so we did a bunch of engine stuff,
- restructuring repository so we can publish using butler (automatic game updates through itchapp)
- core render fixes (jittery textures and black screen bug??)
- color swapping, shifting, palette thingies - so we can do cool palette swap stuff with sprites n its cool

2023-03-12 20:01:04 +0000 UTC
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some new stuff
• STATUS EFFECTS for all kinds of things, right now there are a few combat-related ones like STUN and FRIEND!
• INITIATIVE and TURN ORDER - the speedy characters will have turns first and you can select your target enemy using the turn-order list at the top!!
• a few new combat-hardened fleurs roam the forest looking for something to beat up
• stackable items (and a new currency[how strange i wonder if you could possibly buy something with that])...
2022-10-19 03:05:45 +0000 UTC
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Not a lot of *new* things but most old stuff has been revamped to the new item/combat systems and from here forward will be using~ vry cool yes yes
2022-09-28 10:06:47 +0000 UTC
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heyy! here's a screenshot of the kinda things being added rn
a working inventory/equipment system
stats that you can actually affect
rpg combat mechanics with items and abilities
party mechanics in combat

we still need to add a few more features to it and then add some encounters, but we should have a playable test version of it when we do!!~!
sorry for ...
2022-08-13 17:52:19 +0000 UTC
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yea so someone pointed out that you can't actually get to CHAP 2 in the original 0.1.7 upload, so I fixed it and it should let you now.
SORRY (i m dum)

2022-07-09 21:11:34 +0000 UTC
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Changelog:
this update mostly adds changes to CH 1, so you may need to load an older save to play them btw
[Content] New character scenes added. 1 lewd scene and 1 case of aiding and abetting
[Content] New thing to do: USE MAGIC (there's only 1 spell so far and you can only use it in like one area so far but you know, it's a start)
[Content] Some new spritework for some charac...
2022-07-08 22:42:42 +0000 UTC
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2022-05-07 01:08:33 +0000 UTC
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