XaiJu
viperv

viperv

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viperv posts

New enemy scene soon!

Hello everyone! We were out of the island to visit and pay respect to the departed and will be home in 2-3 days. We had to take to the sea as air travel was fully booked since September. 

Will post the full scene loop once I get back to my workstation. So yeah, as you guys guessed, its a mimic enemy ganker. This is a DDD request from a patron some while back. (If you are still a patron and see this, let's talk about the other details.)

If I recall correctly I have 3 ...

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v2.2 Update

v2.2 LINK 

Hey everyone, sorry for the delay, personal stuff and had to find ways to feed my family this month lol.

Some battle UI and 2 new spells/element are now in this version.

Anyway, bank has been clear for some time now, but there's still won't be any payout next month so, please forgive me for the slight delay...

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v2.2 coming soon!

Hey everyone, v2.2 is done, just needing some final tweaks. 

Apologies for the delay as Patreon effectively disabled my payouts. I badly need to do some commissions to offset my bills. The inconvenience and headache they passed to creators is just depressing.

Anyway, I'll upload v2.2 in a day or two with Goombrio's last scenes! Thank you so much for understanding.

-kReig out!

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Mid month update ๐Ÿ˜‘

Just a heads-up, I'll finish the rest of this animation this month along side some of Siggy's elemental charged spells.

The sounds will have to be delayed as Patreon decided to bamboozle me because of their blunder back in August.

They had a glitch in their system that ended up sending me advanced payment for 2 months and now they locked up my payout until it resolves the numbers on its own in the coming months.

Luckily, you awesome lot have been very supportive and I have b...

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Divine Arms Alpha 2.1

DEMO LINK

Windows only for now. Mac exports are throwing errors and I don't have or know shit about macs to troubleshoot atm.

This link also has a 1080p mp4 of the main gif above. I'll edit it once I finish the whole set, but atm it's on overall fps. once modified, it will play the correct fps for the scenes. Ju...

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Divine Arms v2.1 in 24-48 hours!

Having internet and power outage problems because of the storm, but the ai is done and will be playable as soon as I get an upload chance. New enemy lewd scene is also half done, so 3 scenes completed out of 6. Will include the video file with the upload.

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Divine Arms Remake August Update

Hey everyone, here's some update for Divine Arms.

If you want to try out what I finished so far in terms of technical stuff, here's the LINK. (PC only for now) warning: you'll be literally playing lawnmower simulator at this initial release.

Btw I made the jump to Godot 4. Aside from the syntax changes, there was ...

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The state of Divine Arms.

I was planning to announce this by alpha 2.0, but since I'll be scrapping the overworld map system navigation, today is the day.

To clear the confusion, the current updates I've been sending out is called Divine Arms Origins. That's the side view battle system that has been recently just called Divine Arms.

However, in truth, that was just a 'working title' of sorts and after I loaned some bank money and started on 'origins', a year ago, it was all mostly system candidate...

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Divine Arms alpha v1.8 update

Hello everyone! There's some news and updates to cover here.

First of all, apologies for the delay. I got hit with the spicy cough and it was 2 weeks of nothing fucking horrible experience. SEA Omicron is a bitch. Probly my fault for not getting a booster, but anyway, I'm well now. But soon afterwards as I was trying to catch up, I encountered some game breaking bugs that took days to fix.

So anyway, v1.8 is here and here's what to expect and what's not here yet.

For the wha...

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Update this week!

Hey guys, sorry it's taking too long. Had some huge issues with the dialogue manager add on and I'll explain in the next post, but all is finally good with it, but it took a lot of dev time off me.

Another problem I am currently facing is the weather. We have been having 45-50ยบ temps lately and it even busted the AC, so the only time I can start working is around 5pm onwards.

And with my kid and personal stuff, I need to be in bed by 1am, so it significantly slashed dev time of...

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New update next soon!

Hey guys just a quick development update. Aside from some bug fixes, I have been slowly updating the visuals. Atm, the base / church is 90% complete, so here's some previews:

Some important rooms is moved to a 2nd floor. In the future, any npc or prisoner you have max romance with will be sleeping in your room.


2023-03-31 16:17:38 +0000 UTC View Post

Shroomaiden anim draft and info

Hey everyone, after last month's 1.5 alpha demo version, I'm closing in to having the prisoner to concubine system, so we've also started finalizing the lewd scenes.

In the demo and in phasing, the mushroom enemies will be the first we encounter and one of the capturable prisoners will be the Shroomaiden.

If you notice, she had a design and name revisio...

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Divine Arms alpha demo v1.5

PC/MAC/LINUX LINK 

Sorry for the delay. Fuck ton of bugs pestered me the first week of Feb and I think it took a few months off my total lifespan. But it's so far fixed now. I hope.

v1.5 gets a battle system overhaul! (Final one)

Check out the link to see the changes.
There's a ton of imbalance atm but it will be i...

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New alpha coming soon!

Ayt we got new battle gameplay coming out in a day or two. This will also be the end of alpha for battle system and we will move on to the prisoner system after.

New lewd animations will also be done starting this month as animator will be ready.

Just need to finish some control tutorials and minor fixes as a ton of things have changed.

Will post more in detail soon!

-kReig out!

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HAPPY NEW YEAR!

Busy holiday week everyone! Here's Siggy as a commission work from a Patron.

We have a new game update this 2023, I'm just ironing out some of the bugs and giving it some better display.

To summarize, We have implemented an inventory and looting system. Enemies now drop items you can use, sell and equip.

Runes are scrapped and they can now rarely be attached within the items you pickup. They are also auto-casting, so no need to jumble combinations like last time. 

