Half Life pack v.0.7
Added running animations
Added Pulse Rifle
Added running animations
Added Pulse Rifle
Fixed third person animations not playing in multiplayer
Fixed red dot visual incoherence on MOA sights
Added content pack support for first/third person fallback animations
Improved compatibility with Leawind's Third Person mod
Fixed third person animation bugs when in the air
Disabled grenades in off-hand
Fixed Hawk Scope vignette issue
Fixed character animation bugs in inventory
Fixed third person animations bugging when unequipping a weapon
Fixed Javelin not shooting
Fixed running animations getting stuck when flying
Fixed third person animation issues with aiming
Added Frag Grenade
Added third person animations (install playerAnimator for this feature)
Added first-person running animations
Added parallax for PIP scopes
Improved visual coherence of red dot sight reticles
(Fabric) Fixed mipmapping issue
Added running animations
Improved running-jumping animation
Added custom running animations for handguns
Added third person animations
Added parallax to PIP scopes
Added Frag Grenade
Added first person running and walking animations
Added Frag Grenade
Fixed third person animations for multiplayer
Added 3rd person animations
notes: 3rd person animations only work in singleplayer atm, multiplayer is bugged. Also, the PlayerAnimator library mod is required to have 3rd person animations. If the library isn't installed, VPB will still work, but it won't have 3rd person animations
Added parallax to PIP scope reticles
Visual stability improvements to sight reticles + improved shader compatibility
Fixed recipes not appearing in 1.21
Fixed nether visual glitches with PIP scopes
Improved compatibility with the Photography mod
Added Hi-Red Scope Attachment
Added gore particles and sfx
Added headshots
Fixed crash with Just Enough Guns
Added idle animations support
Added conditional draw animations support
Added experimental shader scope compatibility tech (please test thoroughly and report any bugs)
Added extra effects to PIP scopes
Fixed bug: on a locally hosted world, players aren't able to break blocks or complete other interactions if the host player is holding a gun
Added gore particles and sfx
Added headshots
Fixed crash with Just Enough Guns
Added idle animations support
Added conditional draw animations support
Added experimental shader scope compatibility tech (please test thoroughly and report any bugs)
Added gore particles and sfx
Added headshots
Fixed crash with Just Enough Guns
Added idle animations support
Added conditional draw animations support
Added experimental shader scope compatibility tech (please test thoroughly and report any bugs)
Added Colt Python + Python laser attachment
Added MP7
Added Crowbar
Reduced volume of one of the gore sfx
Added experimental shader scope compatibility tech (please test thoroughly and report any bugs)
V0.5 of the Half Life pack, adds weapons from Half life:
Tau Cannon
USP Match
MP5
Spas-12
Resistance Crossbow
Added gore particles and sfx
Added headshots
Fixed crash with Just Enough Guns
Added idle animations support
Added conditional draw animations support
Soon available for paid members
2024-08-30 09:05:35 +0000 UTC View PostAdded new attachments for the gauss cannon and the combat shotgun
The early access update with these features is available to paid Patreon members
2024-07-28 04:09:08 +0000 UTC View PostAdded animated crosshair
Revamped Ammo UI
Revamped some weapon animations
Added Glock Stock attachment
Currently working on series of quality-of-life updates with the following features:
Animated crosshair
Ammo UI revamp
Ability to modify base mod's gun damage etc.
Additional animations, such as empty inspect
Expect the new few Patreon updates to have these features
2024-07-25 22:30:38 +0000 UTC View PostInitial version for Fabric modloader
2024-07-17 05:33:35 +0000 UTC View Post
Available in the Doom pack v1.3.2 available for Infantry members
2024-07-13 10:16:51 +0000 UTC View Post(NOTE: Requires VPB v1.5.12 otherwise the chaingun will be broken)
Added plasma chaingun