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Winter Comiket 2023 and Setting Harder Due Dates

Vilserioooo

Yesterday, we received application approval for Winter Comiket 2023. AiD is now set to participate! We’ve been placed over at East "R" Block 24a on Sunday!! 

Yay 😅? 

Now, let me explain the reluctance. The decision to apply this year came about as an effort to address PR aspects of MS2b and establish a more demanding deadline in hopes to punctuate 2023’s end with a positive note (We do want to release this game in 2024 after all, it’s about tim...

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Ritona, Version 2.0

Vilserio folks

I hope everyone enjoyed the Thapras art!

During long-term development, an interesting phenomenon often occurs where the best assets we create at the beginning become outdated in various ways, whether in terms of programming structure or art style. This occurred with LIGHTKRAVTE as well, where Khaji's character model, being the very first Spine model we created (derived from Ritona in MS2b lol), became outdated over time and needed an overhaul. The same happened with...

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Vertical Slice 2 (Sept 25 2023)

Vilserioooo

This month we’ve kept chipping away at the vertical slice. Most of the functions are somewhat working and we actually have a couple of visual things working enough to showcase... visually.!!

We’re doing a few things in parallel right now: namely, lighting, camera-work and character interaction. For MS2b and beyond, I wanted everything to feel as fluid as possible during gameplay so we decided against an UI overlay of character sprites of all kinds for conversation ...

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MS2b Dev Update - Vertical Slice (Aug 31 2023)

Written by Hare Konatsu edited by Munisix

Vilserio folks.

We’ve been working very hard on a vertical slice of MS2b (vertical slice: to have a section of the game where every function of the final game is working properly) and we finally have a version of the Vita Domain that’s somewhat presentable to the public! It’s taking quite a bit but there’s no cutting corners when it comes to merging 2D with 3D... something that’s constantly proving to be a challenge but the resul...

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Patreon Art - Memory

I’ve always wanted to draw more things that give a sense of the world of fault.

I was hoping to draw something like a trajectory of what Kaji will be leaving behind in the future, in Lightkravte which is currently on Steam.

I love to draw group pictures, but it takes a long time to do them so I'm constantly looking for ways to shorten the process without losing much quality.

I think I might have succeeded this time...?

I think I have the most fun when I am thinking a...

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The Nurse Trio (MS2b)

Formally, they are “The three nurses helming the operations at the Vita-Domain Medical Research Facility owned and operated by Hyves Corporation with the backing of the Viscanta government.” But that’s really long so we call them the nurse trio.

デトリ (Hepburn: Detori)

(Detori), is in charge of dispensing medication and monitoring intake of said medication of all Experimental Subjects and regular patients within the facility. 

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A Huge Wall of Random But Important Text

Sometimes, I question what I'm doing with my life. As some of you may know, the fault series started as a simple creative exercise - a mere workout regimen. I never anticipated any level of success. I assumed it was going to be a one-off project that would be read by perhaps 50 or so people, maybe even three digits if we were fortunate. Yet, fault milestone one, two A, and Mhakna combined have seen over 600,000 activations on Steam, with hundreds and thousands of people reading the s...

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HARE'S MIND: My Experience Battling with 3D Design

Apologies for the lack of an update last month, but we wanted to share our progress with you as I have finally started making progress in my 3D studies! Although everything is very much still a work in progress, I wanted to do some ranting and openly share the journey has been 3D.

Just jump into it...?

While some people can just jump into something without knowing the basics, I'm not one of those people. I need to understand the fundamentals first or else I'll get...

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Design Refine Design Refine... (MS2b April Update)

If this month had a one-phrase theme, it would be “design and refinement”.. applying both to the aesthetics and mechanics of MS2b. Here are some of the highlights:

First, let's touch on the visual design aspect. Please see the Youtube video above for context (mind the audio level!!!! it gets loud!!). We initially referred to it as "Kaidoku" or "Decipher" action where Ritona roams around the map, breaking objects of interest to advance the story, unlock branching pat...

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AI loves naughty drawings and it’s all our fault

As a lot of you probably already know, AI-generated illustrations have become much more than a "passing fad." I had the opportunity to experiment with them a while ago and wanted to share my impressions. Please note that this article may be somewhat outdated since I wrote it last month. Nevertheless, I decided to leave it as a memorandum; a reminder of how rapidly the technology behind AI is advancing.