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v1.44 up!

Demo LINK (PC version only for now.)

Hey everyone! The Fungus Brute is now added ingame along with its gameover sprites. The Fungus Fiend also got its gameover sprite as well.

Fungus Babe and the critter will also be added soon and that will sum up the shrooms enemies. (Boss not included) I ran out of time as the resurrection AI for the Babe is a bit of a pain t...

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Minor update tomorrow.

Finishing some sprite game over lewd scenes.
Will be available tomorrow! Just gonna get some rest. Thanks everyone!

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Dev update October-November

Hey everyone! Sorry for the late news. Things are back to normal now after the storm fucked me up so hard and bad. Some of the roofing leaks got to my pc and luckily i noticed before turning the power on. My ram still got borked tho and had to be replaced, but aside from that, we're safe, I got the roofing fixed and now back to deving with some news:

Sister Faux animations are done. 2/3 - Every female enemy with sex scenes will have 3-4 animations.

2022-11-10 15:53:53 +0000 UTC View Post

2 lewd scenes coming soon!

Hey everyone. Just quick posting as this month's update will be delayed by a day or two. We got hit by a storm so bad and another one is coming in a few days. We're safe but are bunkered with relatives right now.

Power was just restored back at my place but internet, not yet so. There's no actual gameplay update anyway as I have just been preparing events and tasks, but there will be 2 new lewd scenes news of new enemies and bspike, the animator renewing contract for me.

But anywa...

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Divine Arms tech apha demo v1.4

DL LINK HERE! PC/MAC/LINUX 

Hey everyone! Lots of gameplay updates on this one including elemental effects and basically all functions that would work through out the game. Spells are still unbalanced atm but yeah it will be tweaked in the future once the special spells are in.

We have two new enemies! The Shrooman and flying Fungus fiend. Initial area will be a...

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Alpha 1.4 up tomorrow!

Full details will be in tomorrow's post!

I'll just get some rest, do some final tweaks and and wait for a better time to upload the files as my isp hates me today.

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Alpha 1.3 demo up!

Game Progress Alpha v1.30 Link 

Link ^


Hello everyone! Here's the new alpha demo and changelogs below:


I didn't get to finish the new enemies as the ai and the setup was ha...

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Enemy preview: Fungus Babe

Hey everyone, here's a WIP of the fungus babe scene. The shroom monsters will be the first enemy type for the game. Tho I've yet to make their sprites, the ground enemy base class is already done and will leave placeholder state soon.

There will just be two types of enemy behavior and its ground and flying enemies.

I'll be merging the scenes this august for another playable alpha demo, so just for report here's the progress:

>Titlescreen Working alpha is done.
...

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Divine Arms: Origins - Alpha Demo All Patrons

Link is below. Please know that this is the first Alpha demo and it will feature the basic gameplay functions.

DEMO LINK 

To begin, I'm sure some of you who supported for a long time from flash days about Divine Arms: Origins. To summarize, it is the adventure of Sigurd before Siggy. That one did not end well bec it was another abandonment from the animator.

...

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Divine Arms: Origins Alpha Demo 1

Hey guys! Detailed post coming tomorrow, but you get to play the demo first!

ALPHA DEMO 1 DROPBOX LINK

To summarize the post tomorrow:


Our first girl will be Sister Fux, if you remember her from Divine Arms: Origins. The animation above will have 2 extra camera angles in the works. Basically she will be the new guide ...

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Alpha Demo and Lewds coming this week!

Hey everyone! It has been a very productive month. I will be releasing the alpha demo this week so everyone could give it a whirl.

At the moment I was focusing on the gameplay and the bloody UI, and it has been very successful! I mean, there will be a fuck ton of placeholders but all of them function now as intended.

There are 16 working spells at the moment and they are categorized with Elements and Spell Style. We have the usual Fire, Ice, Storm and Void (non-elemental) and they...

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Back to fulltime development!

Hi everyone. Apologies for being quiet for months.
I'll get straight to the situation I was in and the state of everything.

Before the start of 2022, me and my family faced a multitude of challenges.

It's a bit too personal to say the whole story here, but to sum it up, in my country, it is tradition/common to live with relatives/in-laws. When covid hit, everyone in the family circle lost their jobs and some even got infected.

So for a while, it was an unwanted baton that...

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Alpha 2.0 Soon!

Hey everyone, Alpha 2.0 will be done soon.
This consists of S-Attacks from both ninjas and the boss.

I can't tell when it will drop but at the moment I am doing the boss A.I. and kinda got stuck with it for a while. But I hope to crack the problem next week after we move.

I may not be able to work in the first week of December because we are moving. The landlord already sold the place we're staying at and our contract ends January anyways, so there's no chance to renew. It's a...

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SiggyCoin

What's your stance on NFT's? 

I ask since I see it as a way to fund development for Divine Arms next year.
(Forbidden Arms is near core completion so Divine Arms can start/continue development)

At the moment, the campaign is barely getting enough funding through Patreon and to get people to work on DA (Animators, Modelers, Music and VA's) it would not be possible at the current state. After taxes and fees, I'm barely getting 1k usd on Patron support.

Would anyone her...

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Forbidden Arms a1.95 is up!

GAME EXE LINK 

-known bug: enemy ghosting can exist. they can hurt you and you can't hurt them. this is a godot area physics problem lol. they are rare and will not close loop the game.

-Tutorial and story mode is disable for now because the sewer area (tutorial is being reworked with new sprites and designs)

We have two new enemies:

2021-10-25 09:41:48 +0000 UTC View Post