Clothes done.
3rd pic is current eyes. Is difficult try match since shader in original ingame very hard replicate in VAN since use some Unreal engine-specific tricks. Have settle on this for eyes for now.
Only thing now left is hair. Hope can have something figure out and release before weekend.
2021-05-19 06:00:55 +0000 UTC
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8k res, enlarge/view in new tab/zoom in
Wet body textures convert from game. Clothes next, also need figure out solution for hair, is just placeholder atm.
2021-05-16 19:10:21 +0000 UTC
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8k screenshots, open original+zoom in
Mostly done with main texs now. Need do few things in cleanup face then can finish wet texs+start clothes. Also need figure out hair bc is just placeholder atm.
2021-05-15 17:18:46 +0000 UTC
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Mostly done with morph, will add few muscle details once texs finish, am work on that now.
2021-05-13 18:06:14 +0000 UTC
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Before you ask, THAT will not part of level, just for testing/fun :D
2021-05-07 12:04:24 +0000 UTC
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When decided wanted make Lidia, first was check if were other models available with correct proportion so can save little bit of time. But ones that found were wrong/fucked up/more wrong than thought possible. (Especially smutbase model which full of visible texture seam and gave headache just from look at) So was let out deep sigh and then realize will have to build myself, am now show part of that process to you.
In Tekken7 files, if character have bikini costume then is qu...
2021-05-05 21:02:48 +0000 UTC
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Lot of work done, main assembly finish, out of blender+now in unity. Now need do lot of stuff with particles+animated props+birds+figure out how get scrolling skybox look same as game, then figure out if can do night/rainy version.
2021-05-05 20:48:08 +0000 UTC
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Lidia Sobieska from Tekken 7+ and Dragon's Nest stage for environment tier. Have already stage WIP progress here
These screenshot ingame ofc (8k zoom in etc) but will hopefully resemble final product in VAM.
More update with progress soon
2021-05-04 09:25:03 +0000 UTC
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Hello to everyone, especially if are new patron or considering. My goal here is create most high quality, canon-accurate, detailed models+environments for VR, specifically VAM. You may have come here after check out some of free releases or seen work in other place like Discord or Reddit. Whatever case, welcome. If you have enjoy my work in past are not supporter, please consider becoming patron. My work take a lot of time and require...
2021-05-03 12:37:49 +0000 UTC
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Hello again! Is good to be back. After long time of busy with IRL work, can now focus on do this again. 2 days, 2 releases! This time, is version of Lara from "Shadow" which is result of commission by SolidVault. You can thank him for get this going.
To say very simple, not only this is prob one of best work ever, is as of write this, most high detail, most accurate, highest quality, BEST version of Lara ever release. No other have come even clos...
2021-05-02 16:37:16 +0000 UTC
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Hello again! Is good to be back. After long time of busy with IRL work, can now focus on do this again. 2 days, 2 releases! This time, is version of Lara from "Shadow" which is result of commission by SolidVault. You can thank him for get this going.
To say very simple, not only this is prob one of best work ever, is as of write this, most high detail, most accurate, highest quality, BEST version of Lara ever release. No other have come ev...
2021-05-02 16:16:02 +0000 UTC
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Hello, am back with first release since take long break. Thank you all for stick around and be supportive. IRL work now less crazy and have lot more time for work on VAM things again.
So, this is Lara "Anniversary" from "Night of Forts" game, is nice stylized art style and wanted practice make model like this. Body is custom sculpt by me, full accurate proportions to original. So when you all see this ingame, should know that her butt is not arti...
2021-05-01 12:19:30 +0000 UTC
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Hello, am back with first release since take long break. Thank you all for stick around and be supportive. IRL work now less crazy and have lot more time for work on VAM things again.
So, this is Lara "Anniversary" from "Night of Forts" game, is nice stylized art style and wanted practice make model like this. Body is custom sculpt by me, full accurate proportions to original. So when you all see this ingame, should know that her ass is not
2021-05-01 12:14:11 +0000 UTC
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Final head turn.
Work is all done for this project. As this is commission work, after payment go through on 1st of month will release as soon as is receive. As reward for those who have stick around during time of not being billed, Night of Forts version release before end of month.
2021-04-29 17:08:54 +0000 UTC
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8k res, view original
2021-04-29 17:05:36 +0000 UTC
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soon
8k res, enlarge+open in new tab
2021-04-28 17:40:25 +0000 UTC
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Quick break from work on Lara things for do more work on this. Hope look good in vam, still need finish assembling+lighting then import in unity. Hardest work will come from do animated assets (flags,birds, wind props etc) + lighting. Also particles will take time since basically need learn whole system if want make stormy/night version.
