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mcm82

mcm82

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mcm82 posts

Preview: Leona - KoF XIV

She has quite a unique eye shape, which game me a great amount of trouble :) Decided to make custom eyelashes for her, as without those the eye did not look as good. Still have to correct about 35 eyelash morphs, so hopefully i can release her tomorrow.

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Preview: Leona - KoF XIV

The clothes are mostly done, just need to make the alternative states. The gloves were a nightmare, even compared to previous ones.. :) As you can see on the picture, all parts are custom color-able with the exception of bags / straps that i left black.

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Next characters poll (January #2)

Next i will start working on Gloria outfit. After it is released I'll do  a GGMod shoe tutorial (using examples from Gloria) so those together  will take up next week. Afterwards i have a commission, same deal as was with Sara, she will be available as other releases. Than on to Catwoman :) 

Current standing as of 2018.01.27 - 10:45 GMT+1

  • Gloria - 10 points
  • Catwoman - 10 points
  • Lee - 6 points
  • Cassie - 2 poi...

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[HS]Black Delmo outfit

Black Delmo outfit is done. Converted it to be custom color-able, the black parts can be changed with the exception of the white waist and neck collar. The ribbon can be recolored too just as the socks. None of the the vanilla socks were high enough so i extended one of them to be higher.

News update:

The next poll will start next Tuesday or Wednesday. If you are in the 25$ tear, please start thinking about which character you would like to get added. I would like to hav...

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[HS] Asuka Kazama Outfit - Tekken 6

This outfit took more effort than i have anticipated. As expected the gloves were troublesome to make.. too many bones :) But the more difficult part was to make the jacket have a natural shape with all the bone weights, without bending under the breasts too sharply. Size 60 is quite good without clipping, things start to get weird above 65, so i would not recommend anything higher than that.

Required Mods: - links included in readme.txt

  • HS_MoreSlotID_v1.3
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[HS] Sara Ryder - ME: Andromeda (Request)

This was the most challenging character to make so far, mostly because of the asymmetry both of the clothes and the face. But considering all it turned out to look much better than i expected. New feature in this release is that moles are actual moles and not merged with the face texture, so if you like you can turn them off or tune their color.

I will start working on the results from the poll, the first two will be the outfit only ones, after that Leona.

Required Mods: - links ...

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Preview: Sara Ryder

This is the most work intensive face so far :/ The level of asymmetry is astonishing. I still need to correct a lot of eyelash and moth morphs and need to add the moles / face thingies. Also the mouth texture / UV needs some more work. I think i can manage to finish it by tomorrow.

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Preview: Sara Ryder clothes

This character is for a commission, which will be released here exactly as previous characters were (so it will be available). At first look, the outfit looked simple to do. But i soon had to realize that most of it had asymmetrical geometry. Which almost doubled the effort to make it :/ I also had to make the outfit a lot more feminine, basically it was a sack :)

The current poll will be closed tomorrow, if everything stays the same as it is at the moment (triple tie), i will do all thre...

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[HS] Ada Wong - RE6

You guys are in for a treat :) My face detail and poster/card making skill have gained a few levels while making this character :) The eyes were the most problematic. They are about half the size of the default HS eye, so the morphs there needed a lot of correction. I spent around a day just correcting the eyelash morphs. New stuff i did for this character were to separate the eye white and iris, so their color can be adjusted separately. I also merged parts of the original face texture with the...

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Preview: Ada Wong head / hair

Almost finished with the head, i just need to make some finishing touches to the textures and correct some issues with the clothes that i missed. Will be released tomorrow.

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Next characters poll (January #1)

Final results:

I will start working on the top three voted entries (the outfit only ones first) after Sara is released this weekend.

  • Asuka Kazama  - 8 points
  • Black Delmo  - 9 points
  • Leona  - 8 points
  • Catwoman  - 3 points 
  • Diao Chan  - 3 points
  • Nohime  - 3 points 
  • Muveil  - 2 points 

I have a commission for next week, so this poll will be open until ne...

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Preview: Ada Wong clothes

The clothes for Ada are mainly done, some of the textures still need some work. The specular maps that came with the model are quite low resolution, so i will have to make new ones instead of those.

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[HS] Shura - Soul Calibur 4

Shura is finished, was skeptical at first due to the old age of the game assets. But it turned out to be quite decent quality, and the swords were interesting to make. I think i manage to nail the face quite well, the eyebrows gave some trouble, they are at a quite unique location. Will start work on Ada Wong soon, and with that happy new year to all of You :)

Required Mods: - links included in readme.txt

  • HS_MoreSlotID_v1.3
  • HS_GGmod_v1.6.1
  • HS_Wide...

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Preview: Shura head / hair

Almost done with Shura, just need some small adjustments, mainly to the face textures. Will be released tomorrow.

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Preview: Shura - Soul Calibur 4

The clothes for Shura are almost done, just need to do the waist ribbon thingy. Moving on to the hair / head soon.

