3 months ago I removed all the tiers, so people would just choose their quantity, but looks like Patreon creates by default a 5$ one, which it's a little bit high.
So I'm creating tiers again, from 2$, as a tip jar. Why not 1$? The payment fees take a high % of 1$ pledges. I'm reopening other platforms the same way.
The comic will be released publicly now that it's "finished"(Pg 8 is still a possibility, let me know if you guys want it). I hope you enjoyed TMOD.
2023-10-11 12:56:13 +0000 UTC
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Here's page 7, a little bit late this month, sorry about that.
I have the chance to make another page, but I have to know if you guys want to see it, otherwise, I'll consider the comic finished.
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Aquí está la página 7, un poco trade este mes, siento el retraso.
Tengo la oportunidad de hacer otra página, pero necesito saber si hay gente interesada en ello, de otra maera daré el comic por terminado.
2023-10-11 12:48:15 +0000 UTC
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Here's page 6, enjoy :)
Page 4 has been made public, no longer patron exclusive.
Thanks everyone for staying there.
-BudaCoca
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Spanish:
Aquí tienen la página 6, disfruten :)
La página 4 ya no es exclusiva para patrons, see hizo pública.
Gracias a todos por estar ahí

2023-09-03 19:12:22 +0000 UTC
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And here's in Spanish:

2023-08-02 20:06:36 +0000 UTC
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Page 4 is the first temporary exclusive for patrons. I'm trying to get more people here since I would like to do more stuff like this in the future if people like it.
So I hope you like it, thanks for being there :)
-BudaCoca
Edit(2023/09/03): Post changed from exclusive to patrons to public
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Spanish:
La página 4 es la primera en exclusiva para patrons. Intento que mas gente se una porque me gustaría hacer mas cosas de estas en el futuro, si a la ge...
2023-07-14 13:50:10 +0000 UTC
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It's been a while since my last post, let's get into it.
For new patrons, it will charge the amount every month on the day you signed up initially, avoiding charging two times in a short period of time if the month is close to ending.
I'll also make some changes to the tiers, I might remove them and just let people decide how much wanna give, or put a 2$ one and remove the 5$ one, we'll see.
The next pages of "The Mushroom of Desire" will be released first for patrons, then ...
2023-06-23 21:14:18 +0000 UTC
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Finally here's page 3, sorry for keeping you waiting. I'll talk about it and the next pages in a future post.
Enjoy :)
-BudaCoca
Español:

2023-06-20 14:07:20 +0000 UTC
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It took me more than planned but here it is page 2
Enjoy :)
-BudaCoca
Tambien en Español:

2023-05-03 18:49:35 +0000 UTC
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The first pages will be published ̶̷i̷n̷ ̷a̷ ̷m̷a̷t̷t̷e̷r̷ ̷o̷f̷ ̷d̷a̷y̷s̷ soon™, next ones in 2-4 weeks each one, depending on the workload we have. Enjoy ;)
-BudaCoca
Edit:
Ahora también en Español:

2023-04-07 03:40:06 +0000 UTC
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-(YF)3D characters discarded, 2D draws are back: Those draws will be done by other artists, the style might differ, which it's something I wanted to avoid but, something must be done in order to continue. I'm considering using AI trained with existing draws of the game to create variations of current images. If an image that it's used in the game, it's generated using an AI model trained with other artists' works, those images will be marked and released to be used by anyone,...
2023-03-17 20:10:30 +0000 UTC
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This seems a good time to talk about the current stuff
-On late next month(February), if the prototype of the normal game I'm working on with other people doesn't get greenlighted immediately, I'll get back to work on my stuff meanwhile
-The mushroom comic is still in progress, PG.6 currently
-The new quick and dirty game that I was planning and posted some images for recently is giving me some doubts, I think it's mostly okay to do parodies using the original designs especi...
2023-01-02 14:35:00 +0000 UTC
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Edited: Less "dramatic"
After several months of working on the 3D characters for Yellow Family, I'm not making much progress, the results are not what I expected, and anyway I had only had the mother and alien, so I'm temporarily pausing the development. Yellow Family might continue in the future, 2D or 3D.
I was considering moving from the office for this reason, but then I met someone that works on animation, he asked me to work with them to make a small prototype of a standard ...
2022-10-31 00:59:16 +0000 UTC
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Little by little the comic keeps progressing, page 4 it's in the works, out of 8 or 10
The idea was to start publishing it later this year like 1 page/month or every two weeks, but since every page takes about 2 months, it might need a little extra time, especially if I publish more than 1 page at first
I don't do the draws myself since I draw REALLY bad, how bad? Well, here's an example/preview:
2022-09-25 01:03:46 +0000 UTC
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It's been a while since the last post
Currently, I'm working with a new artist on a short comic, about a princess in a world that has mushrooms, turtles...