The Setup

There are various AI illustration services but I dec...

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What's in a Game? MS2b February Update

Vilserio. My leg has been swollen and I've been in pain a for a full week and I still can't walk - Munisix here. Hope you are all doing well as I am not 😂

February was a big implementation month of all the ideas that we've been accumulating over the past couple of months. We don't usually show stuff that's this raw work in progress but we've decided to just keep showing more stuff BtS in 2023 so here we goooo: Check out some of the coolio things we've been chipping away at.

<...

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Happy Valentine's Day!

Happy Valentine's Day!

The fault girls(?) have congregated this momentous occasion to hand out cacao flavored diabetes bombs to you, dear supporter. Tap on the gif on your smartphone or similar devices and see who you land on! Bitter, milk or white?? Which faction wins?? YOU decide...! (but white won)

Enjoy!!

===

ハッピーバレンタイン!です!!!💖🍫

faultヒロイン誰からチョコもらえるかな?ルーレットをご用意しました...

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Heads Up About Reward

⚠️ Heads up!  ⚠️

The filter system for Patreon can be wonky sometimes. If for some reason you are in the eligible tier(s) but cannot access the appropriate articles, please send us a DM! 

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Rough Sketches

Big Valentines Day art incoming!

This year we’re trying something new with a Valentines day art! We’re planning on doing an art stream on Feb 10 Friday, 10AM and 6Pm JST, so if you can please come join and hang out in the chat!

See you there!

https://www.twitch.tv/aliceindissonance

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今年ももうすぐバレンタインの季節ですね!

今回のバレンタイ...

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MS2b Degige Arcade(?) Demo + Merry Christmas!

Merry (Early) Christmas everyone!

Remember we told you last month that we would be attending the Degige (Digital Games) convention held in Akihabara? And that we'd love to be able to share the build we displayed there to our patrons if we could find resource to translate it to English? Well, we've managed to do just that and in time for Christmas! (A thousand applause to Dei who worked on the translation to get it out in time) The typical tier to receive access to builds like this are $...

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Doodles

A while back I was doing 90 minute drawings with a friend.

There were about three themes, and we practiced drawing using the method of picking out what we liked and drawing it.

The theme for Selphine's illustrations was marbles, and for Rune and Rudo it was sweets and suits.

If you think about it, there is no picture of Rudo and Rune with side tails side by side...you can see that I drew them without much thought. 😂

I'm still going to be busy with various deadlines ...

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MS2b Huge Behind the Scenes Video! October 2022 update

Vilserio folks!

Happy early Halloween to those who celebrate it, we hope you’re all safe and well reading some good books or manga.

AiD is currently working our ass off to attend an event called Degige-Haku that takes place in Akibahara on the 13th of November. There should be up to 3 playable seats where people can get their hands on this small demo of MS2b!

To be perfectly h...

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SPLARUNE!!

みなさんスプラトゥーン3していますか?

AiD内でも一人一台Switchが揃ったことでスプラトゥーン3をみんなでプレイしています。

日本はスプラトゥーンが売れ過ぎなせいかプロコンが全国で売り切れなのでマジで壊れないでくれと祈っています…しかしなんでこんな在庫が無いんだSwitch関連。アミーボも結構な値上がりしてますし。

初代スプラトゥーンが出...

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Request from a Patron: fault milestone 2a Selphine Art!

Vilserio --

Quickie update with artwork I believe we have never released before! We got a request for this piece without any of the logos so here we goooo.

Also we’re so sorry that we’ve been lagging it a bit on the art end! We’ll be back to the regular 2 pieces a month schedule from this month.

That’s it for today, hope everyone is safe in these turbulent times.

-Munisix

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Swapped to Subscription Billing Plan

Vilseriooooo

Patreon has introduced a much needed  “subscription billing plan” option where patrons charge cycles are now the day they joined instead of being forced into charged on the first of every month. AiD Patreon has opted into this because this should make it easier for everyone (and frankly it should have been like this since day 1.

"Patrons are charged on the day they join your membership, and then monthly on that same date. For example, if a patron joins on th...

