XaiJu
Aethon Interactive

Aethon Interactive

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Aethon Interactive posts

An update from the Aethon Collective team regarding Patreon and the game

Good day to all of you. It’s been a bit of a weird year so far for all of us. We know you haven’t been hearing a lot from the team, so in this update we want to address some things and give you an update on what’s going on.

Don’t worry, we’re not cancelling any projects or splitting up or anything like that.

When we expanded our Patreon back in January, we were expecting steam to be thoroughly picking up on SCP Sigil. Unfortunately, that’s not exactly how thin...

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Update on SCP: Sigil, new Patreon tiers, reckoning with SCP Unity

Hi everyone! We’re writing this post to update you on some big things such as the plan for SCP: Sigil, updates to the Patreon, and more! 

An update on our situation

On this day at around this time one year ago, SCP Unity was announced as cancelled. It is at that point, that Aethon Collective, Project Aethon back then, really came to life. It has been a tough year for a lot of us, especially those like myself (Corvus) who had to find a footing in other ways.

It has t...

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A deep dive into the early lore and concepts of SCP: Sigil

Hello everyone and welcome to our first Patreon blog of 2022. This is to give you a deep dive into what we’ve been working on for SCP: Sigil in terms of lore and concepts and the rational behind them.

These walls do not harbor the world safely

SCP: Sigil is going to be based entirely around the Abandoned Federal Penitentiary, SCP-450. With this in mind, we had to decide which style of prison would fit our game and the SCP most. The original article used an image that was taken...

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SCP: Sigil - Reveal Teaser / Cinematic

Hello, everyone! It’s finally time to show what we’ve been working on. At long last, we’re proud to announce our first project is based on the mysterious and apparitional Abandoned Federal Penitentiary, also known as SCP-450.   While still in the very early stages of design, this project will serve as an origin story for SCP-450 prior to its acquisition by the Foundation. You will take the role of an early internet journalist following reports of a mysterious organization. Led...

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Last prop post before something larger!

We are doing some final work on the environments for our official teaser that will publicly announce what SCP we are doing! With an intro of major designs and soundscape!

Models by Festive  

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Some Miscellaneous Props

Now that all props are done for the upcoming teaser we have begone working on just props and meshes for the rest of the game.
Models by Festive

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Lights and Time Periods

Some of the first light models, using references from 2 distinct time periods the 1960's and 1990's. You will see more examples of the ingame lighting soon!
Models by Aruspice and Kanf 

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Shhhhhh

it cometh

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Community Poll ARG Going On Now!

We are currently doing an ARG on our discord that will reveal even more about our first game once the community solves it! Come join in! Look in the #aethon-hub for the current progress with other members and devs!

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First Hero Asset

This electric chair has been converted into a blood extractor by the previous occupants of the SCP-450 federal penitentiary, and now its up to a brave urban explorer to figure out how it works in order to survive!  It'll be featured both in the upcoming teaser trailer to formally announce the project (as well as its official title!) and in the game itself. Stay tuned for more, and feel free to ask any questions in the patron chat!

Model/images by Aruspice.

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Codename 'Vladimir' SCP reveal - this will be our first game!

Hey everyone. We wanted to give you guys one last update before this month is over. We know you have been waiting to hear what we have planned for our first game. You’ve seen some of the concept art that Pixel drew up, now how about some exciting details!

The SCP we were thinking having our first game based around is none other than SCP-450. You can find the link here: http://scp-wiki.wikidot.com/scp-450. This...

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Gameplay Concepts

One of the most important steps when creating a new game project is finding a core gameplay loop that easily allows scalability to serve as a platform for the rest of the game to build upon. One that is not only simple, but fun, and easily expanded. This is an important goal that will be explored heavily with Concept "Vladimir". We'd like to share with you a concept that was drawn up while exploring such a gameplay loop. While this isn't a final representation of something th...

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Codename "Vladimir" First Concepts

Welcome to the first Patron-exclusive news of the project!

We're happy to let you know that after a lot of brainstorming and tossing around of various different game ideas with various codenames, we have decided that Concept "Vladimir" is going to be our first game! Note this is a codename and not the name of the game, of course.

We will announce more details on it soon, but for now we want to tingle your senses with some of the concept art made by PixelPuffin! Fe...

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Our Discord!

Expect updates on our first project here on Patreon but also much frequently on our discord!

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