[Update #2]: I just deployed a hotfix that either enables Patreon registration (it does for my user, but I never had any issues before, so: Grain of salt) or at least ramps up the logging to pinpoint the issue. Any feedback would be lovely.
[Update #1]: Connecting to Patreon seems to be wonky. Again. It is working perfectly for all of my users, but reports show that it's malfunctioning for you. I do see errors in my log, but I will crank up the log leve...
2020-11-04 22:05:17 +0000 UTC
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Hello Lords and Ladies!
A BIG SORRY to everyone that was impacted by my sudden disappearance! I hate to admit, but... I was exhausted.
The workload in the last six months from my regular job (I am in IT at a University, and dealing with the consequences due to COVID-19 to enable both employees and students to continue their jobs or their studies mainly from home was made possible by the IT departments. It was quite a challenging t...
2020-10-30 07:27:10 +0000 UTC
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Dear Patreons,
I am currently working on processing the new adventure "Icewind Dale: Rime of the Frostmaiden". It should currently import completely and I am working on the maps as we speak.
Some notes so far:
- The "Places of Interest" has been split into two pages on D&D Beyond. That means that the regional map will be imported twices, having map notes for the content that is included on each page seperately. This isn't super nice, but can be fixed on your ...
2020-09-17 06:20:50 +0000 UTC
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After patching the operating system yesterday, I am experiencing memory leaks rending the server unresponsive rather quickly. I haven't found the cause yet, though, so the server needs to be restarted periodically.
Stay lovely,
Sebastian
2020-09-17 06:14:21 +0000 UTC
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Dear Patreons,
This post will be updated once more adventures are added.
Below you will find a link to a world currently having the first one-shot adventure prepared: "The King under the Hill". It has a certain horrorish feeling to it, so I wouldn't play it at night, honestly (but hey, I am a sucker for horror, so I am equally astonished that I put something like this together). Michael Ghelfi added some very nice ambient tracks to it and soon-is...
2020-09-02 12:02:52 +0000 UTC
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Dear Patreons,
I was reminded by Patreon that this week it was one year ago that I signed up on Patreon to build a community - it seems to be only a couple of weeks ago, time really is flying. Every day when I go online to check out your messages, emails, github comments.... I am more and more astonished, grateful and happy about all the support I received in the past from you. Support not only in pure cash, but even better in form of kind words, encouragement, an...
2020-09-02 11:40:38 +0000 UTC
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Update: The changes listed below are now live and were improved already. So far, so good!
Spells that are always prepared by a character class are not part of the base character data provided by D&D Beyond any longer, but are accessible by another API endpoint. To import a character in total, you would need to access the base data plus the always prepared spells endpoint for each subclass of your character, copy/pasting all the data manually. This ...
2020-09-02 09:36:04 +0000 UTC
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The poll is now closed and the preference of having a default 5ft grid size as the baseline for effortless play has won by quite a margin. I am quite comfortable with the result, because even while there is a strong contender for the "compromise-solution" and the manual scaling after the import, the result is speaking for itself and is not just leaning slightly into another direction.
It's a good time to talk about general timelines in the development, ...
2020-07-20 20:23:51 +0000 UTC
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As you all know: Adjusting battlemaps for the use in virtual tabletop software is sometimes a real challenge. Paper-drawn and scanned battlemaps rarely play nicely with the strict geometric grid applied by the VTT software, and sometimes it's almost impossible to make it right.
One particular aspect of that process is open for debate today: How shall we proceed when there is a pre-drawn grid on the map, but it does not match the 5ft grid size that Foundry prefers? The following im...
2020-07-13 21:20:36 +0000 UTC
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In case you are wondering what is going on with painting walls and setting lights: You can get an overview over at https://www.vttassets.com/state.
The list there will be updated every 24h to not hammer the database unnecessarily, but it should give you an idea what's the state of each module. Please note that I switched from the former rating system to an easier one: The more stars a scene has, the better it is. An...
