XaiJu
daggan

daggan

patreon


daggan posts

Devlog, the boss, vote n°2

Last time you chose the sorcerer! 


In the next polls I'll let you choose a bunch of attacks and strategies for him.

This one is the boss for the 7th day. In the upcoming weeks I'll try to work on the other bosses for the days 14th and 21th !

And hopefully you'll get a bunch of badass enemies to fight in the next releases UwU


View Post

Patreon art for companions

Yes it is indeed!


View Post

Devlog from the beach

I'm supposed to enjoy a week of vacations but ... I was kinda curious so I'm trying to develop a few weird ideas in Unity

Right now I'm experimenting, trying to do a rough character customization tool, something simple enough so I can edit the texture and customize the model. It's also a good thing to learn how to make a clean and organized code.

I also want to try to learn about localization (in-game language settings<...

View Post

Devlog, not a devlog

I just discovered how to make download keys for Daggan on itch.io

So if you want one for you or to offer the game to someone else, like your bf or your mother, just message me and I'll give you one.

You'll get only one key per month btw. 


View Post

Art for patrons

Oof so much stuff!

Featuring Bob, Dasan, eighr, gostwind, MortFaux, OtterPope, Pergo, plcxiro, Skolde, Viktor Yeen, Zephyrr

Like I said in a previous post, it was the last time I did art for Adept tier (5$) because of the amount of work. But don't worry, between the game and all the sexy illustrations I'm working on, I still have a ton of stuff to do for you UwU

Next month I'll focus on my doujin, I'll work only one ...

View Post

Art for MrEevee, PrivatePancake, Kevin and MFelis

... and me helping Felis :3

View Post

Art for Vega and Kailu

This illustration was a big one but I really love the mood and the colours!

View Post

Art for Zhet, AZClauen and Fabian

I'm back working on my colorful and innocent art UwU 

Please enjoy these peaceful illustrations!

View Post

Official release, 0.11

Hello everyone! The new version of the game is now published on its official page! As planned it's not entirely free, you'll get it for 3$ (or if you're and Adept or a Companion here, just check the usual secret page)

Evolution of this patreon

So you probably realised it too but a lot of new patrons arrived, and I spend more time working on the game. It's now impossible for me to do both the game and the arts so I decided to kep...

View Post

Devlog, tutorial

Since I kinda finished to fix all the main issues, I spent the whole day adding a tutorial to teach the players how to lose properly UwU

For the high tiers, adepts and companions, I also updated the private build so you can try it before everyone as usual <3

View Post

New build, v0.11.0

Look, I found a terrible solution for the versioning. I'm evil.

Please spam me with your feedback!

https://forms.gle/78n9gfHjX7MU5d729 

I'll take the next 3 days to hunt bugs and polish the game! All feedback will be super helpful <3 You can expect the game to be release on itch officially for Friday the 21th!

Additions:

  • last statues
  • more collectibles
  • ...

    View Post

New build, v0.9.87

EDIT: I uploaded the right version, problem solved, yes I did a mistake a posted an old one

Surely the last build before the official update! Please feel free to test it a lot and hit me with your feedback in the comments or in the discord!!!

Additions:

  • animations for buildings
  • close combat skills
  • two new statues with their own effects
  • more books
  • all the NPCs
  • better dungeon transition
  • more wiki content
  • ...

    View Post

Devlog, new assets

I'm almost done with the art assets for the update!

Only one more statue left, a few icons, and I'll focus on sound design and fixes UwU

View Post

Devlog, art for Mera

This was the last art asset needed for the last Wanderer! I finished 6 NPCs and you'll find them ready to have fun in the game X)

So I started working on other assets, this time for the close combat skills. If I can finish this one tonight, I'll do the animations for the Heal skills tomorrow.

So far I'm not really late, I'm working super hard to finish everything before the update and I think I can make it!!

