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residentevilmods

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Resident Evil: Survivor (Update #3)

Hi folks, just dropping some images here of the new rooms I've been working on for the last week, there are some that nobody has seen yet. Just wanted to let you know that things are moving nicely and progress is still being made as always! When the last few rooms are done for this demo build it will be time to start the heavy scripting and making it all fun to play and explore for you all!

I will of course be returning to Episode 2 for Containment which many of you are looking forward ...

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Resident Evil: Survivor (Update #2)

Hi everyone, just dropping a little post regarding the progress of the mod. So far I have to say it's coming along really well. I'm making rooms very quickly and a good chunk of the first demo is coming along nicely. Right now the main focus is getting these rooms created and that involves making the collision boundaries, zones, cameras and more. When that is done I will begin the process of scripting to add items, enemies and messages to each room.

The goal is to get a good solid demo ...

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Resident Evil: Survivor (Update #1)

Hi folks! As you've no doubt seen I've been a busy man working away on getting this project off the ground making rooms, organising assets and much more. I've gotten a whole bunch of rooms made even more than this video showcases however I wanted to share it all with you.

So the question is, how do you guys feel about this? Are you happy for me to focus some time making a nice demo with gameply showcasing the potential of a full game mod like this?

I do plan to also revisit 1.5 an...

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Resident Evil: Survivor (Mod)

Hi folks, most of you here have no doubt seen on the discord server and on twitter that I was working on this as a little experiment and it seems to really have taken off... I've been working some more on it getting the two rooms perfected, polishing things like items icons, sounds, movies, and all sorts. So here's the cool thing, I have a simple TEST BUILD that you can download and try right now.

It's only two rooms so don't get too excited, however it's designed as a test to make sure...

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Life Updates

Hi folks, sorry for the radio silence the last week or so. Just been so burnt out from the last two years of hardcore modding. Now, before I dive back into things, I need some real help from you who decide to support me. What exactly do you want next? You support me, so you have a very vital say in what I can do and try to produce for you. I'm planning to get back into the grind fully very soon.

I was waiting for Gemini to release the DirectX 9 version of Resident Evil but due to certai...

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Resident Evil 1.5 Modding (Sony Playstation)

Hey folks! If you follow me on twitter or are on the discord then no doubt you've seen me sharing some screenshots and videos of the modifications and experiments I'm making with Resident Evil 1.5 on the Sony PlayStation.

Now, I'm not going to tell you that we can make this a full complete game because the fact is, we can't. What we can do however, is make a gameplay experience that is much more enjoyable and contains items to find, enemies to kill and doors to unlock. I've been reversi...

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Resident Evil - Survivor DX (Sony Playstation Mod)

Resident Evil - Survivor DX (Mod) is a brand new mod for Resident Evil: Survivor on the Sony Playstation. It features many changes made in order to make the game feel more like a traditional classic Resident Evil game, rather than the arcade gameplay experience of the original.

This mod is compatible with all Sony Playstation emulators that support the original game and will also run on original Sony Playstation hardware!

Download: 2021-09-02 17:56:27 +0000 UTC View Post

REgenerator (RE1 Modding Tool) v0.1 - Download

Hi everyone! Here's the first release of my RE1 Modding Tool for everyone to try out. It comes with an instruction manual which provides easy step by step information on how to add enemies to rooms. I will be updating it to feature items and more but I wanted to start simple with this so everyone can get to grips with how the tool works and so you can all get used to the process of making modifications to the game.

If you have any issues or questions it is highly recommended you join my...

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REgenerator - Tutorial Format

Hi folks, I'm back after my short break away ready to get stuck in again. Now the question I have to ask regarding the tutorials for my tool, which format would you rather? A simple text/picture tutorial which can be followed OR videos? I'll leave this up for a day or two and depending on the majority, I'll then get them out to you right away, I can easily get them made in one evening. This should hopefully keep you folks busy experimenting and making your own little changes to the game while...

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The Next Chapter

Hi folks, so Containment Episode 1 has been out for a week and so far the feedback seems to be universally positive which has been a great source of joy and validation for what 've been working on. It was considerable hard work getting the episode as well made and polished as it was, minus one or two things which are out of my control for now, such as the death animations on the running zombies.

