XaiJu
bananaparty

bananaparty

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bananaparty posts

Animation sets

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Milena new artwork

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Encounter

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Milena

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Belgian boys.

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Shower time.

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Start level sketches

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Streets.

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Matz

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Chilling

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c:

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A fox!

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Sup.

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2020 begone.

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Character customization. Draw your own.

This is a confirmed feature now. We will allow players to draw their own characters. Because a couple of sliders and a color picker just won't cut it.

(Sorry, long time no posts. BTW, we're abandoning Unity to achieve better performance and loading times. Besides that, we're building our own custom game simulation engine with a proper deterministic prediction-rollback netcode for best combat experience).

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New graphics features.

Volumetric lighting, fog and clouds in a browser.
Why ? Because we can. It's 2020 my dudes.
https://www.disturbing.space/ 


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A little animation ofc

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Equipment Concepts

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Art Updates

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Valery Character busts

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New movement animations.

https://drive.google.com/open?id=1-z-jnB4jVCwAE2TYJryPQA1rRpfH1ysL 

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Character models coming soon.


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Loading screen from sketch to finished art.


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Animated loading screen WIP.



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Programming in progress.

We're happy to announce that the programmer is already working on the game full-time.

Right now core game elements like level loading are being coded. We've achieved to build a backend that allows downloading only the zone you're currently in, as well as downloading character models and other content strictly on demand, so you don't have to wait for like 100 megabytes to load in order to play.

Development builds are going to be located here https://onlinefurrygame.web.app/
(The game is still nearly empty, there's barely any content. Also it could be broken at times because this is the build I'm currently working on.)

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Classic Animation Sketch


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A stranger appears!


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Ah, you're back.


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The trick we're using to have a 2D isometric game, but still do all the math in 3D space.


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More Screenshots (Yes, that's a fatty on the right).


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