Hello! It's a month with no new releases, but I've been working practically all month.
SilentPatch
Work on SilentPatch continued all month, with around a dozen new fixes for San Andreas this month alone. The update for SA is nearing completion, and after that - Vice City and III!
Flipper Zero
Hello! In January I took it easy, so for once I have no updates on any contributions and/or new releases. However, I have a few things in progress. Let's get to it.
SilentPatch
My original plan of going open source in January has failed, but for a good reason - I've been going back to the codebase and integrating multiple new fixes, those contributed by Wesser in the SP topic over the past few years, as well as new fixes done by me. For example:
- I re-wrote my ch...
2024-02-01 10:50:33 +0000 UTC
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Hello, and Happy New Year! December was a month of tidying up loose ends, and a month when SilentPatch turned 10 years old!
SilentPatch turns 10
To celebrate a decade of patching, I have launched a page dedicated to SilentPatch, with an explanation of what it is, its goals, history, and a full list of supported games: SilentPatch
For a full post about the SilentPatch anniversary, s...
2024-01-02 13:32:46 +0000 UTC
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2023-12-29 19:13:37 +0000 UTC
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2023-12-27 17:46:22 +0000 UTC
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2023-12-22 20:38:28 +0000 UTC
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Hey! This month's update is rather short, as November was slower - but the one release I published is quite interesting.
SilentPatch for EA Sports WRC
Released last week, this is effectively "the newest" SilentPatch - both in terms of how new the game is, and how shortly after the official release it was published. When playing WRC, I ran into a graphical issue exclusive to the GTX 10 series of cards and successfully troubleshooted it. The patch is now out there as a temporary m...
2023-12-01 10:29:52 +0000 UTC
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2023-11-22 18:47:40 +0000 UTC
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Hello! This update is slightly delayed due to my long overdue holidays. In October, I released yet another new SilentPatch together with a game research post and cleaned up my backlog a little.
SilentPatch for Juiced Demos
Earlier this month I released a comprehensive write-up on the history of Juiced and published a SilentPatch for the demo versions of the game to allow people to experience them without issues. Please refer 2023-11-04 13:05:42 +0000 UTC
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2023-10-21 13:34:35 +0000 UTC
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Hello! September was quite busy - I released a new SilentPatch, submitted contributions to several more projects, and started research for a future first-of-its-kind SilentPatch for a demo version of a game. Oh, and I also accidentally caused the news of Midnight Club 2 shipping a pirated executable to go viral once again, oh well.
SilentPatch for NFS2: Special Edition, NFS3: Hot Pursuit, NFS4: High Stakes and NFS: Porsche Unleashed
A new SilentPatch for a series of old Need for...
2023-10-01 11:02:29 +0000 UTC
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2023-09-24 13:01:59 +0000 UTC
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Hello. This month I was mostly busy with archiving my old covermount CDs and trying out random demos, but I also released a widescreen fix for a PS2 game.
007: Agent Under Fire (PS2)
The current widescreen fix shipped in PCSX2 was underwhelming and didn't cover the driving sections of the game at all, so I made a better one. It's currently shipped with PCSX2, so all users benefit from these i...
2023-09-02 13:38:16 +0000 UTC
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Hello! Although no big new releases happened this month, I pushed a compatibility hotfix to one of the patches and had a chance to contribute to emulators again.
SilentPatch for Colin McRae Rally 3
Recently, I received several reports that CMR3 would consistently crash with DXVK installed, but only if SilentPatch was in use. I identified this to be a small mistake in one of my UI functions and 2023-08-01 15:09:34 +0000 UTC
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Hello! This month I was busy with professional commitments, so I don't have much to talk about. For this reason, billing for this month has been paused.
PCSX2
What's next?
This month, I was asked to help sort out tw...
2023-07-02 11:47:03 +0000 UTC
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Hello! Once again no new-new releases this month, but I pushed a few updates to the existing mods instead.
SilentPatch for Colin McRae Rally 3
The patch for CMR3 was released with a few smaller issues (one of which was caused not by me, but by a compiler bug!), so it was time to finally update it. I also included two small new features. You can check the full changelog of this release 2023-06-02 09:17:11 +0000 UTC
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Hello! Not much has happened this month, but I've been able to contribute to Redump by sorting out my small collection of physical games, and I tied up loose ends with mkpsxiso.
mkpsxiso
As mentioned, I was able to wrap up and merge the latest dev changes to mkpsxiso, a PS1 disc image building tool. With these changes merged, there are no more multiple versions of this tool, and we've concentra...
