Hey all! its been a while.
Life has been quite busy this month, so there was little updates as a result.
In this build, Ive started the early stages of vehicle generation.
Still needs a lot of work, but I thought I'd share the current state so you can play with your new toys :)
Ive also exposed all the collectibles (bricks are the only ones still missing)
Future updates coming soon!
2022-03-02 04:31:46 +0000 UTC
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Password: cars vroom vroom
2022-03-02 04:28:54 +0000 UTC
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Cortex Inc was to blame. Our Mother earth Gaia was in peril, our very way of life being burned away as they ground up the rolling hills into an open wound, deep mine pits devoid of life and bereft of natural value. The complete upheaval of entire ecosystems for the sake of profit, sucking the energy from her, substituting it with famine and disease. The Sickness of our planet, ignored by the increased values of their market shares. Passionate hate would be too small an expression for what I f...
2022-02-04 19:36:54 +0000 UTC
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Sorry folks, for some reason, yesterdays build didn't upload correctly.
I reuploaded it and downloaded it to make sure.
Have fun destroying things :)
2022-02-02 20:18:50 +0000 UTC
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The previous goddess of destruction showing the other girls how its done ;)
Patch notes:
- The ancient goddess Sekhmet is in the game
- Hair and clothing no longer jitters (feature complete)!!!
2022-02-02 02:46:33 +0000 UTC
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Password: spectacular sekhmet
2022-02-02 02:42:04 +0000 UTC
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Added all new hair system, doing so should boost performance slightly. There is still more to do to increase performance.
Changing the hair system makes it possible to maintain a small clip plane now, so we dont get that weird cut off like the last build.
PS: Changing colors doesnt work in this build, but will hopefully in the next one.
2022-01-25 04:09:17 +0000 UTC
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Password: style queen
2022-01-25 03:44:55 +0000 UTC
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Hey everyone, I hope you are enjoying the latest build.
Its been a while since I posted, but fear not, Sir Shrinkums was hard at work.
I been spending the last week working out top candidates to optimize Femmegeddon, and on the top of that list is Hair.
I was trying out UE4 new hair technology (Groom) but found it has a lot of issues:
1. Its super performant heavy
2. Cant scale the hair well, no scaling, no giantess!
3. Scaling far awa...
2022-01-18 03:37:18 +0000 UTC
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Hey everyone, CarCrushLover, a local patreon made this clever fan made video for Femmegeddon.
I loved this so much, that I had to share it with you all :)
I am happy to see Femmegeddon used creatively, Thank you CarCrushLover <3
Here is a link in case the video itself doesnt work:
https://www.youtube.com/watch?v=Xf506eG9hC8
CarCrushLover on Deviantart: 2022-01-09 05:34:32 +0000 UTC
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This isn't news to you guys, but thought of sharing since I show off a little snippet of building destruction.
2022-01-03 20:15:24 +0000 UTC
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Bug fixes left and right, with a hint of new features š
Bug fixes:
- Glass floor vision is back! Now you can see those tinies pop under her soles
- Destruction can still trigger when in FPS or third person cam
- Adjusted sounds so they so not fade out during max height
- Adjusted collision primitive on buildings so it prevents giantess from using buildings as stairs. (I still must do this with our Dynamic Destructible collision)
- No mor...
2022-01-03 19:16:05 +0000 UTC
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Password: new city new me
2022-01-03 18:32:03 +0000 UTC
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Please check it out if you are interested with the road map, lore, game design of the project.
2022-01-02 04:42:22 +0000 UTC
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Hey all, I am working on converting other buildings to be destructible so I can add them to the procedural map for generation.
As for the types of building generated, I am torn apart between two options and would like to have feedback from you all.
Advantages and disadvantages:
A. On one hand, I can just have the city generate random building each time, but I feel like the player wont get a sense of which city they are destroying.
B. However, if I dedicate a template t...
2022-01-02 04:15:15 +0000 UTC
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!New Build alert!
A lot of you have been asking me to bring back the old demo map because it looks more lively. So I decided to add both the demo map (destruction-less) and the map thatās in development for the final game.
Whatās ānewā in the new map?
Well, I am glad you asked.
The biggest hurdle Iāve been working on is making the cities procedural. Thatās right, every time you load into New Map. The layout...
