Fixed a compatibility issue with Postmagic. In the first two versions, there are characters and this plug-in in the scene. Then adding PostMagic will cause people's clothes and hair to be displayed incorrectly.
This bug was actually generated in 4.5b2
2024-05-17 14:59:28 +0000 UTC
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This is an advanced pathfinding and advanced role motion control system under development. It is expected that the first beta will be released later this month.
It is worth mentioning that in this system, the movement of the role is completely realized by the controller. This means that in theory, the plug-in will be completely compatible with other plug-ins such as Timeline, and the animation will be smooth and the operation will be simpler. This is essentially different from my previo...
2024-05-13 02:18:32 +0000 UTC
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According to the suggestion of supporters, after some research and development. Finally, all projectors support color keys. This is a great progress of the dynamic projector, which expands its application scene a lot.
The usage method is as shown in the video (very simple): load the picture/video you want-> turn on the color key and adjust the color to be eliminated.
Have fun!
2024-05-08 04:50:59 +0000 UTC
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Thanks to the suggestions provided by the supporters, the dynamic projector will support ColorKey soon(All types of projections will support).
2024-05-02 09:27:32 +0000 UTC
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1. Synchronize and separate the dome from the parameters of Tyndall's logic, and use the switch to control it (closed by default). You can now reuse the AtmosphereEnhancement.cslist alone.

2. Fixed the problem of UI offset when modifying the FOV of the game.
3. Now you can customize the The dirt map of lens.
2024-04-28 00:03:11 +0000 UTC
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2024-04-26 14:56:47 +0000 UTC
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1. Reconstruct the whole code and remove redundancy.
2. Right-clicking the mouse in the blank now will open the system menu by default.
3. The menu UI has been adjusted, and now the logo will be displayed at the top of the menu list. For the scene menu, the target atom of the current menu will be displayed at the top of the scene.
4. The function of adsorbing atoms to the surface of the target object has been added, which is very useful in constructing the scene. It should b...
2024-04-26 14:53:34 +0000 UTC
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This update has brought some important progress:
1. The performance is optimized and the choice of performance preset is provided. This is a very important option, and you can quickly select the corresponding performance preset according to your usage requirements. And fine-tune it on this basis. This can usually greatly improve the performance of water.
Notice that half of the preset options are followed by (Dirction Light), which means that the water only calculates the light fo...
2024-04-19 01:58:13 +0000 UTC
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New features:
1. The preset saving and loading functions have been added. Now you can save your modification of water parameters as preset and read them at any time.

2. The performance of water foam effect has been greatly enhanced, and now it is more realistic.

3. For floating objects, a...
2024-04-07 01:42:11 +0000 UTC
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This time, it has brought a wave of new features and improvements to help you get the perfect environmental effect.
1. In desktop mode, the Dindar effect radial blur adapts to the picture scale.
2. By introducing 3D noise texture, the high fog is more realistic, and there will be no stripe effect in the vertical direction (see video).

2024-04-03 01:00:02 +0000 UTC
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The new version of AtmosphereEnhancement is under development, and its effect and ease of use have been greatly enhanced compared with the previous version, which will be released soon.
2024-03-29 06:22:14 +0000 UTC
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According to the suggestion of supporters, the optional function of classifying the exported. var package according to the license is added. Classification by license is only available when "Keep the directory tree of. var" is unchecked.

2024-03-27 11:02:00 +0000 UTC
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Fix a Bug:
When the Person already exists in the scene, the error will be reported when the plug-in is mounted to the session plug-in due to resource loading.
2024-03-25 00:00:04 +0000 UTC
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Fixed the problem that the person's body disappeared when saving the scene screenshot.