2021-04-26 15:19:18 +0000 UTC
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Test of braids import as sim clothings in wip update of G-corp Helipad env. Needed lot of work for get sim working so could avoid use assetbundle but happy seeing function properly.
Have decide will release this about same time as Shadow version this week.
2021-04-26 08:53:09 +0000 UTC
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First thing is that will be returning in full VAM workload very soon, so thanks for all who have stick around. Billing resume normally next month.
Second thing is that while have free time between working on Lara, have restart old project for next env. Is "Dragon's Nest" stage from Tekken 7. Blender WIP+ ingame comparison screenshots in pics. Is 2 versions, daytime/clear+ night/rainy. Atm only planning on daytime but is an...
2021-04-24 08:50:16 +0000 UTC
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8k res so open original. Is more or less final texs now. Also is use ingame eyelashes alpha. Guess clothes is next
2021-04-20 08:19:30 +0000 UTC
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Have had some rare free time over weekend so was work on Lara Shadow texs. Woken up too early (thx 1yr old :D) so now have time for render things and show you. All in 4k+ res so click view original ofc so can see details
First pic is model in vam with placeholder texs from GM51's version, rest is current wip texs render from substance
2021-04-19 01:40:54 +0000 UTC
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So while waiting on stuff for other project was work on this Lara "Anniversary" skin model from certain game about forts and nights :D Body+body texs is custom make by me. Can see comparison shots with game model and in last pic extremely inaccurate model of smutbase, my model in highlight.
Will prob release for you all soonish once finish clothes/do unity asset for original game hair.
2021-04-06 00:30:10 +0000 UTC
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Just quick reminder for those who have not seen message or are new: You will not be bill for next month so not need do anything. Should return in full work in May.
-Neci
2021-03-28 17:22:25 +0000 UTC
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Have been away from pc for long time seems like, but anyway have manage some work on Hitman 3 Diana, is in screenshot. Beside that will continue work on Lara model that was announce before. Not sure yet when will have more time for work on models normally but thank you all for support in past, make all of this possible.
More later when have some time
2021-03-15 18:43:03 +0000 UTC
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So am continuing to be very busy next month so will have Patreon page on pause again. Those of you who are already patron will not be charge ofc, and will get next model free as will be early access for at least 1month after release.
Next model is a definitive version of Lara from Shadow of the Tomb Raider. Will be using unclothed reference body direct from gamefiles for most accurate version that have ever been made to date. Is commission, and person commissioning has...
2021-02-25 22:17:20 +0000 UTC
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Hello all new patrons, just as reminder if have not scrolled through, Patreon on pause this month, only new patrons charged while those who were patron last month got free.
Should be start again next month but will see, IRL way busier than was expect.
2021-02-15 23:05:25 +0000 UTC
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Hello everyone, since 3rd this month is now 1 year on Patreon. So for celebrate, this one skipping early access and go straight to free. So this is port of Klassic Movie skin from MK11, have spent ton of time on put details as usual and believe it is highest quality model have made to date. Is almost eerie look at this model in VR :D
If you enjoy this and would like to see more of my work please consider becoming patron. This work cost money and time. Many ...
2021-02-05 03:20:47 +0000 UTC
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So am work on hair now, should be much more ez than Powergirl hair was bc is just ponytail with some small curl effects, very straightforward.
Because yesterday was 1 year anniversary on Patreon, will celebrate by make this release skip early access so can go free to all. Next release patron exclusive ofc.
Curious for hear you guys thoughts when you get hands on Sonya, is my most lifelike model have made ever. Full custom skin texs, took look of work but am very ...
2021-02-04 21:06:08 +0000 UTC
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So thought was going have this release by Monday but IRL extremely busy atm. Anyway have found some time for do lot of work+redo few skintexs and can show you all now before am finally fall asleep from exhaustion :D
Head/neck/part of arms+part of legs from original texs, other skin texs made from scratch by me. As usual is lot of tiny details that can see
Clothes more or less done and will show next update, need work on hair then can release
2021-02-04 00:16:07 +0000 UTC
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Have lot of IRL stuff happening/moving house/work busy etc so as mention in last post, will be pause all payments for Feb.
Sonya releasing Monday (1st) so if you are stick around you get her for no extra charge since not billed. Any new patron during Feb will get billed. Ez right? Will have more Sonya update prob tomorrow.
2021-01-29 03:33:06 +0000 UTC
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