Shadowmask
A scene showing the use of a shadow mask.
By request.
You will need...
https://hub.virtamate.com/resources/ashauryns-sexpressions-174-morphs.1177/
A scene showing the use of a shadow mask.
By request.
You will need...
https://hub.virtamate.com/resources/ashauryns-sexpressions-174-morphs.1177/
This stylish design room will be the perfect backdrop for your characters.
The main idea of the room was conceived as a universal everyday location with minimal impact on FPS. This is a constructor, here you can put a bed or a billiard table, your BDSM furniture will fit here or organize a photo studio.
No lightmap. The interior and lighting are easily customizable.
Requirements:
Norm.FloorLamps.1.var 2022-01-17 14:10:24 +0000 UTC View Post
A compartment in the Trans-Siberian Express, the movement of the landscape outside the window and the lulling clatter of wheels. Four berths and bed sets are realized with separate assets. Bed sets are controlled using buttons under the floor. Each bed has a pillow, blanket and sheet. If necessary, berths can be turned off or changed their position. The walls do not block the view.
Update
Night Train
V - Vamifier (NoStage3.UnityAssetVamifier...
2021-08-25 18:06:44 +0000 UTC View Post
A set of assets in the style of the 40s, as well as reflections for the assets from the Berlin room, you can choose the intensity from 0.01% to 100%, as well as 150% and 200%.
The scene is in a separate package, it contains all the assets, as well as the configured lighting.
Create your own virtual environments from these items, it will look beautiful and does not require a powerful computer.
Moving the parquet floor you move the whole scene.
2021-07-27 10:37:06 +0000 UTC View Post
Luxurious chalet-style room.
Based on French hotels in Courchevel. High bed, animated and sounding fireplace, improvised random TV with sound. Replaceable view outside the window. Real reflective glass pane (optional). One-sided wall textures do not block the view. A lot of optimization work has been done.
Requirements:
MacGruber.LogicBricks.9 — https://hub.virtamate.com/re...
2021-06-21 19:09:47 +0000 UTC View Post
Interactive environment scene.
1930-1940s.
Ambient sounds: city noise, railway, sounds in the room outside the door, plumbing, shower.
The tub is filled with "physical" water (very realistic water) and there is also a shower.
The scene must be playable on outdated PCs (i5, GTX 750 ti, with a default character)
Requirement:
JayJayWon.ActRandomizer.4 2020-10-24 19:24:06 +0000 UTC View Post
The set includes a lamp and 24 types of fabrics in different colors.
The table consists of several parts for compatibility with NoStage3.UnityAssetVamifier.
Updated 12.02.2022
2020-09-29 08:22:22 +0000 UTC View Post
Interactive environment scene.
This is the place where slaves are kept. I originally planned to make a prison cell, but ideas were constantly changing ... As a result, this is not a prison or an apartment.
AI voice in Russian (I don't know English), voices outside the door in fictitious language.
The scene uses a plugin ActRandomizer2 — by JayJayWon (included)
GeForce GTX 750 Ti — play possible :-)
Have fun there!