2023-05-01 13:31:39 +0000 UTC
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Hello! This month I updated one of the Gran Turismo cheats and submitted some usual contributions, so it's one of those months where I tie up loose ends.
One of my professional contracts also has been concluded this month - DeathKeep was released last week on Steam and GOG 🙂
Gran Turismo cheats
Earlier t...
2023-04-01 15:34:07 +0000 UTC
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Hello! This month I've been mostly relaxing after the release of SilentPatch for Colin McRae Rally 3, but I managed to get a few nice fixes for OpenRCT2 in.
OpenRCT2
Hello! This month has been relatively productive - SilentPatch for Colin McRae Rally 3 has finally been released, and I had the chance to submit a few usual other contributions.
SilentPatch for Colin McRae Rally 3
Earlier this month I finally released a patch for Colin McRae Rally 3 that I've been showcasing for several months by now. It seems to be reasonably successful, and until now no critical bugs were found - so it's all good!
We don't know yet if (or when) CMR04 and...
2023-02-02 10:15:00 +0000 UTC
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The biggest SilentPatch release since GTA San Andreas is now out!
2023-01-15 15:24:26 +0000 UTC
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Hello and Happy New Year! In December I was busy exclusively with World Racing 2 CE and with SilentPatch for CMR3, so this update is going to be very short.
SilentPatch for Colin McRae Rally 3
The project is ongoing for 3 months now, but at the time of writing this update it's reaching the end - it's undergoing tests, translation strings for new options are being made, and I'm about to start working on a release writeup!
Since the last blog post, I added changes like:
<...
2023-01-02 11:12:21 +0000 UTC
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2022-12-08 18:19:15 +0000 UTC
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Hey! In this update, November may look like it wasn't that busy, but in fact, it's the opposite due to work-in-progress projects! Let's get to it.
SilentPatch for Colin McRae Rally 3
That project is still ongoing and the very same Twitter thread is still growing in size. My progress since the last month includes, but is not limited, to:
Hello! As anticipated last month, October was indeed busy. While I haven't released anything new, I spent quite a bit of effort on Hacktoberfest contributions and researched Colin McRae Rally 3 a lot which resulted in a work-in-progress SilentPatch. More on that later.
Gran Turismo 2 Combined Disc
Not an update per se, but the Combined Disc has been confirmed to work on real hardware with the help of PSIO! This means that both popular PS1 mods, XStation and PSIO...
2022-11-01 11:59:26 +0000 UTC
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Hello! As you might have noticed, billing has been paused for this month, since I've been mostly busy with work and I haven't had the chance to do much hobby stuff.
GInput
This month I dusted off the code for GInput, untouched since 2016. The development version received some improvements over the years but they never made it to a public version, so I decided it was time to tidy all that up and release an update to clear my backlog. While I have no ETA on the update, so far it c...
2022-10-02 10:47:54 +0000 UTC
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Hello! This month I had a 2-week-long vacation combined with a visit to gamescom 2022, so this status update is going to be relatively short. Once again, to make it a little more interesting I am going to include all notable research from August.
Research:
At the time of writing this, I'm yet to try Ford Racing (again) myself, but when looking for some info ...
2022-09-01 09:01:52 +0000 UTC
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Hello! This month, I didn't publish any new releases, but I did invest plenty of time into research - so I'm going to shuffle the formula a little.
I also played Stray 🐈
Info for Box of cookies supporters
I have migrated my to-do list to a new version of GitHub Projects, which means the link has changed. You should have received invitations for a new project board that has all the entries migrated to it, but if you didn't, here's a new link: 2022-08-01 08:34:53 +0000 UTC
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Hello! First of all, I apologize for the delay in publishing this post, I was on a trip and didn't get to writing the update a week ago.
This month I "only" released a single cheat-code-based mod and a tool, but I also did some investigation that I'm going to briefly mention.
Main releases:
Triggers control scheme for Test Drive Unlimited (PS2)
TDU, other than its PC and X360 versions from Eden Games, has also received surprisingly competent PS2 and PSP ports from ...
2022-07-03 14:45:24 +0000 UTC
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Hello! In May, I briefly came back to Xbox emulation, and also released a minor update to one of the SilentPatches. Let's get to it.
Main releases:
SilentPatch for Scarface
Thanks to ermaccer, SilentPatch for Scarface now has an option to customize on-foot FOV and camera rotation speed! To get this update, get the latest version of the patch from my blo...
2022-06-01 18:19:36 +0000 UTC
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