2021-12-29 05:06:45 +0000 UTC
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Password: random road rumble
2021-12-29 04:44:07 +0000 UTC
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I hope this second image of Sekhmet's gives you a better idea of all her wonderful assets ;)
Full name: Sekhmet
Age: +3000
Personality:
- Divine
- Vengeful
- Justified
- Proud
- Unremorseful
- Strict
- Authoritarian
- Stern
- Preachy
- Traditional
Appearance:
- Golden skin
- Godly Physique
- ...
2021-12-11 11:45:08 +0000 UTC
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I tried to be patient until the feature is complete, but I couldnāt resist sharing š
TBH I felt like I havenāt put out a build in a while, and I really should be sharing new stuff more frequently regardless if its finished or not.
Anyways, since this is a developmental process, handing you all features/mechanics that are still under development is part of the journey, right?
I hope you all enjoy how the destruction feels for now. There is still lots of particles, came...
2021-11-30 06:32:13 +0000 UTC
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Password: building buster broad
2021-11-30 06:29:36 +0000 UTC
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Howdy yall!
I finally banged my head hard enough that I figured out my biggest hurdle with city destruction. Now that the issue has been resolved, I can move forward and polish this bad boy up :)
These images ARE NOT THE POLISHED PRODUCT. I just wanted to show you all a preview before I spruce things up with the works (collectibles, particle effects, sounds, camera shake etc...).
I also wanted to demonstrate the different kinds of destruction you will encoun...
2021-11-26 07:15:14 +0000 UTC
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āThe whole world was under our rule. Primitive nations of the eastern bassin, barely proficient with newly acquired bronze tools, bowed down to us as gods as we ruled them with an iron fist like one orders cattle around. Not a moment was without decadence for us, or suffering for our lessers. Such bliss was not to endure. It was a day of festivity like any other when she appeared.
From my own eyes, I saw her as she stood: tall, proud and strong. She leaned over our fortified walls lik...
2021-11-10 04:49:41 +0000 UTC
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Iām back baby!
Sorry for the absence, was away on a long overdue vacation, which was amazing. Highly recommend it for clearing ones perspective.
Anyways, I am really excited to get back to work. Right now Iām trying to get back into the groove, but am taking it slow since Iām adjusting to a new role at my job.
fear not! New content will be shown shortly. Working on a new render for Sekhmet that should done very soon!
As for the build, the roadmap is al...
2021-11-07 20:52:15 +0000 UTC
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Hey there friends š
General update time!
The game is coming along nicely. I have some cool progress with building destruction, but would like to get it to a polished state before showing you all.
Unfortunately that will have to wait for November as ill be away from my powerful PC this month, and will be focusing all my energy in October for character development since I donāt have to run unreal for that.
With that said, I hope you guys enjoyed Kim and her backstor...
2021-09-24 19:02:51 +0000 UTC
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"As a child, my mother would always warn me about men. She was the one to show me how the world operates, stuck seemingly forever under the iron fist of misogyny. Once a resolute feminist, the world of men had metaphorically beaten her into submission. For her, it had all been in vain. She drew her last breath not knowing a better world. I would prove her wrong, no matter the costs.
All these thoughts and more, I had put to practice while working at Cortex Inc, shortly before the downfa...
2021-09-22 03:06:23 +0000 UTC
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Heyyo people!
I've introduces a BASIC UI menu system that allows you to play with either Violet or Kim :)
Sorry for the long delay, my day job has been insanely busy, but I am still finding time to create new features in this game.
I plan on starting development on our building destruction! There are still a few loops I need to jump through, but we will figure it out together!
Until that day comes, enjoy your destructionless city while...
2021-09-09 08:33:57 +0000 UTC
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Password: power or chaos
2021-09-09 08:27:02 +0000 UTC
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Its been a minute yall, but I am pleased to finally update you all with a new build.
To kick things off, lets introduce our new character to the game, the powerful Kim!
She takes great pleasure demonstrating her power while sporting her business attire.
She is a little meaner than Violet, so please torment a lot of tinies so she feels at home š
Note: her default hair is the āUpdo hairā, you can cycle H Key to get it. Also, this is not her final look. By defa...
2021-08-07 22:12:26 +0000 UTC
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Password: bossy boss girl
2021-08-07 21:55:58 +0000 UTC
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Working on adding all the morphs in the game to help streamline all the characters in the game.
Here is one for all the homies that suffer from thickness sickness.
Praying for you all.
2021-08-01 00:44:52 +0000 UTC
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