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NoxiousGames

NoxiousGames

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MGG v1.22b is now Available!

The new version of MGG is now available for all Silver+ patrons! This version makes the main storyline complete, contains the new Werewolf species, a bunch of new animations, the new autocleaner item, two new talents. It also contains a bunch of bug fixes. Check out the changelog here for a full list of changes: https://noxdev.itch.io/monster-girl-garden/devlog/422433/cha...

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MGG Update coming soon!

Hey folks, just wanted to make a quick post here to keep you all updated on the status of MGG. The new version should be ready for download on the 30th of August, I was hoping to have it out sooner but had a fair number of setbacks which delayed it. Either way, here's what you can expect to see coming soon!

The new species, the Werewolf will be added to all versions, and the last set of new animations (Harpy x Slime) will become available in the lower tier versions. If you are Gold+ the...

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MGG Development Build update! (UPDATED)

The development (Ruby) version of the game has been updated with the newest species; the Werewolf. This version will be updated with the newest animations in another day or two, and finally the next full version will be available for all Silver+ patrons in another week.

UPDATE: The new animations have been added to the development build.

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RogueLove v0.13 now available!

The new version adds the Final floor of the Keep, the Castle Keep, as well as the final boss. However, I will touch up the final boss and the ending before the game's final release. That being said, the game can now be completed.

This version also fixes up a ton of animations and graphics, most notably the player's sex animations, as well as all of General Cumbo's graphics. There are also some bug fixes and minor changes included. Check out the full changelog here: 2022-08-10 06:17:11 +0000 UTC View Post

August Release Plans

Here are the plans for August, the main focus is still completing the story lines and main gameplay loops in all 3 games. 

RogueLove v0.13 (August 9th)   <--Now Available!!
[X] Final Floor; Dark Lord's Keep
[X] New Boss; The Dark Lord
[X] New Enemies; Tentacle Trap
[X] New Animations; Goblin, Hobgoblin, Boggart, Drowblin all have better animations for r*ing the player, Human masturbation animation for Mind Control,...

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MGG v1.21b is now available!

The new version of MGG is now available for all Silver+ patrons. This version contains a massive overhaul and balance to combat, as well as some HUD updates and bug fixes, additionally the Ruby and Gold versions contain 6 new animations for "rough" sex between Harpies and Slimes. This version also makes the previous 4 new animations available for Silver patrons.
I was hoping to have the main storyline quest finished for this version, but I want to add a few things to it, as well as a bit o...

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MGG v1.20.2b now Available for Silver+

The new version of MGG (the one with the Thunderbird) is now available for all Silver+ patrons. This is the development build which came out for Ruby patrons last week.

You can read the changelog here, under Patch 2: https://noxdev.itch.io/monster-girl-garden/devlog/396525/change-log-version-119b-1202b

A newer version will be available in about a week, whi...

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69 Days After v0.13 is now Available!

The new version is now available. This one contains a New Polaroid, a New Expedition, and a nice overhaul to existing Expeditions. All events with random elements (difficulty rolls, etc) now have a "Details" button at the top of their Journal entry, so you can fully understand what happened. In addition, the start of Good Ending 1 has been implemented, and is ready for trial. This only contains 3 tasks so far, but the groundwork has been laid for a completion of the game.

You can view t...

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MGG development build Update!

There is a new development build of MGG available for Ruby patrons. This version contains the Thunderbird, Big Batteries, and a new weather type, Thunderstorms. The content included will become available for Silver+ Patrons during the next version update in about a week, but Ruby Patrons get early access to the new species, a system I hope to continue in future updates.

You can read what's new here under Patch 2 (2022-07-10 01:19:15 +0000 UTC View Post

New Species Preview: Thunderbird

Here is a preview of the next species coming to MGG: The Thunderbird. They are a variant of Harpies which will appear during Thunderstorms, a new weather condition also coming to the next update. Thunderbirds will produce c*m which can be used as Fuel for Electrical Items, or made into higher powered Battiers.

Updated: The second image has better wings and the textures applied, this is the final model for the Thunderbird.

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July Release Plans

This is the current list of plans for the month, it will very likely expand before each new version is released, but I'm aiming towards finishing each game at this point.

MGG v1.20.2b (July 9th)   <--Now Available!!
[X] Fix Harpy Skeleton/Mesh
[X] New Species; Thunderbird
[X] New Items; Thunderbird Cum, Hi-Power Battery
[X] New Weather Condition; Thunderstorm
[X] Fridges display power meter

69 Days After v0.13 (July 13t...

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MGG Patch: 1.20.1b

I've patched MGG with a couple fixes for the most recent version.

-Rewrote Potion mixing code, all combinations should now work when dropping ingredients to mix
-Fixed a bunch of containers which were not dropping their contents when destroyed (furnace, steel furnace, icebox, fridge, etc.)
-Fixed an error where Acid was decaying, would instantly decay when picked up
-Fixed a bunch of problems with the Dragon Egg caused by the decay changes
-Fixed an error which stopped rocks...

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Small RogueLove Patch

I've patched RogueLove to fix the movement speed error, when you built up enough movement speed the game would think you were sprinting all the time. Also, I've added a small MP restoration when a room is cleared, you will restore 5% of your max MP.

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MGG v1.20b is now Available!

The new version of MGG is now available! This version makes some tweaks to the Decay system, extending all item decay durations by 3 times, as well as adding a few new items to help you preserve items. Also, the problems with the female/futa hand rigging is fixed for most species in this version, and adds 4 new "rough" animations for after monsters are defeated in combat, however these are currently only available for Gold+ patrons.
A bunch of old bugs from the last version are also fixed,...

