find good developers if you're into femdom type content and are discerning with regard to quality. And it takes a crazy amount of effort, skill and creativity for an individual to develop games...
2022-02-12 16:00:05 +0000 UTC
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If I told you guys how long this scene took to set up, you'd never believe me π. But now that the first render is done it should get quite a bit quicker! Anyway, I wrote the script for scene 5 and spent a lot of time setting up environments for this scene and another similar one which will happen later. I'll now be showing the progress for each scene as "X of XX still renders" so you know how close we are at least to the end of the scene.
I can be a bit of a perfectionist with my ren...
2022-02-12 08:40:14 +0000 UTC
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Posting this now because I'm pretty sure I haven't shared it here on Patreon yet.
Word of caution though: this is an unfinished story, and the visual novel will not be exactly like this. The VN ending has been worked out, but that ending is not included here. Also of course the VN will have decision branches and the text story does not.
2022-02-11 03:17:08 +0000 UTC
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Back in early August I shared 3 character profile sheets here, for the MC, Olivia and Nina. They are 4 page sheets with all essential details of each character, a few paragraphs describing their history, personality, career, and a couple rendered pics of them (often including a nude!). There really are two left to do, as far as characters I consider "major": Kerren and Petra.
Should I create and share these? They'll take me out of the rendering loop for...
2022-02-09 04:55:30 +0000 UTC
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Render count now stands at 104 stills and 1 animation. I said the last scene needed 4 more renders to finish up but really it turned out to be 7. But beyond that, I just completed the full script for everything up to this point That means 10 pages of dialogue and sound effects listings. For those of you who have read the text story, there have been some significant variations from that so far. In writing the script and understanding that I'd be varying from the story...
2022-02-09 02:50:16 +0000 UTC
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Render count now stands at 97 stills and 1 animation. Things are a little steamy between MC and Nina in this scene, in both meanings of that word. I didn't expect this, but as I render scenes I'm finding that I'll sometimes re-write dialogue because with the images the characters seem more real to me, and a better, more natural conversation just develops in my head. I'm now at a point though where I should list the renders and tie the specific related dia...
2022-02-05 04:47:39 +0000 UTC
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Render count now stands at 85 stills and 1 animation. Chances are I'll go back later and add in 2-3 animations either instead of, or in addition to, selected stills. Just to spice things up.
I created a scene list for the first two VN chapters (now equivalent to the first 6 chapters of the novelized text-only story). They're listed at the end here. I still need to come up with estimates for the number of render images needed for each scene. There will be 17 scenes in this first release,...
2022-02-02 07:13:38 +0000 UTC
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You know, I'm not deluded enough to think that my little world of The Alpha Gender is or could be real, but sometimes I see a woman who puts me in that fantasy space for a few moments. I live in a rural town, and am closing in on 60, so I don't see a whole lot of young attractive women these days. Used to live in a large metro area, but I'm in the country now. I've been working out in my garage with dumbells for a few months, but recently realized there was too much equipment I didn't have to...
2022-02-01 02:44:48 +0000 UTC
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Back hard at work on renders. Now I've got the lighting and everything set up in MC & girlfriend Nina's house. Took a lot of re-texturing and messing around with lighting to get it just right. Some phony panels and walls here and there to hide boo-boos made by the original creator, and by complications caused by re-texturing. Just a heads-up: every time I have to start rendering scenes in a new environment for the first time, there will be some delays caused by having to create t...
2022-01-29 07:36:55 +0000 UTC
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Good evening! Still been fleshing out the MC's neighborhood. Added blinds to all the windows of his house (there are a lot of windows) and then realized I needed a larger number of houses around it to make convincing driving shots. Some of that I could just copy the block of houses a couple times and rotate them so they looked different, but I also needed a block with an intersection, which meant buying another version of the original neighborhood that actually had an inters...
