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SubliminalOfficial

SubliminalOfficial

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Childhood Item Submission Poll

Hey Everyone!

We want to include as many of your nostalgia and memories in Childhood Nostalgia (Level 18) as possible!

Here you can submit items/objects that you have memories of in those musty and amazing playrooms that we've all had some of our most bittersweet memories in...

Link to submission poll: https://forms.gle/r9h6QAC32k4k4uzx5

ref edit: fixed (I made a little oopsie with the form lin...

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Patreon exclusive poll + upcoming poll info

Hey Everyone! The Level Addition option in our last poll has gotten a ton of votes! So, due to popular demand, I'm proud to announce our first Patreon Exclusive Level Submission Poll!

Using the link below: please put the level name and number, in the second box put any description or information you think is important to the level (a link to the wiki if it exists would...

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Update #19 (Trailer Week)

Hey Everyone! This week was filled with Renders, Gameplay Recording, and a TON of VFX work... All leading up to the Official Gameplay Trailer Release a few days ago! Everyone who has had a part in making the trailer into what it has become deserves a round of aplause👏 Most notably let's give @nuttywastaken some applause for his work as the sole VFX Artist on the trailer👏

But, now that the Trailer is behind us, we have a ton of exciting stuff to get to work on! Sea...

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Future Polls Poll

Hey everyone! Since we're planning on alot more Polls in the near future, I wanted to come out and ask, what kind of polls we should have? 

Main types:

- Level Addition Polls (Polls on adding new levels and new parts/rooms into Subliminal) Examples: Past Level Contests where we pick from the best submittions in discord and have a finaly where you pick the best out of the best. 

- Item Addition Polls (Polls where we take submissions...

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Poll Submission Showcase

Don't you miss when times were simpler?..

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Level 18 Leak

The good old days...


**Note** Unfortunatly Level 18's Entity Leak is not ready yet :( An update will be in Monday's main update :)

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Official Gameplay Trailer (Part 1)!

We're proud to finally present...

Subliminal's Official Gameplay Trailer!

https://youtu.be/Oe8lU18G89Q

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Update #18 (Level 1 Procedural generation & UE5.3 Project update))

Hi everyone! It's the dev here (Sven). I wanted to give a more detailed and down-to-earth explanation of how things are progressing and how they will in the near future (especially considering this week has not lived up to the consistency we promised last week). Overall, the development and the progression of Subliminal has been going smoothly and I'm very proud of how much we've been able to get done just in the past week.

But, to be realistic, I'm still mainly the only Dev working, de...

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Update #17 (Procedural Animation and Level 18)

It's your (probably) most favourite Swedish-named developer hopefully with some consistent updates.

We have three main key highlights for you today and a lot of interesting updates for things to come.

Highlights:

â‹… Nostalgia submission polls have now closed and results are now in!

â‹… Level 18 Environment rework (Leaks coming soon)

â‹… Procedural Animation update for entity in Level 18! (More info in "The Details")

Coming S...

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Important Schedule changes (& Poll Results)

First and foremost: Updates have not been coming out frequently and I (The Dev) am here to set the schedule straight. We've had a huge amount of expansion lately along with a few large development projects for Subliminal and Updates have unfortunately gotten pushed aside:/ I apologize to everyone who has been waiting, it's been a wild ride to where we are now and figuring our way into an organized team has been difficult to say the least. But, now with a better built and organized team in pla...

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Nostalgic Item Submission Update

The results for the Nostalgic Item Submission will be posted tomorrow!

Along with Update #17!

Stay tuned...

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Level -6 (Bedroom Nostalgia) Leak


The good old days...

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Nostalgic Submission Poll

With the reveal of Level -6 (Bedroom Nostalgia) we want to include as many people's nostalgic childhood memories as possible.

So, here (in the form below) you can upload your personal childhood memory items!

The top 7 Items will be 3D scanned/modeled and added into Subliminal!

https://forms.gle/Rp8b4i4S89iaB15D8

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Update #16 (New Level Reveal, Sound Design & Camera Movement)

We've got a ton of new content to unpack this week!

Lots of real-life analog sampling & Level -6! 

Highlights:

â‹… Improved Camera Movement System (Sampled from actual handheld cameras

â‹… New Flashlight and Footstep Sound Design (Analog sampled on exact surfaces (Details in "The Details"))

â‹… New Level Reveal! (Level -6 (Bedroom Nostalgia)) ("Nostalgic item additions" Submission Poll coming soon)

â‹… Level 18 Optimizations & Environment rew...

