Local Space Turn in Place
Updated the system to use local transformations in order to work with moving floors
2025-11-19 21:22:58 +0000 UTC View Post
Updated the system to use local transformations in order to work with moving floors
2025-11-19 21:22:58 +0000 UTC View PostJump pack can now affect ragdolls if they were active before the player dies
they will push the ragdoll upwards for a short period of time followed by a cosmetic explosion
This feature used to be on a very early version of Toaster Arena but it was scrapped due to some major ragdoll system changes
2025-11-12 05:31:02 +0000 UTC View PostThis one looks simple af on the surface but trust, the code here is to prevent rubber banding or long distance lag whenever a character stands on a moving vehicle or another character over multiplayer games
It's still a bit janky but it can be fixed with some additional
interpolation passes
TLDR game no longer has lagging players that are standing on vehicles and will now support characters standing on top of each other
2025-11-11 17:03:58 +0000 UTC View PostWater functionality for the hover bike Could technically use the same system for making boats, but I don't see myself doing that for TA
2025-11-06 20:24:28 +0000 UTC View PostAnother SP only feature inspired by trepang 2
2025-10-29 05:00:08 +0000 UTC View PostSo I was able to play trepang 2 recently and was fully amazed by how smoothly everything operates.
Sliding onto enemies and grabbing them as body shields is the most fun I had for a while.
Looking back at my implementation, it was super janky and slow.
I decided to make it more faster and aggressive but only if the game is being played at single player due to balance constraints.
Players can grab AI characters that are ragdolling from the air and even from the floor.<...
Meant as a free armor set that can be purchased at the depot once the next version drops
It's mostly possible to replicate in builder mode by using the command object
It's mostly meant for single player stuff and it lays up foundation work for other upcoming stuff
Vehicle is still a work in progress
Recent experimentation proven better to split the weapon for the stingray into a gunner slot rather than giving it to the pilot.
Main goal is to make the stingray a more of a team oriented vehicle, like the prowler.
There's also some hidden features on the video such as the ability for AI characters to simulate player input for flying vehicles, allowing for scriptable flying vehicles with full interactions. And a command that forces an AI ...
2025-10-21 03:20:22 +0000 UTC View PostThis one is only for Single player due to physics replication being expensive on multiplayer
2025-10-05 04:36:49 +0000 UTC View PostMainly intended for SP but it's also an optional Mutator feature for MP games
2025-10-03 14:22:36 +0000 UTC View PostSay goodbye to snappy and clunky wall run movement and hello to fluid and smooth movement
2025-09-30 05:00:08 +0000 UTC View Post
This one is set to drop by the start of October as an item drop for anyone playing
This is the second item that uses the steam inventory system
unlike the hazard armor, this one can be obtained by anyone that plays the game for 30 minutes
This Item will only drop during october
2025-09-28 05:00:08 +0000 UTC View PostCamera tilt
Vertical arcs
Speed slowdowns
Better wall jumping
Additional visual and audio feedback
2025-09-26 05:00:06 +0000 UTC View PostKinda simple but it lets the player cancel their momentum while keeping some vertical speed
2025-09-25 05:00:05 +0000 UTC View PostAbility to swap materials for cube objects
It's a bit slow but it can be optimized to be faster
2025-09-22 05:00:06 +0000 UTC View PostMostly intended to facilitate and speed up layout construction for maps by making
There is plans to add more features to this tool
2025-09-21 05:00:06 +0000 UTC View PostIt's entirely cosmetic and it does not affect gameplay
Every weapon reload will have a slight random offset alteration
Character arms will now start shaking after shooting for a bit to indicate exhaustion Inspired by the system used on bodycam
2025-09-17 05:00:05 +0000 UTC View Post
Some 3 simple and powerful commands
Char_Charname_WPNRemoveAll;
(Removes all the weapons from the specified character inventory)
Char_Charname_WPNGive (Weapon name);
(Adds the specified weapon to the character's inventory)
Char_Charname_WPNRemove (Weapon name);
(Removes the specified weapon to the character's inventory)
These commands don't work well on Co-op or Arena modes and are intended for SP levels only
It opens a huge door for sequences
2025-09-16 05:00:05 +0000 UTC View Post
This armor will be available as a drop for players that have played toaster arena before march 25th, once version 0.22.22 goes live.
This armor set is intended as a gift for players that played/supported Toaster Arena during it's early times.
Armor is fully colorable and can be mixed with other armor pieces.
It's the first armor that fully integrates the use of clothing.
To know if you qualify for this armor, simply check the unlock date for the so it begins achievement, ...
2025-09-15 14:33:01 +0000 UTC View PostMeant to be seen from the distance, most of these are super simple animations meant to be seen from afar or give the illusion to the player that the enemy characters where doing something before the player encountered them.
2025-09-14 05:00:09 +0000 UTC View Post