So this was a piece I had overdue that I posted on my patron-only Dicord that I'd finish, though it was at a time when my burnout was still hard set. Now with it subsiding, I thought I'd finally finish this piece of art.
Here we have Nazuna Hiwatashi from BNA, exploring her abilities a bit casually when she triggers this to happen. Something simple and cute, but she seems embarrassed. Looks like she'll need new shoes.
This piece is on early access for all patrons. I'll be posting ...
2022-03-06 07:22:10 +0000 UTC
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So... I guess in a way to bring moods up and get everyone's spirits up, Kirby has come to deliver a message to the masses. Heed it, and it'll all be alright.
Yes, I had to write it, but I'm sure he'd say the same too if he could write... or talk. >3<
Also did a japanese version too.
Though regardless, I hope y'all have a wonderful evening, and take care.
2021-05-30 23:19:17 +0000 UTC
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Thought I'd make something a little tame and for my offline banner on Picarto. I show you... me... sleeping.
Pretty simple, thought it took me a while to do the background for my room.~
I hope you like it though.~
2021-03-22 21:15:26 +0000 UTC
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So I might as well post it here too.
At long last, the final major update to Amourverse DOOM: Yesenia is finally released... kinda. I still have yet to post the trailer and update links everywhere. But you'll see it in many places once you do.
I hope it's a fun experience, should you guys be playing the game currently.~
2021-03-06 07:17:20 +0000 UTC
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This one is a character I made based on :iconGeo-Exe:'s series, Gwain Saga. I saw a few people doing it and I thought I'd make one.
Her name is Rayde, and she's a Thunder elemental Teoran.
In terms of Rayde's personality, she's very blunt, brash and ruthless, pulling no punches in any fight and speaks her mind at all times, even the not-so-pleasant ones. She has an over-the-top hard exterior, and often gives others a stare, as if she's about to lash out.&...
2020-07-17 08:06:23 +0000 UTC
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So I recently colored one of the sketches from earlier this month, featuring G-5000Gunshot's Ramirez Gardy Twins cosplaying as the BoinBoins from the anime movie "Redline".
They are providing quite an invitation, whether it be the car or the gals, you choose.~
Patrons get early access, and this will be public after tomorrow's art stream, ending at 4:30 PM.
2020-06-23 09:06:51 +0000 UTC
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And once again after months of not showing much, save for a few Twitter posts, I finally did a full devlog on the current progress of the game. I finally finished the tutorial stage on the visual side of things.
I was confident I had solid mechanics, so I went in and gave the stage a visual upgrade, from a black and gray void to an actual wizard tower room... kinda.
What do you guys think of it so far?
2020-06-10 02:21:11 +0000 UTC
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I was tired at the time I posted the tweet, so I forgot to spread it everywhere. (Then again, Patreon doesn't have their own dedicated video player.)
So I managed to make a few more advances on mostly the stage itself. I've changed the graphics on the boxes and some other gimmicks in the stage, as well as added a few particle effects on things, most notably on Wizmorf. His spells have a splash when collided and when he charges, there's an aura of sorts surrounding him.
I've...
2020-06-01 14:00:27 +0000 UTC
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So... it's been quite a lot since I posted anything here on Patreon. Months since I did my last Wizmorf devlog.
Unfortunately I've been focusing more on finishing commissions than doing my actual works like personal drawings or even game development. And because of that, I left this Patreon page a bit dusty and more of a tip jar than an actual service and whatnot.
However, a few of you... well perhaps a lot of you came here to see me do stuff, and I failed to do so, and for ...
2020-05-22 15:42:32 +0000 UTC
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So after a few days working on these, I finally finished Wizmorf's full sprite sheet.
If you are having questions as to why it is arranged this way, Godot kinda works that way. In a nutshell, it has an automatic... I guess grid divider within the Sprite node, and thus, the sprites have to be arranged in a tile-like way, otherwise there would be big problems.
I have also changed a few animations from the original set, as well as add a few new ones for the new...
2020-03-15 20:12:36 +0000 UTC
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I've taken a month to learn Godot for realsies, and in this video I'll be showcasing the products of said learning period, as well as showing more Wizmorf stuff.
I also moved game development from Unity to Godot, which I will also show later in the vid. Stay tuned for more stuff.
2020-03-09 05:51:58 +0000 UTC
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Just did this small, quick point-n-click to test out what I learned of Godot.
There might be some mistakes here and there, but it is a piece I'm happy to finish. If you guys have any feedback on it, feel free to say.
2020-02-15 08:49:34 +0000 UTC
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2019-12-27 19:27:17 +0000 UTC
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After three weeks of radio silence in terms of videos, here's another devlog breifly detailing the final player features added to Wizmorf.
Also added a few minor things to make the game feel better. With the new stuff added, I'll be taking the next few weeks to polish. Hopefully, I can have a fully visualized tutorial stage.
I would like to thank all the testers for playing the first build and providing feedback. Not all the stuff has been added, but during the ...