I figured I'd also add a little teaser image of a model for a character who will have a majo...

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Resident Evil: Containment (Episode 1) - DOWNLOAD

Hi everyone! Episode 1 is now available to finally download and play. This has been one huge labour of love and has taken most of my spare time creating. I hope it shows when you finally get to try it out!

This download contains Episode 0 (Prologue) and Episode 1 (Beyond The Depths) along with HD backgrounds! If you find any bugs or glitches please be sure to report them to me so I can fix them ASAP!

Download v1.2: 2021-08-03 18:45:01 +0000 UTC View Post

Important Poll!

Hi folks, I have decided to setup a poll to determine the outcome of the release for Resident Evil: Containment (Episode 1). The first episode is around 99.5% complete and is ready to be released as panned within the next day or two however with the recent release of HD background support I am having around 50 backgrounds/masks upscaled for the project. This takes considerable time and could delay the release so I wanted to see what you all thought. PLEASE MAKE SURE TO LEAVE A VOTE!

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HD Background Support!

Hi folks, as some of you may now know, Resident Evil PC has support for HD backgrounds which means no more pixels! The good news is that Containment will also have support for these Backgrounds and they do look pretty good overall.

Please see the attached screenshots, all taken from live gameplay. I'm still finalising the release for Episode 1 now, I had two bugs that came up during testing but I can report those are now fixed. We're almost there folks!

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EPISODE 1 - 3 DAYS TO GO!!!

Hi everyone I just want to let you all know that Resident Evil: Containment (Episode 1) will be launching within the next 3 days! I have completed around 95% of it and all that remains in some polishing and bug testing!

Thank you all so much for the patience during development. It has been one hell of a ride and I've learnt so much myself from this. I hope it was worth the wait and there are some AMAZING features and ideas in here never before seen in Resident Evil 1. I'm so pumped for ...

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Resident Evil: Containment (Episode 1) - Update (25th July 2021)

Hi folks! Hope you're all doing well. Work is sitll progressing rather well for Containment and I wanted to share a few little snippets of what's been worked on the last week.

We've got brand new updated models for Ghost, Hunk and the Zombies, we also have new items and more rooms have been finished with the scripting side of things. It's great to see the end in sight for Episode 1 and I can't wait for you guys to try it out soon!

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Resident Evil: Containment (Episode 1 Update) 16th July 2021

Hi everyone, just wanted to share a post with you here for those who still haven't joined the DIscord Server where I share updates and speak with everyone almost daily.

Progress is going really well for Episode 1 and I'm estimating it to be around 65/70% finished so far! I have some great ideas in place and I can't wait for you guys to play it and experience just how incredibly fresh and innovative some of the features are that have been coded into Resident Evil 1, a game that lacks man...

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Resident Evil: Containment (Episode 1) Trailer

Watch the Patreon early access trailer for Resident Evil: Containment (Episode 1).

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Resident Evil: Containment (Episode 1)

Hi everyone! I hope you're all doing well. No doubt you've all had a chance to enjoy the initial release of Resident Evil: Containment Prologue Episode! Feedback from it has been overwhelmingly positive and I'm so glad people love the concept and what was shown.

I've been working away on Episode 1 and have some great ideas that I can't wait for you to experience it. It will of course, have some cutscenes for the first few minutes as expected but will have way more classic Resident Evil ...

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RESIDENT EVIL: CONTAINMENT (PROLOGUE)

Hi everyone, as some of you have seen, I have been working on on a brand new mod as well as creating modding tools for Resident Evil. This new project will be my most ambitious mod ever created for Resident Evil featuring things nobody has ever seen or done before in the game!

For this mod I have decided to create an episodic format, so that means it will be split up into episodes. The reason for this is because it allows the game to not get bloated with code as even when making this Pr...

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Resident Evil Modding Tools

Hi everyone, sorry for the delay in posting here. For those who follow me on Twitter I'm sure you've already seen what I've spent the last two weeks working on... My own modding tools for Resident Evil!

I decided to start work on these not only to speed up my own development of mod creation but to also share with the world so now YOU can make your own mods a lot quicker and easier than ever before!