2024-03-17 11:00:04 +0000 UTC
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This is an orbital camera plug-in (for desktop use only). You can drag and drop the window camera (the main camera is not supported for the time being) and rotate around the target (the designated controller of the selected atom) through the mouse wheel and holding down the right mouse button. Has a wealth of adjustable parameters.
Main functions:
1. Slide, push and zoom...
2024-03-14 12:00:05 +0000 UTC
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Updated content:
1. This update mainly reconstructs and optimizes the plug-in code.
2. Fix the problem that the fluid will disappear when the size is small and the distance is long after the last update.
2024-03-12 02:15:33 +0000 UTC
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Added video support for RealProjector. It is used in exactly the same way as before.
What is Real Projector? As a supplement to the previous DynamicProjector, Real Projector directly simulates the projector through lighting, so it has real lighting characteristics, such as real-time shadows.
2024-03-04 06:54:37 +0000 UTC
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This is a small tool for file backup, as explained in the video. After you specify the root directory, this tool can back up files in exactly the same hierarchy, which is very useful when we need to overwrite and replace some files in our daily life. At the same time, I added preset functions.
In the future, I will also share some gadgets I write every day from time to time. Mainly to facilitate some daily operations. These tools are not necessarily for creation or work, and ...
2024-03-01 16:46:34 +0000 UTC
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According to the feedback and suggestions of some supporters, I made this update.
1. The range of velocity slider of fluid is adjusted and extended to a larger range.
2. Added an event to clarify the existing particles.

3. Now the particle size can change with the life cycle of fluid particles, and you can set the starting and ending sizes of particles. You can also simpl...
2024-02-25 05:54:41 +0000 UTC
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This time, we mainly added a programmed sky dome and a dynamic cloud system. But I haven't refined it yet.
How to use :Add Skydome.cslist to an empty atom or a scene atom.
2024-02-23 16:59:52 +0000 UTC
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Functions under development: sky dome and dynamic clouds.
2024-02-07 06:54:51 +0000 UTC
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This time, I brought a very practical effect to the interactive water body: customizing the floating objects on the water surface.


You can now use a custom picture to define the floating objects on the water surface (the plug-in will specify a noise picture by default, but as shown in ...
2024-01-26 14:00:24 +0000 UTC
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This time, a new and powerful function-projector with real lighting properties has been added. Yes, this means that you can really project the desired image onto any object in the scene and have real shadows. And there is no need to make any additional settings. This fills in the shortcomings before the plug-in.
At present, it only supports the projection of static pictures. In the near future, I will provide video and GIF support.
2024-01-24 11:45:08 +0000 UTC
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Just like real lighting, it illuminates all objects in the scene, with shadows, and so on.
2024-01-17 23:59:16 +0000 UTC
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1. According to the feedback, the parameter of particle emission quantity is added to the emission code.
"1,1,100;0.5,0.3,200;0.4,0.4,150" --------------- Duration, interval,Count
2. Fix the problem that the emission direction is not aligned with the Z axis of the atom.
3. Added some necessary error tips.
2024-01-12 04:33:41 +0000 UTC
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If you haven't unlocked the "Universal Creator Package", please unlock it first. If it has been unlocked before, you can use it directly :).
Features:
Note: This plug-in is currently in its infancy, and there are still many features to be added. Please give me more comme...
2024-01-08 03:39:53 +0000 UTC
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The purpose of this post is to help you quickly find the page where the unlock plug-in is located(Although I have explained about the page).
This post will be topped.
This is a list of all plug-ins and scenarios I have published so far. :
These functions are only in the early stage, and there are still a lot of features to be added later. All of this, full VR support! And has good performance, and will continue to optimize..


2024-01-06 04:58:00 +0000 UTC
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I would like to take a moment to express my heartfelt gratitude to all of you, my supporters. Without your unwavering support, I would not have come this far. As Christmas approaches, I want to extend my warmest wishes to each and every one of you. May you have a joyous and magical Christmas filled with love, laughter, and cherished moments. Thank you for being there for me, and I wish you a Merry Christmas!
Recently I continued to add some additional optional effects to the plug-in, in...
2023-12-24 12:09:58 +0000 UTC
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The first beta version of the plug-in will be released early next month. I have high hopes for this plug-in and I plan to make it into a complete environment system in the future.
2023-12-22 01:09:39 +0000 UTC
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