Mira Potion Launcher
I was going to post a bunch of screenshots, but I figured I had enough material to show to warrant a video on Mira's Potion Launcher. Enjoy :^)
2022-03-15 20:19:55 +0000 UTC View Post
I was going to post a bunch of screenshots, but I figured I had enough material to show to warrant a video on Mira's Potion Launcher. Enjoy :^)
2022-03-15 20:19:55 +0000 UTC View Post
This week I received Mira's voice lines (same VA as the Reaver) and I took her for a test ride. Enjoy :^)
2022-03-11 19:23:48 +0000 UTC View Post
Been working with Vostyok on Mira's workhorse weapon. Spoiler: it's gonna be cool as fuck :^)
2022-03-08 19:38:21 +0000 UTC View Post
I'm too tired to do it justice, but I didn't want to delay recording this anymore. Enjoy :^)
2022-03-05 23:22:19 +0000 UTC View Post
You've seen her HUD mug in the tease post, here's the fullbody. Concept by Vostyok, art by me.
Although Vostyok initially suggested that we call her Misha, we figured it sounds a bit too much like a planet Earth name so we decided to go with "Mira."
She is obviously designed after a Reaver, and her base sprite displays her standard weapon, the Nail Gun. I'm looking forward to see how Vostyok fares with animating her, but until then, expect more sneak peeks at concepts and a...
Ladies and gents, I would like to announce the beginning of a new Hedon project! Wait. What?
Now, now, I know what you're wondering - isn't Zan barely managing to scrape enough time to work on his new Unity project while also maintaining the Hedon game on the publishing side? Isn't adding an entire new project on top of that complete insanity?!?!
Well yeah. This is why I will be collaborating on this one with none other than Vostyok, the...
What could it be, what could it be?
2022-02-22 08:59:04 +0000 UTC View Post
mp3 OST and the special HUD. If you're a Pit Lord or donated more than 24$, message me if you want a Steam key.
2022-02-14 17:37:34 +0000 UTC View Post
Hopefully, I will finish working on the release this week and well... release the Thicc Edition next week sometime. Sadly, I don't think it will be up on 14, but still. Keep an eye out for it!
Once this is done, I'll get back to working on the Unity project, as well as another special thing that I haven't announced just yet :^)
I took several days off from working on the Unity project to actually finish the content for the next Hedon update, which will hopefully also include the release of the Thicc Edition. The first maps of the game have once again received a bunch of improvements and extensions :^)
Here's the Mining Outpost barracks which was normally inaccessible (the door wouldn't do anything), along with an additional cave path which acts both as a secret area as well as an extra connection between the c...
2022-02-05 17:16:23 +0000 UTC View Post
Ending the first month of development with the 3rd devlog!
I talk about the head bobbing, leaning and mantling mechanics, as well as some concept art of Durna. All feedback is welcome.
2022-02-01 21:54:21 +0000 UTC View Post
Made an idle and movement animations for the Praak. The movement one was done after reference and I think I should remake it via a different method, but I'm waiting for your feedback regardless :^)
2022-01-14 17:11:44 +0000 UTC View Post
Here's my first 3D character I guess :^)
Pretty happy with how it turned out, but I wanna try working out the texture again. I'll also start working on animating this bad boy
2022-01-11 17:28:56 +0000 UTC View Post
This week I've learned the basics of Blender. Here's the first 3D assets I made for the imsim project, crowned by the majestic Cream Fungus™.
2022-01-07 16:43:10 +0000 UTC View Post
In 2021 I have released Bloodrite, improved Hedon all around, pushed the Steam reviews to Overwhelmingly Positive, participated to Realms Deep, got 2nd place on IndieDB by popular vote and all round learned a fuckton of new stuff.
For me, 2022 will be the year of Unity, 3D modelling and animation and hopefully a proper Thief-with-Dwarves vertical slice. Have a good one! See you next year :^)
2021-12-31 21:58:42 +0000 UTC View Post
https://www.indiedb.com/features/players-choice-indie-of-the-year-2021
Now THAT's a milestone! Thanks a ton to everyone who voted, this was a real surprise lol
2021-12-28 09:41:08 +0000 UTC View Post
I wish the Thicc edition was ready but sadly I'm still working on publishing the OST. Regardless, I wish you all an excellent time these days :^)
2021-12-24 23:15:11 +0000 UTC View Post
https://hedon.fandom.com/wiki/Map22_-_Buried
I have FINALLY finished documenting the locations on the Wiki. Holy crap, this took forever and I think I'll be taking a good break from working on the Wiki and instead focus on publishing Hedon's OST and Extra Thicc edition, and of course, starting work on my next project!
Note: I wanna have a piece of HUD under Zan's centered mug.
Waiting to hear what you guys think. Is it too much in a good or a bad way? :^)
All suggestions are welcome!
2021-12-11 15:59:12 +0000 UTC View Post
Some work in progress of the HUD I wanna release along the Extra Thicc Edition.
Going with one of those over the top classic style HUDs, what do you guys think of it so far?
2021-12-07 17:15:53 +0000 UTC View Post
I've been making progress with getting every artist on board with publishing an official Hedon OST, I still won't promise anything but I'm working on it.
If everything works well, I'm planning to release the Hedon "Extra Thicc" edition containing the OST, some artwork and a special in-game cosmetic feature, which will likely involve an oldschool alternative HUD.
In the meanwhile, here's a WIP of the promo art I'll be using for the Christmas :^)
(just need to finish a ...
Whew, they have surely piled up. Looks like we're celebrating the 150th wiki page with a full run down of Map18 - Paradise Lost!
https://hedon.fandom.com/wiki/Map18_-_Paradise_Lost
2021-11-27 10:44:50 +0000 UTC View Post
Yo guys, the Autumn Sale is up on Steam. I've teamed up with Elderborn for a sick bundle that's up to 50% off. So go check it out if you wanna get Elderborn, or if you have friends who might be interested!
Full announcement (with changelog and bundle links inside):
https://store.steampowered.com/news/app/1072150/view/3101287383605234004
2021-11-24 20:28:05 +0000 UTC View Post
Durna Stonefist, dwarf noblewoman... and thief.
I'm waiting to see what you guys think of her so far, I'm pretty fine with her design myself (fits both my aesthetic and practical goals), but if anyone has anything to object, this is your time to shine.
I'm pretty hellbent on the bangs, and I wanna keep the hairstyle on the shorter side. The bun/bun+braid looks pretty dwarf-like and would also be practical/not get in the way/fit into a thief hood.
If nobody has anything to ad...
2021-11-22 20:37:53 +0000 UTC View Post
The secondary characters are now documented on the wiki!
https://hedon.fandom.com/wiki/Hedon_Wiki#Characters
Learn all about them right there^
2021-11-16 18:22:40 +0000 UTC View Post
Although I still have a ton of work to do on Hedon's wiki, I figured I'd use the time to start some discussion regarding my potential next project.
Here's my approach strategy for this, red arrows indicate fall back points in case anything fails.
You will find the two Discord channels for discussion up now, but if you don't use Discord, I can give you the basic information and ideas I have so far. If you have any other questions, drop them in the comments.
2021-11-15 16:20:06 +0000 UTC View Post