Legacy of Hestia - Walkthrough R18
Changelog:
-Added the newly added CGs.
-Added solution to the newly added Dungeon Event.
Download:
MEGA
Changelog:
-Added the newly added CGs.
-Added solution to the newly added Dungeon Event.
Download:
MEGA
Changes from Alpha:
-Removed: (Temporarily) Free rotation in dungeon mode to get feedback on current gamepad controls.
-Fixed: Added check to prevent cloning of characters through rollback.
-Fixed: Pause menu not toggling in builds.
-Fixed: Attacks can no longer be spammed with mouse.
-Fixed: "Ghost" spell attack when attempting to select a spell that doesn't exist.
-Fixed: Goblins appearing in Daedalus Street if Monster Lure was somehow active before ent...
One of you patrons had suggested to extend the Quickload menu earlier this month to include some extra information like Chrono Trigger (Amazing game, by the way!).
I liked the idea right away as Quick Load menu did not have a description input like the other slots, so there was a huge empty space, not anymore!
New quick saves will also include a thumbnail now.
Other than those visual changes, I have also added the a couple more autosave spots (Exiting the dungeon, and changing the...
2022-08-27 15:35:26 +0000 UTC View Post
I have once added extended the intro, this time including two more CGs, but more importantly a proper tutorial.
With the overhaul of the Battle System, I felt like it was the right opportunity to start adding the tutorials for all the systems in the game, although the new Battle System is much more straightforward and does not really need a tutorial.
In doing so, the introduction story has also been extended and it gives a little more context to the Bell and Hestia's relationship.
A few days ago I had decided to move over to fixing a few issues with the battle system, it was nothing too bad. The reported issue was the skipping of turns, but code-wise everything executed as it should, the turns just weren't updated properly most of the time (graphically). That was quick to fix, just moved the function after the tokens were disabled, and that was it.
Moving to the next issue, I had decided that rather than adding a toggle to disable the spam of battle notifications...
2022-08-13 18:29:30 +0000 UTC View Post
A lot of content has been added in these past few updates, mainly advancing the storyline and fixing all the reported bugs, alongside a few minor changes.
However, this is not enough to cover all that needs to be done;
A lot of tasks have been piling up in my todo list, as such I have decided this was a good time to shorten the list and implement all the suggestions I have gathered in these months from you guys on discord and here.
At the beginning of this project I wanted to...
2022-08-08 22:36:12 +0000 UTC View PostChangelog:
-Added walkthrough for the CGs added on R17.
Download:
MEGA
Changelog:
- Fixed: Put a check to skip NaN values in order to avoid rare bug that messes up Magic stat.
- Fixed: Hospital location freezing the game if you visited before Lili and Welf are introduced in the game.
- Fixed: Blue Pharmacy bug which did not take the correct amount of valis when purchasing multiple Magic Potions.
- Fixed: Price text disappearing in some Screen Resolutions.
- Fixed: Companions gaining more Excelia than they were supposed to.
- Fi...
All the things for R17 are finally done, I only need to refine a couple of things, fix a few reported typos/issues and then test the release.
R17 will cover from where R16 left off until a moment before the War Game begins, so Chapter 10 will not be covered entirely in this release, still... There are 24300 words added and if you are a fan of Hestia, you will surely enjoy this release!
2022-07-20 16:25:58 +0000 UTC View PostYou like Attack on Titan and you wondered how nice it'd be to have a game set in that setting? Well, there's one!
Attack on Survey Corps is a game set in AoT setting during that time when all the girls just met each other in the training camp. The game is a sandbox so you'll be able to freely move around the camp, interact with famous girls, kick Jean's ass at some point and so much more!
Mind you, this is a free non-commercial parody, so you're free to download...
I just finished writing the dancing scenes, this script alone was 10k words, so I guess R17 will be bigger than I had initially thought.
Just as you'd expect from these type of games, while dancing with Ais will be an option, depending on your choice(s) you will have the option to have three more dance partners: Hestia, Airmid or Freya.
Despite Freya lacking a route in this game, I personally believe that her dancing scene is by far the most interesting one, and this choice will be r...
2022-07-08 02:14:30 +0000 UTC View PostR17 will begin Chapter 10, and just a few weeks ago I had found a good spot where to end the build: Just after Liliruca joins Hestia Familia, which means in the next build all the stats she has grinded for all these builds will finally be applied (I wonder how many S ranked Lilis there'll be!).
It is also the point where more members will join Hestia Familia, including Mikoto.
I believe it is a good point where to end R17 so, for those who play normal/hard difficulty, you will be se...
Changelog:
- Updated the CGs for R16.
- Added subcategory for Artemis Route.
- Added more information regarding the chart.
Download:
MEGA
Changelog:
- Fixed: When purchasing a spell, then reloading an older save, the magic shop UI does not update properly.
- Fixed: Some blowjob scenes did not unlock the achievement.
- Fixed: Game no longer freezes when saving right before a battle starts in novel mode (retroactive).
- Fixed: Save size is not stacked up when saving over the same slot (Prevents slow loading/save).
- Fixed: Deleted latest Save Slot is no longer marked as the newest save.
- Fixed:...
A good part of the Chapter 9 has been written (Only the final part is missing), and as shown in the preview, I have also just finished Artemis' sprite. Only her "towel" alternative sprite is missing, which I will be doing soon.