2019-12-17 22:46:32 +0000 UTC
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In this video, I'll be showcasing a bit more on Wizmorf's little game. Though there is not much, due to wasting most of my time on Pokemon. But yeah, I'm making this regardless to keep track.
I'll be working on gimmicks for the stomp command for the next devlog, and hopefully, I have no distractions... maybe.
And I have to say this here, about COPPA, I'll save the details and say that if it is as bad as it sounds, I might have to upload exclusively on BitChute (and ma...
2019-11-24 01:38:13 +0000 UTC
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This is the first of my series of videos I will be making on a weekly basis that will be logging the progress of a game I'm developing, called "Wizmorf's Tale".
This video will serve as a quick introduction to what I hope to achieve at the end of its development. If you're interested to see it happen, stick around.
And yes, this time, I'll be more frequent on the uploads. I kinda need to at this point. ^^;;
Thanks for watching~
2019-11-14 01:20:31 +0000 UTC
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Here I show how I made the 3D model of Knives Chau in Blender.
I hope you like it.~
2019-07-26 20:04:57 +0000 UTC
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Here's another official track for my current working passion project, The Oddsworth Project. This is the Theme for the Peacekeeper Program and the heroes part of it.
I tried to make it sound epic, but in the end it came as desolate but hopeful, and honestly, I couldn't be any happier of the result.
Anyway, lemme know what you think, I appreciate all the feedback.
2019-07-11 17:17:23 +0000 UTC
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This is a commissioned foot growth animation Firedragonpunch, featuring his adorable pink haired gal, Morrigan. Not only you'll see those small feet grow to titan size, but she gives quite a tease as an extra.
But not only just her feet grow, but her toes gain a bit of length, and extra dexterity, which now make her toes flex and tighten much more than previously!... at least while the effect lasts.
For now, enjoy~
Thanks for watc...
2019-03-15 21:50:41 +0000 UTC
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Here's more progress on the game. This time, I added the HUD and a quick title screen for testing. I'll be choosing a select few patrons to test the game as it's being developed.
2019-02-07 00:57:43 +0000 UTC
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Here's more on Hektika Elektronika. I already finished the main aspect of the game, or at least the concept of what I was going for. The meat of the game is done, so now it's time to add over it.
2019-02-06 01:01:06 +0000 UTC
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So here's some footage involving the development of Hektika Elektronika. So far the environmental meat of the game is made, I just need to work on weapons and enemies, and then I'll be set for more flashy aspects of the game.
Hope you like so far.
2019-01-22 23:37:27 +0000 UTC
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Well, finally finished the tutorial series on how to animate in 2D using Unity. It's been fun making these videos, but for now I'll be taking a break from them and focus on getting commissions done.
I'll probably be doing more tutorials soon. Thank you all so much for supporting and I hope I can do more stuff like this for y'all.
2019-01-20 02:40:26 +0000 UTC
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Here's my second tutorial on animation in Unity. Here I show you how to make and animate a character within the engine. Hopefully, for those that need help on this, I hope it helps.~
~Inki
2019-01-11 21:29:16 +0000 UTC
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This was a tutorial requested by a friend for their project. He needed some tips and trick on doing animation and I dedicated a video on the subject.
I'll also be working on more animation tutorials for Unity in the near future. While this one have been made public since day 1, the next few tutorials will be on early access for patrons.
If you're interested in game development, and need some help with animating stuff, give this video a view. I hope it helps. &nb...
2019-01-07 17:11:34 +0000 UTC
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Just did this short rough animation featuring some random girl having her feet growing out of her shoes and turning into a nice set of monkey feet. Hope you guys like it~ >v<
2018-12-06 19:15:37 +0000 UTC
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Hello everyone, it's Inki once again after a while of silence here. And before I get started, I'd like to give an early Happy Thanksgiving.
The next subject of the matter is that I've been thinking of turning this Patreon page into a tip jar format. The rewards and goals will be more simple, but this patreon will still remain open.
Reason I'm considering the change is because I've been more focused in doing commissions, and as of right now, it's my only source to keep myself afloat...
2018-11-11 20:24:55 +0000 UTC
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As of recently, you all have noticed that I haven't made a page of Monoduck's in a long time, I would say I'm busy with commissions and barely had time to work on my own projects. But as of recently, Monokron (the creator of the Monoplex lore) has made significant changes to his project, and to adapt this comic would require rewriting the script, design changes, and even starting from scratch.
So just to make way for other projects, Mr. Monoduck's Podowall is now officially cancelled.&nb...
2018-08-28 20:09:49 +0000 UTC
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Here's a video I made to give you a bit of what the Oddsworth Project is gonna be about. There's nothing much at first, but as time passes, the project will expand.
Video made by Inki Crow
The Oddsworth Project is made by Inki Crow and TeamOdd
2018-07-11 04:34:22 +0000 UTC
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Well, I recently updated tiers. I hope it's good.
2018-06-25 05:50:29 +0000 UTC
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