The Chandra game is developing nicely. So far I have a lizard for an interaction partner with a few different moves and clothing pieces coded. I made a quick video preview but ran out of room in my Newgrounds File Dump... so submitted it as a Video. If it doesn't get voted down and deleted I might do that more often as a way to show you guys and gals how projects are progressing. I am considering releasing a very small (but working) version for September. It really depends if there is enough ...
2019-08-11 19:14:32 +0000 UTC
View Post
My monthly updates are usually on the first weekend of the month but I'm leaving on a 5-day camping trip in an hour so figured I'd better do the update now!
So, my friends wanted me to play MTG Online and this friggin 'Chandra' planeswalker kept killing me so I dealt with it... like any mature adult would... and made a hentai game out of her in the last week!
Well, it's started anyways. I've got two outfits, 'armor' and 'casual' based off two of her card images. The animations are...
2019-07-26 18:44:39 +0000 UTC
View Post
So far this month has mostly been adding in requested updates to Seven_Sisters:
Pregnancy completion and subsequent pregnancies.
Some Upgrade points transfer over to New Game after completing all 7 sisters.
Fixing some glitches or errors.
I've also started looking at BBD and Harlot's Path again as well after questions and requests by new Patrons. I might even try to get the next chapter of BBD working. It seems like I was half finished the desert island... of course th...
2019-07-15 00:32:02 +0000 UTC
View Post
Well, I played through all 7 sisters twice and fixed a dozen or so minor errors. Nothing crashed so I've released Seven Sisters on Newgrounds. One odd thing is the save file was deleted each time I uploaded a new version. That didn't happen on previous games... It means I will only update the game if a crash is found, or some major content is added.
This version has new content for Patrons as well. I added in pregnancy and a working Brothel and more medals/achievements.
Links to P...
2019-07-02 05:06:52 +0000 UTC
View Post
I am excited to continue on Sukhon_2 but I have a bad habit of never returning to previous games once I start on new ones... so, considering Seven_Sisters is almost complete, I decided to finish it first, release it, then focus entirely on Sukhon_2.
Originally, I had 3 other enemies planned, (2 group-interactions with molerats and ogres and an evil wizard that unlocked sorcery spells -which you needed to beat the molerats and ogres) but since it was kinda an enclosed loop I just cut it....
2019-06-15 12:26:06 +0000 UTC
View Post
Firstly... You would not believe how BADLY Sukhon was coded originally. I obviously had NO idea what classes, functions, and calls were or how to use them. It was a nightmare trying to integrate any NEW code into the OLD ~crap~ the game was made from. There are HUNDREDS of places where I have 'hack' code gluing stuff together. Not only does this make it impossible to change ANYTHING at all, but sometimes there is literally NO way to add in new functionality. For example the Futa Customers. I ...
2019-06-03 14:20:41 +0000 UTC
View Post
First, I re-uploaded Seven_Sisters v0.7 since it expires at the end of the month. There is no new content so the passwords are the same. Download and passwords are in usual locations.
Second, Sukhon Reloaded is going well. I'm finishing up coding so will be hoping to release it after the weekend, on June 2 or 3.
It's funny that after I spent so much effort emphasizing there would only be ONE new woman available... I figured out how to get multiple ones working! I was very pleased ...
2019-05-30 20:57:32 +0000 UTC
View Post
This month I am hoping to get a playable version of Sukhon_Reloaded uploaded for Patrons. In a previous post I mentioned that I've got the random face-generator working and this half-month I've been writing the code. It's ...interesting... reading my old code from 5 years ago. I found entire 100_line sections that did 'nothing', so shortened them down to the 2 appropriate lines... and then ~for NO reason~ Sukhon's hair would disappear or her head would rotate perpetually. Amazing! So, I ...
2019-05-19 14:55:47 +0000 UTC
View Post
Even after losing 1 week or two to the windows crash I still got enough done for an update! I added new skin colors! These skin colors were a huge amount of work. There are 20 layers for each color, meaning 120 new layers I had to create, but it's worth it for the variety it now provides. I'm halfway through adding new face expressions and eye styles and included three for fun when you change the eyes in Tier 3. Eventually, I'll separate them into their own layer and have some logical r...