2020-06-29 21:10:59 +0000 UTC
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Yesterday, the Chrome extension v3.1.0 got approved, and with some additional changes from this morning which are already available (v3.1.1), too (*knocks on wood*) the update is probably propageted to all of you already. As problematic as the first big updates was, it really seems to go through smoothly now, I like that.
It's just important that you update the companion module, vtta-dndbeyond from the Foundry installer, too, because there were some changes that are not backwards-compat...
2020-06-22 18:29:34 +0000 UTC
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Welcome everyone,
Note: The video is currently processing and video quality will improve over time.
watch me running through the changes with the upcoming 3.1.0 Chrome extension and the companion module vtta-dndbeyond for Foundry VTT. The extension is currently under review and once I get Google's GO, there will be both a new vtta-dndbeyond module and the extension available. Make sure to update both to not run into errors, as some of...
2020-06-19 21:32:41 +0000 UTC
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Update 1:
Many people voiced their opinion in a very civil way, that was amazing to see, thank you for speaking out for you and everyone else! Tigon - if you were a policital candidate, I would definitely vote for you, your response was amazing to read :)
I was contact by a member of the D&D Beyond staff and we had a very pleasant chat. There is an2020-06-10 20:48:27 +0000 UTC
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While working on the adventure modules, I was thinking about a way to get a better onboarding-experience for newer users. We are seeing a great influx of new Foundry users and I was wondering if I did a good enough job with the documentation (which all of you read, of course) and whatnot.
So I was thinking in-game tutorial. And I began fiddlign around with it and I like what I see. But it is rather silly to try to describe everything I would think is not so easy to understand so I...
2020-06-09 20:35:53 +0000 UTC
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Disclaimer: I am still investigation the issues, and I will update this post as necessary.
Update 3
The recently released update to vtta-dndbeyond seems to have solved the issues we were having successfully. Thanks to everyone who participated to fixing the bugs and providing feedback!
Update 2
The changes are not live on 3.0.6, please update your module and provide any feedback you might discover ...
2020-06-08 10:40:56 +0000 UTC
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Patreon is currently pushing the updated member information to me, but it is not yet done. If you are trying to connect your gmail account with your Patreon account on vttassets.com and if you are a very recent supporter, you might experience the loop of death: It spins and spins and spins and you feel betrayal and anger rising in your stomach.
I can feel you. It will go away.
Please allow some hours until everything is settled and the connection process is working for you. Thank ...
2020-06-02 00:21:27 +0000 UTC
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Good morning everyone,
I totally forgot to post the new video I recorded and that shows the setup of vtta-dndbeyond and the Chrome extension in here, thanks Jeremy for pointing that out!
https://www.vttassets.com/assets/vtta-dndbeyond
It describes the setup and onboarding for new users, and pointers for users that are using the v2.x version of the module/ extension pair and are now ...
2020-05-27 08:51:58 +0000 UTC
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First of all: Thank you!
I want to personally thank you for sticking with me while i wrestled with Google. I do not look forward to the next update and I am thinking of other means... but honestly, I really want to focus on content, content, content instead of dealing with Google, with Patreon, with... whatnot! in order to provide the best tools out there to integrate D&D Beyond into Foundry. You gals and guys are exceptional, and the feedback I am receiving is thoughtful, true, a...
2020-05-23 22:49:58 +0000 UTC
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Hi everyone!
Sorry for the really bad english, but I am so anxious to tell you all about the new version of the Chrome extension and what it brings to you. I still hope that you can follow :)
I am showcasing
- the new "Please connect Foundry"-mechanism to please google in order to use way less permissions in the Chrome extension
- rolling with 3D die directly from your character sheets
- improvements in the display of the sidebar, and more specifically:...
2020-05-18 22:19:09 +0000 UTC
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Hi everyone! I hope everyone is well, and in good health, that you and your families are going through this difficult times in the best possible way!