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[HS] Plachta - Warriors All Stars

Managed to finally finish Plachta. I overestimated the time i will have available during the previous week, and underestimated the effort needed to finish the head/hair. This is the first character where i used a custom face texture, so 4K mods will look strange with this one. Merry Xmas to all of you. :)

Required Mods: - links included in readme.txt

  • HS_MoreSlotID_v1.3
  • HS_GGmod_v1.6.1
  • HS_WideSlider_v0.8.3

Password:

...

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Preview: Plachta

Running a bit late on this one, well its Xmas.. :) Will most likely be finished on Sunday.

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Next characters poll (December #2)

Final results:

  • Shura  - 8 points   
  • Ada Wong  - 6 points
  • Catwoman  - 4 points 
  • Kerrigan  - 2 points 
  • Master Raven  - 2 points 
  • Diao Chan  - 1 points 
  • Muveil  - 1 points  

I will start working on Shura as soon as i manage to finish Plachta, that's hopefully today. Afterwards Ada is next.

Poll to decid...

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[HS] Lady Kai - Samura Warriors: Spirit of Sanada

Tried a few new ideas to improve the head textures and their fitting. I think they made a great improvement compared to previous faces. I'm pretty satisfied with how the whole character looks, in my opinion this the prettiest so far :) Will be starting work on Plachta soon, and the next poll will be up on Tuesday / Wednesday.

 Required Mods: - links included in readme.txt

  • HS_MoreSlotID_v1.3
  • HS_GGmod_v1.6.1
  • HS_WideSlider_v0.8.3

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Preview: Lady Kai head / hair

Only some finishing touches remain. Will be released tomorrow.

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Preview: Kai - Samurai Warriors: Spirit of Sanada

Clothes for Kai are mostly done, the shoes need some more skinning work. Afterwards moving onto the face / hair.

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[HS] Jill Valentine - Resident Evil 5 GE

Jill is finally done :) The clothes gave me no trouble, after all it is just a jumpsuit. So i put the spare time i had saved on the outfit into making the head more authentic. I think the shape of the face as almost perfectly the same as in the game, with exact same eyes too. I found the nose a bit wide at first, so i double checked and it is exactly like this in the game too :/

Had some weird issue with the eyes / chest device not equipping on first load, on one of the test, if this h...

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Preview: Jill Valentine face / hair

The head is coming along nicely, but some of the morphs need more adjusting. There's also a quite big gap in the hair at the bottom which needs correcting :)

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Technical stuff #1

As a prelude to tutorials and guides i plan to do in the future, here is a comparison of the base clothing mesh(right) and the finished one (left) for those that are interested in such stuff :)

The vertex count of the finished one is 10546 while the base has 5487.

As you can imagine it takes quite some time to add that amount of detail while keeping the UV mapping intact.

The character is Jill Valentine from RE5GE which is from 2009/2010. The quality of the mesh is surprisingly goo...

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Preview: Jill Valentine - RE5GE

The clothes are almost done, just need to do some plug thingies on the back and its onto the hair / head next :)

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Next characters poll (December)

 Final results:

  • Kai - 8 points 
  • Plachta - 6 points
  • Fem Shepard - 2 points
  • Kerrigan - 2 points
  • Muveil - 2 points
  • Sorceress - 2 points 

I will start working on Kai and do Plachta after that. We will have our next poll on the week where Plachta is to be released.(Poll start date Dec.19-20) 

Poll to decide which character to work on first after Jill is finishe...

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November summary and new reward tier.

Hello guys, i would like to do a summary on my first month and give you some information about what is and going to happen in the near future.

I will be changing when releases become public (for free users), existing patrons will have the same benefits as before, no changes there.

Starting with the next release:

  • New mods will become public (free to anyone) after 14 days, instead of 7.
  • I will add a new reward tear of 5$ with the abili...

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[HS] Aluche Bride outfit - Nights of Azure 2

This outfit was the most tedious to make so far. I had to make cutouts where the metal and transparent parts meet, so there are no clipping at all. When making the face i had the same issue as with Arnice, but it turned out to be decent, well bug eyes :)

I next poll will be up in a couple of days to decide the next characters to do, meanwhile I'll be working on a personal favorite from the same game as this one :)


Required Mods: - links included in readme.txt<...

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Preview: Aluche - Nights of Azure 2

Clothes and hair are mostly done, will need to do some work on the transparency, but I'm starting to work on the head before the finishing touches.

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[HS]Kunoichi - Samurai Warriors: Spirit of Sanada

The upper most poncho thing has issues, just like the base game ponchos. There is some clipping around the shoulder areas, and they act strange with arm movement, but i think they are of an acceptable quality, without spending multiple days on that single item of clothing.

The head came out the best i did so far, when it comes to resembling the original :)

Character card and outfit included, for HS version 1.2

Required Mods: - links included in readme.txt

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