Chitose is full head mod since she need new face skin to match the new hair. I also made some changes in her make-up, eyebrows, and lashes, basically making them thicker. For Next-Gen Shader compatible textures and the earrings accessories please get them from my previous Chitose head mod release.
Nina's new (old) hair is hair mod only, 2024-06-30 03:24:44 +0000 UTC
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(This is public preview, to download the mod check the other post)
This is commissioned project. Had problems with the hair(s) because of textures and many other stuff but overall no different than other two I did before. As I said before, I will only do DOA characters as commission without further plan because for personal project I have too many on the list already.
2024-06-25 14:07:44 +0000 UTC
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This is a commissioned project. Includes two hair: ponytail and loose long hair, should you want to change the color of the laced ribbon accessory on ponytail hair you can use material editor.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resou...
2024-06-25 14:01:07 +0000 UTC
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First of all right now I'm still working on third release of the month which is a commission, still many things to fix but should be done in few days.
Now about the poll. The last one had two remaining characters which mean I should have made one last poll with those two characters to determine the last winner. But I'm not sure that poll will be enticing to most people here. Nohime got some votes in previous polls while Sena always languished in dead last. While this argument defeat the...
2024-06-23 12:23:44 +0000 UTC
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I will explain why we have new characters for the poll while the last one has still two remaining in the next post I make after this one.
For this month, new characters you can vote on are:
Zafina (Tekken 8) (Note: hood and outfit will not be included)
Kimberly (Street Fighter 6)
...
2024-06-23 12:01:27 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
Been a long time since I last did Street Fighter character. Surprisingly the hair is not the most difficult part, it's actually her eyeshadow makeup until I remember the solution I made for Chun-Li. Please read the instruction in release post for further details. I tried to capture A.K.I's crazy expressio...
2024-06-18 08:10:52 +0000 UTC
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Her eyeshadow make up is complicated as it has two different color section. So I used same solution as Chun-Li, eyeliner takes cheek makeup slot, so recolor that cheek slot accordingly. And if you want to use proper cheek makeup, eyeliner as face tattoo is provided as alternative (But you will have to adjust the position manually)
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your gam...
2024-06-18 08:05:00 +0000 UTC
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Hello, in case anyone wondering I am currently still working on A.K.I from Street Fighter 6 as mentioned in other post before. Because of her unique structure of face and hair I have to do extra works and more adjustment than usual. But after preparation and porting phase done it should be smoother from there, well at least I hope it will be.
So yeah that's about it, let's look forward to the release.
2024-06-14 12:24:02 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
Just like Sophia she has really high poly head and hair. Same problems I encountered during the project too but now the two can be together in HS2 :D
2024-06-08 10:53:03 +0000 UTC
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Same as Sophia, high poly head and hair, might be heavy
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-2024-06-08 10:46:57 +0000 UTC
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Took me quite a while to sort out the hair. Despite being shorter than Sophia's, it's still as complex. On the good side I can reuse some stuff from Sophia, although it's not gonna speed up the process that much.
2024-06-06 10:39:55 +0000 UTC
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Neon from Strangers of Paradise won the poll
As for 2nd release after Neon, I'm thinking to go back to Street Fighter 6 and do A.K.I
Weird hair but I'm curious how it will look like in HS2. Hopefully the model is not that troublesome but we'll see.
As usual after that is commission slot, an...
2024-06-02 15:33:00 +0000 UTC
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(This is public preview, to download the mod check the other post)
Profile
Before moving on to side characters or more Seiryo students I feel like I have to do story important characters first like Mamiya here. She has quite detailed textures for being story character. With this I think all female characters from main story is completed, excluding Reiko Kusumoto (unless there's demand for he...
2024-05-31 10:16:22 +0000 UTC
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Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-HeadBundleRedirect for HS2
If you ...
2024-05-31 10:08:05 +0000 UTC
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Three more left, perhaps we'll finally have Samurai Warriors character here or maybe Neon will follow Sophia for next month, you decide.
2024-05-24 14:08:16 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
This is a commissioned project. Just a head-up, her left eye can not be opened, more details about that in the release post. As for the project, well the model seemingly not that complex (hair aside) but then I had to deal with broken weight, normals, textures, etc. I did my best to fix them but it's a challe...
