New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Full usage information about Fluffy Mod Manager is available here: https://www.patr...
2023-03-28 20:42:27 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Full usage information about Fluffy Mod Manager is available here: https://www.patr...
2023-03-24 01:52:17 +0000 UTC
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Uploaded new version: https://fluffyquack.com/tools/REtool.rar
Full usage information about REtool with file lists downloads can be found here: https://www.patreon.com/posts/36746173
This version primarily fixes a bug related to extracting encrypted PAK archives.
And also, here's a good file list for the main RE4R PAK...
2023-03-24 01:42:09 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
This version primarily fixes an annoying bug that can happen if you install two mods that modify the same files but one mod is stored as RAR (or in extracted ...
2023-03-19 12:23:13 +0000 UTC
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This mod can be downloaded directly via Fluffy Manager: https://www.patreon.com/posts/36745578 (click on 'Downloads' and look for "Endless Village Fight" in the list of downloadable mods)
Alternate download link: https://www.nexusmods.com/residentevil42023/mods/32
Villagers have cancelled their big bin...
2023-03-13 15:56:39 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Full usage information about Fluffy Mod Manager is available here: https://www.patr...
2023-03-10 01:30:12 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
Monster Hunter Rise was made available on Game Pass a while ago. This version of the game is a completely separate build compared to the Steam release with a ...
2023-03-01 22:18:32 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this over your current install: https://fluffyquack.com/tools/modmanager.zip
This contains the same features as the work-in-progress builds I've uploaded recently. I've done a lot of testing and I think the new features are stable.
...
2023-02-20 22:42:18 +0000 UTC
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There are many mod creators who are selling mods on platforms like Patreon. In an ideal world, I'd like to see mods be completely free and available to everyone, but the reality is that making mods is a lot of work and mod authors are spending thousands of hours creating their mods. So I find it understandable some modders want to monetize their work, especially if they're in a rough financial situation.
I don't see anything wrong with the above, but what is wrong are people st...
2023-02-16 10:39:53 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
I rewrote the code that handles the fading between mod preview screenshots as you browse the mod list. The transition should be faster and look smoother now.
If you enter Options, you'll find a setting that lets you choose between 3...
2023-02-09 18:52:06 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
I've improved support for Uncharted 4 in the mod manager so file containers will be automatically modified to force the game to load loose assets outside of those containers, which means you can distribute mods as packaged loose assets. I...
2023-02-08 15:08:31 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
Since I was working on file I/O I figured I'd look into ZIP support as well. Fortunately, turns out it extremely easy to write support for. I implemented it using this library which is extremely straightforward to include and use:
2023-02-06 23:51:13 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
There are two big changes with this release:
- 7Zip support: Mods can now be distributed compressed as 7Zip archives. There's one important thing to note about this: 7Zip archives are compressed into solid archives by default, w...
2023-02-05 17:30:31 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
This release overhauls the categories for the RE2R mod list. After updating to this release and if you're modding RE2R, I suggest pressing this once "Options->Advanced Options->R...
2023-01-23 14:08:31 +0000 UTC
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Fluffy Mod Manager has a category system for several games where it tries to scan assets for a mod to figure out what category it belongs to. Rarely, it might get it wrong and assign the wrong category for a mod. A mod author can override the automatic selection by adding line like this to the modinfo.ini:
- category = !Characters > Rebecca
That makes it so the mod manager will always place that mod into the "Rebecca" category rather than trying to automatically tryin...
2023-01-23 13:57:47 +0000 UTC
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Minor update to ARCtool that adds more supported extensions for DMC4 (the original release, that is, not DMC4: Special Edition).
Download: https://fluffyquack.com/tools/ARCtool.zip
Batch files: https://fluffyquack.com/tools/ARCtool-PC-batch.rar (batch files aren't updated)
2023-01-23 13:47:56 +0000 UTC
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New version release!
Update via Fluffy Mod Manager (run it and click on "Downloads->Update to latest Fluffy Mod Manager") or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
I've been working on a big category system for Fluffy Manager for a long while now, and while it's still not finished, I think it's in a good enough state to be released. The mod list ...
2023-01-15 19:35:58 +0000 UTC
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I made a PR for SDL-PoP that fixes a rather major bug that can result in dropped input. The game runs at 12fps most of the time which means an 83.333ms interval between gameplay ticks. If you press down and release a key within that interval, the input gets ignored. I fixed up the input code so that bug doesn't happen anymore (make sure to go into Settings->Gameplay and turn on "Enhanced mode" for the fix to take effect).
