This is FFVII Rebirth version of Yuffie, I haven't check her Remake Intergrade version model for comparison but the polygon density matched the other characters from Rebirth that do have polycount boost (although such boost is only visible when viewed in wireframe mode)
Outfit (Yuffie's Summer Moogle set from Ever Crisis) in the card and preview above is not included, credits to geso so get the outfit for free f...
2025-08-20 11:12:23 +0000 UTC
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Yuffie is ready to release tomorrow, right now I'm still testing and cleaning up. I'm sorry that it takes this long, the technical problem in my house I mentioned before took quite a while to fix but it's alright now. Next after that is the commission slot, not sure if I have enough time to spare for another project after that one but we'll see. The poll will be in 24th so look forward to it.
2025-08-19 12:39:59 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
Tachy here is more straightforward than EVE overall, and because of my experience wth EVE I could finish the project faster...if not for more technical problems in my house resulting in me occasionally unable to work on my PC. But here she is, let me know if I missed something in my limited tests.
And just like EVE, GDC made Tachy's outfits already so if you want the outfit seen in the...
2025-08-09 12:03:39 +0000 UTC
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The pack in this post contained the files for head and hair mod along with the character card. For everything under the neck feel free to give her any outfit you want but should you want the outfit in the card and previews it's by GetDownCrazy, available separately in their Patreon
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the car...
2025-08-09 11:57:36 +0000 UTC
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Yuffie from Final Fantasy VII Rebirth won the poll
But before that for my personal project slot I'm gonna work on Tachy from Stellar Blade as first release
And after that commissioned project. Maybe more if I have extra time but last month I barely have room to breathe so I'll try to manage my schedule (and...
2025-08-02 15:06:34 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
Character Profile
This is commissioned work. Managed to finish this before the month ended, now that's a productive month but I think I'll manage my schedule better next month lol.
2025-07-31 10:26:17 +0000 UTC
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This is commissioned work.
Mid here has a very long braid, the tip of said braid sometimes have funky physics when moving and I don't know what caused that. But as always you can tweak the hair physics with HS2PE advanced mode
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
2025-07-31 10:19:10 +0000 UTC
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Continuing from last month, it's another big list; some notes:
-Only one winner this time, last time was too ambitious
-Marvel Rivals: Phoenix is the new hotness but I find the way her costume merged with the head from the neck to be a difficult thing to port to PS2. I will hold her off for now, and maybe wait for alternate costume(s) to be ported
-New entries: I forgot to add Yuffie last time, so here she is. I also just finished playing Crisis Core so I'll add Cissnei too....
2025-07-25 10:18:43 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
This is the second winner of the last poll. Unfortunately I couldn't find the model for Elena's default model for Street Fighter 6, only this one which is her classic look from past games. Oh well, should I find the default I'll add the hair separately later. I like this hair, although despite being short the hair is kinda complex, the bones it came with is overkill and it's broken anyway so...
2025-07-25 09:53:33 +0000 UTC
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The eyebrows are a bit messy when the eyes are closed, but mostly only noticeable in close up
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-2025-07-25 09:47:31 +0000 UTC
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I can't find Elena's new default outfit so for now, I'll just do her S2 (Classic) hair
Still need to refine the textures and more, I'm looking forward to completion. Anyway, lately I can only work on HS2 at night (most of the times, not every day) but I still think I can reach my target of 3+1 mods per month.
2025-07-21 14:09:05 +0000 UTC
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Please check the original release post for the updated file. Extract and replace the zipmod with the new one
List of expressions changed, most of these are adjusted to have half of intensity than before:
Mouth 1 (smile) closed
Mouth 1 (smile) open
Mouth 2 (grin) closed
Mouth 2 (grin) open
Mouth 13 (fera) open
Mouth 18 (smile ahegao)
And minor change...
2025-07-17 12:57:21 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
Here's the poll winner. As mentioned in WIP post, Lune here has very dense model both in the head and hair. Quite a lot of bones in the hair too. And yeah it was a hard project for me too. But I think the result is pretty fine, I recommend using detailed body skin to match the face. The face tattoo is removable BTW, and the last picture is a bonus from me, hon hon hon
2025-07-14 13:53:35 +0000 UTC
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Heavy model, may tax lesser PCs. The facial tattoo is removable as face paint slot
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-2025-07-14 13:41:06 +0000 UTC
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I got a lot of input about this so short answer is yes, I'm thinking on updating it later
Long answer, here's how I decide what expressions to be ported to HS2. As mentioned before, EVE model has no facial bones but it came with its original morph for expressions. But here's a roadblock, HS2 has very limited expressions slot.
Take example of the most controversial one, the smile (mouth expression no.1 in studio/no.2 in chara creator). I had to decide between this
2025-07-07 15:33:49 +0000 UTC
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I'll be honest, this model is heavy
After I cut the mesh to fit HS2 neck, it has total vertices of 22k, TWENTY TWO THOUSAND vertices. For comparison, HS2 default head has around four thousand vertices so that's like 5 times the density. However the textures are different story, I was expecting 4k but it's only 2k for main and normal and smaller for the rest, exactly like HS2
Anyway th...