2024-05-24 14:04:19 +0000 UTC
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This is a commissioned project. Her left eye can NOT be opened; I have asked the client for this and we agreed to keep it that way (in source model the left eyelid weight is broken meaning it's not meant to be moved). Face tattoo is overlay since I can't set the coordinate accurately when I tried to turn it into face paint. Neck is extended by 1.15 but you can set them as you want (see below).
Requirements:
Made and tested with DX version, if you're non-DX use...
2024-05-24 13:57:35 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
Long time ago I ported Reiko Hinomoto from Rumble Roses XX to HS2, so I guess it's time to give Reiko a sparring partner. I personally like Rumble Roses characters however I'm not sure if they're unique enough to worth the trouble of making head mods of them (except for Reiko). And the models need s...
2024-05-15 12:17:20 +0000 UTC
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I've replaced the teeth mesh with much higher poly model but the rest is original
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-2024-05-15 12:02:13 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
Well this took quite a while. As mentioned in WIP and release post this model is quite heavy, but it should be loaded just fine in your HS2.
2024-05-09 04:03:33 +0000 UTC
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High poly head and hair, might be heavy
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Resource Redirector
-HS2API
-HS2ABMX
-Hea...
2024-05-09 03:52:56 +0000 UTC
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It took me quite a while just to port the head and hair. The model is really high poly especially the hair. I had to remove double sided normals on every strands, one by one. Then manually rigging them because the original rigging is unusable. However I think it's worth it because the hair is unique with all those curls at the tip.
A very high poly model like this can be as difficult as very low poly ones. But then challenges and difficulties are always expected on modding realm. But I ...
2024-05-05 12:12:34 +0000 UTC
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Sophia from Strangers of Paradise won the poll
I just beat the game a while ago, that's why I put her and Neon in the poll. Will be exciting to work on her, we'll see.
The rest is the same as usual with commission work and personal project(s). If anyone wondering will I continue with Tekken 8 the answer is yes, I don't have anything against Zafina, maybe I'll do Leo as head mod to female ...
2024-05-02 00:19:31 +0000 UTC
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(This is public preview, to download the mod check the other post)
This is Julie from Like A Dragon: Infinite Wealth (or 龍が如く8). I can't find a site that has her profile so let me explain: she's a mechanic and owner of a workshop, specialized on crafting and upgrading your party members' weapons. She has uh, interesting personality. And also distinctive look which is one of few reasons I picked her to be ported to HS2.
And while she has unique mesh and textures b...
2024-04-30 11:13:18 +0000 UTC
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The original model has small head and thick neck proportion so I shrunk the FaceBase bone with ABMX in chara creator by 0.9 (more than usual 0.95) to mimic the look. If there's problem with head position you can reset the values of said bone and also Neck bone length. You can also adjust hair nape part in case it's clipping or floating around the back of the neck.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the...
2024-04-30 10:57:30 +0000 UTC
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Now with two most popular and predictable entries done, this poll is gonna be interesting. Perhaps these obscure characters have some fans as well. Same rules as usual, you have one week
2024-04-23 14:59:40 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
This is commissioned project, I personally not familiar with the game and character at all. The model is kinda similar to Overwatch, but I find Fortnite model to be easier to work with. By default the model has scarred right eye but the client requested a "clean" version without the scar so I turned the scar...
2024-04-23 14:53:40 +0000 UTC
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This is a commissioned work. Two cards included, one normal and another with scarred eye achieved using overlays. Said overlay is included in the pack should you want to apply that manually. Other than that the eyebrow situation is similar to KOFXV mods where you can recolor the brows but not repositioning.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
2024-04-23 14:48:13 +0000 UTC
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(This is public preview, to download the mod check the other post)
Character Profile
This is Ifalna, Aerith's biological mother not to be confused with Elmyra, Aerith's adopted mother. I don't know if she appeared again in Rebirth but this one is based on her brief flashback appearance in Remake.
2024-04-16 11:16:36 +0000 UTC
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Aerith's (biological) mother. I think the long hair rigging is pretty decent but as always it's gonna be tricky in HS2. As usual you can always tweak the dynamic bones with HS2PE in the studio.
Requirements:
Made and tested with DX version, if you're non-DX user and have problem loading the card, then please update your game to DX version first
If you build your HS2 setup from scratch you need:
-Bepinex
-Bepis Plugins for HS2
-Reso...
2024-04-16 11:10:07 +0000 UTC
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