2022-01-26 07:12:05 +0000 UTC
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Well, not really - it was actually very productive. But some time Friday I started putting together the neighborhood and home where TAG's MC and his girlfriend Nina live. There are a few scenes (most of them coming up very soon) that take place there, so it was the right time to do it. Holy crap did this take a lot of work. I put in 3-4 hours Friday, 9-10 hours Saturday and 10-11 hours today on it. It had to work well for night scenes, look reasonably like a Los Angeles area suburb, and be ab...
2022-01-24 02:51:27 +0000 UTC
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Well, no great shakes, but 9 more renders completed, including another with motion blur. Not as complex as the first blur image, but I used a different technique that took far less time than the first. The images attached here are the regular and motion-blurred image of a render. Any preference? I prefer the motion-blurred one myself. Of course it's only appropriate on some renders. I find that on some of the games I've played that rely on c...
2022-01-22 07:18:22 +0000 UTC
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Well, zero renders completed in the last few days, BUT I did solve that nagging problem I mentioned in the last update. That is: how to show a tear in MC's jeans from an open fly down his leg. I tried paying some modelers to do this, and provide a rigged (moveable) torn flap of cloth from there that I could pose as needed, but no one was able to accomplish that. So Plan B: I completely re-textured another pair of jeans that had a very openable fly to match the ones he is wearing. It's not wha...
2022-01-19 04:18:27 +0000 UTC
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I didn't get too many renders completed the last few days. That image with motion blur sucked up more time than it had any right to. Going to find a more efficient means to do that for future images that are similar! Aside from that image I only completed 4 other renders. But on the other hand I completed image post-work on all 63 renders completed so far. The image here is #63 and shows the impact that little bit of "motion blur" action had on our poor MC. This "bookstore" scene is one of th...
2022-01-15 07:23:11 +0000 UTC
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Okay, I think I like the idea of two status updates a week, and I've decided on Tuesdays and Fridays, so today is the first of those. As you can see from the attached render, some action has begun. This is the last fully-completed render I've done so far. The one right after this, that I'm working on right now is a BEAR! The reason is that it needs a lot of motion blur, so in effect I created it as a 30-frame animation, but all the frames are in one still image, though 29 of ...
2022-01-12 05:22:37 +0000 UTC
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5 more renders fully completed today, as of now, but two more rendering as I type, for a total of 7.
Have a great weekend!
2022-01-08 07:05:50 +0000 UTC
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Figured I'd share a render this time, why not? Nothing much to report, just finishing up the 6th render for today.
2022-01-07 06:26:04 +0000 UTC
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I'm probably posting too many boring updates this week (sorry), but next week I'll set up a schedule of 2 per week to keep from pestering your inboxes. Another 5 renders today.
Got a scene coming up with a challenge I'm going to have to get around. Involves MC getting a big hole torn open in his jeans, at the zipper! Unfortunately I haven't found anyone yet who can convincingly destroy a pair of 3D pants in that way, and I can't come up with any good way to do it myself. I'll have to th...
2022-01-06 04:47:16 +0000 UTC
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Didn't get as many renders done today as I hoped. The 8th image is rendering now, though I may be able to cue up another before bed. I had a couple that took longer than normal and it slowed me down.
I do have an interesting possibility though for improving the VN. Initially I toyed with the idea of getting professional voiceover artists to read for each of the characters. Someone introduced me to a very capable female voiceover person, and I paid her to read an initial scene. It was go...
2022-01-05 06:24:29 +0000 UTC
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First status report of 2022! As most of you know I'd already completed all the renders (15 renders and a short animation) for the introductory scene in chapter 1, with the narrator. Today I tweaked Olivia's skin textures a bit, since I came up with a couple ways I could still improve her. I also completed the first 3 renders in the second scene in chapter 1. Tomorrow I expect to get many more than that complete.
Edit: I lied: I just knocked out a 4th render. ...
2022-01-04 06:57:54 +0000 UTC
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