XaiJu
Designed by Nox

Designed by Nox

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Designed by Nox posts

Mana System v2.1.2 Patch Notes

List of changes for v2.1.2 of the Mana System.

Changes:

  • Set "Apply Upcast Cost" checkbox to only appear for activities of spell items.

  • Adjusted (inverted) health as mana ratio to be more intuitive.

Bug Fixes:

  • Fixed a bug that prevented changes to warlock mana system class options from being saved.

  • Fixed a bug that caused health as mana ratio to multiply the health cost instead of reducing it for warlocks.

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Mana System v2.1.1 Patch Notes

List of changes for v2.1.1 of the Mana System.

Changes:

  • Added the ability to toggle upcast cost for individual activities.

Bug Fixes:

  • Fixed a bug that caused all mana consumption changes to be ignored when upcasting spells.

  • Fixed a bug that caused cantrips to always cost zero mana.

  • Fixed a bug that caused activity sections to duplicate when closing a window without saving.

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Gunslingers v1.2.0 Patch Notes

List of changes for v1.2.0 of Gunslingers for DnD.

Changes:

  • Added "Arcane Shots" school of magic.

  • Added example weapon components.

Bug Fixes:

  • Fixed broken item links in compendiums.

  • Fixed a bug that caused changes to module settings to enable default options.

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Mana System v2.1.0 Patch Notes

List of changes for v2.1.0 of the Mana System.

Changes:

  • Updated maximum mana active effects support.

  • Added temporary max mana.

  • Added temporary max mana color customization option.

Bug Fixes:

  • Fixed a bug that caused mana to be compared to health when casting certain spells.

  • Fixed a bug that prevented changes to global activation costs from being saved.

  • Fixed a UI bug that caused "Curre...

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Upcoming Module Announcement! #2

The new year has kicked off to a running start with the release of Mana System v2.0, a complete re-write of our beloved module. A year's worth of trial and error and skill refinement has allowed me to bring new levels of stability and performance to this module, and the valuable insights and experience has given me the confidence to take on a new challenge. And that module is...

Immersive Rendering...

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Mana System v2.0.1 Patch Notes

List of changes for v2.0.1 of the Mana System.

Bug Fixes:

  • Fixed a bug that caused TidySheet UI elements to be rendered as text.

  • Restored "Reset Module Settings" button functionality.

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Mana System v2.0.0 Patch Notes

List of changes for v2.0.0 of the Mana System.

Changes:

  • Performance improvements.

  • Removed unnecesarry loading and saving of flags for default values.

  • Removed DnD v3 and earlier support.

  • Refactored project structure.

  • Remade config window sections.

  • Refurbished UI.

  • Improved consistency between actor/module config windows.

  • Updated race/species modifiers table UI.

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Gunslingers v1.1.1 Patch Notes

List of changes for v1.1.1 of Gunslingers for DnD.

Changes:

  • Updated UI components.

Bug Fixes:

  • Fixed a bug that caused items to retain old components when moving between characters.

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Gunslingers v1.1.0 Patch Notes

List of changes for v1.1.0 of Gunslingers for DnD.

Changes:

  • Added compendium data.

  • Added class icons.

  • Added ability icons.

  • Updated compendium packs.

  • Removed deprecated resource pack.

  • Added progression for Gunslinger class and subclasses.

  • Added tool categories for Gunner's Toolkit and Gunsmith's Tools.

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Mana System v1.3.12 Patch Notes

List of changes for v1.3.12 of the Mana System.

Changes:

  • Mana System UI is now hidden for items that have no active and passive effects.

Bug Fixes:

  • Fixed a bug that caused an error to show up when opening locked compendium items.

  • Fixed a bug that caused an error to show up when opening locked compendium actors.

  • Fixed a bug that a caused a warning message to show up for non-Game-Master players.

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Mana System v1.3.11 Patch Notes

List of changes for v1.3.11 of the Mana System.

Changes:

  • Added the ability to disable mana for individual characters.

  • Updated Portuguese localization.

  • Added Greek localization.

  • Added French localization (courtesy of @lalunalou).

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Time Magic v1.0.1 Patch Notes

List of changes for v1.0.1 of Time Magic for DnD.

Bug Fixes:

  • Fixed a bug that caused localization to not translate text properly.

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Mana System v1.3.10 Patch Notes

List of changes for v1.3.10 of the Mana System.

Bug Fixes:

  • Fixed a bug that caused TidySheet Quadrone to sometimes not render the mana bar.

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Mana System v1.3.9 Patch Notes

List of changes for v1.3.9 of the Mana System.

Changes:

  • Updated TidySheet support to v11.

Bug Fixes:

  • Fixed a bug that caused global interface changes to not be saved.

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Mana System v1.3.8 Patch Notes

List of changes for v1.3.8 of the Mana System.

Changes:

  • Cleaned up UI elements.

Bug Fixes:

  • Fixed a bug that caused mana to not be consumed in DnD v5 and up.

  • Fixed a bug that caused the ratio input field for Compound Upcasting to not show up.