I will of course be utilising these to continue development on 'Containment' which ...

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Resident Evil: Containment (Prologue) Download

Hey folks, here's the stand-alone release of Resident Evil: Containment (Prologue). This is a perfect little sample to showcase what's coming in this new exciting total conversion for RE1. There is a lot more you haven't even seen yet and I'm so excited to share it with you all in due course. As always, just download, unzip and then run the mod. You can change the controls by pressing the F5 key.

2021-06-01 17:34:15 +0000 UTC View Post

Resident Evil 1.5 Mod - Teaser

Hi folks! I just wanted to provide a little teaser showing the work that's been done on 1.5 so far. It showcases the beginnings of some basic cutscenes. I already have the routes and other ideas planned out in my head so expect some real cool stuff in the near future. This does take time however so please be patient. I will provide more teaser videos to continue showing progress :)

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Next Modding Project?

Okay folks, I've been spending some time recently ripping apart the RE1 engine to learn how to do some real cool things in it as seen with the Battle Mode mod as well as Wesker's Rebirth. I've actually learnt even more cool stuff which hasn't been utilised in a mod yet. Anyways, to get to the point, I need your feedback on what you would like me to do next. Each idea if something I plan to pursue regardless, but knowing what you guys would like next is important seeing as you're supporting my...

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Resident Evil - Invisible Enemies v0.2 (DOWNLOAD)

This mod was inspired by the mode which was introduced in the Resident Evil REmake.

Every enemy is now completely invisible and cannot be seen. Their floor shadows have also been removed to add to the challenge. Please report any bugs and issues so they can be fixed.

Download: http://www.aydanwatkins.x10host.com


v0.2 is now available to download which fixes 2 cras...

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Wesker's Rebirth v1.1 - Update & Download

Here's the latest release of Wesker's Rebirth which features MANY improvements over the original v1.0 and I highly recommend you give this version a try as soon as possible! If you enjoyed the previous mode then I think you'll love this version even more!

Download: https://www.moddb.com/mods/resident-evil-weskers-rebirth/downloads/resident...

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Barry's Mod v2.1c - Update & Download

Hey folks I just wanted to let you all know that Barry's Mod v2.1c is now available to download and includes a few bug fixes and minor improvements. This is what I consider to the FINAL version of Barry's Mod and there will only be another update if a major bug or issue is found.

Download: https://www.moddb.com/mods/resident-evil-barrys-mod/down...

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Latest Modding News (19th April 2021)

Hey folks! I hope you've had fun with the Wesker Mod and the Battle Mode which was released this month so far! I have one more little mod to release near the end of the month which will be INVISIBLE ENEMIES!

With the recent release of 'Resident Evil 3 - The Lord of the Necropolis' and also the upcoming release of 'Resident Evil 8' in early May, I am hoping that this little mod will keep you all busy and provide a little entertainment during the wait.

If you follow my 2021-04-19 18:20:11 +0000 UTC View Post

Battle Mode Beta Test v0.1

Hey folks! First of all I just want to say thank you. Your support truly means the world to me and now I want to provide you with a beta test of the battle mode mod. It's pretty much complete but I still need to make minor adjustments to the damage values and also any bugs or issues you find.

Keep in mind this mod is designed to replicate the capcom original battle mode as accurate as possible, so while some veterans may find it super easy, just keep that in mind. A more 'brutal' additi...

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Upcoming Mods! (10th April 2021)

Hi folks! I just wanted to drop by and share some updates in upcoming mods I'm working on for fun. If you happen to follow me on Twitter or YouTube you've no doubt seen the teaser trailers I've been sharing but for those who haven't I'll provide links here.


First up we have the Sega Saturn Battle Mode Mod. T...

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New Mods & Other Updates! (19th March 2021)

Hi folks just wanted to check in with you all and provide a little update as to what's going on and what I've been up to recently! As you recently seen I was working on a concept idea for a Wesker Mod and it seemed to be popular with you folks so I have been working on it some more. Here's a real cool little sample of what you can expect in terms of gameplay and overall polish as I always try my best to do in terms of gameplay and presentation.

Wesker Mod Gameplay: 2021-03-19 16:22:05 +0000 UTC View Post