2025-07-07 15:15:32 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
Here's EVE, I'm well aware how popular she is and I wanted to make the mod as soon as the model available but as I said before there's a roadblock I need to clear first. Turned out it's simpler than I thought and the rest of the project went along relatively well. I also mentioned that I am able to use the original expression morphs but the thing is HS2 only has very limited slot for express...
2025-07-04 03:52:45 +0000 UTC
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Head and hair mod with hair accessories included in the hair
Head and hair mod with hair accessories included in the hair, feel free to give her any outfit you want but should you want the outfit in the card and previews it's by GetDownCrazy, available separately in their Patreon
The hair is long and it has a lot of bones, but due to limitation of HS2 and its hair physics, it's not moving as smooth as ...
2025-07-04 03:32:10 +0000 UTC
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We have surprise winner with Lune from Clair Obscur: Expedition 33
And as promised on the poll I'll also take the 2nd place that is Elena from Street Fighter 6
But uh, we have problem here which is I haven't found the model of Elena's first costume (with the new hairstyle) yet, only the second one which i...
2025-07-02 11:35:50 +0000 UTC
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For those who are new here, I made few content that will stay Patron exclusive in its tier. Said content are smaller than usual full head mod release, like the alternate hair for Tifa and Aerith before this.
This is Mai's new hair from her recently released 3rd outfit in Street Fighter 6. It's a loose long hair with asymmetric bangs. I had to rig the hair from scratch because honestly the one that the hair came with is an overkill. I wish I can refine this hair further but I'm running o...
2025-06-30 14:36:49 +0000 UTC
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This is the hair from the recently released Mai's 3rd costume. The hair is meant for the existing Mai SF6 head mod I made before so please make sure you have that mod. Compatibility with vanilla head and other head mod is not guaranteed.
Other requirements are the same as usual.
2025-06-30 14:29:38 +0000 UTC
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(This is public preview, to download the mod check the other post)
This is commissioned work. Yes you read that right, it's Mortal Kombat X version instead of newer Mortal Kombat 11 version. Because that's what the client want and I can understand that because MK somehow keep changing their art style and character design every game so I can see why some people prefer design from one game to another. Even if said version is lower poly and less detailed than newer ones, this one...
2025-06-26 11:54:05 +0000 UTC
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This is commissioned work. Two cards included, normal version and revenant version. They're using same mod file though so you can edit their color as you wish, the veins on revenant version is cheek makeup so you can adjust or remove them. Eyeshadow and liner makeup is baked into face texture, but you can use eyeshadow makeup as mask to adjust the intensity.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card,...
2025-06-26 11:46:46 +0000 UTC
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This time, let's go big
I'll just dump the remaining Ninja Gaiden 2 Black characters all at once, and I'd do the same with Dynasty Warriors Origins if I can find the models but only found Zhenji so far. Since the remaining Marvel Rivals female characters are pretty obscure I'll just put the rest here (maybe not all but 4 is big enough for now).
I'm adding only one entry from Clair Obscur: Expedition 33 (Lune) and Monster Hunter Wilds (Gemma) because I've never done any characters ...
2025-06-23 12:48:01 +0000 UTC
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I got asked about this a lot so here's my answer: yes I am interested on making them, starting with Eve and Tachy at least. I've checked the models when the demo was out and they're surprisingly not that overcomplicated. However there's one problem, that is the lack of facial bones because apparently Stellar Blade used morphs to create expression exactly like HS2.
Thing is I need to use facial bones to create expressions which I then export as morphs for the head mod. One solution is to...
2025-06-23 12:23:03 +0000 UTC
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(This is public preview, to download the mod check the other post)
This is like the 3rd Black Widow I've done so far, one in HS1 from Marvel Ultimate Alliance 3 and previously in HS2 from that doomed Marvel Avengers game. What can I say, I just love the cool female spy character archetype. This one has quite unique hair style, and I did consider the more traditional hair from the white suit skin but in the end I feel like I want to have something different for the 3rd one.
<...
2025-06-17 11:14:25 +0000 UTC
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With default hair style from Marvel Rivals. Not much to say here than she's no different than other Marvel Rivals I've done so far
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-2025-06-17 11:03:51 +0000 UTC
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(This is public preview, to download the mod check the other post below this one)
Here's the poll winner. Rachel here has hi-poly head and hair with equally complex armature. Too complex in case of the hair, keeping them will kill HS2 (and me) and the weight is broken anyway so I ditched them and redo the hair rigging from scratch. I've heard report about bangs similar to Rachel (like Diao Chan) clipping the head during intense movement, I can increase the radius setting...
2025-06-09 13:51:00 +0000 UTC
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I had to redo the hair bones from scratch and due to the way her bangs design being really close to the face they may clip to the head in intense movement. You can always adjust the hair physics in dynamic bone tab in HS2PE if that's the case.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
2025-06-09 13:35:22 +0000 UTC
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Rachel from Ninja Gaiden 2 Black won the poll
I'm surprised at her popularity comfortably beating Sonia and Anna. She will be first release of the month with Black Widow from Marvel Rivals will be the 2nd one. And after that commission slot as usual.
As always thank you all for your support
2025-06-02 07:14:07 +0000 UTC
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