  • Fixed a bug that caused changes to Upcast ratio to not be saved properly.

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Mana System v1.3.7 Patch Notes

List of changes for v1.3.7 of the Mana System.

Bug fixes:

  • Fixed a bug that caused Base Stats to reset to default values.

  • Fixed a bug that prevented changes from Base Stats to appear for players.

  • Fixed a bug that caused Additive Upcasting to add base cost twice when upcasting.

  • Fixed a bug that caused Base Cost and Automatic Cost to become 0 for spells at base level.

  • Fixed a bug that caused settings to sometimes not...

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Mana System v1.3.6 Patch Notes

List of changes for v1.3.6 of the Mana System.

Changes:

  • Added "Quadrone" TidySheet support.

  • Updated "Classic" TidySheet support.

Bug fixes:

  • Fixed a bug that caused custom races to not apply properly.

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Next Module Announcement

The results are in and its time... for Time Magic!

It was a really close call with Gunslingers falling behind by a single vote. Considering how close of a call it was, I have decided to also make Gunslingers for DnD too!

I'm very excited to start this new project!

Thank you all for voting, and if your pick didn't make it then better luck next time!

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Mana System v1.3.5 Patch Notes

List of changes for v1.3.5 of the Mana System.

Changes:

  • Improved automation resource consumption.

  • Added quick-use support.

Bug fixes:

  • Fixed a bug that caused items to not include standard cost in calculations.

  • Fixed a bug that caused custom item usage details to default to global details.

  • Fixed a bug that caused certain items to not apply passive effects.

  • Fixed a bug that caused item ...

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Vote on the next module!

Following the release of the Blood Magic module, we now set our eyes on the next target.

Gunslingers for DnD

This module will add new functionality to DnD in the form of Items, Weapons & Weapon Proficiencies, Classes, Subclasses, resources and more. It wil...

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Mana System v1.3.4 Patch Notes

List of changes for v1.3.4 of the Mana System.

Changes:

  • NPC activity dialog options no longer have mana options.

  • Minor UI changes to usage details.

  • Added functionality to determine if an Item's passive effects need to be applied.

  • Added support for classic TidySheet5e. "Quadrone" support will be included in the next module release.

Bug fixes:

  • Fixed a bug that caused percentage-based mana passive effe...

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Blood Magic - Module Announcement

The newest module Blood Magic is now under development!

For this module I am trying out a couple of different things. First, a short Supplement which will cover a variety of thoughts, tips and tricks taken from my games, a Compendium complete with all Items, Spells and Features available in the supplement that I use in my games, and of course hand-drawn Icons to match all of the above.

Considering the ...

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Mana System v1.3.3 Patch Notes

List of changes for v1.3.3 of the Mana System.

Bug fixes:

  • Fixed a bug that caused player sheets to appear for all players whenever an update was made.

  • Fixed a bug that prevented the "Autocost" option from being removed in Mana Details.

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Mana System v1.3.2 Patch Notes

List of changes for v1.3.2 of the Mana System.

Bug fixes:

  • Fixed a bug that caused Custom Formulas to default to empty strings when saving.

  • Fixed a bug that caused race identifiers to not save properly.

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Mana System v1.3.1 Patch Notes

List of changes for v1.3.1 of the Mana System.

Bug fixes:

  • Fixed a bug that caused Formula changes to not be saved.

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Mana System v1.3.0 Patch Notes

List of changes for v1.3.0 of the Mana System. This is a big update with a lot of work happening in the back-end to support future module releases and third-party compatibility!

Changes:

  • Added option to toggle the use of Base Stats in formula calculations.

  • Added different upcasting options.

  • Added Simple upcasting.

  • Added Additive upcasting.

  • Added Compound upcasting...

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Mana System v1.2.5 Patch Notes

List of changes for v1.2.5 of the Mana System.

Changes:

  • Added total cost preview to activity use dialogs.

  • Added Auto Select "Consume Mana" option.

  • Improved module settings load times.

Bug fixes:

  • Fixed a bug that caused "Level Based" formula fields from being disabled.

  • Fixed a bug that caused additional health cost from "health-as-mana" to not be included in the total cost of certain activities.

    <...

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Mana System v1.2.4 Patch Notes

List of changes for v1.2.4 of the Mana System.

Changes:

  • Added new level-based formula.

Bug fixes:

  • Fixed a bug that caused TidySheet5e to not update current mana after using an activity.

  • Fixed a bug that caused Health-as-Mana (Blood Magic) to not consume health.

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Mana System v1.2.3 Patch Notes

List of changes for v1.2.3 of the Mana System.

Changes:

  • Updated Actor and Item flags for faster calculations.


Bug fixes:

  • Fixed a bug that prevented Actors and Items from loading data properly.
  • Fixed a bug that caused v3 and v5 sheets to not render properly.

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Mana System v1.2.2 Patch Notes

List of changes for v1.2.2 of the Mana System.

Changes:

  • Refactored project in preparation for new module compatibility.

Bug fixes:

  • Fixed a bug that prevented spells from consuming cost properly when upcast.

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