"Soo original", "And what about YF?"
I'm not ready to talk about YF yet, but still in my mind
Back to the comic, I've been planning it for some time and the drawing tests just come in, I really like it(that image it's...
2022-04-22 22:27:43 +0000 UTC
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Can be downloaded for free on SideQuest: https://sidequestvr.com/app/7015
It's just a simple app where you can explore the house 3D model in VR, it's rated for everyone, this improved model will be used on future versions of Yellow Family if the development continues
See ya somewhere in the future
Thank you all
-BudaCoca
2022-02-14 23:50:59 +0000 UTC
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Last month I posted a video of the house model on VR, I'm glad I worked on that tiny thing, I enjoyed the process, but I understand the disappointment, it's not the way I was supposed to go
"Beware of the complexity of the mind, it's the refuge of the addictive brain" -HealthyGamerGG
Whether I like or not, I've been distracted from the main goal of game development by looking for some complexity, options, things to improve, map, lightning, animation, systems,...
2022-02-03 04:55:25 +0000 UTC
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Hi everyone! Merry Xmas and Happy new year
The idea of going around the house in VR was pretty interesting to me, It's not that hard to do since it's natively supported by the game engine, I just needed to fix many, many 3D models to improve lightning and make it look good.
Ain't perfect by any means, but man... I'm surprised, it's pretty nice to be able to go around the place I've invested so many hours in. There's also an unexpected advantage, you're able to see "in person...
2021-12-30 19:36:02 +0000 UTC
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No proper progress updates this month, I've been too lazy, thinking too much and doing too little, anyway...
I personally think that many VN games are just pointless, due to the lack of interactivity and real choices. To tell a linear story, like many games do(both japanese and western), it's WAY better a comic/CG Gallery/Video: It's faster to create, works everywhere(even a potato PC/mobile) and will work in the future with different O.S, easy to distribute, easy to share, can be enjoy...
2021-12-02 11:52:10 +0000 UTC
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Hi everybody, sorry I'm a little bit late with this monthly update. Since it's an October update, I thought that the alien was a perfect fit for it :D
I needed another character to interact with the mom, it could be a new version of the dad but I wanted to do something all by myself, in part due to costs. This is the result, I'm quite proud of it, the tentacles are rigged pretty much like an octopus and the face expressions works with face motion capture, exactly the same as the mom
...
2021-11-01 10:30:13 +0000 UTC
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I've been testing the 3D character on mobile devices and the performance impact it's huge, to the point that even a high-end mobile device struggles with 2 characters. It will improve with some optimization but 3D characters with facial expressions are demanding by nature due to 3D mesh deformations. Some games have a lower detailed version for mobile, others use pre-rendered/recorded videos... the second option it's discarded, real-time in-engine animation it's the way to go interactiv...
2021-09-27 20:31:16 +0000 UTC
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Ain't perfect by any means but I think it's enough to illustrate what kind of animations I'm pursuing in the game. For the body animation, I started using the krumping as a reference but ended up changing the pace and some parts. It's complex and messy but serves as an internal benchmark by combining full-body animation + face animation, so I can check the performance on different devices
The scenario of this test doesn't have implemented the changes on lightning planned for th...
2021-09-01 17:06:19 +0000 UTC
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The past month I was counting on the rig to be fully working but there were several issues(ex. not practical to use), after looking for solutions, I started looking for replacements and finally, "bite the bullet" and assumed that a combination of a rig(probably multiple ones) and deformations/Blendshapes are required
The reason why the characters on some games(especially if the character isn't close) don't have facial expressions it's because they use a rig just for the body, it's the s...
2021-08-02 18:12:52 +0000 UTC
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2-3 months ago I began porting and optimizing the map, the result it's a lighter map that renders better illumination, now it's a matter of replacing the map with the optimized version and check that everything renders as expected
Next, the mom 3d character, now rigged and working, I'm planning to do some animation testing starting mid-July. The results will serve as an example of what can I deliver animating 3D characters, if it's good enough, the 3D artist(if available) will begin to ...
2021-07-01 02:10:43 +0000 UTC
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The 3D model of the mom has been slightly revised and it's going through the rigging process, once that's done, the animation testing will follow
Current state:

I hope you like it
See ya soon :)
-BudaCoca
2021-05-25 20:35:13 +0000 UTC
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I recently received the new 3d character of the Mom, this time created by a 3D artist, I'm currently refining/porting to Unity, doing some testing, adjusting colors/shaders, etc. There's still work to be done(hair, add colors to some parts...), but I wanna show you how it's looking right now :)

See ya!
-BudaCoca
2021-05-14 05:08:03 +0000 UTC
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The 3D model of the mom keeps progressing as expected, it's in texturing phase. Nothing to show just yet
On my side, I've kept working on the map, many models were revised to lower the polycount and fix meshes/UVs, this would eventually allow calculating illumination which will lead to better illumination/visuals and improved performance, on the downside that will increase the size of the game. When I tried a time ago, I didn't fully understood how it worked and what changes were ...
2021-04-30 02:03:08 +0000 UTC
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Last month I decided to stop trying to do myself the 3D characters after several months, discard everything and look for someone who can deliver something much better than I. The work has already started with the character of the mom. I'm looking forward to share the progress when the design it's completed
Meanwhile, I'm getting ready the scenario, porting everything to Blender, the same software that's being used for the character creation and will be used for animation
---...
2021-03-26 03:22:35 +0000 UTC
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Last month I've shown you the preview of the 3D model of the mom, I did some very minor changes since then, but still pretty much the same
I'm discarding everything I've done related to 3D characters and getting in touch with 3D artists, maybe someone could create some nice ones. Meanwhile, I'll go back to work at the game itself after a long, long time
There was a lot of stuff pending to do at the game, including technical stuff like solving bugs and the correct ...
2021-02-27 13:12:59 +0000 UTC
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Hi everybody
Another month, another quick update, another pause, the usual stuff at this point, but at least I have something to show you :D
I'm testing and tweaking some shaders, this style it's pretty much cel shading, I've only tested on PC with HQ presets, might look very different on mobile
About this model:
-The body it's a work-in-progress, that's why I'm not showing it in detail. I use human models with a well made mesh topology(better that I could do by ...
2021-01-29 15:23:01 +0000 UTC
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Hi everybody, I hope you're doing well
With the initial version of the dad out of the way, I started working on the mom, just because it's the character that "interacts" with dad, there's nothing to show just yet, the face style will be a little bit different tho, I'm trying to get a *little* bit closer to cartoony style(ex. bigger eyes). I'll post a preview next month
The next step will be putting them to work, it won't be easy, it won't be pretty, but at this point, there's noth...
2020-12-28 14:29:41 +0000 UTC
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