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fault's New Direction (Mostly a Third One)

Vilserio -

There’s so much Ive wanted to say these past few weeks; thinking of theatrics and clever ways of presenting this info, but the amount of work has been quite overwhelming so I believe I’m just going to do the usual and go the candid route. 

Starting from MS2b, fault (specifically the milestone series) is going to shed its Visual Novel shell and become a proper adventure game. This means you’ll be able to control a character and explore variou...

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Bender Blender

I've been battling with the venerable 3D program, Blender, for the past couple of weeks and I can easily say that the hardest part of learning Blender is to stave off the urge to play the new Splatoon.

The program itself on the other hand is quite easy to get started, thanks to the many tutorial videos on YouTube.

Above is my first modeling exported in Blender. I would love to be abl...

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A New Angle

Sorry we’ve been quiet for a bit. We’ve really wanted to show off some bts of ms2b but as usual, we’re trying to be very cautious of what we show. There’s a bunch of new features in ms2b and some of them aren’t playing nicely with the Nintendo Switch. Once we figure out this optimization problem we should be able to show a lot more progress.

Hope everyone is doing well.

Vilserio

Munisix

2022-09-08 11:40:38 +0000 UTC View Post

fault Series OST on the Tube of You!!!!

We’ve decided to release all the fault Series OST’s on Youtube including Mhakna Gramura and Fairy Bell to the public! If you missed out on the Limited Run Games CE, these are console version OST’s so you might want to check them out if you only know the Steam version.

I think we’re gonna release each 1 a week for next 3 to the public but Patrons get access to the entire thing right now.

fault - milestone one (Console Version)
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Some More Thoughts and Technical Stuff from the Previous Post

Author: Dei

What follows are some idle thoughts, which I couldn’t quite fit into the post proper. If you have more time on your hands than you know what to do with, feel free to give them a read.

During my talks with Munisix, he told me that if there’s one lesson he’s learned, it’s this—people who say things like it’s just a visual novel are the ones who won’t deliver. This is a remark that has stuck with me. Being reasonably familiar with game genres, I’...

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Vilserio from Dei; Story time with AiD's New Programmer

Now that the LIGHTKRAVTE dust has settled —
For the longest freaking time, AiD has communicated with the public solely through myself, Munisix, at least when it comes to English. This is because out of the two representatives of the group, I was the only one that can speak English. That is, until now.
Folks, please let me in...

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fault - StP - LIGHTKRAVTE is Now Officially on Sale

The title says it all. LIGHTKRAVTE is now officially on sale over at Steam. Check out the super spiffy promo video we made!

https://store.steampowered.com/app/1917450/fault__StP__LIGHTKRAVTE/

We’re planning on a follow up Nintendo Switch release soon too so if youre waiting on that please standby.

Patrons: Please swap your branch over to the default build from the be...

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Landing Sequence and Official Teaser of LIGHTKRAVTE

Please keep your seat belt fastened at all times and prepare for sudden rocking of the aircraft.

Vilserio, guys gals and non binary pals.

We're down to the wire and the countdown begins.

First of all, the official teaser for LIGHTKRAVTE is done! Patrons get to see it early! yeeeee! Please check it out in glorious 4K if you can. Also please don’t share this video yet, as it will officially launch along with the Steam store page in a couple days. More on that late...

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LIGHTKRAVTE - Credits Roll Call and Name Updater

We're finally here, credits roll call! Yay!

Here is our compiled name list that we came up with according to Patreon's receipts.

- If you do not see your name and you’re sure you’re suppose to be in the credits, please fill out this form:

LIGHTKRAVTE CREDITS - ROLL CALL MISHAP

- If you see your name here and want to get it changed to something else, please fill out this form:<...

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House cleaning: Tiny delay of LIGHTKRAVTE, shutting down the AiD store and other stuff

Yikes. Okay so the title of this post sounds way more drab than it actually is. Let me explain, leading with the more practical news up front. Big 2 points on the agenda today:

1) Small delay of fault - SILENCE THE PEDANT - LIGHTKRAVTE

2) Shutting down the AiD store

Small and final delay of fault - SILENCE THE PEDANT - LIGHTKRAVTE

So first things first without any BS: development of LIGHTKRAVTE is mostly on schedule an...

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