2019-04-28 21:10:14 +0000 UTC
View Post
Bad news first. The Seven-Sisters game WAS going well. Spent a week finishing about 30 medals, including all the finicky checks interspersed in the main code to make them work, and modified a bunch of minor graphical details, fixing odd movements and positions, and some bug-fixes. Then a windows update crashed my machine to safe-mode-only... So, only option is to system-restore, but not to worry ~It doesn't erase YOUR PERSONAL files~ Actually, that's a lie... a damn microsoft lie! ~ What it A...
2019-04-14 15:16:38 +0000 UTC
View Post
So, I actually got much more finished than I expected. Although I did find a major saving error this morning and spent 6 hours fixing that. I will be gone this weekend so am uploading the files now and will check back on Monday in case any major errors showed up.
New Content:
The Lizard and Tentacle events are working. Both are along the river path. you'll need to learn to swim and climb from the Soldier.
I also added in a 5th item for each event: Pitchfork for the Far...
2019-03-30 20:14:38 +0000 UTC
View Post
I'm almost finished the Lizard 'encounter' for the Seven_Sisters game, along with its 5 or 6 clothing items. I'll be adding in a sixth item for each encounter as I've separated the Leggings and Bottom clothing layers. Also, some encounters offer unique items like the Belt or Pitchfork which can be used to unlock other sections of the paths. I noticed that I'd NOT blocked off the ***** area properly, (if you found it, you know where I mean, and got all the clothing too) so I might spend ...
2019-03-16 14:41:33 +0000 UTC
View Post
The version on Newgrounds is: Sukhon v.1.17.
Sukhon v.1.19 is available for Patrons only:
https://www.newgrounds.com/dump/item/710829a47bf52a08b71bafeca4f254da
ALL my Flash games run in the Standalone FlashPlayer 31 program below:
https://www.ne...
2019-03-09 23:06:05 +0000 UTC
View Post
I've got an alpha version playable. There are 6 playable sex events, The game auto-saves each time your character sleeps.
The Humans are on the main path (Farmer, Merchant and Soldier) and animals are on the side paths (Tentacles, Lizard, Eagle) You'll need to learn Swimming and Climbing from the Soldier to reach the animals. You have 7 'lives' (sisters) and you can marry off a sister to each of the 'encounters', or die from losing all your health. When you die or get married, you...
2019-02-28 04:23:07 +0000 UTC
View Post
Progress is going well on the Elf Adventure. I've got enough working to release a 'Patrons Only' work-in-progress version at the end of February. So far I've got the first 'interaction' working for 3 men. Each 'interaction' unlocks a clothing item (15 total so far) and some of the clothing items also have different variations based on how many 'interactions' you've had...

The main work I've don...
2019-02-17 22:38:21 +0000 UTC
View Post
In the CYOA game you will come across 7 characters you can interact with, human and monster. The first position I've worked on is below. This position will work for 3 of the interactions and I'll likely need 2 more positions to match the other characters. I'll be working on movement and finishing shots next month, but feel confident I can release a preliminary version at the end of February for Patrons. Here's a clothed game screenshot:
2019-01-27 18:04:57 +0000 UTC
View Post
I've been working on the CYOA mostly so far. The multiple paths and outfits created exponentially more artwork than I expected so I'm trying to reduce it where possible. So far I have focused on the generic elf with 3 outfits and 3 different 'interactions' with more possibly added later. I've got the interface mostly working with most of the story branches finished. Still much to do getting weapons, armor and Items to work properly. Trying to add a sample picture of the game screen so far but...
2019-01-13 22:19:32 +0000 UTC
View Post
So, BBD has been fun and I still have one more area to finish (at least) however, I've been bored of working on BBD since the boat trip area. This leads to reduced work output and quality, so it is better if I move on to other projects until my interest returns for BBD.
Now that I know how to code better, I've returned to Flash Actionscript. I'm working on two new games recently: First is a 'Choose Your Own Adventure' text game with images that change based on your choices. Most of the ...
2018-12-23 19:40:48 +0000 UTC
View Post
Win and Mac files have been uploaded. Links are in the main page post as usual. Passwords have been updated too and links are also in the main post.
So, I did get much done in the past 2 weeks, although it might not seem like it as most of the work is hidden as coding for the clothing, dialogs, interaction-events, and so on , but I have an almost fully functional new character in the game: Minni Pulataar, the Succubus:
2018-12-01 18:36:04 +0000 UTC
View Post
I've finished the ocean voyage for BBD including 5 nights of Octo-Interaction for Emilie!
