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NoxiousGames

NoxiousGames

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MGG v1.18b is now available!

This version adds a new species, Angel, as well as new Decorations. The Feeding Trough especially which should make feeding monsters and preventing decay a lot easier. Additionally the Player Skills and Monster Talents systems have been started, and you can toy around with them a little. Mainly a test for now, but more Talents will be added in the future, and Player Skills will effect gameplay. The whole changelog is linked below.

Changelog: 2022-04-26 03:52:58 +0000 UTC View Post

MGG Update, coming soon!

The new update for MGG will be ready in a few days. Tax time kind of snuck up on me and I had to make sure I filed on time, using new software so I lost a few days figuring everything out, but it's all in order now which is good.

The new version is planned for launch on the 24th of April.

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RogueLove Patch is now available!

A new patch has been uploaded for RogueLove, this patch fixes a bunch of collision errors, and a glitch which was stopping Megabat from spawning.

Changelog: https://noxdev.itch.io/roguelove/devlog/368257/change-log-version-0105-0111

Download: https://www.patreon.com/posts/roguelove-4...

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RogueLove v0.11 is now Available!

The new version of RogueLove is now available for all Silver+ patrons. This update includes a New Floor; The Somber Cloister, as well as a New Boss, New Enemies, and 6 New Gear pieces! I'm also planning a patch in the next couple of days to address some bugs and other fixes from the previous version.

https://www.patreon.com/posts/roguelove-42983052

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RogueLove Update coming soon!

Just making a quick post here to let everyone know the new version of RogueLove should be done tomorrow. Look forward to a New Floor, New Gear, New Enemies and a New Boss!

UPDATE: I don't know what I ate but I got a dirty stomach bug out of nowhere. I'm still trying to push but it's hard to work through this, I'll probably have to put the update off until tomorrow :(

UPDATE 2: Still a bit sick today, but able to work at least. The new version will be ready shortly after midnight (...

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April Release Plans

Alright folks, a new month, a new set of goals. I'm planning for this to be another big month, March got my momentum up, and I don't want to slow it down at all. A New Floor, Boss, and Gear for RogueLove. A New Species and some new content planned for MGG, including Player Skills and Monster Talents. More Polaroids and a new Expedition for 69 Days After.
Let's goooo!

RogueLove v0.11.1 (April 10th)   <--Now Available!!
[X] New Floor; Somber Cl...

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MGG v 1.17b is now available!

This version adds two new variants for the Rock Golem species; Lava Golem and Ice Golem. It also adds 14 new items, 12 of them are the birthstone gems for the Gem Tournaments, and 2 yield items for the new Golem variants. Some bug fixes and changes too. Take a look at the changelog below.

Changelog: https://noxdev.itch.io/monster-girl-garden/devlog/...

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Preview; New Golem variants!

Two new golems coming up in the next version! Ice and Lava Golems, they will appear as variants in Winter and Summer respectively. The Ice Golem will drop Ice instead of a Rock Mote, while the Lava Golem will drop a Gem Mote. The Gem Mote is a lot like the Rock Mote, but instead of a random Ore, it will produce a random Gem chunk. 

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RogueLove v0.10.5 is now Available!

The new version of RogueLove is now complete! This version completes all of the roll graphics for every piece of armor in the game. I know this doesn't sound like much, but please consider that with 21 pieces of armor, with 6 directions and 8 frames each this equates to over 1000 sprites which had to be created.

Therefore, I'm simply calling this an update to version 0.10, instead of a new version. More content will be added in April, including a new floor and a new boss, that being sai...

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RogueLove - Android

This is the first attempt at RogueLove android version. My tests have concluded it runs fairly well, but there are a few small problems which need to be addressed (items falling through the floor, some things like that. For now items automatically get picked up when they are dropped.)

I'm still working on getting this and 69 Days After working on newer Android phones, but Android SDK is a fickle mistress and doesn't like small changes unless everything is in the perfect place. I'm hopin...

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MGG v1.16.2b is available!

This version contains the new species, as well as a few more animation fixes which weren't quite working yet. You can download your files at the usual links.

Silver: https://www.patreon.com/posts/silver-build-33395646
Gold: https://www.patreon.com/posts/gold-build-14656359 View Post

New Species preview

Quick preview of the new species I'll be releasing in a couple hours.
Introducing Mothgirl! Just some texture work to do and a bit of programming and she'll be ready to join your garden :)

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MGG v1.16.1b is now available!

This version contains a couple animation mismatch fixes, as well as a bunch of bug fixes from the latest version. Tournaments can only be accessed once per day, all potions can now be consumed properly, and more. Check out the changelog below for a full list of changes.

Also, check back tomorrow for a new patch which will add a new species to the game. I was hoping to include it in this patch, but a few things are still not working right and I wanted to push what's complete in this patc...

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69 Days After v0.11

Hey everyone, the new version of 69 Days After is now available for all Silver+ patrons. The changelog can be viewed here: https://noxdev.itch.io/69days/devlog/353823/010-011

The game can be downloaded here: https://www.patreon.com/posts/69-days-after-43385498

Unfortunately I'm suddenly having probl...

