More polish to the killcam system
still a bit rough and quite buggy on some areas but it can now show info regarding how you died
and it can be expanded on the future to show even more cooler stuff
still a bit rough and quite buggy on some areas but it can now show info regarding how you died
and it can be expanded on the future to show even more cooler stuff
There is a secret keyboard button that can be pressed while in the menu that will activate physics
This combined with mouse input can allow for some funny interactions
The secret key is the left bracket key on your keyboard
-> { <-
Mouse click and drag is only available on the debug branch and not yet on live
Took a bit the get everything hooked, but they are finally there
2024-03-22 04:26:22 +0000 UTC View Post
some weapons on TA are quite a bit old
bad normals, geometry, uv's and so on
the goal is to eventually remake the oldest ones into more prettier and better models
this isn't a super high priority thing, so it's gonna be a bit slow to remake all the weapons
but ya
cool blue gun
Time to start things right and post updates regarding the development for TA
Today I want to show some foundational work regarding spectating
This is a super early version of the system and mostly if not fully bound to change
This system was in super early versions of TA, however due a mayor rewrites to the game's code, this functionality was broken/lost
The goal of this system is to provide information of however killed you in game as well as...
2024-03-12 04:37:35 +0000 UTC View PostThis version contains a huge amount of improvements and fixes compared to 0.3.0
All of this is thanks to your support towards the patreon
2024-03-07 23:52:24 +0000 UTC View Post