Unless I am forgetting something, I have also done all the backgrounds... Speaking of which, as you may have noticed in the latest previews, I have been doing characters differently in order to look more closely to the source material, and this time around I hav...
You ever wanted to fool around with the KonoSuba girls? What if I said you could?
Adventurer Trainer is a free non-commercial fan-made Dating Sim/Visual Novel with RPG elements, set in a fictional universe loosely based on Konosuba and other titles.
You will meet familiar characters, embark on exhilarating adventures, solve mysteries and more!
Download from itch: 2022-06-03 15:00:07 +0000 UTC
View Post
The walkthrough concerning the Gallery Category has been rewritten in order to be more compact and readable.
It now features a chart in order to give a clear view of current and future routes, and how to reach them.
Each route is now a sub category and it lists all the CGs, with small notes on the side if there is a particular thing you need to do in order to get it, the rest is pretty straightforward.
Download:
2022-05-21 18:49:24 +0000 UTC
View Post
Changelog:
- Fixed: Minor Typos (Thanks tortlll).
- Fixed: CG 72 animation not showing in Radeon GPUs.
- Fixed: Collision on pillar 2 (Floor 12).
- Fixed: Bandit by the bridge now despawns correctly.
- Fixed: Floor 13 Expedition does not work/read properly.
- Fixed: Floor 10's Entrance collision.
- Fixed: Escape is no longer broken when Bell is solo.
- Fixed: Triggering nearby tokens when 1 tile away after loading a save.
- Fixed: End of Ushiwakamar...
I just finished making the last backgrounds needed for this release, and now all the scripts are fully done (Backgrounds, CGs, Sprites, battles, and even extended some of Welf dialogue lines).
The only thing left to do before testing is writing all the hentai scenes, and then doing the CGs for them. The release is getting closer!
This is the first CG I made for this release, and with this the 7th script file is done. 8 more to go.
All the stuff has been written (except the Hentai stuff), and now I am going through each script to make the stuff (backgrounds, CGs, characters) required. At the same time, I will be editing and extending some scenes.
After all of this is done, I will continue with writing and making the CGs for the hentai scenes, so the gameplay time is still subject to change (~80 minutes ri...
I have finished adding all the characters and their various facial expressions, all the backgrounds I needed for the stuff I had written a few days ago, and also extended the dialogues a bit after editing. Current word count is 4000 words.
I have also tested the scenes and everything seems to work fine so far, so next is continuing with making the town of Rivira (and all the events that will occur there).
2022-04-25 19:41:30 +0000 UTC View PostFor the past few months, I have been using the Progress Tracker which, in a compact way, reported the last changes to the project and how close the build was to be released.
I believe it worked well for a period of time, and if someone wanted more information, joining the discord was always a possibility.
However, from time to time, I encountered a word count limit which made the updating of the changelog impossible on Discord, which is the same reason why my to-do list was no longe...
Changelog:
-Expanded the tutorial to get the new CGs.
-Added a new category called "Puzzles & Quests" which walks you through getting all the currently added puzzles and secrets.
-Added maps for floor 12 and floor 13*.
*Floor 13 map is quite horizontal, so it looks kind of off in the PDF.
If you are interested in having the maps in an image format, do let me know and I will be including a ZIP with all the floor maps.
Download:
Changes from Alpha (Patch 1):
-Fixed: Liliruca freezing when Welf is not in your party (Thanks Ditto for reporting the bug!)
-Fixed: "Power of a Hero" Quest Marker not disabling on Floor 11, the fix is retroactive. (Thanks necrus1 for kindly reporting the bug!)
Changelog:
-Fixed: Minor typos (Thanks Eric!).
-Fixed: Mana potions correctly work now when ordering Liliruca to use them on you.
-Changed: Companions will now heal af...
2022-04-18 19:38:41 +0000 UTC View PostIn these days I have considered making an early release (tomorrow or so) rather than releasing on the 24th, and that is because I am nearly done adding all the content I had planned for R14.
Floor 12 and Floor 13 have been added with all their monsters, their item drops, and their events (and puzzles).
I have added the missing events for Floor 5 to 7 and made a few changes some of which were suggested, and other to balance the gameplay a bit.
One of those changes was nerfing Ripo...
After some testing, I finally reached a look I am happy for the Middle Floors (13 to 17), also known as "Cave Labyrinth"; As the name suggests, these floors will look like caves and not flat and "artificial looking" like the previous floors you have visited.
From tight corridors and low ceiling like the first floors, to big opening and really high ceiling like the last upper floors, these floors will feature many changes in look and no longer keep consistent to the general layout, which...
2022-04-07 16:49:53 +0000 UTC View Post
One issue the dungeon has had is the lack of things to do outside of a few events scattered around the floor (a couple of floors are missing even those) and the main quest.
Side quests have partially fixed the issue, however, a lot of the quests I have in the list are missing from the game still, so that hardly makes a true difference.
I have designed the various floors with puzzles and secrets in mind, surely you have encountered a few "odd" blocked pathes here and there, and while ...
2022-04-05 10:31:42 +0000 UTC View PostChanges from Alpha:
-Fixed: Welf not appearing in the party.
-Fixed: Fountain showing black during end of "Power of a Hero" quest.
Changelog:
-Fixed: MAC Builds' permission issue on some platforms, retroactively applied to all current releases.
-Fixed: HP and MP values disappearing during battles.
-Fixed: "Middle floors disturbance" quest token not disabling once the quest has been completed (Applied to existing save...