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RogueLove - Android

Some cool news for my big RogueLove fans, I've started the (more than expected) arduous process of porting RogueLove to mobile! It will be made for Android only for now, but one day in the future I hope to have it available for iPhones. Unfortunately I'll need a decent Mac alongside my PC to begin building for Apple platforms, but it is in the pipeline, if a little ways down the line.

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March Release Plans

These are the plans so far for the upcoming month. These may shift around a bit and I might add certain things, but this should all at least be done before the end of March.

69 Days After v0.11 (March 7th)<--Now Available!!
[X] New Polaroid for Juniper x Amber
[X] New Polaroid for Raven x Amber
[X] New Polaroid for Juniper (captured)
[X] All combinations of characters now have a Polaroid
[X] Characters can be captured instead of dying instantly
[X] ...

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MGG v1.16b is now available!

The new version is now available! Dates, seasons, a calendar, and new tournament events have all been added to the game. For now, almost all tournaments still function the same and simply grant money as a reward, but in the future certain tournaments will have unique rewards only obtainable in specific tournaments. Additionally, you can still play each tournament as many times as you like, but this will be limited to one attempt per day. New items have also been added, as well as a ton of bug...

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MGG, Seasons Preview

The implementation of seasons is going swimmingly, here's a few shots of the town in the different seasons. Spring and Summer will look the same, but autumn and winter have a very different feel to them.

This is just the beginning, however, more changes will be made mostly to winter before the update. Like snow on the roofs and trees, and I also plan to add Pine Trees to this version, which will stay green all year round.

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MGG; Calendar, Seasons coming soon!

An early preview of the calendar system I'll be adding to the game for the next update. This will bring with it a whole host of possibilities, including seasons and date specific content such as new Tournaments and Festivals.
I might also change the debt payment system as well, meaning you would pay a much larger amount, but at the end of each week.

New Tournaments could bring specific rewards, only obtainable by clearing the specific Tournament in question. For example, a Neko Cup w...

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RogueLove v0.10 is available!

The new version of RogueLove is now available for all Silver+ patrons. New enemies, gear, and a new Boss to change things up a bit! Check out the full change log here: https://noxdev.itch.io/roguelove/devlog/346200/change-log-version-09-010
Patrons can access the download here: https://www.patre...

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MGG Patch (v1.15.2b)

The new patch is complete and available to all Silver+ patrons! You can pick it up at the same links as always, and the changelog can be viewed here: https://www.patreon.com/posts/62029448

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MGG Hotfix

I've uploaded a quick hotfix to MGG. Thanks to reports and discussion with patrons the bug causing issues with Storage Boxes and other Decor type items has been fixed.
The error was occuing in the save/load system, not the decor code itself so it eluded me for quite some time. Thanks so much to the patrons who helped me figure this one out!

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February Release Plans

These are the current release plans for February. On top of the patch to MGG, there will also be a full version coming out this month as well containing a New Species and New Quests.

MGG v1.15.2b (patch) (February 8th)  <--Now Available!!
[X] Quest text has been added for Ranks C-S
[X] Added Tool-tips to Alchemy Station
[X] All Trees, Boulders, and Gold Rocks outside the Garden respawn at midnight
[X] Contra...

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Silver Build link fixed

Hey folks, the Silver Build link was broken for some strange reason, I've reactivated it and you can resume downloading MGG from the same post as before.

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MGG v1.15b is now available!

The new version is complete. It contains a couple new items, including the Weed Whacker, and a new quest to obtain it from the Scientist. This version also contains a comprehensive Tutorial, which will boot up in loaded saves and at the beginning of New Games when you first arrive at your Garden. Additionally, a ton of bugs have been fixed.

Check out the full changelog here: 2022-01-23 23:05:13 +0000 UTC View Post

MGG update coming soon!

The new version is just about complete, only a few more things to finish up. It will be released tomorrow, on the 23rd of January.

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Weed Whacker, early preview

I've finished coding a new item which will be in the next version; the Weed Whacker. Just equip this bad boy and hover over Weeds to cut them instantly!

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69 Days After v0.10

The new version of 69 Days After is available for all Silver+ patrons. There are 2 new polaroids, along with some bug fixes to Journal entries. Additionally, a settings menu for changing resolution and window mode is available on the PC versions.
Patrons can pick up the file over here: https://www.patreon.com/posts/69-days-after-43385498

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MGG Patch

A new patch has been released to address some of the issues from the last version. Here's what's new:
-Restored Teleport command for Ruby Patrons (Press Shift + Home to teleport to town and back)
-Hitting cobblestone with Hoe will turn it back into Soil
-Fixed planter flower colours
-Fixed owned tiles next to river
-Fixed succubus birthing before one is owned
-Grass only grows on Owned Tiles
-Trees only spawn fruit on Owned Tiles
-Buyland lock fixed
-Manor exit poin...

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MGG Patch coming soon!

I'll be releasing a patch for MGG in the next day or so to address a few issues that cropped up in the newest version.

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