Lemme recap for whoever doesn't follow the discord; a long time ago there was a poll about whether or not have chicks with big clits. The poll turned out against it, but I feel like I wasn't clear about what I meant and should have mentioned I did not mean dongs with no balls. Ok, now that all have caught up, I'd like to revisit that concept with a test run and see how it's received. +sum salty slime just bcz. x)
Lots of preparation, most of which you don't even see. No more scenebuilding needed, I think, maybe a few more planets in time, the lighting might improve.. Dunno, it's mainly just straight up animating from here. The tongue gave me a migraine at first, but the custom rig I made seems to be working out very nicely! How long is this gonna be? IDK; 2 minutes seems like the sweet spot with plenty of space for a nice (double) coomshot.
Couldn't embed, vimeo wants money for privacy settings.. Dick move, vimeo.
Anyway.. Attachment!
And bio for character depth ^^
Name: Vega Last name: Unknown Place of birth: Unknown Origin: Unknown Age: Unknown (as per Lovecraft's supernatural age scales, anywhere between 25 and 862783468756541321797841869) Height: 1.70m (5.7ft) Weight: 66.3kg (146.1lbs) Build: Normal, mesomorph Race: Caucasian Natural hair color: Black Eyes: Blue silver; Glows bright at undefined times Sex: Yes Scars/tattoos: Mark of Cain on left ass cheek; straight scar on the right side of the neck Affiliation: Cult of Cthulhu --- Stats: 250HP; Armor 50; Damage reflection 20% Special traits/abilities: Short range telekinesis (for some reason, because shut up.); Can pull stuff from R'lyeh; Multilingual. Ult: Broken Zodiac [{Buff};dmg +30%, dmg received -30%, HP +200, agility +600%], duration 12 seconds or team kill. --- Basic summary of personality: Based, uninhibited. Hates stupid phrases that end with "didn't you"/"don't you" and alike. Enjoys: Long walks on the beach in the evenings and chilling on different planets.
So much modeling/remodeling done, modifier stacks bordering on certifiable insanity, etc. You're safe to assume that animating was just 25% of everything. I hope you enjoy it. :)
Did I turdpolish all that I wanted to? No. Did I forget to check something on the 100m long check list? Yes. (tbh, I'm out of patience. I just want to move on to the other thing.) This is just one of those "good enough" type deals, I can't have you guys waiting forever. You might notice some weird shadow behavior.. That is not my fault, blender is in a neverending state of developement. +I maxed out my DRAM limit, so it's as good as it can be.
So far it's been a dry month content wise, and I'm afraid it will continue for a while more. For 3rd party reasons that are out of my control.. Frankly if people would deliver the next day after being commissioned, I would have started rendering already. Worst case scenario - I'm gonna have to recast, in which case I'm 15 days and 100eur in the hole.
There's also an additional, critical and vital fix coming from blender developers that I simply must wait for! (May 26) No way around it, this particular bug has been making me rage for over a year.
In the mean time, I guess I'll just continue tinkering and improving select portions of the motion and what not while we wait.. I'll try to think of some sort of poster to make as well.
Next month should be very eventful though. There are things I refuse to delay any longer. :o
16.06.2021 EDIT: The rendering is taking a lot longer than I expected, but it will be done this month, that's a guarantee.
Might not seem like much, but please understand that fingers and lips have an assload of bones which I animate individually.. ;}~ Still lots of really challenging things to do, I mulled it over in my head and I think I know how to do a full-on prolapse with physics (V prolapse, not A), so we'll see how that goes.
I will be quick because I wanna get back to work.. The animation is is going on, but I felt a slight burnout from the tedium of scene building. So to keep things fun, for the past week I've been working on something very interesting.. I can't show it just yet though, I wanna have a reveal of sorts when it's done. I resume the Ashe/Sombra animation tomorrow.
I also wanna remind those who don't know that wips are posted more frequently on discord #workshop I will post wips on patreon in chunks when I have something worth while as I've done for a while now.
While I'm working on the model, vote for what the next anim will contain. Of course you can have multiple choices becuz why not? Perhaps you're ok with any two of them. :)
As usual, in case of a draw, winner will be decided by me.
This is what I have right now. It's pretty much just a massive spoiler at this point, if you can hold out for a bit longer, don't watch it! If all goes well, I think I'll have it done before February 10. I've done my best to fight the pressure of rushing anything and I hope you can appreciate that.
Edit 02.07 2am: It is taking hell of a long time to render this one (loads of hardware intensive stuff going on in the scene) +all did not go well, ran into a technical problem.. Feb10 might not be the day. But I will have it done as soon as I possibly can even if it kills me.
Last one, I promise. :D I got an epic idea about how to implement real flames into the animation scene!
Been replaying Heilung-Krigsgaldr countless times and keep thinking -- what if we came up with a new type of magic? O_O Like fel, but not fel; Like Norse, but not Norse.. Or a combination of the two. Something cosmic... Idk.
Catbox not finishing uploads for some reason, let's make due with attachments this time.
Looks like Ashe won the poll, eh? Alright then! I'm thinking monster trucks or something.. ..Do I wanna know ♫♪ But of course, before Ashe gets a dong, the current animation needs to be finished first. I'm on it!
Time flies when you're really into something. I thought I posted a wip here last week, but apparently I didn't.. Wops! Stuff is going smoothly so far; the voice actress won't be available for the next two weeks which I think will be plenty of time to get the animation ready for dubbing.
I'm thinking this one will be up to 2 minutes or at least 90 seconds It being a single character gives me freedom to work more on the body language (lesser details) like making the dong seem heavy for example.. The red background was changed because it's too distracting, but this one will move too. It most certainly won't take as long as the last one to make, but I'm not gonna attempt to rush it either (last one was rushed in some places)! :o
It's not as if I'm actually inactive, there are many more wips on discord. Doing my damnest to make everything look good. Made many improvements to the model one of which was completely remodeling the default hair from scratch. Pardon my bluntness, I'm nationally exhausted..
I have spent countless hours on this, I sincerely hope it lives up to whatever hype there was. There are many, many things in this scene I'd like to change/work on a bit more, but I believe it's best to just move on and attempt to make something better.
Lesson learned - animation length comes at a cost of quality and output frequency. Welp, at least shot 1 didn't have to be as long as I thought it would be.. Me thinks I have to pull back to making single angle (best angle), regular length animations for a while at least until I bounce back from the shitstorm I'm in.. But that's a whole other story.
It seems like I can't finish it this month after all, even with crunching 10h a day every day. I thought I could, but there were a lot of unfortunate technical setbacks.. Some IRL stuff as well. Despite all that, I can now guarantee 1000% it will be done completely next week!
I mentioned this earlier this month and now it is done. Tier $1 is now €1 Tier $2 is now €3 There will not be further increase, ever. (Unless of course the € turns into ¥ for some reason, hah.) I have no intention of being rich.. :)
I invite those who's domestic currency is not $ (usd) to change their preferred payment currency to bypass pointless conversion fees (because conversion, for example, from £/€ to $ and then back to € is kinda ridiculous now) ... So then, to quote patreon:
To change your currency settings on existing pledges:
On Patreon.com, hover over your avatar in the top right of your screen.
Click Manage memberships.
Choose the creator you want to update your pledge for, and click Edit.
Under Currency, choose your preferred currency.
Click Update to save your settings.
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Also! I completely forgot to mention it, but as of September.. Thanks to all you wonderful people, I am completely debt free! A colossal thanks to all of you! :D My goal has now shifted - I won't stop until I make something that's on par with Sonnie's Edge or better. <3