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MGG: New Animation previews

4 New Animations are coming to the next version of MGG, this marks the beginning of the separation between regular sex animations and "rough" sex animations, if you know what I mean.

These are the animations which will play when a monster is defeated in combat, and then fucked.

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MGG; Rigging Fix

A long overdue fix coming in the next version of MGG, the hand rigging on the female/futa model. The coloured lines represent the skeleton which bends the mesh, as you can see the old model was off and it was causing a lot of strange effects when animations (animated with the old model and proper hand rigging) were played on the new mesh.

You can see in the New picture that I've managed to fix this, which involved remaking all of the old blendshapes (breast/butt size/futa version, etc)<...

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MGG: Decay Updates

I've made a few changes to the decay system for the next version. Decay time is now displayed in your Inventory and Storage items as an accurate time frame, instead of an arbitrary seeming percentage. All times have been extended by 3 times. Additionally using the new Ice Box and Fridge items you can extend items shelf life even longer.

The Icebox has a default cooling factor of 5, meaning items placed inside will take 5 times longer to rot. Ice Cubes and Eternal Ice can be placed insid...

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RogueLove Android updated

The Android version of RogueLove has been updated to v0.12, the link can be found alongside the PC version in the RogueLove post.

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RogueLove v0.12 is now available!

This version adds a New boss, new weapons, and new cards. 16 New Cards, including 6 missing from previous versions, as well as an overhaul on Elemental Attacks/Damage. All intended attacks now deal proper elemental damage, and strengths and weaknesses have been fixed. Check out the full changelog here: https://noxdev.itch.io/roguelove/devlog/391207/change-log-version-0111-012

...

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New Futa blendshape test

Working on new blendshapes for the futanari monsters/player character. The left is the old shape, and the right is the new shape. I still need to test how this works with the existing animations, but it should work better than the old shape, since the animations were created with a straight forward oriented penis.

I would also like to fix the hand rigging, but that part is a little more complicated and will take more time. Look forward to these fixes in the next version.

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June Release Plans

These are the current plans for releases in June. These are only the intial plans, and will expand as the versions are completed, the dates are also subject to change but ideally the new versions won't take much longer than planned.

RogueLove v0.12 (June 10th)   <--Now Available!!
[X] New Boss; Lord's Mistress
[X] New Gear; Blaze Blade, Ice Pick, Shock Sai, Stone Shurikens, Death Dagger, 16 New Cards (10 New, 6 Missing)
[X...

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MGG v1.19b is now Available!

Some huge changes in this version that I hope you'll all have fun with. In addition to the new Monster, and the new furnace screen, the Item Rot system is now complete (barring some testing, of course.)
Items will now decay in your inventory, as well as storage. This value is displayed as bars under the item graphic. Also, all items have increased shelf life to compensate a little bit, and putting food in a Refrigerated Trough will cause it to decay at half the speed.
Combining two stac...

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Completed Rot System

The new version of MGG will be ready in a few hours! Some huge changes in this version that I hope you'll all have fun with. In addition to the new Monster, and the new furnace screen, the Item Rot system is now complete (barring some testing, of course.)
Items will now decay in your inventory, as well as storage. This value is displayed as bars under the item graphic. Also, all items have increased shelf life to compensate a little bit, and putting food in a Refrigerated Trough will cause...

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MGG; New Species Preview

Here is the mesh for the upcoming species; the Honey Bees. The texture is currently in progress, so I will update this post when it is complete.

I'm still not 100% sure what I want to do with her feet, the little Bee feet seem a bit out of place, so I may leave the human feet instead.

UPDATE: Uploaded an image of the Honey Bee with textures applied.

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Power Out :(

Hey everyone, just making a quick post here from my cellphone to let you all know my power has been out for 24 hours now. I'm not sure how much longer it will be out, they usually fix it pretty fast around here.

The new version of MGG will have to be delayed, I'll make a new post when I get my power back to keep you all posted. I'm sure it won't take too long and I'll have the new version out a couple days after that.

Thanks again to everyone for your support and understanding. View Post

MGG: Steam Achievements Fixed!

Steam Achievements are returning to MGG! I've fixed the issues writing to Steam Achievements, and I believe it should be totally fixed. This update is available right now on Steam.

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69 Days After patch

I've uploaded a patch to 69 Days After that fixes a mistake which was rewarding the wrong Polaroid for Amber and Ravens captures. 

Still trying to get the mobile version built, it's being very difficult out of nowhere but hopefully I'll have that ready soon. Thank you all for your support and patience with these matters.

UPDATE: HUH. Well the mobile version just built. It will be included in the 69DA_allVersions file shortly.

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MGG Patch is now Available!

The new patch for MGG is now available for all Silver+ patrons. This patch fixes some errors caused by the changes to the Loyalty system, as well as a few other small issues and quality of life changes. 

Check out the changelog here: https://noxdev.itch.io/monster-girl-garden/devlog/380099/change-log-version-117b-1181b

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69 Days After v0.12

The new version of 69 Days After is now available. The new version contains new polaroids for captured characters, a new expedition, and a new item. A few bug fixes and small tweaks as well, check out the changelog below.

Still having strange problems building 69 Days After for mobile, so for now I've only included the PC versions in the latest update, but I will be working at a solution and hopefully I can get it building for mobile consistently again.

UPDATE: Th...

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May Release Plans

Here are the current plans for releases in May, I'll be finishing the next version of 69 Days After shortly, and moving to expand the new systems in MGG as well as adding a new Species. RogueLove will get the usual expansion treatment of a new boss, new enemies, and new gear, as well as filling in some missing information in the records and bestiary/card book.

69 Days After v0.12 (May 6th)   <--Now Available!!
[X] New Polaroid; ...

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