[wip] big wargie
smol animation for the week. just a big wargie who's outgrown the gym~
model is by https://twitter.com/Artsbam_
smol animation for the week. just a big wargie who's outgrown the gym~
model is by https://twitter.com/Artsbam_
if you've got a discord. remember to link your patreon to it so you can get access to the extra stuff in my server^^
2023-08-01 14:47:20 +0000 UTC View Post
still working on this one :>
churning away the big deathclaw into more dragon mass~
so far its about a minute in length. Should be another 1-2 minutes further added for more growth.
doing a quick animation with some vore and growth~
CW: contains vore
Patreon is barely functional at the best of times and today half the site didn't work.
Best way to stay in contact with me is through my discord ^^
BTW. remember to link your patreon account to discord so you can get the right benefits ^^
hey!
hope you guys enjoyed that animation 🥰
spent a long time working on it ^^
Naturally. still have a lot more to do. Got a few things planned that i'm going to be working on
ANIMATIONS:
Druth getting real big.
this animation was an experiment with unreal engine. ran into a few hurdles that delayed it. but will now be my focus for the rest of the month. its going to clock in at around 3 minutes in length.
I'll also be doing ...
3 minute animation~
Midnight was already big. and he tends to have growth spurts. and you're in the splash zone~
Unk's big and he knows it.
but not quite big enough he thinks~
(accidentally linked the preview image instead of the animation)
spent all day debugging some render issues that were making it take 2-3 minutes per frame. was incredibly frustrating work but got it down to 30 seconds/frame
have another 1000 frames to go so 8-12 hours of render time. can be done overnight so barring any issues this should be done by wednesday
still have another 1000 or so frames to go lol
time per frame is speeding up at least since theirs more dragon nuts in frame. I expect things will be done soonish
bit of fun with Zoid at his place~
For insurance purposes. I cannot say how I fit through his door to get in.
at frame 3200 out of 4800-ish. yes I did add more to it. shut up
2023-07-07 11:05:24 +0000 UTC View Post
ground few of the fun me and Druth were having~
you're also in the blast zone so hope you brought protection
currently rendering the several thousand gallons of spooge for mid's growth~
2023-07-06 11:54:43 +0000 UTC View Post
currently at 1200/4500 frames for this animaton lol
I think it *should* be done by sunday. i'm getting the audio done for it during render time so shouldnt be much of a delay after rendering is finished
just showing off~
wanted to add a growth spurt but ran out of time. lemme know if you want me to add it in
looks like he's getting a good workout in~
starting to do alternate angles and shots of animations when I can.
going to start posting alternative views of my animations. generally they wont be part of the render, but you might think they're interesting~
this is the leftover seed from midnights first growth spurt.
finally getting this animation cooking.
its clocking in at about 2:30 in length. though the time might vary slighly based on a few last minute edits.
because of how big the scene its. its going to be a few days to render. Barring any errors, should be ready by wednesday/thursday ^^
decided to start doing this at the start of each month so yins know what i've got planned
so for this month i've got three major projects to work on
-finishing the growth animation with midnight
-get druths animation done
-get Unks animation set up
Midnights animation is 95% done. I'm currently getting fluid simulation rendered and minor polish on the last scene + audio
Druth anim is still being worked on. I'm using a new workflow with un...
spend half the day figuring this out lol
yes he is very messy
Animation is mostly done by now ^^
spent yesterday debugging a fluid sim. all that it needs right now is just minor cleanup in a few areas + some polish on an extra 40-ish seconds of animation after this one
total length should be over two minutes ^^
New boy :>
this big derg was lounging in the mountains when you happened upon him.
I dont think he minds you taking a peek
He just wants to get his set in. Too bad he keeps having growth spurts
for
Userpage of agentshark -- Fur Affinity [dot] net
new character :>
Userpage of agentshark -- Fur Affinity [dot] net
doing this short animation as a comm. and also to take a break between larger stuff
Cy trying to get his workout in, but keeps outgrowing things. you know how it is
will be a bit more added to the animation tomorrow ^^
I'm trying to be a bit more organized with this animation. I'll be doing it in separate shots which should be easier to manage rather than doing the whole thing at once.
still trying to figure out the best way to present it to you all.
buut I figured you'll appreciate the result of todays work. this one is going to have a lot of uneven growth :>
and if you arent on my discord server. i'm generally more frequent with updates there. and you'll be able to talk to me directly...
last minute post lol
test video render:
https://1drv.ms/v/s!AqT5edZccLlToJM1_YAOfKIShv3yVw?e=xdCfjH
So this month i've been working on new processes. Namely in using unreal engine to get my renders and environments made there.
My ultimate goal is to start game development so I think this is a good first step.
so naturally. A lot of time this month was spent de...
School's over for me. Which means I can finally do animations full time again.
planning for this months animation to be a big one. getting an environment set up so our test subject here can get real big~
hope you can see the exact scale of thing to get an idea for how big he'll get.
tomorrow will be texturing and getting props added in. will post more progress updates then