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Update #15

It's been a while since our last update! Let's catch up with what's been going on under the hood...

Highlights:

• Level 309! Atmosphere Improved and Optimized (Details in "The Details" at the bottom of the post)

• More DLSS Settings! (Much more control over Performance vs Quality)

• Level 566 (The Factory) foliage optimization.

• New Level development started... (Details in "Coming Soon" section below)

Coming Soon:

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Alpha 3 Release!

I (the dev) and the Subliminal team are Finally pleased to reveal Alpha 3 to everyone!🎉🎉🎉

Download and Test instructions are at the bottom of this post.

A Few Important Notes:

â‹… Levels 566 & 37 have been taken out temporarily for optimization because of performance limitations. (Will return in the Alpha 3.1 patch)

â‹… Resolution is now controlled by a Slider. Full Slider = Full Screen Resolution. Empty...

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Update #14 (Lots of Bug Fixes)

Unfortunately after a bit of debate, We've decided to push the Alpha back 4 days to deal with some optimization bugs. This is tentative pushback to avoid any game breaking bugs for lower end cards. I thank everyone for your patience with Alpha 3's release. We are at the tail end and I (as the main Dev) assure everyone Alpha 3 will come out in all its glory on June 24th!

Set Release: June 24th 6:00pm PST, 9:00pm EST, 2:00am UTC (June 25th)

Highlights:

• Lots of bug fixes!...

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Level 80 Leak (pt2)

Boarding... 

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Update #13 (Slight Alpha delay, Lots of bug fixes, and Trailer 2!)

Unfortunatly We've been working through a few gameplay bugs in Level 80 and will need to push back the alpha a few days to complete final bug testing and fixing. I as the Dev apologize for the delay. As we're getting into later releases containing a fair parcentage of content of what will be in the Full Release, the time demand of interconnected bugs has slipped its way past us this week. We do not intend or project any future delays on Alpha 3, and we personally cannot wait to release the fi...

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Level 80 Leak (pt2)

2 Minutes. 

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Gameplay Poll (Run Stamina Bar)

We've debated on this for a while. But it's time to make a decision on whether a stamina bar for running endurance would be a good fit! 

Most voted choice will decide whether a stamina bar will be in Subliminal! 

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Level 566 Leak (pt1)

A little peek... 

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Update #12 (Big Optimizations and Level 80 Puzzle Polish)

Lots to report on this week!

Optimization has taken a big step up across all levels with a much better AI image scaling algorithm along, DLSS integration, and better dynamic lighting optimization. Altogether, for most cards we're looking at around a 20-30 fps increase!

To go along with the optimizations we have a fair amount of additional options in settings to control DLSS, traditional Raytraced reflections, Lumen traced reflections, Lumen GI, and AI image scaling.

Addition...

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Alpha 3 Level Poll

Vote for ALL levels you would like to see released.

The most voted for Level will be added to Alpha 3!

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Slight Update delay

Due to some storage and PC issues getting resolved within the past few days the weekly update has been delayed the past few days. 

:/

But not to fret, we've cleared everything up and the update will be coming out tomorrow along with the much awaited Level Poll for Alpha 3!

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Update #11 (Corruption Rebuild and Level 80 Additions)

After last week's rough corruption issues we're finally back to Alpha 3 preparation!

Official estimate at the moment for Alpha 3 is about a week and a half! The poll for the second level to be in Alpha 3 is also coming tomorrow! As the Dev, this alpha is my favorite and the one I'm most intrigued to hear everyones feedback on:)

Highlights:

• Corruption Recovery🎉

• Level 80 Subway Car Additions

• Improved Video Compression Shader

Coming S...

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Level 80 Leak (pt3)

Another little leak... 

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Update #10 (Level 80 and Corruption issue)

Unfortunately within the past few days we've have some issues with source control (team syncing software) that has caused some corruption within a few levels:/

Thankfully most of the corruption has been dealt with and recovered within the past day! But sadly a chunk of both Level ! and Level 8 is permanently gone. Hopefully everything will be able to be rebuilt within a few days and we'll be able to get back to preparing for the alpha!

Being an early game on the UE5 platform thing...

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Level 80 Leak (pt2)

A little leak... 

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Poll (Video Compression)

Accurate Video Compression has been a big focus lately, and lately, I (the dev) and the team have been very happy with it! 

The question is... 

Would you like for it to be a default option?

*Pictures attached below*


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