Kisses, Malerouille

View Post

Devlog, art for Glitch and new statue

One more sprite animation and I'll be done with the NPCs for this update! That was intense but 6 different characters will be wandering in the game now UwU

Then let me introduce you a new god, Goupil, Verb of Freedom and Thieves.

If you played the last Patreon's build and if you managed to unlock some statues, I can assure you the new passive skills for this one will be useful as well!

Now it's time for me to sleep, have a great day everyone!

View Post

Devlog, art for Bud and CubicThing

Aaaah it's so satisfying finishing all these NPCs UwU Only two left!!

View Post

Devlog, animation for Vega

That one was damn long but now I have two complete NPCs! 

Really excited to finish all of them for the update OwO

View Post

New build, v0.9.6

And one more! I hope you'll enjoy this one UwU

Additions:

  • 3 statues with their own passive skills to unlock
  • a quick selection/orders menu
  • new skills: self and range healing

Password: softbutt


View Post

Devlog, statues

I totally started working on the last part of the gameplay, the statues!

You thought gold was rare? Wait until you have to build a massive golden statue :3

But it's the price to pay to receive their blessing and get some neat passive skills!

View Post

Art for Mera

Want some lombax love?

View Post

Form for May's arts

And go watch this expressionist animated movie: https://youtu.be/-xlbvRy2-Kg

And summon tentacles writing 3 times on your mirror "OwO"

View Post

Art for my patrons!

Last arts of April for Mort Faux, Viktor Yeen, Skolde Howle, Blizzie the Lion, Bob, Dasan, lAroN and PLCXiro!!

View Post

Devlog & Art for CubicThing

A new NPC joins the crew UwU

And after fixing a few issues in the game, I just started working on the last part of the update: the passive skills.

If you collect enough books in the game, you'll unlock new buildings: statues. Once you build it, its passive skills will affect your game.

The idea is: some statues will be hard to unlock, some will require special achievements. They'll cost a lot of gold to be b...

View Post

Art for Petrie, BlueDemond and Fabian

During the stream I played a short game in Daggan and, ô joy, the allies are totally broken. What a delight! More work for me then T-T

View Post

Devlog, the boss, vote n°1

I'd love to get you involve a bit more into the game and, beside the NPCs for the Companion Tier. 

For the future, I really want to add a tough character, a big enemy. Super tough, super badass, super mean. But frankly, I'd love to make it with you all.

So I'll let you decide, step by step, who the boss is gonna be.

It's gonna be a lot of work and steps: the concept arts, the animations, the art assets and lore, the attacks and FXs, etc. But I'm sure if...

View Post

Art for patrons

Arts for AZClauen, MrEevee, PrivatePancake, Kevin R. and Zhet!

View Post

New build, v0.9.5

Oof I'm dead! I just finished the dungeons. They may lack balance but their whole content is done and damn that was intense UwU

So the dungeons are an optional way to get some resources or rewards during your game. Lack of gold? You better visit some underground cavern.

Don't hesitate to send me your feedback here in the comments!!

They're short but you better not underestimate them.

P...

View Post

Devlog, dungeons

I'm intensely working on the dungeons now. 

They are half procedural. I'll make a lot of slices then a script will compose a whole interior using different biomes. So far I'm working on the first one as you can see, the cavern!

Next ones? The ruins and the tombs.

I can't wait to add traps and monsters.

View Post

Devlog, dungeon concepts

With all this stuff I should be able to make some decent dungeon I bet UwU

Now I have to find ideas for some creative traps to crush all player's hopes.

EDIT:

Dungeons are an optional part of the game. They can be super tiny or kinda big. They can be empty or full of resources and rewards. They can be calm or  guarded by big bullies.

The game does save your rewards and your statistics, your achievements. But the levels you play are not meant to be saved.

View Post

Devlog, more NPCs

More NPCs are joinging the game. So far I did their idle animations,  now I have to wait May to do a proper sex anim for each one of them!

From now I'll go back working on the code and on the dungeons, there's a lot to do on this side of Daggan if I want to release it at the end of the month!!

View Post