There's not a new release of SDL-PoP with my fix yet, but I di...
2022-11-08 00:17:21 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
Updated ReVerse game entry in Fluffy Mod Manager so mod managing works with the final release.
Full change log:
- Prepared support for Street Fighter 6 and Resident Evil 4...
2022-10-24 23:57:44 +0000 UTC
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Resident Evil Village got a patch today, it's likely the version they're using for the DLC that's being released in less than two weeks.
With this version, they added new anti-tamper code that scans for changes to the game made in memory and then makes the game quit if changes are detected. This makes the RE8 trainer in my mod manager no longer compatible.
I'll look at this situation again once the DLC is out, but I'm thinking I'll simply retire my RE8 trainer (I'll probably still...
2022-10-16 00:24:38 +0000 UTC
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Uploaded new version: https://fluffyquack.com/tools/REtool.rar
I had this as a work-in-progress release for the longest time, so it's about time I make this as a stable release.
This has support for extracting the encrypted PAKs from Monster Hunter: Rise. It lets you create PAK files (using "-c [directory]" argument). And it adds a few more extensions that it's able to guess when extracting a PAK with...
2022-10-06 15:41:10 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
A quick and small release to fix one specific issue. Someone had a crashing issue and it turns out the cause was a name entry in a modinfo.ini that was left blank. This new version can ha...
2022-10-06 14:46:59 +0000 UTC
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New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
This is a quick release to fix a bug when installing mods consisting of loose assets (ie, mods packaged as RAR files) for Monster Hunter Rise. It works correctly when installing mods that...
2022-09-29 16:04:28 +0000 UTC
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This is a project I did recently. I wanted to make a few changes to the game before playing through it, and then things went out of hand and I did a lot of changes. The biggest changes include better widescreen support (by the default the game stretches everything), better-looking shadows, support for tweaking weapon values, and some other stuff.
There are 4 downloads in this post:
New Fluffy Manager release!
Update via Fluffy Manager (run it and click on Downloads->Update to latest Fluffy Manager) or you can manually download and unpack this: https://fluffyquack.com/tools/modmanager.zip
This has the same changes as the work-in-progress release from a few days ago. It seems stable so I'm pushing it as a normal release. These changes are all about handling the new ray-trac...
2022-06-24 18:28:11 +0000 UTC
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I'll be maintaining this post as a general troubleshooting guide for common problems when using Fluffy Manager 5000.
Q: Mods aren't working and I don't know why.
A: As a generic troubleshooting step, I suggest doing this in the following order to ensure game install is 100% clean:
- Update to latest version of the mod manager.
- Uninstall all mods via the mod manager.
- Go to where the mod manage resides and travel to this folder "Games\[GameName]" and delet...
2022-06-24 16:12:54 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
Here's a new work-in-progress version that should work better with both old and new versions of RE2/3/7. I've created a system where the mod manager shows a warning message when the user installs a mod that conflicts with the game version...
2022-06-19 21:43:53 +0000 UTC
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Instructions here: https://store.steampowered.com/news/app/883710/view/3344500154867780165
I'm glad Capcom made this possible as this is the best way to ensure all old mods still function.
I think I'll give up on the idea of having Fluffy Manager automatically convert all the file formats necessary for old mods to work with the new RT builds. There are just too man...
2022-06-16 09:02:35 +0000 UTC
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New Fluffy Manager (work in progress) release!
Download: https://fluffyquack.com/WIP/modmanager.zip (install by extracting the files over your mod manager install)
First of all, if anyone is using an unpatched version of RE2 or RE3, then DO NOT download this version of Fluffy Manager!
I'm experimenting with a feature that automatically converts textures (TEX files) to the new format used in th...
2022-06-14 22:35:50 +0000 UTC
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The ray-tracing patches are out for RE2, RE3, and RE7 on PC now. Unfortunately, it looks like practically all mods are no longer compatible. I think the cause is a change in filenames.
I'll spend some time trying to figure this out tomorrow. If the cause is only due to changes in filenames, then it shouldn't be a ton of work to fix. But if they've done changes to formats, then it'll be much more annoying.
Update: They've updated engine and that means a bunch of formats have change...
2022-06-14 00:30:52 +0000 UTC
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