I just wanted to update everyone about the current state of development in general and the extension in particular, and to get your opinion about the latest feature I am currently working on: Importing Adventure Modules from D&D Beyond.
In parallel to fixing bugs and working with MrPrimate, a fellow community user who contribute...
2020-05-01 21:45:56 +0000 UTC
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It's about time! Join me tomorrow at 6pm local time on https://twitch.tv/solfolango for the relaunch celebration and some come-together. I will be streaming the event, but will be avaiable for questions and general chitchat on the VTTA Discord voicechat, too. Stop by!
Exciting <3
Sebastian
2020-04-12 12:20:10 +0000 UTC
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There is a new humble bundle out with a plethora of icons available, so we could switch from world of warcraft icons to these - but it would mean starting a brand new dictionary.
With the latest Release of iconizer, I made a web app available where you can help assigning Icons already (kept a bit unser the radar yet, but seems to work beautifully, adjusting that to a different icon set would not be that hard. Assigning 2000 items again would, without your Help.
So what is it? Ya...
2020-04-09 08:36:40 +0000 UTC
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Due to Patreon sending me first all updates with a bit delay and now seeing the members trickling in, but with a different member ID than before, I will need to re-design and re-write parts of the backend, resulting in a outages/ problems when connecting the vttassets.com account to your Patreon account.
Thank you for your understanding and sorry for the inconvenience,
Sebastian
2020-04-04 11:28:32 +0000 UTC
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Hi everyone! I streamed setting up Foundry and giving an overview about the tools, finding bugs and getting confused - the usual state every user has with a new software :)
You can find both parts (I needed a coffee break in between) at twitch.tv/solfolango:
Part 1: https://www.twitch.tv/videos/578466000
Part 2:
2020-03-29 20:51:59 +0000 UTC
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Hi folks! Some major and minor updates coming your way. Some compability fixes for the recent release of Foundry 0.5.2, and major improvements in iconizer and especially dndbeyond. A fellow community member invested time on his own to bring pretty vast changes and improvements in the parsing of spells when importing characters - what a nice surprise!
Looking forward to your feedback in regards if iconizer, too. I need to update some parts of the backend to incorporate the "report missin...
2020-03-28 22:33:31 +0000 UTC
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Folks, my heart is racing and I am grinning like a madman: The Chrome extension is now listed on the Web Store. That means that installation and updating the extension is sooo much easier for everyone now!
Head over to the Web Store to install the extension. Make sure to remove the other, manually installed version first to avoid clashes.
...
2020-03-24 14:46:27 +0000 UTC
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Want to have a look at the brand new vttassets.com website? Check out all the nice features, provide feedback about what you might be missing, report anything odd, but most important: Have a good time.
And celebrations are in order: Megasploot released a new software to create Dungeon Battlemaps, we have got great hosting services for Foundry VTT and Atropos pushes Foundry VTT itself more and more into a public release. Celebrations are in order!
2020-03-19 00:45:17 +0000 UTC
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While the curtain is still somewhat down, because of some very sweet and awesome reasons, the backend functionality is already in place and ready for you to enjoy. See it as a preliminary launch for you patient supporters, I really appreciate your support while I was working on this.
Some more information will be following soon, but here in a nutshell:
- The modules are available again on the website, in the current versions, development of those will be beginning shortly after ga...
2020-03-16 04:02:14 +0000 UTC
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I will deploy the new website, expect the old one to disappear while the new content will be available gradually. Thanks for your patience!
2020-03-15 16:13:18 +0000 UTC
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While there was a majority that had no issues with servers being contacted while playing, there as a significant amount of people that are not feeling so great about this. I tried to demo this functionality and it would come with some major functionality changes - which I wasn't too happy about, so I focused on another angle.
In the next release, you will be able to share items that are lacking icons. This is an opt-in, so per default, this functionality is off. Since I...
2020-03-02 03:14:19 +0000 UTC
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