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bananaparty

bananaparty

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Environment Concepts.



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3D Character Head Models.

Since the game combat and exploration is going to be using top-down isometric view, we decided to use tiny animated 3d models to cut down animation cost.
Dialogues and interactions are going to be animated in 2D.


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Lost a fight (Flash animation).

Animation Link 

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In the woods.


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Halp.


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"What are you laughing at?" Comic.



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Overhaul.


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A quick break.


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Tough fight.


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Weather luck.


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First environment concepts.



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First character designs.

A lovely couple.

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