I've also updated the online version too, if you like playing it there. I included a work-around to try to skip the 'width of null' error that occurs sometimes too. Walkthrough has been updated as well.
I'll likely have another small update on Dec. 1 to finish the Octo storyline and add in an interaction for the 'new passenger'.
Oh, and I forgot to change the pas...
2018-11-15 15:34:39 +0000 UTC
View Post
Sadly, I was quite sick this month so didn't get my intended workload completed. Also, I severely underestimated the time required to code the Octopus scenes. I couldn't fit any of it into my existing code structure so had to start from nothing and code and test it frame-by-frame... very time-consuming. I'm really starting to see the weakness of the RPG Maker program lately with the weak code control, external dependencies, and file size... My next game will be going back to Flash or possibly Un...
2018-10-31 13:07:53 +0000 UTC
View Post
So, I thought I'd add in a fun octopus monster on the fishing trip, as it seemed like an easy event... but it turns out I basically have to re-code every interaction so actually is taking much longer. Currently, I have the handjobs working, but I'll see how much more I add since the trip was supposed to be short and finished this month. Here's a screenshot:

I've also been working on Sukhon some more. ...
2018-10-15 16:52:32 +0000 UTC
View Post
I completed the Beggar-camp including a 'boss' battle with the base commander.

I had intended to have another battle with the dark-skinned elf, but I ran out of time. Don't worry, the next island is a jungle with lots of dark-skinned men and women for the team to interact with. You can get on the boat to leave but save your game first because it just drops you on the boat and there's nothing mor...
2018-10-01 13:52:49 +0000 UTC
View Post
Blue Bonnet Continues -Second 'attempt' at an RPG game with some sex scenes. Didn't turn out well. Was the reason I switched to RPG-Maker for the third chapter.
Nobuko's Cave Adventure -Side-Scroller where indecent invaders impede Nobuko's impetus by impaling her incessantly. 8 sex events but controls and timing can be o...
2018-09-29 15:42:43 +0000 UTC
View Post
Harlot's Path v.1.18: redcow
Space Explorer v.0.01: dancing
Sleeping Woman 2 v.0.46: Free on newgrounds
Sukhon_Reloaded v.1.45: 15626
Sukhon_Reloaded v.1.42: 18036
StreetWalker v.1.30: 14485
Seven Sisters Version 1.12: 17419
Blue Bonnet Develops Download version 1.20: wanda1
Blue Bonnet Develops Online (Newgrounds) Version: carry1
2018-09-15 23:00:30 +0000 UTC
View Post
The forest is done and the Lizardmen. The Camp is mostly done. There are two BB sex-events not finished that I will try to get working by October 1.
NOTE: DO NOT PAY THE $300 to get on the boat!!!!!!!!!!!!!! I forgot to remove that and nothing is coded afterwards. Worst case you will just lose the $300 when I finish that event.
NOTE: The Online version on Newgrounds is NOT updated. I've uploaded version 4b here to fix an error where using the SMASH skill to break a rock made an impassibl...
2018-09-15 22:56:26 +0000 UTC
View Post
My account was temporarily suspended as it's against the rules to have any nudity ( even IMPLIED nudity ) visible to non-patrons. So, I've changed my banner and hidden any posts with nude-art in them.
Working on the Beggar gang camp. Much more work than I expected. The camp is mostly finished as well as the Lizardmen events. The problem is the lizardmen have a different style so I need to draw some new art layers, 30+ ~cream~ images, and write new code for them.
This me...
2018-08-28 12:13:24 +0000 UTC
View Post
I've finished the Samilia Sex event, updated all April-May's clothing to work in sex-events, added in her Hairbow, Earrings, and 2 new PHair styles. A new feature now allows AM to have sex with the Ratmen if Emilie is KOed. This will reduce the prices she gets paid from men by 1% per monster, so use sparingly. I fixed the hidden treasure and added in a new semi-hidden area after the Black-Rat. Be careful because KO means Game-Over in there!
2018-08-15 15:13:34 +0000 UTC
View Post
OK! Spent 12 hours testing and fixing multitudes of glitches. In fact, I spent the last 2 WEEKS fixing errors mostly. Using Functional-Code is more 'efficient' but takes 10 times longer to debug than just copy-pasting every event... sigh.
*** PASSWORDS have changed! Click below to get new password. ***
$1: https://www.patreon.com/posts/blue-bonnet-19800509
$3: 2018-08-01 13:19:19 +0000 UTC
View Post