Stats used for the ratings calculation:
Farming: cs per minute and cs differential at 15 min
Aggressiveness: kills per minute and damage per minute
Objectives: objectives per minute and % of objectives killed (objectives are Heralds, dragons and nashors)
Vision: wards per minute, vision wards per minute and wards cleared per minute
LPL teams ...
2025-06-23 12:17:22 +0000 UTC
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Stats used for the ratings calculation:
Farming: cs per minute and cs differential at 15 min
Aggressiveness: kills per minute and damage per minute
Objectives: objectives per minute and % of objectives killed (objectives are Heralds, dragons and nashors)
Vision: wards per minute, vision wards per minute and wards cleared per minute
LPL teams ...
2025-06-23 12:15:51 +0000 UTC
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Hi everyone, I've updated the Champion Synergy feature (available within the Analyst Tier), to add 3 and 5 champions synergy. You can select the number of champions in the filter zone. Keep in mind that the gamecount can become very low depending on the filter you choose, especially with the 5 champions. As of now, the most played 5 champions composition as only 3 games played on the complete season.
Why no 4 champion ? These kind of request can be very slow, the 3 champions synergy is ...
2025-05-15 11:30:25 +0000 UTC
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2025-04-25 13:25:56 +0000 UTC
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Hi everyone,
it is just a small addition to the Custom Search tool: you can now filter by game type (BO1-5) and round number. I though it can be useful with Fearless Draft.
For example, you can search Chovy's 5th game in a BO5 series.
2025-04-23 13:22:45 +0000 UTC
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2025-03-24 14:51:43 +0000 UTC
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2025-03-04 17:39:41 +0000 UTC
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Hi everyone, here is a quick look at some betting metrics.
It is the same stats you can find on the tournament betting page, but it is the average by league instead of the team's stats.
First line is for All Leagues.
You can find a csv file attached if you want to play with the data.
2025-02-18 14:31:25 +0000 UTC
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With the new Draft mode "Hard Fearless Draft", the Presence% (Presence by games) we used to look at to determine champion's strength became a bit confusing.
To better suit the Fearless Draft specificity, I'm changing the name and calculation of the Presence%: introducing Priority Score.
Priority Score:
Priority Score is pretty similar to the Presence% (In fact, for BO1 it is exactly the same), I'm changing the name for clarity.
Basically, I'm adding the Round number ...
2025-02-07 15:15:45 +0000 UTC
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2025-01-22 14:52:10 +0000 UTC
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Hi everyone, some more details about the data provided by Riot: the Feats of Strength success is not recorded in the dataset, meaning GOL is calculating the FOS result based on: the boots purchased by players first, and the timeline event next. The Atakhan kill event is recorded into the timeline but not the Atakhan type, and I didn't find anything related to black rose.
About L...
2025-01-16 14:43:24 +0000 UTC
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Hi everyone, I’m writing to let you know that due to increased server cost, I'm going to be raising the prices of the Betting and Analyst Tier. It is also to reflect the new features added this year: More betting stats, additional champion stats, Build stats.
The price is changing as following:
Betting Tier: 4.5€ > 5€
Analyst Tier: 8.5€ > 9€
It will be applied on your next renewal.
If you have any further questions or concerns, please don...
2024-12-17 13:48:37 +0000 UTC
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Hi everyone, I was doing some maintenance and update on the server and it went poorly
The server update didn't work correctly and broke everything. Don't worry, I have everything backed up, but I need to start from a fresh server and setup everything.
It should take a few days before the website is back to normal. I'm sorry for the inconvenience.
Update: Everything is back to norma...
2024-11-20 17:26:26 +0000 UTC
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2024-10-28 14:26:53 +0000 UTC
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2024-09-20 12:23:26 +0000 UTC
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2024-09-20 12:15:59 +0000 UTC
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2024-09-20 12:07:26 +0000 UTC
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2024-09-20 12:05:43 +0000 UTC
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